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1/**
2 * @file llrand.h
3 * @brief Some useful math functions.
4 *
5 * Copyright (c) 2000-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLRAND_H
29#define LL_LLRAND_H
30
31// As long as you #include "llviewerprecompiledheaders.h",
32// you can use "gLindenLabRandomNumber.llfrand( range );" which returns a
33// random number F32 ranging from 0.0f to range.
34// -Ventrella - Sept 30, 2005
35
36// Slams Intel processors into Single Precision FP mode
37// (which is not any faster on modern hardware)
38void slamFPCW( void );
39
40class LLRand
41{
42public:
43 LLRand(U32 seed) : mSeed(seed) {}
44 ~LLRand() {}
45
46 void seed(U32 seed) { mSeed = seed; }
47
48 U32 llrand()
49 {
50 mSeed = U64L(1664525) * mSeed + U64L(1013904223);
51 return (U32)mSeed;
52 }
53
54 U32 llrand(U32 val)
55 {
56 mSeed = U64L(1664525) * mSeed + U64L(1013904223);
57 return (U32)(mSeed) % val;
58 }
59
60 // val is the maximum
61 F32 llfrand(F32 val)
62 {
63 const U32 FP_ONE = 0x3f800000;
64 const U32 FP_MASK = 0x007fffff;
65 U32 ir = llrand();
66
67 ir = FP_ONE | (FP_MASK & ir);
68
69 // generate random float
70 F32 fr = (*(F32 *)&ir);
71
72 // correct to [0..1)
73 fr -= 1.f;
74
75 fr *= val;
76
77 return fr;
78 }
79
80public:
81 U64 mSeed;
82};
83
84F32 frand(F32 val);
85
86extern LLRand gLindenLabRandomNumber;
87
88#endif