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Diffstat (limited to '')
-rw-r--r-- | linden/indra/newview/pipeline.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/linden/indra/newview/pipeline.cpp b/linden/indra/newview/pipeline.cpp index 3523635..e7db166 100644 --- a/linden/indra/newview/pipeline.cpp +++ b/linden/indra/newview/pipeline.cpp | |||
@@ -2665,6 +2665,18 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render | |||
2665 | LLGLState::checkClientArrays(); | 2665 | LLGLState::checkClientArrays(); |
2666 | U32 last_type = 0; | 2666 | U32 last_type = 0; |
2667 | 2667 | ||
2668 | // If we don't do this, we crash something on changing graphics settings | ||
2669 | // from Medium -> Low, because we unload all the shaders and the | ||
2670 | // draw pools aren't aware. I don't know if this has to be a separate | ||
2671 | // loop before actual rendering. JC | ||
2672 | for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) | ||
2673 | { | ||
2674 | LLDrawPool *poolp = *iter; | ||
2675 | if (poolp->isFacePool() && hasRenderType(poolp->getType())) | ||
2676 | { | ||
2677 | poolp->prerender(); | ||
2678 | } | ||
2679 | } | ||
2668 | for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) | 2680 | for (pool_set_t::iterator iter = mPools.begin(); iter != mPools.end(); ++iter) |
2669 | { | 2681 | { |
2670 | LLDrawPool *poolp = *iter; | 2682 | LLDrawPool *poolp = *iter; |