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-rw-r--r--linden/indra/newview/llagent.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/linden/indra/newview/llagent.cpp b/linden/indra/newview/llagent.cpp
index 26ef1b0..6d9137d 100644
--- a/linden/indra/newview/llagent.cpp
+++ b/linden/indra/newview/llagent.cpp
@@ -2115,11 +2115,11 @@ void LLAgent::updateWanderTarget()
2115 F32 rand_x; 2115 F32 rand_x;
2116 F32 rand_y; 2116 F32 rand_y;
2117 2117
2118 if (mWanderTimer.checkExpirationAndReset(frand(MAX_WANDER_TIME))) 2118 if (mWanderTimer.checkExpirationAndReset(ll_frand(MAX_WANDER_TIME)))
2119 { 2119 {
2120 // Pick a random spot to wander towards 2120 // Pick a random spot to wander towards
2121 num_regions = gWorldPointer->mActiveRegionList.getLength(); 2121 num_regions = gWorldPointer->mActiveRegionList.getLength();
2122 S32 region_num = llround(frand(1.f) * num_regions); 2122 S32 region_num = llround(ll_frand() * num_regions);
2123 rand_region = gWorldPointer->mActiveRegionList.getFirstData(); 2123 rand_region = gWorldPointer->mActiveRegionList.getFirstData();
2124 S32 i = 0; 2124 S32 i = 0;
2125 while (i < region_num) 2125 while (i < region_num)
@@ -2127,8 +2127,8 @@ void LLAgent::updateWanderTarget()
2127 rand_region = gWorldPointer->mActiveRegionList.getNextData(); 2127 rand_region = gWorldPointer->mActiveRegionList.getNextData();
2128 i++; 2128 i++;
2129 } 2129 }
2130 rand_x = frand(rand_region->getWidth()); 2130 rand_x = ll_frand(rand_region->getWidth());
2131 rand_y = frand(rand_region->getWidth()); 2131 rand_y = ll_frand(rand_region->getWidth());
2132 2132
2133 stopAutoPilot(); 2133 stopAutoPilot();
2134 startAutoPilotGlobal(rand_region->getPosGlobalFromRegion(LLVector3(rand_x, rand_y, 0.f))); 2134 startAutoPilotGlobal(rand_region->getPosGlobalFromRegion(LLVector3(rand_x, rand_y, 0.f)));
@@ -5687,7 +5687,7 @@ void LLAgent::fidget()
5687 // pick a random fidget anim here 5687 // pick a random fidget anim here
5688 S32 oldFidget = mCurrentFidget; 5688 S32 oldFidget = mCurrentFidget;
5689 5689
5690 mCurrentFidget = gLindenLabRandomNumber.llrand(NUM_AGENT_STAND_ANIMS); 5690 mCurrentFidget = ll_rand(NUM_AGENT_STAND_ANIMS);
5691 5691
5692 if (mCurrentFidget != oldFidget) 5692 if (mCurrentFidget != oldFidget)
5693 { 5693 {
@@ -5719,7 +5719,7 @@ void LLAgent::fidget()
5719 } 5719 }
5720 5720
5721 // calculate next fidget time 5721 // calculate next fidget time
5722 mNextFidgetTime = curTime + gLindenLabRandomNumber.llfrand(MAX_FIDGET_TIME - MIN_FIDGET_TIME) + MIN_FIDGET_TIME; 5722 mNextFidgetTime = curTime + ll_frand(MAX_FIDGET_TIME - MIN_FIDGET_TIME) + MIN_FIDGET_TIME;
5723 } 5723 }
5724 } 5724 }
5725} 5725}