From cd17687f01420952712a500107e0f93e7ab8d5f8 Mon Sep 17 00:00:00 2001 From: Jacek Antonelli Date: Fri, 15 Aug 2008 23:45:34 -0500 Subject: Second Life viewer sources 1.19.1.0 --- linden/indra/newview/llwaterparamset.h | 156 +++++++++++++++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 linden/indra/newview/llwaterparamset.h (limited to 'linden/indra/newview/llwaterparamset.h') diff --git a/linden/indra/newview/llwaterparamset.h b/linden/indra/newview/llwaterparamset.h new file mode 100644 index 0000000..5d2581a --- /dev/null +++ b/linden/indra/newview/llwaterparamset.h @@ -0,0 +1,156 @@ +/** + * @file llwlparamset.h + * @brief Interface for the LLWaterParamSet class. + * + * $LicenseInfo:firstyear=2005&license=viewergpl$ + * + * Copyright (c) 2005-2008, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_WATER_PARAM_SET_H +#define LL_WATER_PARAM_SET_H + +#include +#include + +#include "v4math.h" +#include "v4color.h" +#include "llglslshader.h" + +class LLFloaterWater; +class LLWaterParamSet; + +/// A class representing a set of parameter values for the Water shaders. +class LLWaterParamSet +{ + friend class LLWaterParamManager; + +public: + LLString mName; + +private: + + LLSD mParamValues; + +public: + + LLWaterParamSet(); + + /// Bind this set of parameter values to the uniforms of a particular shader. + void update(LLGLSLShader * shader) const; + + /// set the total llsd + void setAll(const LLSD& val); + + /// get the total llsd + const LLSD& getAll(); + + /// Set a float parameter. + /// \param paramName The name of the parameter to set. + /// \param x The float value to set. + void set(const char * paramName, float x); + + /// Set a float2 parameter. + /// \param paramName The name of the parameter to set. + /// \param x The x component's value to set. + /// \param y The y component's value to set. + void set(const char * paramName, float x, float y); + + /// Set a float3 parameter. + /// \param paramName The name of the parameter to set. + /// \param x The x component's value to set. + /// \param y The y component's value to set. + /// \param z The z component's value to set. + void set(const char * paramName, float x, float y, float z); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param x The x component's value to set. + /// \param y The y component's value to set. + /// \param z The z component's value to set. + /// \param w The w component's value to set. + void set(const char * paramName, float x, float y, float z, float w); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param val An array of the 4 float values to set the parameter to. + void set(const char * paramName, const float * val); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param val A struct of the 4 float values to set the parameter to. + void set(const char * paramName, const LLVector4 & val); + + /// Set a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param val A struct of the 4 float values to set the parameter to. + void set(const char * paramName, const LLColor4 & val); + + /// Get a float4 parameter. + /// \param paramName The name of the parameter to set. + /// \param error A flag to set if it's not the proper return type + LLVector4 getVector4(const char * paramName, bool& error); + + /// Get a float3 parameter. + /// \param paramName The name of the parameter to set. + /// \param error A flag to set if it's not the proper return type + LLVector3 getVector3(const char * paramName, bool& error); + + /// Get a float2 parameter. + /// \param paramName The name of the parameter to set. + /// \param error A flag to set if it's not the proper return type + LLVector2 getVector2(const char * paramName, bool& error); + + /// Get an integer parameter + /// \param paramName The name of the parameter to set. + /// \param error A flag to set if it's not the proper return type + F32 getFloat(const char * paramName, bool& error); + + /// interpolate two parameter sets + /// \param src The parameter set to start with + /// \param dest The parameter set to end with + /// \param weight The amount to interpolate + void mix(LLWaterParamSet& src, LLWaterParamSet& dest, + F32 weight); + +}; + +inline void LLWaterParamSet::setAll(const LLSD& val) +{ + if(val.isMap()) { + LLSD::map_const_iterator mIt = val.beginMap(); + for(; mIt != val.endMap(); mIt++) + { + mParamValues[mIt->first] = mIt->second; + } + } +} + +inline const LLSD& LLWaterParamSet::getAll() +{ + return mParamValues; +} + +#endif // LL_WaterPARAM_SET_H -- cgit v1.1