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1/**
2 * @file llagpmempoolati.h
3 * @brief LLAGPMemPoolATI base class
4 *
5 * Copyright (c) 2001-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLAGPMEMPOOLATI_H
29#define LL_LLAGPMEMPOOLATI_H
30
31#include "llagpmempool.h"
32
33class LLAGPMemPoolATI : public LLAGPMemPool
34{
35public:
36 LLAGPMemPoolATI(S32 request);
37 virtual ~LLAGPMemPoolATI();
38
39 void bind() {}
40
41 void enable() {}
42
43 void disable() {}
44
45 void flush() {}
46
47 // No point in these being inline, is there? They're virtual functions anyway...
48 /*virtual*/ inline LLAGPMemBlock *alloc(S32 size);
49 /*virtual*/ inline void free(LLAGPMemBlock *block);
50 /*virtual*/ inline void dump();
51protected:
52 /*virtual*/ LLAGPMemBlock *createBlock(const U32 offset, const U32 size);
53
54protected:
55 U32 mName;
56};
57
58class LLAGPMemBlockATI : public LLAGPMemBlock
59{
60public:
61 LLAGPMemBlockATI(LLAGPMemPool *mem_poolp, const U32 name, const U32 offset, const U32 size);
62 virtual ~LLAGPMemBlockATI() { mMemPoolp->freeBlock(this); };
63
64 /*virtual*/ void copy (void *source, const U32 size_bytes);
65 /*virtual*/ void copyColor(void *source, const U32 size_bytes);
66 /*virtual*/ void free();
67 /*virtual*/ void bindGLVertexPointer(const U32 stride, const U32 offset);
68 /*virtual*/ void bindGLNormalPointer(const U32 stride, const U32 offset);
69 /*virtual*/ void bindGLBinormalPointer(const S32 index, const U32 stride,const U32 offset);
70 /*virtual*/ void bindGLColorPointer(const U32 stride, const U32 offset);
71 /*virtual*/ void bindGLTexCoordPointer(const U32 stride, const U32 offset);
72 /*virtual*/ void bindGLVertexWeightPointer(const S32 index, const U32 stride, const U32 offset);
73 /*virtual*/ void bindGLVertexClothingWeightPointer(const S32 index, const U32 stride, const U32 offset);
74
75 /*virtual*/ U32 getOffset() const { return mOffset; }
76 /*virtual*/ U32 getSize() const { return mSize; }
77
78 /*virtual*/ BOOL hasMappedMem() const { return TRUE; }
79 /*virtual*/ U8* getMappedMem();
80 /*virtual*/ U32 createFence() { return 0; }
81 /*virtual*/ void deleteFence(const U32 fence) {}
82 /*virtual*/ void sendFence(U32 fence) { }
83 /*virtual*/ void waitFence(U32 fence) { }
84private:
85 U32 mName;
86 U32 mOffset;
87 U32 mSize;
88
89 friend class LLAGPMemPoolATI;
90};
91
92#endif // LL_LLAGPMEMPOOLATI_H