diff options
Diffstat (limited to 'linden/indra/newview/llviewerstats.cpp')
-rw-r--r-- | linden/indra/newview/llviewerstats.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/linden/indra/newview/llviewerstats.cpp b/linden/indra/newview/llviewerstats.cpp index f09b297..c7d2ee2 100644 --- a/linden/indra/newview/llviewerstats.cpp +++ b/linden/indra/newview/llviewerstats.cpp | |||
@@ -68,7 +68,7 @@ const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] = | |||
68 | // ST_IM_COUNT | 68 | // ST_IM_COUNT |
69 | StatAttributes("IMs sent", FALSE, FALSE), | 69 | StatAttributes("IMs sent", FALSE, FALSE), |
70 | // ST_FULLSCREEN_BOOL | 70 | // ST_FULLSCREEN_BOOL |
71 | StatAttributes("Fullscreen mode", TRUE, FALSE), | 71 | StatAttributes("Fullscreen mode", FALSE, FALSE), |
72 | // ST_RELEASE_COUNT | 72 | // ST_RELEASE_COUNT |
73 | StatAttributes("Object release count", FALSE, FALSE), | 73 | StatAttributes("Object release count", FALSE, FALSE), |
74 | // ST_CREATE_COUNT | 74 | // ST_CREATE_COUNT |
@@ -118,61 +118,61 @@ const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] = | |||
118 | // ST_UPLOAD_ANIM_COUNT | 118 | // ST_UPLOAD_ANIM_COUNT |
119 | StatAttributes("Animations uploaded", FALSE, FALSE), | 119 | StatAttributes("Animations uploaded", FALSE, FALSE), |
120 | // ST_FPS_8_SECONDS | 120 | // ST_FPS_8_SECONDS |
121 | StatAttributes("Seconds below 8 FPS", TRUE, TRUE), | 121 | StatAttributes("Seconds below 8 FPS", FALSE, TRUE), |
122 | // ST_SIM_FPS_20_SECONDS | 122 | // ST_SIM_FPS_20_SECONDS |
123 | StatAttributes("Seconds with sim FPS below 20", TRUE, TRUE), | 123 | StatAttributes("Seconds with sim FPS below 20", FALSE, TRUE), |
124 | // ST_PHYS_FPS_20_SECONDS | 124 | // ST_PHYS_FPS_20_SECONDS |
125 | StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE), | 125 | StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE), |
126 | // ST_LOSS_05_SECONDS | 126 | // ST_LOSS_05_SECONDS |
127 | StatAttributes("Seconds with packet loss > 5%", TRUE, TRUE), | 127 | StatAttributes("Seconds with packet loss > 5%", FALSE, TRUE), |
128 | // ST_FPS_DROP_50_RATIO | 128 | // ST_FPS_DROP_50_RATIO |
129 | StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE), | 129 | StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE), |
130 | // ST_ENABLE_VBO | 130 | // ST_ENABLE_VBO |
131 | StatAttributes("Vertex Buffers Enabled", TRUE, FALSE), | 131 | StatAttributes("Vertex Buffers Enabled", TRUE, FALSE), |
132 | // ST_DELTA_BANDWIDTH | 132 | // ST_DELTA_BANDWIDTH |
133 | StatAttributes("Increase/Decrease in bandwidth based on packet loss", TRUE, FALSE), | 133 | StatAttributes("Increase/Decrease in bandwidth based on packet loss", FALSE, FALSE), |
134 | // ST_MAX_BANDWIDTH | 134 | // ST_MAX_BANDWIDTH |
135 | StatAttributes("Max bandwidth setting", TRUE, FALSE), | 135 | StatAttributes("Max bandwidth setting", FALSE, FALSE), |
136 | // ST_LIGHTING_DETAIL | 136 | // ST_LIGHTING_DETAIL |
137 | StatAttributes("Lighting Detail", TRUE, FALSE), | 137 | StatAttributes("Lighting Detail", FALSE, FALSE), |
138 | // ST_VISIBLE_AVATARS | 138 | // ST_VISIBLE_AVATARS |
