From cd17687f01420952712a500107e0f93e7ab8d5f8 Mon Sep 17 00:00:00 2001 From: Jacek Antonelli Date: Fri, 15 Aug 2008 23:45:34 -0500 Subject: Second Life viewer sources 1.19.1.0 --- linden/indra/newview/llfloaterwindlight.h | 142 ++++++++++++++++++++++++++++++ 1 file changed, 142 insertions(+) create mode 100644 linden/indra/newview/llfloaterwindlight.h (limited to 'linden/indra/newview/llfloaterwindlight.h') diff --git a/linden/indra/newview/llfloaterwindlight.h b/linden/indra/newview/llfloaterwindlight.h new file mode 100644 index 0000000..2dbabdb --- /dev/null +++ b/linden/indra/newview/llfloaterwindlight.h @@ -0,0 +1,142 @@ +/** + * @file llfloaterwindlight.h + * @brief LLFloaterWindLight class definition + * + * $LicenseInfo:firstyear=2007&license=viewergpl$ + * + * Copyright (c) 2007-2008, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +/* + * Menu for adjusting the atmospheric settings of the world + */ + +#ifndef LL_LLFLOATERWINDLIGHT_H +#define LL_LLFLOATERWINDLIGHT_H + +#include "llfloater.h" + +#include <vector> +#include "llwlparamset.h" + +struct WLColorControl; +struct WLFloatControl; + + +/// Menuing system for all of windlight's functionality +class LLFloaterWindLight : public LLFloater +{ +public: + + LLFloaterWindLight(); + virtual ~LLFloaterWindLight(); + + /// initialize all + void initCallbacks(void); + + /// one and one instance only + static LLFloaterWindLight* instance(); + + // help button stuff + static void onClickHelp(void* data); + void initHelpBtn(const char* name, const char* xml_alert); + + static void newPromptCallback(S32 option, const LLString& text, void* userData); + + /// general purpose callbacks for dealing with color controllers + static void onColorControlRMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlGMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlBMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlIMoved(LLUICtrl* ctrl, void* userData); + static void onFloatControlMoved(LLUICtrl* ctrl, void* userData); + static void onBoolToggle(LLUICtrl* ctrl, void* userData); + + /// lighting callbacks for glow + static void onGlowRMoved(LLUICtrl* ctrl, void* userData); + //static void onGlowGMoved(LLUICtrl* ctrl, void* userData); + static void onGlowBMoved(LLUICtrl* ctrl, void* userData); + + /// lighting callbacks for sun + static void onSunMoved(LLUICtrl* ctrl, void* userData); + + /// handle if float is changed + static void onFloatTweakMoved(LLUICtrl* ctrl, void* userData); + + /// for handling when the star slider is moved to adjust the alpha + static void onStarAlphaMoved(LLUICtrl* ctrl, void* userData); + + /// when user hits the load preset button + static void onNewPreset(void* userData); + + /// when user hits the save preset button + static void onSavePreset(void* userData); + + /// prompts a user when overwriting a preset + static void saveAlertCallback(S32 option, void* userdata); + + /// when user hits the save preset button + static void onDeletePreset(void* userData); + + /// prompts a user when overwriting a preset + static void deleteAlertCallback(S32 option, void* userdata); + + /// what to do when you change the preset name + static void onChangePresetName(LLUICtrl* ctrl, void* userData); + + /// when user hits the save preset button + static void onOpenDayCycle(void* userData); + + /// handle cloud scrolling + static void onCloudScrollXMoved(LLUICtrl* ctrl, void* userData); + static void onCloudScrollYMoved(LLUICtrl* ctrl, void* userData); + static void onCloudScrollXToggled(LLUICtrl* ctrl, void* userData); + static void onCloudScrollYToggled(LLUICtrl* ctrl, void* userData); + + //// menu management + + /// show off our menu + static void show(); + + /// return if the menu exists or not + static bool isOpen(); + + /// stuff to do on exit + virtual void onClose(bool app_quitting); + + /// sync up sliders with parameters + void syncMenu(); + + /// turn off animated skies + static void deactivateAnimator(); + +private: + // one instance on the inside + static LLFloaterWindLight* sWindLight; + + static std::set<std::string> sDefaultPresets; +}; + + +#endif -- cgit v1.1