From ce28e056c20bf2723f565bbf464b87781ec248a2 Mon Sep 17 00:00:00 2001 From: Jacek Antonelli Date: Fri, 15 Aug 2008 23:45:42 -0500 Subject: Second Life viewer sources 1.20.2 --- linden/indra/llmath/llline.h | 75 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100644 linden/indra/llmath/llline.h (limited to 'linden/indra/llmath/llline.h') diff --git a/linden/indra/llmath/llline.h b/linden/indra/llmath/llline.h new file mode 100644 index 0000000..ca454c5 --- /dev/null +++ b/linden/indra/llmath/llline.h @@ -0,0 +1,75 @@ +// llline.h +/** + * @file llline.cpp + * @author Andrew Meadows + * @brief Simple line for computing nearest approach between two infinite lines + * + * $LicenseInfo:firstyear=2006&license=internal$ + * + * Copyright (c) 2006-2008, Linden Research, Inc. + * + * The following source code is PROPRIETARY AND CONFIDENTIAL. Use of + * this source code is governed by the Linden Lab Source Code Disclosure + * Agreement ("Agreement") previously entered between you and Linden + * Lab. By accessing, using, copying, modifying or distributing this + * software, you acknowledge that you have been informed of your + * obligations under the Agreement and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LINE_H +#define LL_LINE_H + +#include +#include "stdtypes.h" +#include "v3math.h" + +const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; + +class LLLine +{ +public: + LLLine(); + LLLine( const LLVector3& first_point, const LLVector3& second_point ); + virtual ~LLLine() {}; + + void setPointDirection( const LLVector3& first_point, const LLVector3& second_point ); + void setPoints( const LLVector3& first_point, const LLVector3& second_point ); + + bool intersects( const LLVector3& point, F32 radius = DEFAULT_INTERSECTION_ERROR ) const; + + // returns the point on this line that is closest to some_point + LLVector3 nearestApproach( const LLVector3& some_point ) const; + + // returns the point on this line that is closest to other_line + LLVector3 nearestApproach( const LLLine& other_line ) const; + + friend std::ostream& operator<<( std::ostream& output_stream, const LLLine& line ); + + // returns 'true' if this line intersects the plane + // on success stores the intersection point in 'result' + bool intersectsPlane( LLVector3& result, const LLLine& plane ) const; + + // returns 'true' if planes intersect, and stores the result + // the second and third arguments are treated as planes + // where mPoint is on the plane and mDirection is the normal + // result.mPoint will be the intersection line's closest approach + // to first_plane.mPoint + static bool getIntersectionBetweenTwoPlanes( LLLine& result, const LLLine& first_plane, const LLLine& second_plane ); + + const LLVector3& getPoint() const { return mPoint; } + const LLVector3& getDirection() const { return mDirection; } + +protected: + // these are protected because some code assumes that the normal is + // always correct and properly normalized. + LLVector3 mPoint; + LLVector3 mDirection; +}; + + +#endif -- cgit v1.1