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-rw-r--r-- | linden/indra/newview/llaudiostatus.cpp | 412 |
1 files changed, 0 insertions, 412 deletions
diff --git a/linden/indra/newview/llaudiostatus.cpp b/linden/indra/newview/llaudiostatus.cpp deleted file mode 100644 index f24d939..0000000 --- a/linden/indra/newview/llaudiostatus.cpp +++ /dev/null | |||
@@ -1,412 +0,0 @@ | |||
1 | /** | ||
2 | * @file llaudiostatus.cpp | ||
3 | * @brief Audio channel allocation information | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * Second Life Viewer Source Code | ||
8 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
9 | * to you under the terms of the GNU General Public License, version 2.0 | ||
10 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
11 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
12 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
13 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
14 | * | ||
15 | * There are special exceptions to the terms and conditions of the GPL as | ||
16 | * it is applied to this Source Code. View the full text of the exception | ||
17 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
18 | * online at http://secondlife.com/developers/opensource/flossexception | ||
19 | * | ||
20 | * By copying, modifying or distributing this software, you acknowledge | ||
21 | * that you have read and understood your obligations described above, | ||
22 | * and agree to abide by those obligations. | ||
23 | * | ||
24 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
25 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
26 | * COMPLETENESS OR PERFORMANCE. | ||
27 | */ | ||
28 | |||
29 | #include "llviewerprecompiledheaders.h" | ||
30 | |||
31 | #include "llaudiostatus.h" | ||
32 | |||
33 | #include "linked_lists.h" | ||
34 | #include "llmath.h" // clampf() | ||
35 | #include "llgl.h" | ||
36 | #include "llview.h" | ||
37 | #include "llfontgl.h" | ||
38 | #include "llcircuit.h" | ||
39 | #include "message.h" | ||
40 | #include "sound_ids.h" | ||
41 | #include "audioengine.h" | ||
42 | |||
43 | #include "llui.h" | ||
44 | #include "llagent.h" | ||
45 | #include "llviewercontrol.h" | ||
46 | #include "viewer.h" | ||
47 | |||
48 | #include "llglheaders.h" | ||
49 | |||
50 | // | ||
51 | // Imported globals | ||
52 | // | ||
53 | extern LLMessageSystem* gMessageSystem; | ||
54 | extern LLAudioEngine* gAudiop; | ||
55 | |||
56 | // | ||
57 | // Constants | ||
58 | // | ||
59 | |||
60 | |||
61 | LLAudiostatus::LLAudiostatus(const std::string& name, const LLRect& rect) | ||
62 | : LLView(name, rect, FALSE) | ||
63 | { | ||
64 | mPage = 0; | ||
65 | } | ||
66 | |||
67 | // | ||
68 | // Functions | ||
69 | // | ||
70 | |||
71 | EWidgetType LLAudiostatus::getWidgetType() const | ||
72 | { | ||
73 | return WIDGET_TYPE_AUDIO_STATUS; | ||
74 | } | ||
75 | |||
76 | LLString LLAudiostatus::getWidgetTag() const | ||
77 | { | ||
78 | return LL_AUDIOSTATUS_TAG; | ||
79 | } | ||
80 | |||
81 | const F32 AUDIOSTATUS_SIZE = 64; | ||
82 | |||
83 | void LLAudiostatus::draw() | ||
84 | { | ||
85 | /* | ||
86 | mPage = gSavedSettings.getS32("AudioInfoPage"); | ||
87 | |||
88 | if (!getVisible() || !mPage) | ||
89 | { | ||
90 | return; | ||
91 | } | ||
92 | |||
93 | glMatrixMode(GL_MODELVIEW); | ||
94 | glPushMatrix(); | ||
95 | |||
96 | // We're going to be drawing flat shaded rectangles | ||
97 | { | ||
98 | LLGLSNoTexture gls_ui_no_texture; | ||
99 | |||
100 | // Draw background black rectangle | ||
101 | glColor4f(0.f, 0.f, 0.f, 0.3f); | ||
102 | gl_rect_2d(0, 0, 325, -340); // -y is down (don't know why) | ||
103 | } | ||
