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Diffstat (limited to 'linden/indra/newview/llviewerstats.cpp')
-rw-r--r--linden/indra/newview/llviewerstats.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/linden/indra/newview/llviewerstats.cpp b/linden/indra/newview/llviewerstats.cpp
index f09b297..c7d2ee2 100644
--- a/linden/indra/newview/llviewerstats.cpp
+++ b/linden/indra/newview/llviewerstats.cpp
@@ -68,7 +68,7 @@ const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] =
68 // ST_IM_COUNT 68 // ST_IM_COUNT
69 StatAttributes("IMs sent", FALSE, FALSE), 69 StatAttributes("IMs sent", FALSE, FALSE),
70 // ST_FULLSCREEN_BOOL 70 // ST_FULLSCREEN_BOOL
71 StatAttributes("Fullscreen mode", TRUE, FALSE), 71 StatAttributes("Fullscreen mode", FALSE, FALSE),
72 // ST_RELEASE_COUNT 72 // ST_RELEASE_COUNT
73 StatAttributes("Object release count", FALSE, FALSE), 73 StatAttributes("Object release count", FALSE, FALSE),
74 // ST_CREATE_COUNT 74 // ST_CREATE_COUNT
@@ -118,61 +118,61 @@ const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] =
118 // ST_UPLOAD_ANIM_COUNT 118 // ST_UPLOAD_ANIM_COUNT
119 StatAttributes("Animations uploaded", FALSE, FALSE), 119 StatAttributes("Animations uploaded", FALSE, FALSE),
120 // ST_FPS_8_SECONDS 120 // ST_FPS_8_SECONDS
121 StatAttributes("Seconds below 8 FPS", TRUE, TRUE), 121 StatAttributes("Seconds below 8 FPS", FALSE, TRUE),
122 // ST_SIM_FPS_20_SECONDS 122 // ST_SIM_FPS_20_SECONDS
123 StatAttributes("Seconds with sim FPS below 20", TRUE, TRUE), 123 StatAttributes("Seconds with sim FPS below 20", FALSE, TRUE),
124 // ST_PHYS_FPS_20_SECONDS 124 // ST_PHYS_FPS_20_SECONDS
125 StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE), 125 StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE),
126 // ST_LOSS_05_SECONDS 126 // ST_LOSS_05_SECONDS
127 StatAttributes("Seconds with packet loss > 5%", TRUE, TRUE), 127 StatAttributes("Seconds with packet loss > 5%", FALSE, TRUE),
128 // ST_FPS_DROP_50_RATIO 128 // ST_FPS_DROP_50_RATIO
129 StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE), 129 StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE),
130 // ST_ENABLE_VBO 130 // ST_ENABLE_VBO
131 StatAttributes("Vertex Buffers Enabled", TRUE, FALSE), 131 StatAttributes("Vertex Buffers Enabled", TRUE, FALSE),
132 // ST_DELTA_BANDWIDTH 132 // ST_DELTA_BANDWIDTH
133 StatAttributes("Increase/Decrease in bandwidth based on packet loss", TRUE, FALSE), 133 StatAttributes("Increase/Decrease in bandwidth based on packet loss", FALSE, FALSE),
134 // ST_MAX_BANDWIDTH 134 // ST_MAX_BANDWIDTH
135 StatAttributes("Max bandwidth setting", TRUE, FALSE), 135 StatAttributes("Max bandwidth setting", FALSE, FALSE),
136 // ST_LIGHTING_DETAIL 136 // ST_LIGHTING_DETAIL
137 StatAttributes("Lighting Detail", TRUE, FALSE), 137 StatAttributes("Lighting Detail", FALSE, FALSE),
138 // ST_VISIBLE_AVATARS 138 // ST_VISIBLE_AVATARS
