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1/**
2 * @file llregionhandle.h
3 * @brief Routines for converting positions to/from region handles.
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLREGIONHANDLE_H
29#define LL_LLREGIONHANDLE_H
30
31#include <math.h>
32
33#include "indra_constants.h"
34#include "v3math.h"
35#include "v3dmath.h"
36
37inline U64 to_region_handle(const U32 x_origin, const U32 y_origin)
38{
39 U64 region_handle;
40 region_handle = ((U64)x_origin) << 32;
41 region_handle |= (U64) y_origin;
42 return region_handle;
43}
44
45inline U64 to_region_handle(const LLVector3d& pos_global)
46{
47 U32 global_x = (U32)pos_global.mdV[VX];
48 global_x -= global_x % 256;
49
50 U32 global_y = (U32)pos_global.mdV[VY];
51 global_y -= global_y % 256;
52
53 return to_region_handle(global_x, global_y);
54}
55
56inline U64 to_region_handle_global(const F32 x_global, const F32 y_global)
57{
58 // Round down to the nearest origin
59 U32 x_origin = (U32)x_global;
60 x_origin -= x_origin % REGION_WIDTH_U32;
61 U32 y_origin = (U32)y_global;
62 y_origin -= y_origin % REGION_WIDTH_U32;
63 U64 region_handle;
64 region_handle = ((U64)x_origin) << 32;
65 region_handle |= (U64) y_origin;
66 return region_handle;
67}
68
69inline BOOL to_region_handle(const F32 x_pos, const F32 y_pos, U64 *region_handle)
70{
71 U32 x_int, y_int;
72 if (x_pos < 0.f)
73 {
74// llwarns << "to_region_handle:Clamping negative x position " << x_pos << " to zero!" << llendl;
75 return FALSE;
76 }
77 else
78 {
79 x_int = (U32)llround(x_pos);
80 }
81 if (y_pos < 0.f)
82 {
83// llwarns << "to_region_handle:Clamping negative y position " << y_pos << " to zero!" << llendl;
84 return FALSE;
85 }
86 else
87 {
88 y_int = (U32)llround(y_pos);
89 }
90 *region_handle = to_region_handle(x_int, y_int);
91 return TRUE;
92}
93
94// stuff the word-frame XY location of sim's SouthWest corner in x_pos, y_pos
95inline void from_region_handle(const U64 &region_handle, F32 *x_pos, F32 *y_pos)
96{
97 *x_pos = (F32)((U32)(region_handle >> 32));
98 *y_pos = (F32)((U32)(region_handle & 0xFFFFFFFF));
99}
100
101// stuff the word-frame XY location of sim's SouthWest corner in x_pos, y_pos
102inline void from_region_handle(const U64 &region_handle, U32 *x_pos, U32 *y_pos)
103{
104 *x_pos = ((U32)(region_handle >> 32));
105 *y_pos = ((U32)(region_handle & 0xFFFFFFFF));
106}
107
108// return the word-frame XY location of sim's SouthWest corner in LLVector3d
109inline LLVector3d from_region_handle(const U64 &region_handle)
110{
111 return LLVector3d(((U32)(region_handle >> 32)), (U32)(region_handle & 0xFFFFFFFF), 0.f);
112}
113
114// grid-based region handle encoding. pass in a grid position
115// (eg: 1000,1000) and this will return the region handle.
116inline U64 grid_to_region_handle(U32 grid_x, U32 grid_y)
117{
118 return to_region_handle(grid_x * REGION_WIDTH_UNITS,
119 grid_y * REGION_WIDTH_UNITS);
120}
121
122inline void grid_from_region_handle(const U64& region_handle, U32* grid_x, U32* grid_y)
123{
124 from_region_handle(region_handle, grid_x, grid_y);
125 *grid_x /= REGION_WIDTH_UNITS;
126 *grid_y /= REGION_WIDTH_UNITS;
127}
128
129#endif