139 | StatAttributes("Visible Avatars", TRUE, FALSE), | 139 | StatAttributes("Visible Avatars", FALSE, FALSE), |
140 | // ST_SHADER_OJECTS | 140 | // ST_SHADER_OJECTS |
141 | StatAttributes("Object Shaders", TRUE, FALSE), | 141 | StatAttributes("Object Shaders", FALSE, FALSE), |
142 | // ST_SHADER_ENVIRONMENT | 142 | // ST_SHADER_ENVIRONMENT |
143 | StatAttributes("Environment Shaders", TRUE, FALSE), | 143 | StatAttributes("Environment Shaders", FALSE, FALSE), |
144 | // ST_VISIBLE_DRAW_DIST | 144 | // ST_VISIBLE_DRAW_DIST |
145 | StatAttributes("Draw Distance", TRUE, FALSE), | 145 | StatAttributes("Draw Distance", FALSE, FALSE), |
146 | // ST_VISIBLE_CHAT_BUBBLES | 146 | // ST_VISIBLE_CHAT_BUBBLES |
147 | StatAttributes("Chat Bubbles Enabled", TRUE, FALSE), | 147 | StatAttributes("Chat Bubbles Enabled", FALSE, FALSE), |
148 | // ST_SHADER_AVATAR | 148 | // ST_SHADER_AVATAR |
149 | StatAttributes("Avatar Shaders", TRUE, FALSE), | 149 | StatAttributes("Avatar Shaders", FALSE, FALSE), |
150 | // ST_FRAME_SECS | 150 | // ST_FRAME_SECS |
151 | StatAttributes("FRAME_SECS", TRUE, FALSE), | 151 | StatAttributes("FRAME_SECS", FALSE, FALSE), |
152 | // ST_UPDATE_SECS | 152 | // ST_UPDATE_SECS |
153 | StatAttributes("UPDATE_SECS", TRUE, FALSE), | 153 | StatAttributes("UPDATE_SECS", FALSE, FALSE), |
154 | // ST_NETWORK_SECS | 154 | // ST_NETWORK_SECS |
155 | StatAttributes("NETWORK_SECS", TRUE, FALSE), | 155 | StatAttributes("NETWORK_SECS", FALSE, FALSE), |
156 | // ST_IMAGE_SECS | 156 | // ST_IMAGE_SECS |
157 | StatAttributes("IMAGE_SECS", TRUE, FALSE), | 157 | StatAttributes("IMAGE_SECS", FALSE, FALSE), |
158 | // ST_REBUILD_SECS | 158 | // ST_REBUILD_SECS |
159 | StatAttributes("REBUILD_SECS", TRUE, FALSE), | 159 | StatAttributes("REBUILD_SECS", FALSE, FALSE), |
160 | // ST_RENDER_SECS | 160 | // ST_RENDER_SECS |
161 | StatAttributes("RENDER_SECS", TRUE, FALSE), | 161 | StatAttributes("RENDER_SECS", FALSE, FALSE), |
162 | // ST_CROSSING_AVG | 162 | // ST_CROSSING_AVG |
163 | StatAttributes("CROSSING_AVG", TRUE, FALSE), | 163 | StatAttributes("CROSSING_AVG", FALSE, FALSE), |
164 | // ST_CROSSING_MAX | 164 | // ST_CROSSING_MAX |
165 | StatAttributes("CROSSING_MAX", TRUE, FALSE), | 165 | StatAttributes("CROSSING_MAX", FALSE, FALSE), |
166 | // ST_LIBXUL_WIDGET_USED | 166 | // ST_LIBXUL_WIDGET_USED |
167 | StatAttributes("LibXUL Widget used", TRUE, FALSE), | 167 | StatAttributes("LibXUL Widget used", FALSE, FALSE), |
168 | // ST_WINDOW_WIDTH | 168 | // ST_WINDOW_WIDTH |
169 | StatAttributes("Window width", TRUE, FALSE), | 169 | StatAttributes("Window width", FALSE, FALSE), |
170 | // ST_WINDOW_HEIGHT | 170 | // ST_WINDOW_HEIGHT |
171 | StatAttributes("Window height", TRUE, FALSE), | 171 | StatAttributes("Window height", FALSE, FALSE), |
172 | // ST_TEX_BAKES | 172 | // ST_TEX_BAKES |
173 | StatAttributes("Texture Bakes", TRUE, FALSE), | 173 | StatAttributes("Texture Bakes", FALSE, FALSE), |
174 | // ST_TEX_REBAKES | 174 | // ST_TEX_REBAKES |
175 | StatAttributes("Texture Rebakes", TRUE, FALSE) | 175 | StatAttributes("Texture Rebakes", FALSE, FALSE) |
176 | }; | 176 | }; |
177 | 177 | ||
178 | LLViewerStats::LLViewerStats() | 178 | LLViewerStats::LLViewerStats() |