| Commit message (Collapse) | Author | Age | Files | Lines |
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TOS respectively to LLIamHereTOS and LLIamHereVoice to avoid collisions.
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advanced menu. Patch originally from Phoenix. I've modified it to support our currency changes, too
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todo: llfloaterbuycurrency needs refactor
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different balance
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disconnect/quit
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doesn't update cached control values.
See http://redmine.imprudenceviewer.org/issues/581
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See http://redmine.imprudenceviewer.org/issues/577
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pending background tasks"
See http://redmine.imprudenceviewer.org/issues/576
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as LLObjectSelection::root_begin()
See http://redmine.imprudenceviewer.org/issues/575
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See http://redmine.imprudenceviewer.org/issues/572
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See http://redmine.imprudenceviewer.org/issues/571
This patch appeared to already have been partially applied.
I added more semi-colons after all llendl (and LLENDL) macros,
and wrapped the lllog ... llendl construct into do { ... } while(0)
as is usual for macros that mimic a single statement.
The patch was double checked with regular expression greps and a compile.
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See http://redmine.imprudenceviewer.org/issues/565
This patch also reorders the "help" text of llmanifest.py to be
alphabetical, next to adding the option --standalone with help text.
indra/newview/CMakeLists.txt is changed to pass --standalone to
the python script. Finally, viewer_manifest.py, which inherits
from llmanifest.py uses it to skip the sections that don't make
sense when building standalone, and which fail with errors
without this patch.
This patch is not 100% tested: I don't have a Mac or windows.
However, it ONLY touches 'standalone', and before my patches
standalone was broken anyway. So, even if this doesn't fix it
completely for Mac and/or windows, then it can't hurt to commit,
or even release. Even if this fails, the errors are not fatal:
the packaging fails, but the viewer is already compiled at
this point. I'd advise against holding this back until it could
be tested by a Mac or windows developer that can build standalone:
that might never happen to begin with!
When time comes, some other developer will test it and when
there are still problems, fix it, on the other operating systems.
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See http://redmine.imprudenceviewer.org/issues/561
Fixed erroneous use of optimization flags when not compiling Release.
Also removed -DLL_VECTORIZE from compile options: that is set in
a header file (llv4math.h), not on the commandline.
Patch affects only 64 bit linux.
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See http://redmine.imprudenceviewer.org/issues/556
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See http://redmine.imprudenceviewer.org/issues/554
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This was introduced in d9c9fbdd0d4c2638b3aab5b2db0f8cf6d48a928e
(windlight notecards)
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- Don't hide the translate menu, instead only enable the options
that make sense in the context (translate languages,
copy/paste/etc.)
- Made highlighting misspellings a global option, with immediate
effect.
- Convert newview/lgghunspell_wrapper.cpp to UTF-8.
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Set the default of the xui attribute "allow_translate" to true,
and add allow_translate="false" to panel_login.xml. This probably
needs to be disabled in other places as well.
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original,) that may result from Google Translate's language autodetec failure.
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See http://github.com/imprudence/imprudence/commit/e20f3bb7c3310deca86cfc66af0a086261930bcf
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disappears in patches, part 3: Collapse LL_VO_HOLE_WATER and LL_VO_EDGE_WATER into one LL_VO_VOID_WATER
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disappears in patches, part 1
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initials.
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issues remaining: windlight water is "flat"
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UI, as well as a few backported changes from Viewer 2
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- clean up duplicated (and subtly and needlessly different) code.
- keep the camera heading in inter-sim double-click teleport
in a hackish way, since SL sims give LookAt info that is
kind of random in AgentMovementComplete.
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