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-rw-r--r-- | linden/indra/llmath/llv4vector3.h | 82 |
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diff --git a/linden/indra/llmath/llv4vector3.h b/linden/indra/llmath/llv4vector3.h new file mode 100644 index 0000000..994e7f5 --- /dev/null +++ b/linden/indra/llmath/llv4vector3.h | |||
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1 | /** | ||
2 | * @file llviewerjointmesh.cpp | ||
3 | * @brief LLV4* class header file - vector processor enabled math | ||
4 | * | ||
5 | * Copyright (c) 2007-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * Second Life Viewer Source Code | ||
8 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
9 | * to you under the terms of the GNU General Public License, version 2.0 | ||
10 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
11 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
12 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
13 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
14 | * | ||
15 | * There are special exceptions to the terms and conditions of the GPL as | ||
16 | * it is applied to this Source Code. View the full text of the exception | ||
17 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
18 | * online at http://secondlife.com/developers/opensource/flossexception | ||
19 | * | ||
20 | * By copying, modifying or distributing this software, you acknowledge | ||
21 | * that you have read and understood your obligations described above, | ||
22 | * and agree to abide by those obligations. | ||
23 | * | ||
24 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
25 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
26 | * COMPLETENESS OR PERFORMANCE. | ||
27 | */ | ||
28 | |||
29 | #ifndef LL_LLV4VECTOR3_H | ||
30 | #define LL_LLV4VECTOR3_H | ||
31 | |||
32 | #include "llv4math.h" | ||
33 | |||
34 | //----------------------------------------------------------------------------- | ||
35 | //----------------------------------------------------------------------------- | ||
36 | // LLV4Vector3 | ||
37 | //----------------------------------------------------------------------------- | ||
38 | //----------------------------------------------------------------------------- | ||
39 | |||
40 | LL_LLV4MATH_ALIGN_PREFIX | ||
41 | |||
42 | class LLV4Vector3 | ||
43 | { | ||
44 | public: | ||
45 | union { | ||
46 | F32 mV[LLV4_NUM_AXIS]; | ||
47 | V4F32 v; | ||
48 | }; | ||
49 | |||
50 | enum { | ||
51 | ALIGNMENT = 16 | ||
52 | }; | ||
53 | |||
54 | void setVec(F32 x, F32 y, F32 z); | ||
55 | void setVec(F32 a); | ||
56 | } | ||
57 | |||
58 | LL_LLV4MATH_ALIGN_POSTFIX; | ||
59 | |||
60 | //----------------------------------------------------------------------------- | ||
61 | //----------------------------------------------------------------------------- | ||
62 | // LLV4Vector3 | ||
63 | //----------------------------------------------------------------------------- | ||
64 | //----------------------------------------------------------------------------- | ||
65 | |||
66 | inline void LLV4Vector3::setVec(F32 x, F32 y, F32 z) | ||
67 | { | ||
68 | mV[VX] = x; | ||
69 | mV[VY] = y; | ||
70 | mV[VZ] = z; | ||
71 | } | ||
72 | |||
73 | inline void LLV4Vector3::setVec(F32 a) | ||
74 | { | ||
75 | #if LL_VECTORIZE | ||
76 | v = _mm_set1_ps(a); | ||
77 | #else | ||
78 | setVec(a, a, a); | ||
79 | #endif | ||
80 | } | ||
81 | |||
82 | #endif | ||