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2012-03-14Apply various Mac build patches from Mimika Oh and Nemurimasu Neiro to fix ↵David Walter Seikel1-1/+10
up http://redmine.kokuaviewer.org/issues/598 and http://redmine.kokuaviewer.org/issues/602
2011-11-13Linux: allow cross compiling the 32bit viewer on a x86_64 platformArmin Weatherwax1-2/+24
to do so: (have anything for crosscompiling installed), export WORD_SIZE='32' before configuring and/or building. Be aware: Mixing several platforms in one root directory probably wont work (didn't try though). Cross compiling the 64bit viewer on a i686 platform isn't tested, but probably will work using export WORD_SIZE='64'
2010-10-18Changed default compile settings for Mac. Now SSE3 and SSE4 are enabled by ↵elektrahesse1-11/+5
default, gcc-4.2 is used and 10.5 SDK is auto selected. Build from commandline in Release mode now work perfectly (./develop.py -t Release build) without the need for Xcode at all.
2010-09-23Added fix for word size from Snowglobe (only for Windows--didn't update ↵McCabe Maxsted1-0/+1
Linux or Mac as I can't test them)
2009-12-06Made downloading the artwork work while using the --standalone flagMcCabe Maxsted1-1/+1
2008-10-08Changed viewer and channel name to "Imprudence".Jacek Antonelli1-1/+1
2008-09-06Second Life viewer sources 1.21.0-RCJacek Antonelli1-0/+100