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-rw-r--r--linden/indra/newview/llagent.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/linden/indra/newview/llagent.h b/linden/indra/newview/llagent.h
index 141c72c..fe50bf5 100644
--- a/linden/indra/newview/llagent.h
+++ b/linden/indra/newview/llagent.h
@@ -584,6 +584,7 @@ public:
584 EPointAtType getPointAtType(); 584 EPointAtType getPointAtType();
585 585
586 void setHomePosRegion( const U64& region_handle, const LLVector3& pos_region ); 586 void setHomePosRegion( const U64& region_handle, const LLVector3& pos_region );
587 void takeHomeScreenshot();
587 BOOL getHomePosGlobal( LLVector3d* pos_global ); 588 BOOL getHomePosGlobal( LLVector3d* pos_global );
588 void setCameraAnimating( BOOL b ) { mCameraAnimating = b; } 589 void setCameraAnimating( BOOL b ) { mCameraAnimating = b; }
589 BOOL getCameraAnimating( ) { return mCameraAnimating; } 590 BOOL getCameraAnimating( ) { return mCameraAnimating; }
@@ -742,6 +743,7 @@ public:
742 LLUUID mSecureSessionID; // secure token for this login session 743 LLUUID mSecureSessionID; // secure token for this login session
743 744
744 F32 mDrawDistance; 745 F32 mDrawDistance;
746 BOOL mLockedDrawDistance;
745 747
746 U64 mGroupPowers; 748 U64 mGroupPowers;
747 BOOL mHideGroupTitle; 749 BOOL mHideGroupTitle;
@@ -782,6 +784,19 @@ public:
782 LLFrameTimer mDoubleTapRunTimer; 784 LLFrameTimer mDoubleTapRunTimer;
783 EDoubleTapRunMode mDoubleTapRunMode; 785 EDoubleTapRunMode mDoubleTapRunMode;
784 786
787 BOOL mLureShow;
788 std::string mLureName;
789 LLVector3d mLurePosGlobal;
790 U16 mLureGlobalX;
791 U16 mLureGlobalY;
792 S32 mLureX;
793 S32 mLureY;
794 S32 mLureZ;
795 std::string mLureMaturityString;
796
797 void showLureDestination(const std::string fromname, const S32 global_x, const S32 global_y, const S32 x, const S32 y, const S32 z, const std::string maturity);
798 void onFoundLureDestination();
799
785private: 800private:
786 bool mbTeleportKeepsLookAt; 801 bool mbTeleportKeepsLookAt;
787 bool mbAlwaysRun; // should the avatar run by default rather than walk 802 bool mbAlwaysRun; // should the avatar run by default rather than walk