104 | |||
105 | glPopMatrix(); | ||
106 | glPushMatrix(); | ||
107 | |||
108 | S32 channel; | ||
109 | char out_str[64]; | ||
110 | LLColor4 color; | ||
111 | |||
112 | if (gAudiop) | ||
113 | { | ||
114 | for (channel = 0; channel < MAX_BUFFERS; channel++) | ||
115 | { | ||
116 | if (gAudiop->getFlags(channel) & LL_SOUND_FLAG_LOOP) | ||
117 | { | ||
118 | color.setVec(0.5f,0.5f,1.f,1.f); | ||
119 | } | ||
120 | else | ||
121 | { | ||
122 | color.setVec(1.f,1.f,1.f,1.f); | ||
123 | } | ||
124 | |||
125 | sprintf(out_str,"%d:",channel); | ||
126 | |||
127 | U8 render_style = LLFontGL::NORMAL; | ||
128 | |||
129 | if (gAudiop->getFlags(channel) & LL_SOUND_FLAG_SYNC_MASTER) | ||
130 | { | ||
131 | render_style |= LLFontGL::BOLD; | ||
132 | } | ||
133 | |||
134 | if (gAudiop->getFlags(channel) & LL_SOUND_FLAG_SYNC_SLAVE) | ||
135 | { | ||
136 | render_style |= LLFontGL::ITALIC; | ||
137 | } | ||
138 | |||
139 | if (gAudiop->getFlags(channel) & LL_SOUND_FLAG_SYNC_PENDING) | ||
140 | { | ||
141 | render_style |= LLFontGL::UNDERLINE; | ||
142 | } | ||
143 | |||
144 | LLFontGL::sMonospace->render(out_str, 0, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP, render_style, S32_MAX, S32_MAX, NULL); | ||
145 | |||
146 | // render_style = LLFontGL::NORMAL; | ||
147 | // if (gAudiop->mCurrentSyncMaster == channel) | ||
148 | // { | ||
149 | // render_style |= LLFontGL::BOLD; | ||
150 | // } | ||
151 | |||
152 | if (!gAudiop->mBufferInUse[channel]) | ||
153 | { | ||
154 | color.setVec(0.5f,0.5f,0.5f,1.f); | ||
155 | } | ||
156 | else if (gAudiop->isPlaying(channel)) | ||
157 | { | ||
158 | color.setVec(0.f,1.f,0.f,1.f); | ||
159 | } | ||
160 | else | ||
161 | { | ||
162 | color.setVec(1.f,0.f,0.f,1.f); | ||
163 | } | ||
164 | |||
165 | if (gAudiop->mWindBufferID ==channel) | ||
166 | { | ||
167 | strcpy(out_str,"wind DMO"); | ||
168 | } | ||
169 | else if (gAudiop->mWaterBufferID ==channel) | ||
170 | { | ||
171 | strcpy(out_str,"water DMO"); | ||
172 | } | ||
173 | else if (gAudiop->mGUID[channel] == SND_CHIRP) | ||
174 | { | ||
175 | strcpy(out_str,"chirp"); | ||
176 | } | ||
177 | else if (gAudiop->mGUID[channel] == SND_SHOT) | ||
178 | { | ||
179 | strcpy(out_str,"shot"); | ||
180 | } | ||
181 | else if (gAudiop->mGUID[channel] == SND_MORTAR) | ||
182 | { | ||
183 | strcpy(out_str,"mortar"); | ||
184 | } | ||
185 | else if (gAudiop->mGUID[channel] == SND_HIT) | ||
186 | { | ||
187 | strcpy(out_str,"hit"); | ||
188 | } | ||
189 | else if (gAudiop->mGUID[channel] == SND_EXPLOSION) | ||
190 | { | ||
191 | strcpy(out_str,"explosion"); | ||
192 | } | ||
193 | else if (gAudiop->mGUID[channel] == SND_BOING) | ||
194 | { | ||
195 | strcpy(out_str,"boing"); | ||
196 | } | ||
197 | else if (gAudiop->mGUID[channel] == SND_MUNCH) | ||
198 | { | ||
199 | strcpy(out_str,"munch"); | ||
200 | } | ||
201 | else if (gAudiop->mGUID[channel] == SND_PUNCH) | ||
202 | { | ||
203 | strcpy(out_str,"punch"); | ||
204 | } | ||
205 | else if (gAudiop->mGUID[channel] == SND_SPLASH) | ||
206 | { | ||
207 | strcpy(out_str,"splash"); | ||
208 | } | ||
209 | else if (gAudiop->mGUID[channel] == SND_CLICK) | ||
210 | { | ||
211 | strcpy(out_str,"click"); | ||
212 | } | ||
213 | else if (gAudiop->mGUID[channel] == SND_ARROW_SHOT) | ||
214 | { | ||
215 | strcpy(out_str,"arrow"); | ||
216 | } | ||
217 | else if (gAudiop->mGUID[channel] == SND_ARROW_THUD) | ||
218 | { | ||
219 | strcpy(out_str,"arrow thud"); | ||
220 | } | ||
221 | else if (gAudiop->mGUID[channel] == SND_SILENCE) | ||
222 | { | ||
223 | strcpy(out_str,"silence"); | ||
224 | } | ||
225 | else if (gAudiop->mGUID[channel] == SND_WELCOME) | ||
