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1/**
2 * @file llv4math.h
3 * @brief LLV4* class header file - vector processor enabled math
4 *
5 * Copyright (c) 2007-2007, Linden Research, Inc.
6 *
7 * Second Life Viewer Source Code
8 * The source code in this file ("Source Code") is provided by Linden Lab
9 * to you under the terms of the GNU General Public License, version 2.0
10 * ("GPL"), unless you have obtained a separate licensing agreement
11 * ("Other License"), formally executed by you and Linden Lab. Terms of
12 * the GPL can be found in doc/GPL-license.txt in this distribution, or
13 * online at http://secondlife.com/developers/opensource/gplv2
14 *
15 * There are special exceptions to the terms and conditions of the GPL as
16 * it is applied to this Source Code. View the full text of the exception
17 * in the file doc/FLOSS-exception.txt in this software distribution, or
18 * online at http://secondlife.com/developers/opensource/flossexception
19 *
20 * By copying, modifying or distributing this software, you acknowledge
21 * that you have read and understood your obligations described above,
22 * and agree to abide by those obligations.
23 *
24 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
25 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
26 * COMPLETENESS OR PERFORMANCE.
27 */
28
29#ifndef LL_LLV4MATH_H
30#define LL_LLV4MATH_H
31
32// *NOTE: We do not support SSE acceleration on Windows builds.
33// Our minimum specification for the viewer includes 1 GHz Athlon processors,
34// which covers the Athlon Thunderbird series that does not support SSE.
35//
36// Our header files include statements like this
37// const F32 HAVOK_TIMESTEP = 1.f / 45.f;
38// This creates "globals" that are included in each .obj file. If a single
39// .cpp file has SSE code generation turned on (eg, llviewerjointmesh_sse.cpp)
40// these globals will be initialized using SSE instructions. This causes SL
41// to crash before main() on processors without SSE. Untangling all these
42// headers/variables is too much work for the small performance gains of
43// vectorization.
44//
45// Therefore we only support vectorization on builds where the everything is
46// built with SSE or Altivec. See https://jira.secondlife.com/browse/VWR-1610
47// and https://jira.lindenlab.com/browse/SL-47720 for details.
48//
49// Sorry the code is such a mess. JC
50
51//-----------------------------------------------------------------------------
52//-----------------------------------------------------------------------------
53// LLV4MATH - GNUC
54//-----------------------------------------------------------------------------
55//-----------------------------------------------------------------------------
56
57#if LL_GNUC && __GNUC__ >= 4 && __SSE__
58
59#define LL_VECTORIZE 1
60
61#if LL_DARWIN
62
63#include <Accelerate/Accelerate.h>
64#include <xmmintrin.h>
65typedef vFloat V4F32;
66
67#else
68
69#include <xmmintrin.h>
70typedef float V4F32 __attribute__((vector_size(16)));
71
72#endif
73
74#endif
75#if LL_GNUC
76
77#define LL_LLV4MATH_ALIGN_PREFIX
78#define LL_LLV4MATH_ALIGN_POSTFIX __attribute__((aligned(16)))
79
80#endif
81
82//-----------------------------------------------------------------------------
83//-----------------------------------------------------------------------------
84// LLV4MATH - MSVC
85//-----------------------------------------------------------------------------
86//-----------------------------------------------------------------------------
87
88// Only vectorize if the entire Windows build uses SSE.
89// _M_IX86_FP is set when SSE code generation is turned on, and I have
90// confirmed this in VS2003, VS2003 SP1, and VS2005. JC
91#if LL_MSVC && _M_IX86_FP
92
93#define LL_VECTORIZE 1
94
95#include <xmmintrin.h>
96
97typedef __m128 V4F32;
98
99#endif
100#if LL_MSVC
101
102#define LL_LLV4MATH_ALIGN_PREFIX __declspec(align(16))
103#define LL_LLV4MATH_ALIGN_POSTFIX
104
105#endif
106
107//-----------------------------------------------------------------------------
108//-----------------------------------------------------------------------------
109// LLV4MATH - default - no vectorization
110//-----------------------------------------------------------------------------
111//-----------------------------------------------------------------------------
112
113#if !LL_VECTORIZE
114
115#define LL_VECTORIZE 0
116
117struct V4F32 { F32 __pad__[4]; };
118
119inline F32 llv4lerp(F32 a, F32 b, F32 w) { return ( b - a ) * w + a; }
120
121#endif
122
123#ifndef LL_LLV4MATH_ALIGN_PREFIX
124# define LL_LLV4MATH_ALIGN_PREFIX
125#endif
126#ifndef LL_LLV4MATH_ALIGN_POSTFIX
127# define LL_LLV4MATH_ALIGN_POSTFIX
128#endif
129
130//-----------------------------------------------------------------------------
131//-----------------------------------------------------------------------------
132// LLV4MATH
133//-----------------------------------------------------------------------------
134//-----------------------------------------------------------------------------
135
136
137#define LLV4_NUM_AXIS 4
138
139class LLV4Vector3;
140class LLV4Matrix3;
141class LLV4Matrix4;
142
143#endif