From 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 Mon Sep 17 00:00:00 2001 From: Jacek Antonelli Date: Fri, 15 Aug 2008 23:44:46 -0500 Subject: Second Life viewer sources 1.13.2.12 --- linden/indra/llrender/llagpmempoolati.h | 92 +++++++++++++++++++++++++++++++++ 1 file changed, 92 insertions(+) create mode 100644 linden/indra/llrender/llagpmempoolati.h (limited to 'linden/indra/llrender/llagpmempoolati.h') diff --git a/linden/indra/llrender/llagpmempoolati.h b/linden/indra/llrender/llagpmempoolati.h new file mode 100644 index 0000000..67803f6 --- /dev/null +++ b/linden/indra/llrender/llagpmempoolati.h @@ -0,0 +1,92 @@ +/** + * @file llagpmempoolati.h + * @brief LLAGPMemPoolATI base class + * + * Copyright (c) 2001-2007, Linden Research, Inc. + * + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + */ + +#ifndef LL_LLAGPMEMPOOLATI_H +#define LL_LLAGPMEMPOOLATI_H + +#include "llagpmempool.h" + +class LLAGPMemPoolATI : public LLAGPMemPool +{ +public: + LLAGPMemPoolATI(S32 request); + virtual ~LLAGPMemPoolATI(); + + void bind() {} + + void enable() {} + + void disable() {} + + void flush() {} + + // No point in these being inline, is there? They're virtual functions anyway... + /*virtual*/ inline LLAGPMemBlock *alloc(S32 size); + /*virtual*/ inline void free(LLAGPMemBlock *block); + /*virtual*/ inline void dump(); +protected: + /*virtual*/ LLAGPMemBlock *createBlock(const U32 offset, const U32 size); + +protected: + U32 mName; +}; + +class LLAGPMemBlockATI : public LLAGPMemBlock +{ +public: + LLAGPMemBlockATI(LLAGPMemPool *mem_poolp, const U32 name, const U32 offset, const U32 size); + virtual ~LLAGPMemBlockATI() { mMemPoolp->freeBlock(this); }; + + /*virtual*/ void copy (void *source, const U32 size_bytes); + /*virtual*/ void copyColor(void *source, const U32 size_bytes); + /*virtual*/ void free(); + /*virtual*/ void bindGLVertexPointer(const U32 stride, const U32 offset); + /*virtual*/ void bindGLNormalPointer(const U32 stride, const U32 offset); + /*virtual*/ void bindGLBinormalPointer(const S32 index, const U32 stride,const U32 offset); + /*virtual*/ void bindGLColorPointer(const U32 stride, const U32 offset); + /*virtual*/ void bindGLTexCoordPointer(const U32 stride, const U32 offset); + /*virtual*/ void bindGLVertexWeightPointer(const S32 index, const U32 stride, const U32 offset); + /*virtual*/ void bindGLVertexClothingWeightPointer(const S32 index, const U32 stride, const U32 offset); + + /*virtual*/ U32 getOffset() const { return mOffset; } + /*virtual*/ U32 getSize() const { return mSize; } + + /*virtual*/ BOOL hasMappedMem() const { return TRUE; } + /*virtual*/ U8* getMappedMem(); + /*virtual*/ U32 createFence() { return 0; } + /*virtual*/ void deleteFence(const U32 fence) {} + /*virtual*/ void sendFence(U32 fence) { } + /*virtual*/ void waitFence(U32 fence) { } +private: + U32 mName; + U32 mOffset; + U32 mSize; + + friend class LLAGPMemPoolATI; +}; + +#endif // LL_LLAGPMEMPOOLATI_H -- cgit v1.1