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-rw-r--r-- | linden/indra/llaudio/audioengine_openal.h | 112 |
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diff --git a/linden/indra/llaudio/audioengine_openal.h b/linden/indra/llaudio/audioengine_openal.h new file mode 100644 index 0000000..1f6dee4 --- /dev/null +++ b/linden/indra/llaudio/audioengine_openal.h | |||
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1 | /** | ||
2 | * @file audioengine_openal.cpp | ||
3 | * @brief implementation of audio engine using OpenAL | ||
4 | * support as a OpenAL 3D implementation | ||
5 | * | ||
6 | * | ||
7 | * $LicenseInfo:firstyear=2002&license=viewergpl$ | ||
8 | * | ||
9 | * Copyright (c) 2002-2008, Linden Research, Inc. | ||
10 | * | ||
11 | * Second Life Viewer Source Code | ||
12 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
13 | * to you under the terms of the GNU General Public License, version 2.0 | ||
14 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
15 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
16 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
17 | * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 | ||
18 | * | ||
19 | * There are special exceptions to the terms and conditions of the GPL as | ||
20 | * it is applied to this Source Code. View the full text of the exception | ||
21 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
22 | * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception | ||
23 | * | ||
24 | * By copying, modifying or distributing this software, you acknowledge | ||
25 | * that you have read and understood your obligations described above, | ||
26 | * and agree to abide by those obligations. | ||
27 | * | ||
28 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
29 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
30 | * COMPLETENESS OR PERFORMANCE. | ||
31 | * $/LicenseInfo$ | ||
32 | */ | ||
33 | |||
34 | |||
35 | #ifndef LL_AUDIOENGINE_OPENAL_H | ||
36 | #define LL_AUDIOENGINE_OPENAL_H | ||
37 | |||
38 | #include "audioengine.h" | ||
39 | #include "listener_openal.h" | ||
40 | #include "windgen.h" | ||
41 | |||
42 | class LLAudioEngine_OpenAL : public LLAudioEngine | ||
43 | { | ||
44 | public: | ||
45 | LLAudioEngine_OpenAL(); | ||
46 | virtual ~LLAudioEngine_OpenAL(); | ||
47 | |||
48 | virtual bool init(const S32 num_channels, void *user_data); | ||
49 | virtual std::string getDriverName(bool verbose); | ||
50 | virtual void allocateListener(); | ||
51 | |||
52 | virtual void shutdown(); | ||
53 | |||
54 | void setInternalGain(F32 gain); | ||
55 | |||
56 | LLAudioBuffer* createBuffer(); | ||
57 | LLAudioChannel* createChannel(); | ||
58 | |||
59 | /*virtual*/ void initWind(); | ||
60 | /*virtual*/ void cleanupWind(); | ||
61 | /*virtual*/ void updateWind(LLVector3 direction, F32 camera_altitude); | ||
62 | |||
63 | private: | ||
64 | void * windDSP(void *newbuffer, int length); | ||
65 | typedef S16 WIND_SAMPLE_T; | ||
66 | LLWindGen<WIND_SAMPLE_T> *mWindGen; | ||
67 | S16 *mWindBuf; | ||
68 | U32 mWindBufFreq; | ||
69 | U32 mWindBufSamples; | ||
70 | U32 mWindBufBytes; | ||
71 | ALuint mWindSource; | ||
72 | int mNumEmptyWindALBuffers; | ||
73 | |||
74 | static const int MAX_NUM_WIND_BUFFERS = 80; | ||
75 | }; | ||
76 | |||
77 | class LLAudioChannelOpenAL : public LLAudioChannel | ||
78 | { | ||
79 | public: | ||
80 | LLAudioChannelOpenAL(); | ||
81 | virtual ~LLAudioChannelOpenAL(); | ||
82 | protected: | ||
83 | /*virtual*/ void play(); | ||
84 | /*virtual*/ void playSynced(LLAudioChannel *channelp); | ||
85 | /*virtual*/ void cleanup(); | ||
86 | /*virtual*/ bool isPlaying(); | ||
87 | |||
88 | /*virtual*/ bool updateBuffer(); | ||
89 | /*virtual*/ void update3DPosition(); | ||
90 | /*virtual*/ void updateLoop(); | ||
91 | |||
92 | ALuint mALSource; | ||
93 | ALint mLastSamplePos; | ||
94 | }; | ||
95 | |||
96 | class LLAudioBufferOpenAL : public LLAudioBuffer{ | ||
97 | public: | ||
98 | LLAudioBufferOpenAL(); | ||
99 | virtual ~LLAudioBufferOpenAL(); | ||
100 | |||
101 | bool loadWAV(const std::string& filename); | ||
102 | U32 getLength(); | ||
103 | |||
104 | friend class LLAudioChannelOpenAL; | ||
105 | protected: | ||
106 | void cleanup(); | ||
107 | ALuint getBuffer() {return mALBuffer;} | ||
108 | |||
109 | ALuint mALBuffer; | ||
110 | }; | ||
111 | |||
112 | #endif | ||