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-rw-r--r--linden/indra/newview/llviewerreputation.cpp113
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diff --git a/linden/indra/newview/llviewerreputation.cpp b/linden/indra/newview/llviewerreputation.cpp
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1/**
2 * @file llviewerreputation.cpp
3 * @brief Viewer-side reputation system handling.
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#include "llviewerprecompiledheaders.h"
29
30#include "llviewerreputation.h"
31
32// linden library includes
33#include "llerror.h"
34#include "llnamevalue.h"
35#include "message.h"
36#include "lluuid.h"
37#include "llinstantmessage.h"
38#include "lldbstrings.h"
39
40// viewer includes
41#include "llagent.h"
42#include "llviewerregion.h"
43
44// constants
45const F32 REP_AGENT_SCORE_POS = 1.0f; // positive rating changes score by this much
46const F32 REP_AGENT_SCORE_NEG = -1.0f;
47const F32 REP_OBJECT_SCORE_POS = 1.0f;
48const F32 REP_OBJECT_SCORE_NEG = -1.0f;
49
50
51// Send a reputation assignment for an agent.
52// Forward through the receiving agent's simulator.
53void send_reputation_agent_assign(const LLUUID& rator_id,
54 const LLUUID& ratee_id,
55 F32 behavior,
56 F32 appearance,
57 F32 building,
58 const char* text)
59{
60 LLMessageSystem* msg = gMessageSystem;
61 if (!msg) return;
62
63 msg->newMessageFast(_PREHASH_ReputationAgentAssign);
64 msg->nextBlockFast(_PREHASH_DataBlock);
65 msg->addUUIDFast(_PREHASH_RatorID, rator_id );
66 msg->addUUIDFast(_PREHASH_RateeID, ratee_id );
67 msg->addF32Fast(_PREHASH_Behavior, behavior );
68 msg->addF32Fast(_PREHASH_Appearance, appearance );
69 msg->addF32Fast(_PREHASH_Building, building );
70 msg->sendReliable( gAgent.getRegion()->getHost() );
71
72 // Send instant message to the person rated.
73 LLString name;
74 gAgent.getName(name);
75
76 BOOL any_positive = (behavior > 0.f || appearance > 0.f || building > 0.f);
77 BOOL any_negative = (behavior < 0.f || appearance < 0.f || building < 0.f);
78
79 LLString message(name);
80 if (any_positive && !any_negative)
81 {
82 message.append(" rated you positively: ");
83 }
84 else if (any_negative && !any_positive)
85 {
86 message.append(" rated you negatively: ");
87 }
88 else
89 {
90 message.append(" rated you: ");
91 }
92
93 if (text && strlen(text) > 0) /* Flawfinder: ignore */
94 {
95 message.append(text);
96 }
97 else
98 {
99 message.append("(no message)");
100 }
101
102 pack_instant_message(
103 msg,
104 gAgent.getID(),
105 FALSE,
106 gAgent.getSessionID(),
107 ratee_id,
108 SYSTEM_FROM,
109 message.c_str(),
110 IM_ONLINE,
111 IM_CONSOLE_AND_CHAT_HISTORY);
112 gAgent.sendReliableMessage();
113}