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2013-04-09Delete unused structure.David Walter Seikel1-14/+0
2013-04-08Actually mute the colour of muted text.David Walter Seikel1-1/+1
2013-04-08Comment out extra star rendering stuff, to get rid of unused variable ↵David Walter Seikel1-12/+13
warnings, but leave the code around in case it turns out to be a good idea.
2013-04-08Even more useless variable deletions.David Walter Seikel5-46/+20
2013-04-08Clean out a couple of compiler warnings.David Walter Seikel2-5/+4
2013-04-08More unused variable deletion.David Walter Seikel11-23/+5
2013-04-08Delete a big bunch of unused variables.David Walter Seikel40-202/+29
2013-04-08A little more 64 bit clean now.David Walter Seikel1-6/+6
2013-04-08Material UUIDs are defined in two places, deleted one.David Walter Seikel1-10/+0
2013-04-08Update grid list to match Kokua, and sort them.David Walter Seikel1-156/+242
2013-04-07One more variable clean out, so Windows can compile.David Walter Seikel1-3/+1
2013-04-06Clean up some compiler warnings. More to come.David Walter Seikel10-30/+25
2013-04-05And actually add the new files for MOAP radarRobin Cornelius5-0/+1706
2013-04-05MOAP Radar patch setRobin Cornelius15-15/+720
2012-11-07Added a licensing note about gpg.vs, as used to build OTR on Windows.David Walter Seikel1-0/+20
2012-04-29For Armin and his teapot.David Walter Seikel1-0/+5
2012-04-29It's April, onefang ate all the Easter eggs. Burp.David Walter Seikel8-240/+1
2012-04-04More Windlight refactoring, including moving the new stuff back to lightshare.c.David Walter Seikel7-141/+243
What works seems to work fine. Still more work to do, but I might punt some of it to 1.5.
2012-04-04White space fixes. Nothing to see here, move along.David Walter Seikel2-50/+51
2012-04-03The next bit of WindLight refactoring, some prep work. Also fixes ↵David Walter Seikel4-33/+91
http://redmine.kokuaviewer.org/issues/415 in a better way.
2012-04-03Revert the fix for http://redmine.kokuaviewer.org/issues/415 as it will be ↵David Walter Seikel1-5/+2
fixed in a more future proof way on the next commit.
2012-04-03One more water notecard refactor.David Walter Seikel1-1/+2
2012-04-03Yay for automated white space fixes.David Walter Seikel2-86/+86
2012-04-02Merge a bunch of duplicated Windlight sharing code.David Walter Seikel11-470/+150
2012-04-02More automated whitespace cleanups.David Walter Seikel4-217/+216
2012-04-01Refactor all those little checks to see if a notecard is a WindLight setting ↵David Walter Seikel7-50/+37
card.
2012-04-01More automated whitespace fixes.David Walter Seikel2-76/+76
2012-03-31Remove some left over WindLight cruft.David Walter Seikel3-216/+0
2012-03-31Comment answering a question in a previous comment.David Walter Seikel1-0/+1
2012-03-31Just some whitespace cleanup, coz my editor insists, coz I told it to insist.David Walter Seikel1-29/+29
2012-03-22Removing ancient, left over, broken and never used, hippo update code.David Walter Seikel3-106/+0
2012-03-20Let it build under gcc 4.5.2. Thanks to Lord Drakeo for fixing this.David Walter Seikel1-1/+1
2012-03-20Remove a duplicate return statement. Thanks to Nicky Perian for pointing ↵David Walter Seikel1-1/+0
this out.
2012-03-19Fix up the missing default colour.David Walter Seikel1-0/+1
2012-03-14Apply various Mac build patches from Mimika Oh and Nemurimasu Neiro to fix ↵David Walter Seikel4-6/+25
up http://redmine.kokuaviewer.org/issues/598 and http://redmine.kokuaviewer.org/issues/602
2012-03-11Fix http://redmine.kokuaviewer.org/issues/1126 and as a bonus, now using ↵David Walter Seikel4-58/+200
blowfish to encrypt passwords.
2012-03-11Just adding a TODO.David Walter Seikel1-0/+1
2012-03-05Fixes http://redmine.kokuaviewer.org/issues/585David Walter Seikel3-5/+7
2012-03-05Fixes http://redmine.kokuaviewer.org/issues/1124 and makes sure there are no ↵David Walter Seikel2-1/+22
other ways to side step the SecondLife grid checks.
2012-03-01Merge the artwork and font "prebuilt" packages into the source repo, as ↵David Walter Seikel1508-77/+6381
discussed on IRC and the mailing list, and remove some SL logos. I know, there are two slightly different LICENSE-logos.txt files. One that was originally in the source repo, one that was from the artwork package. I'm a coder, not a lawyer, and not the owner of those copyrights, so left them as is.
2012-02-28Fixes http://redmine.kokuaviewer.org/issues/1000 and remove some related ↵David Walter Seikel15-76/+2
left over cruft.
2012-02-27Fixes http://redmine.kokuaviewer.org/issues/354David Walter Seikel2-201/+99
I similar fix should be applied to Gemini and Dark, but that should wait for the decision to move artwork into the repo.
2012-02-27Fix a bug preventning seeing nearby sims, or TPing to other sims.David Walter Seikel1-1/+3
After some investigation, McCabe and I narrowed it down to this if statement. We still don't know why, but at least it fixes the problem. To be investiganted more later.
2012-02-21Comment out part of b7dcec410daa68b70597758930f015a7f631f388 "Fixed tons of ↵David Walter Seikel1-7/+7
'LLXMLTree invalid token' warnings spamming the log and made the warnings we show less confusing", it made other sims vanish.
2012-02-20Adding my linux build scripts. Makes it easy to build under 32 and 64 bit ↵David Walter Seikel7-0/+545
linux.
2012-02-18Applied patch by onefang for #975: chat console interferes with login ↵McCabe Maxsted1-1/+3
controls when disable login screen is enabled
2012-02-18Fixed installer script still showing the quick launch option on Windows 7McCabe Maxsted1-1/+1
2012-02-18Fixed one of those annoying silly bugs: md5 comparison being case-sensitiveMcCabe Maxsted1-1/+2
2012-02-18Fixed chat history muted text checkbox positionMcCabe Maxsted1-1/+1
2012-02-18Fixed unnecessary border in chat prefsMcCabe Maxsted1-5/+1