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1/**
2 * @file llfloaterwindlight.h
3 * @brief LLFloaterWindLight class definition
4 *
5 * $LicenseInfo:firstyear=2007&license=viewergpl$
6 *
7 * Copyright (c) 2007-2008, Linden Research, Inc.
8 *
9 * Second Life Viewer Source Code
10 * The source code in this file ("Source Code") is provided by Linden Lab
11 * to you under the terms of the GNU General Public License, version 2.0
12 * ("GPL"), unless you have obtained a separate licensing agreement
13 * ("Other License"), formally executed by you and Linden Lab. Terms of
14 * the GPL can be found in doc/GPL-license.txt in this distribution, or
15 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
16 *
17 * There are special exceptions to the terms and conditions of the GPL as
18 * it is applied to this Source Code. View the full text of the exception
19 * in the file doc/FLOSS-exception.txt in this software distribution, or
20 * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
21 *
22 * By copying, modifying or distributing this software, you acknowledge
23 * that you have read and understood your obligations described above,
24 * and agree to abide by those obligations.
25 *
26 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
27 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
28 * COMPLETENESS OR PERFORMANCE.
29 * $/LicenseInfo$
30 */
31
32/*
33 * Menu for adjusting the atmospheric settings of the world
34 */
35
36#ifndef LL_LLFLOATERWINDLIGHT_H
37#define LL_LLFLOATERWINDLIGHT_H
38
39#include "llfloater.h"
40
41#include <vector>
42#include "llwlparamset.h"
43
44struct WLColorControl;
45struct WLFloatControl;
46
47
48/// Menuing system for all of windlight's functionality
49class LLFloaterWindLight : public LLFloater
50{
51public:
52
53 LLFloaterWindLight();
54 virtual ~LLFloaterWindLight();
55
56 /// initialize all
57 void initCallbacks(void);
58
59 /// one and one instance only
60 static LLFloaterWindLight* instance();
61
62 // help button stuff
63 static void onClickHelp(void* data);
64 void initHelpBtn(const char* name, const char* xml_alert);
65
66 static void newPromptCallback(S32 option, const LLString& text, void* userData);
67
68 /// general purpose callbacks for dealing with color controllers
69 static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
70 static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
71 static void onColorControlBMoved(LLUICtrl* ctrl, void* userData);
72 static void onColorControlIMoved(LLUICtrl* ctrl, void* userData);
73 static void onFloatControlMoved(LLUICtrl* ctrl, void* userData);
74 static void onBoolToggle(LLUICtrl* ctrl, void* userData);
75
76 /// lighting callbacks for glow
77 static void onGlowRMoved(LLUICtrl* ctrl, void* userData);
78 //static void onGlowGMoved(LLUICtrl* ctrl, void* userData);
79 static void onGlowBMoved(LLUICtrl* ctrl, void* userData);
80
81 /// lighting callbacks for sun
82 static void onSunMoved(LLUICtrl* ctrl, void* userData);
83
84 /// handle if float is changed
85 static void onFloatTweakMoved(LLUICtrl* ctrl, void* userData);
86
87 /// for handling when the star slider is moved to adjust the alpha
88 static void onStarAlphaMoved(LLUICtrl* ctrl, void* userData);
89
90 /// when user hits the load preset button
91 static void onNewPreset(void* userData);
92
93 /// when user hits the save preset button
94 static void onSavePreset(void* userData);
95
96 /// prompts a user when overwriting a preset
97 static void saveAlertCallback(S32 option, void* userdata);
98
99 /// when user hits the save preset button
100 static void onDeletePreset(void* userData);
101
102 /// prompts a user when overwriting a preset
103 static void deleteAlertCallback(S32 option, void* userdata);
104
105 /// what to do when you change the preset name
106 static void onChangePresetName(LLUICtrl* ctrl, void* userData);
107
108 /// when user hits the save preset button
109 static void onOpenDayCycle(void* userData);
110
111 /// handle cloud scrolling
112 static void onCloudScrollXMoved(LLUICtrl* ctrl, void* userData);
113 static void onCloudScrollYMoved(LLUICtrl* ctrl, void* userData);
114 static void onCloudScrollXToggled(LLUICtrl* ctrl, void* userData);
115 static void onCloudScrollYToggled(LLUICtrl* ctrl, void* userData);
116
117 //// menu management
118
119 /// show off our menu
120 static void show();
121
122 /// return if the menu exists or not
123 static bool isOpen();
124
125 /// stuff to do on exit
126 virtual void onClose(bool app_quitting);
127
128 /// sync up sliders with parameters
129 void syncMenu();
130
131 /// turn off animated skies
132 static void deactivateAnimator();
133
134private:
135 // one instance on the inside
136 static LLFloaterWindLight* sWindLight;
137
138 static std::set<std::string> sDefaultPresets;
139};
140
141
142#endif