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-rw-r--r--linden/indra/llcharacter/llkeyframewalkmotion.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/linden/indra/llcharacter/llkeyframewalkmotion.cpp b/linden/indra/llcharacter/llkeyframewalkmotion.cpp
index 4aa9d2a..b5817e5 100644
--- a/linden/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/linden/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -50,7 +50,6 @@ const F32 MIN_WALK_SPEED = 0.1f; // minimum speed at which we use velocity for d
50const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation 50const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation
51const F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed 51const F32 SPEED_ADJUST_MAX = 2.5f; // maximum adjustment of walk animation playback speed
52const F32 SPEED_ADJUST_MAX_SEC = 3.f; // maximum adjustment to walk animation playback speed for a second 52const F32 SPEED_ADJUST_MAX_SEC = 3.f; // maximum adjustment to walk animation playback speed for a second
53const F32 SPEED_FINAL_SCALING = 0.5f; // final scaling for walk animation
54const F32 DRIFT_COMP_MAX_TOTAL = 0.07f;//0.55f; // maximum drift compensation overall, in any direction 53const F32 DRIFT_COMP_MAX_TOTAL = 0.07f;//0.55f; // maximum drift compensation overall, in any direction
55const F32 DRIFT_COMP_MAX_SPEED = 4.f; // speed at which drift compensation total maxes out 54const F32 DRIFT_COMP_MAX_SPEED = 4.f; // speed at which drift compensation total maxes out
56const F32 MAX_ROLL = 0.6f; 55const F32 MAX_ROLL = 0.6f;
@@ -315,7 +314,6 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
315 } 314 }
316 315
317 mAnimSpeed = (mAvgSpeed + mSpeedAdjust) * mRelativeDir; 316 mAnimSpeed = (mAvgSpeed + mSpeedAdjust) * mRelativeDir;
318 mAnimSpeed = mAnimSpeed * SPEED_FINAL_SCALING;
319// char debug_text[64]; 317// char debug_text[64];
320// sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity); 318// sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity);
321// mCharacter->addDebugText(debug_text); 319// mCharacter->addDebugText(debug_text);