From 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 Mon Sep 17 00:00:00 2001 From: Jacek Antonelli Date: Fri, 15 Aug 2008 23:44:46 -0500 Subject: Second Life viewer sources 1.13.2.12 --- linden/indra/newview/llfloateranimpreview.h | 127 ++++++++++++++++++++++++++++ 1 file changed, 127 insertions(+) create mode 100644 linden/indra/newview/llfloateranimpreview.h (limited to 'linden/indra/newview/llfloateranimpreview.h') diff --git a/linden/indra/newview/llfloateranimpreview.h b/linden/indra/newview/llfloateranimpreview.h new file mode 100644 index 0000000..fea10d7 --- /dev/null +++ b/linden/indra/newview/llfloateranimpreview.h @@ -0,0 +1,127 @@ +/** + * @file llfloateranimpreview.h + * @brief LLFloaterAnimPreview class definition + * + * Copyright (c) 2004-2007, Linden Research, Inc. + * + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + */ + +#ifndef LL_LLFLOATERANIMPREVIEW_H +#define LL_LLFLOATERANIMPREVIEW_H + +#include "llfloaternamedesc.h" +#include "lldynamictexture.h" +#include "llcharacter.h" +#include "llquaternion.h" + +class LLVOAvatar; +class LLViewerJointMesh; + +class LLPreviewAnimation : public LLDynamicTexture +{ +public: + LLPreviewAnimation(S32 width, S32 height); + virtual ~LLPreviewAnimation(); + + BOOL render(); + void requestUpdate(); + void rotate(F32 yaw_radians, F32 pitch_radians); + void zoom(F32 zoom_delta); + void setZoom(F32 zoom_amt); + void pan(F32 right, F32 up); + virtual BOOL needsUpdate() { return mNeedsUpdate; } + + LLVOAvatar* getDummyAvatar() { return mDummyAvatar; } + +protected: + BOOL mNeedsUpdate; + F32 mCameraDistance; + F32 mCameraYaw; + F32 mCameraPitch; + F32 mCameraZoom; + LLVector3 mCameraOffset; + LLVector3 mCameraRelPos; + LLVOAvatar* mDummyAvatar; +}; + +class LLFloaterAnimPreview : public LLFloaterNameDesc +{ +public: + LLFloaterAnimPreview(const char* filename); + virtual ~LLFloaterAnimPreview(); + + BOOL postBuild(); + + BOOL handleMouseDown(S32 x, S32 y, MASK mask); + BOOL handleMouseUp(S32 x, S32 y, MASK mask); + BOOL handleHover(S32 x, S32 y, MASK mask); + BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); + + void refresh(); + + static void onMouseCaptureLost(LLMouseHandler*); + static void onBtnPlay(void*); + static void onBtnStop(void*); + static void setUploadAmount(S32 amount) { sUploadAmount = amount; } + static void onSliderMove(LLUICtrl*, void*); + static void onCommitBaseAnim(LLUICtrl*, void*); + static void onCommitLoop(LLUICtrl*, void*); + static void onCommitLoopIn(LLUICtrl*, void*); + static void onCommitLoopOut(LLUICtrl*, void*); + static BOOL validateLoopIn(LLUICtrl*, void*); + static BOOL validateLoopOut(LLUICtrl*, void*); + static void onCommitName(LLUICtrl*, void*); + static void onCommitHandPose(LLUICtrl*, void*); + static void onCommitEmote(LLUICtrl*, void*); + static void onCommitPriority(LLUICtrl*, void*); + static void onCommitEaseIn(LLUICtrl*, void*); + static void onCommitEaseOut(LLUICtrl*, void*); + static BOOL validateEaseIn(LLUICtrl*, void*); + static BOOL validateEaseOut(LLUICtrl*, void*); + static void onBtnOK(void*); + static void onSaveComplete(const LLUUID& asset_uuid, + LLAssetType::EType type, + void* user_data, + S32 status); +protected: + void draw(); + void resetMotion(); + + LLPreviewAnimation* mAnimPreview; + S32 mLastMouseX; + S32 mLastMouseY; + LLButton* mPlayButton; + LLButton* mStopButton; + F32 mLastSliderValue; + LLRect mPreviewRect; + LLRectf mPreviewImageRect; + LLAssetID mMotionID; + LLTransactionID mTransactionID; + BOOL mEnabled; + LLAnimPauseRequest mPauseRequest; + + std::map mIDList; + + static S32 sUploadAmount; +}; + +#endif // LL_LLFLOATERANIMPREVIEW_H -- cgit v1.1