From 3282c5ff73176cb9fe8a8be6a372790516237448 Mon Sep 17 00:00:00 2001
From: Michelle2 Zenovka
Date: Sat, 20 Sep 2008 13:16:14 -0500
Subject: VWR-5082: 'Set permissions on selected task inventory' feature.

---
 linden/indra/newview/llfloaterbulkpermission.h | 143 +++++++++++++++++++++++++
 1 file changed, 143 insertions(+)
 create mode 100644 linden/indra/newview/llfloaterbulkpermission.h

(limited to 'linden/indra/newview/llfloaterbulkpermission.h')

diff --git a/linden/indra/newview/llfloaterbulkpermission.h b/linden/indra/newview/llfloaterbulkpermission.h
new file mode 100644
index 0000000..3de871b
--- /dev/null
+++ b/linden/indra/newview/llfloaterbulkpermission.h
@@ -0,0 +1,143 @@
+/** 
+ * @file llfloaterbulkpermissions.h
+ * @brief A floater which allows task inventory item's properties to be changed on mass.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ * 
+ * Copyright (c) 2008, Linden Research, Inc.
+ * 
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab.  Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * 
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * 
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ * 
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+/* Allow multiple task inventory properties to be set in one go, by Michelle2 Zenovka */
+
+#ifndef LL_LLBULKPERMISSION_H
+#define LL_LLBULKPERMISSION_H
+
+#include "lldarray.h"
+#include "llinventory.h"
+#include "llviewerobject.h"
+#include "llvoinventorylistener.h"
+#include "llmap.h"
+#include "lluuid.h"
+
+#include "llfloater.h"
+#include "llscrolllistctrl.h"
+
+#include "llviewerinventory.h"
+
+class LLFloaterBulkPermission : public LLFloater, public LLVOInventoryListener
+{
+public:
+	// addObject() accepts an object id.
+	void addObject(const LLUUID& id);
+
+	// start() returns TRUE if the queue has started, otherwise FALSE.
+	BOOL start();
+
+	// Use this method to create a reset queue. Once created, it
+	// will be responsible for it's own destruction.
+	static LLFloaterBulkPermission * create();
+
+protected:
+	LLFloaterBulkPermission(const std::string& name, const LLRect& rect,
+						 const char* title, const char* start_string);
+	virtual ~LLFloaterBulkPermission();
+
+	// This is the callback method for the viewer object currently
+	// being worked on.
+	/*virtual*/ void inventoryChanged(LLViewerObject* obj,
+								 InventoryObjectList* inv,
+								 S32 serial_num,
+								 void* queue);
+	
+	// This is called by inventoryChanged
+	void handleInventory(LLViewerObject* viewer_obj,
+								InventoryObjectList* inv);
+
+
+	void updateInventory(LLViewerObject* object,
+								LLViewerInventoryItem* item,
+								U8 key,
+								bool is_new);
+
+
+	static void onCloseBtn(void* user_data);
+	static void onApplyBtn(void* user_data);
+	static void onCommitPermissions(LLUICtrl* ctrl, void* data);
+	static void InvSelection(LLUICtrl* ctrl, void* data);
+	static void onRecurse(LLUICtrl* ctrl, void* data);	
+	static void onParent(LLUICtrl* ctrl, void* data);
+
+	// returns true if this is done
+	BOOL isDone() const;
+
+	//Read the settings and Apply the permissions
+	void doApply();
+
+	// go to the next object. If no objects left, it falls out
+	// silently and waits to be killed by the deleteIfDone() callback.
+	BOOL nextObject();
+	BOOL popNext();
+
+	// Get this instances ID.
+	const LLUUID& getID() const { return mID; } 
+
+	// find an instance by ID. Return NULL if it does not exist.
+	static LLFloaterBulkPermission* findInstance(const LLUUID& id);
+
+	U32 req_perm_mask;
+
+	BOOL processObject;
+	BOOL processScript;
+	BOOL processTexture;
+	BOOL processSound;
+	BOOL processAnimation;
+	BOOL processCallingcard;
+	BOOL processNotecard;
+	BOOL processGesture;
+	BOOL processClothing;
+	BOOL processBodypart;
+	BOOL processLandmark;
+
+	BOOL recurse;
+	BOOL parent;
+
+protected:
+	// UI
+	LLScrollListCtrl* mMessages;
+	LLButton* mCloseBtn;
+
+	// Object Queue
+	LLDynamicArray<LLUUID> mObjectIDs;
+	LLUUID mCurrentObjectID;
+	BOOL mDone;
+
+	LLUUID mID;
+	static LLMap<LLUUID, LLFloaterBulkPermission*> sInstances;
+
+	const char* mStartString;
+
+};
+
+#endif
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