139 StatAttributes("Visible Avatars", TRUE, FALSE), 139 StatAttributes("Visible Avatars", FALSE, FALSE),
140 // ST_SHADER_OJECTS 140 // ST_SHADER_OJECTS
141 StatAttributes("Object Shaders", TRUE, FALSE), 141 StatAttributes("Object Shaders", FALSE, FALSE),
142 // ST_SHADER_ENVIRONMENT 142 // ST_SHADER_ENVIRONMENT
143 StatAttributes("Environment Shaders", TRUE, FALSE), 143 StatAttributes("Environment Shaders", FALSE, FALSE),
144 // ST_VISIBLE_DRAW_DIST 144 // ST_VISIBLE_DRAW_DIST
145 StatAttributes("Draw Distance", TRUE, FALSE), 145 StatAttributes("Draw Distance", FALSE, FALSE),
146 // ST_VISIBLE_CHAT_BUBBLES 146 // ST_VISIBLE_CHAT_BUBBLES
147 StatAttributes("Chat Bubbles Enabled", TRUE, FALSE), 147 StatAttributes("Chat Bubbles Enabled", FALSE, FALSE),
148 // ST_SHADER_AVATAR 148 // ST_SHADER_AVATAR
149 StatAttributes("Avatar Shaders", TRUE, FALSE), 149 StatAttributes("Avatar Shaders", FALSE, FALSE),
150 // ST_FRAME_SECS 150 // ST_FRAME_SECS
151 StatAttributes("FRAME_SECS", TRUE, FALSE), 151 StatAttributes("FRAME_SECS", FALSE, FALSE),
152 // ST_UPDATE_SECS 152 // ST_UPDATE_SECS
153 StatAttributes("UPDATE_SECS", TRUE, FALSE), 153 StatAttributes("UPDATE_SECS", FALSE, FALSE),
154 // ST_NETWORK_SECS 154 // ST_NETWORK_SECS
155 StatAttributes("NETWORK_SECS", TRUE, FALSE), 155 StatAttributes("NETWORK_SECS", FALSE, FALSE),
156 // ST_IMAGE_SECS 156 // ST_IMAGE_SECS
157 StatAttributes("IMAGE_SECS", TRUE, FALSE), 157 StatAttributes("IMAGE_SECS", FALSE, FALSE),
158 // ST_REBUILD_SECS 158 // ST_REBUILD_SECS
159 StatAttributes("REBUILD_SECS", TRUE, FALSE), 159 StatAttributes("REBUILD_SECS", FALSE, FALSE),
160 // ST_RENDER_SECS 160 // ST_RENDER_SECS
161 StatAttributes("RENDER_SECS", TRUE, FALSE), 161 StatAttributes("RENDER_SECS", FALSE, FALSE),
162 // ST_CROSSING_AVG 162 // ST_CROSSING_AVG
163 StatAttributes("CROSSING_AVG", TRUE, FALSE), 163 StatAttributes("CROSSING_AVG", FALSE, FALSE),
164 // ST_CROSSING_MAX 164 // ST_CROSSING_MAX
165 StatAttributes("CROSSING_MAX", TRUE, FALSE), 165 StatAttributes("CROSSING_MAX", FALSE, FALSE),
166 // ST_LIBXUL_WIDGET_USED 166 // ST_LIBXUL_WIDGET_USED
167 StatAttributes("LibXUL Widget used", TRUE, FALSE), 167 StatAttributes("LibXUL Widget used", FALSE, FALSE),
168 // ST_WINDOW_WIDTH 168 // ST_WINDOW_WIDTH
169 StatAttributes("Window width", TRUE, FALSE), 169 StatAttributes("Window width", FALSE, FALSE),
170 // ST_WINDOW_HEIGHT 170 // ST_WINDOW_HEIGHT
171 StatAttributes("Window height", TRUE, FALSE), 171 StatAttributes("Window height", FALSE, FALSE),
172 // ST_TEX_BAKES 172 // ST_TEX_BAKES
173 StatAttributes("Texture Bakes", TRUE, FALSE), 173 StatAttributes("Texture Bakes", FALSE, FALSE),
174 // ST_TEX_REBAKES 174 // ST_TEX_REBAKES
175 StatAttributes("Texture Rebakes", TRUE, FALSE) 175 StatAttributes("Texture Rebakes", FALSE, FALSE)
176}; 176};
177 177
178LLViewerStats::LLViewerStats() 178LLViewerStats::LLViewerStats()