226 | { | ||
227 | strcpy(out_str,"welcome"); | ||
228 | } | ||
229 | else if (gAudiop->mGUID[channel] == SND_WELCOME) | ||
230 | { | ||
231 | strcpy(out_str,"welcome"); | ||
232 | } | ||
233 | else if (gAudiop->mGUID[channel] == SND_READY_FOR_BATTLE) | ||
234 | { | ||
235 | strcpy(out_str,"ready for battle"); | ||
236 | } | ||
237 | else if (gAudiop->mGUID[channel] == SND_SQUISH) | ||
238 | { | ||
239 | strcpy(out_str,"squish"); | ||
240 | } | ||
241 | else if (gAudiop->mGUID[channel] == SND_FOOTSTEPS) | ||
242 | { | ||
243 | strcpy(out_str,"footsteps"); | ||
244 | } | ||
245 | else if (gAudiop->mGUID[channel] == SND_BALL_COLLISION) | ||
246 | { | ||
247 | strcpy(out_str,"ball collision"); | ||
248 | } | ||
249 | else | ||
250 | { | ||
251 | gAudiop->mGUID[channel].toString(out_str); | ||
252 | } | ||
253 | |||
254 | out_str[8] = 0; | ||
255 | LLFontGL::sMonospace->render(out_str, 23, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP, render_style, S32_MAX, S32_MAX, NULL); | ||
256 | |||
257 | if (mPage == 1) | ||
258 | { | ||
259 | LLVector3 pos = gAudiop->getSourcePos(channel); | ||
260 | sprintf(out_str,"%6.2f %6.2f %6.2f",pos.mV[VX],pos.mV[VY],pos.mV[VZ]); | ||
261 | LLFontGL::sMonospace->render(out_str, 103, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
262 | |||
263 | F32 gain = gAudiop->getSourceGain_dB(channel); | ||
264 | sprintf(out_str,"%7.2f",gain); | ||
265 | LLFontGL::sMonospace->render(out_str, 260, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
266 | |||
267 | sprintf(out_str,"%X", gAudiop->mPriority[channel] >> 28); | ||
268 | LLFontGL::sMonospace->render(out_str, 315, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
269 | } | ||
270 | else if (mPage == 4) | ||
271 | { | ||
272 | F32 indicator_width = 240; | ||
273 | |||
274 | glPushMatrix(); | ||
275 | // We're going to be drawing flat shaded rectangles | ||
276 | LLGLSNoTexture gls_no_texture; | ||
277 | // Draw background black rectangle | ||
278 | glColor4f(0.f, 0.f, 0.f, 1.0f); | ||
279 | |||
280 | F32 length = gAudiop->getSourceLength(channel); | ||
281 | length = length/(44100.0*2.0); // length in seconds | ||
282 | length = length/10.f; // rescale per maximum length | ||
283 | |||
284 | gl_rect_2d(80, (-channel*10)-1, 80 + llfloor((F32)(indicator_width * length)), (-channel*10)-9); // -y is down (don't know why) | ||
285 | |||
286 | F32 current_pointer = gAudiop->getSourceCurrentSample(channel); | ||
287 | current_pointer = current_pointer/(44100.0*2.0); // length in seconds | ||
288 | current_pointer = current_pointer/10.f; // rescale per maximum length | ||
289 | |||
290 | if (!gAudiop->mBufferInUse[channel]) | ||
291 | { | ||
292 | glColor4f(0.5f,0.5f,0.5f,1.f); | ||
293 | } | ||
294 | else if (gAudiop->isPlaying(channel)) | ||
295 | { | ||
296 | glColor4f(0.f,1.f,0.f,1.f); | ||
297 | } | ||
298 | else | ||
299 | { | ||
300 | glColor4f(1.f,0.f,0.f,1.f); | ||
301 | } | ||
302 | |||
303 | gl_rect_2d(80, (-channel*10)-1, 80 + llfloor((F32)(indicator_width * current_pointer)), (-channel*10)-9); // -y is down (don't know why) | ||
304 | |||
305 | glPopMatrix(); | ||
306 | { | ||
307 | LLGLSUIDefault gls_ui; | ||
308 | |||
309 | color.setVec(1.f,1.f,1.f,1.f); | ||
310 | |||
311 | sprintf(out_str,"%6.3f",length*10.f); | ||
312 | LLFontGL::sMonospace->render(out_str, 200, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP, render_style, S32_MAX, S32_MAX, NULL); | ||
313 | |||
314 | if (!(gAudiop->mVO_ID[channel].isNull())) | ||
315 | { | ||
316 | gAudiop->mVO_ID[channel].toString(out_str); | ||
317 | out_str[8] = 0; | ||
318 | LLFontGL::sMonospace->render(out_str, 260, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP, render_style, S32_MAX, S32_MAX, NULL); | ||
319 | } | ||
320 | if (gAudiop->mQueuedTrigger[channel]) | ||
321 | { | ||
322 | gAudiop->mQueuedTrigger[channel]->mID.toString(out_str); | ||
323 | out_str[8] = 0; | ||
324 | LLFontGL::sMonospace->render(out_str, 320, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP, render_style, S32_MAX, S32_MAX, NULL); | ||
325 | } | ||
326 | } | ||
327 | } | ||
328 | else | ||
329 | { | ||
330 | S32 volume; | ||
331 | S32 freq; | ||
332 | S32 inside; | ||
333 | S32 outside; | ||
334 | LLVector3 orient; | ||
335 | S32 out_volume; | ||
336 | F32 min_dist; | ||
337 | F32 max_dist; | ||
338 | |||
339 | gAudiop->get3DParams(channel, &volume, &freq, &inside, &outside, &orient, &out_volume, &min_dist, &max_dist); | ||
340 | |||
341 | if (mPage == 2) | ||
342 | { | ||
343 | sprintf(out_str,"%4.2f %4.2f %4.2f",orient.mV[VX],orient.mV[VY],orient.mV[VZ]); | ||
344 | LLFontGL::sMonospace->render(out_str, 103, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
345 | |||
346 | sprintf(out_str,"%4d %4d",inside, outside); | ||
347 | LLFontGL::sMonospace->render(out_str, 210, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
348 | |||
349 | sprintf(out_str,"%6d", out_volume); | ||
350 | LLFontGL::sMonospace->render(out_str, 280, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
351 | } | ||
352 | else // mPage == 3 | ||
353 | { | ||
354 | F32 distance = 0.f; | ||
355 | if (gAudiop->isSourceAmbient(channel)) | ||
356 | { | ||
357 | distance = dist_vec(gAudiop->getSourcePos(channel),LLVector3::zero); | ||
358 | } | ||
359 | else | ||
360 | { | ||
361 | distance = dist_vec(gAudiop->getSourcePos(channel),gAudiop->getListenerPos()); | ||
362 | } | ||
363 | |||
364 | sprintf(out_str,"%6.2f %6.2f %6.2f",distance, min_dist, max_dist); | ||
365 | LLFontGL::sMonospace->render(out_str, 103, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
366 | |||
367 | F32 gain = gAudiop->getSourceGain_dB(channel); | ||
368 | sprintf(out_str,"%7.2f",gain); | ||
369 | LLFontGL::sMonospace->render(out_str, 280, -channel*10, color, LLFontGL::LEFT, LLFontGL::TOP); | ||
370 | } | ||
371 | } | ||
372 | } | ||
373 | LLFontGL::sMonospace->render("Listener", 23, -(channel*10+5), color, LLFontGL::LEFT, LLFontGL::TOP); | ||
374 | |||
375 | |||
376 | if (mPage == 1) | ||
377 | { | ||
378 | LLVector3 lpos = gAudiop->getListenerPos(); | ||
379 | sprintf(out_str,"%6.2f %6.2f %6.2f",lpos.mV[VX],lpos.mV[VY],lpos.mV[VZ]); | ||
380 | LLFontGL::sMonospace->render(out_str, 103, -(channel*10+5), color, LLFontGL::LEFT, LLFontGL::TOP); | ||
381 | |||
382 | F32 gain = gAudiop->getMasterGain_dB(); | ||
383 | sprintf(out_str,"%7.2f",gain); | ||
384 | LLFontGL::sMonospace->render(out_str, 280, -(channel*10+5), color, LLFontGL::LEFT, LLFontGL::TOP); | ||
385 | } | ||
386 | else if (mPage == 2) | ||
387 | { | ||
388 | sprintf(out_str,"cone orient inner outer gain"); | ||
389 | LLFontGL::sMonospace->render(out_str, 103, -(channel*10+5), color, LLFontGL::LEFT, LLFontGL::TOP); | ||
390 | } | ||
391 | else if (mPage == 3) | ||
392 | { | ||
393 | sprintf(out_str,"distance min max gain"); | ||
394 | LLFontGL::sMonospace->render(out_str, 103, -(channel*10+5), color, LLFontGL::LEFT, LLFontGL::TOP); | ||
395 | } | ||
396 | } | ||
397 | else | ||
398 | { | ||
399 | LLFontGL::sMonospace->render("No Audio Engine available", 50 , -175, | ||
400 | LLColor4(1.f,0.1f,0.1f,1.f), | ||
401 | LLFontGL::LEFT, LLFontGL::TOP); | ||
402 | } | ||
403 | |||
404 | glPopMatrix(); | ||
405 | */ | ||
406 | } | ||
407 | |||
408 | |||
409 | |||
410 | |||
411 | |||
412 | |||