diff options
Diffstat (limited to '')
63 files changed, 367 insertions, 382 deletions
diff --git a/linden/indra/llrender/llfontgl.cpp b/linden/indra/llrender/llfontgl.cpp index 53e8c2b..938dd73 100644 --- a/linden/indra/llrender/llfontgl.cpp +++ b/linden/indra/llrender/llfontgl.cpp | |||
@@ -845,7 +845,7 @@ S32 LLFontGL::render(const LLWString &wstr, | |||
845 | if (style & UNDERLINE) | 845 | if (style & UNDERLINE) |
846 | { | 846 | { |
847 | LLGLSNoTexture no_texture; | 847 | LLGLSNoTexture no_texture; |
848 | gGL.begin(GL_LINES); | 848 | gGL.begin(LLVertexBuffer::LINES); |
849 | gGL.vertex2f(start_x, cur_y - (mDescender)); | 849 | gGL.vertex2f(start_x, cur_y - (mDescender)); |
850 | gGL.vertex2f(cur_x, cur_y - (mDescender)); | 850 | gGL.vertex2f(cur_x, cur_y - (mDescender)); |
851 | gGL.end(); | 851 | gGL.end(); |
@@ -1340,7 +1340,7 @@ void LLFontGL::drawGlyph(const LLRectf& screen_rect, const LLRectf& uv_rect, con | |||
1340 | F32 slant_offset; | 1340 | F32 slant_offset; |
1341 | slant_offset = ((style & ITALIC) ? ( -mAscender * 0.2f) : 0.f); | 1341 | slant_offset = ((style & ITALIC) ? ( -mAscender * 0.2f) : 0.f); |
1342 | 1342 | ||
1343 | gGL.begin(GL_QUADS); | 1343 | gGL.begin(LLVertexBuffer::QUADS); |
1344 | { | 1344 | { |
1345 | //FIXME: bold and drop shadow are mutually exclusive only for convenience | 1345 | //FIXME: bold and drop shadow are mutually exclusive only for convenience |
1346 | //Allow both when we need them. | 1346 | //Allow both when we need them. |
diff --git a/linden/indra/llrender/llglimmediate.cpp b/linden/indra/llrender/llglimmediate.cpp index da9239d..edc694a 100644 --- a/linden/indra/llrender/llglimmediate.cpp +++ b/linden/indra/llrender/llglimmediate.cpp | |||
@@ -36,64 +36,19 @@ | |||
36 | 36 | ||
37 | LLGLImmediate gGL; | 37 | LLGLImmediate gGL; |
38 | 38 | ||
39 | #ifdef LL_RELEASE_FOR_DOWNLOAD | ||
40 | #define IMM_ERRS llwarns | ||
41 | #else | ||
42 | #define IMM_ERRS llerrs | ||
43 | #endif | ||
44 | |||
45 | bool LLGLImmediate::sClever = false; | 39 | bool LLGLImmediate::sClever = false; |
46 | BOOL LLGLImmediate::sStarted = FALSE; | 40 | |
41 | const U32 immediate_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXCOORD; | ||
47 | 42 | ||
48 | LLGLImmediate::LLGLImmediate() | 43 | LLGLImmediate::LLGLImmediate() |
49 | { | 44 | { |
50 | mCount = 0; | 45 | mCount = 0; |
51 | mMode = GL_TRIANGLES; | 46 | mMode = LLVertexBuffer::TRIANGLES; |
52 | memset(mBuffer, 0, sizeof(Vertex)*4096); | 47 | mBuffer = new LLVertexBuffer(immediate_mask, 0); |
53 | } | 48 | mBuffer->allocateBuffer(4096, 0, TRUE); |
54 | 49 | mBuffer->getVertexStrider(mVerticesp); | |
55 | void LLGLImmediate::start() | 50 | mBuffer->getTexCoordStrider(mTexcoordsp); |
56 | { | 51 | mBuffer->getColorStrider(mColorsp); |
57 | if(sClever) | ||
58 | { | ||
59 | if (sStarted) | ||
60 | { | ||
61 | llerrs << "Redundant start." << llendl; | ||
62 | } | ||
63 | |||
64 | LLVertexBuffer::unbind(); | ||
65 | sStarted = TRUE; | ||
66 | |||
67 | glEnableClientState(GL_VERTEX_ARRAY); | ||
68 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); | ||
69 | glEnableClientState(GL_COLOR_ARRAY); | ||
70 | |||
71 | const U32 stride = sizeof(Vertex); | ||
72 | |||
73 | glVertexPointer(3, GL_FLOAT, stride, &(mBuffer[0].v)); | ||
74 | glTexCoordPointer(2, GL_FLOAT, stride, &(mBuffer[0].uv)); | ||
75 | glColorPointer(4, GL_UNSIGNED_BYTE, stride, &(mBuffer[0].c)); | ||
76 | |||
77 | color4f(1,1,1,1); | ||
78 | } | ||
79 | } | ||
80 | |||
81 | void LLGLImmediate::stop() | ||
82 | { | ||
83 | if (sClever) | ||
84 | { | ||
85 | if (!sStarted) | ||
86 | { | ||
87 | llerrs << "Redundant stop." << llendl; | ||
88 | } | ||
89 | |||
90 | flush(); | ||
91 | |||
92 | sStarted = FALSE; | ||
93 | |||
94 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); | ||
95 | glDisableClientState(GL_COLOR_ARRAY); | ||
96 | } | ||
97 | } | 52 | } |
98 | 53 | ||
99 | void LLGLImmediate::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z) | 54 | void LLGLImmediate::translatef(const GLfloat& x, const GLfloat& y, const GLfloat& z) |
@@ -116,10 +71,7 @@ void LLGLImmediate::popMatrix() | |||
116 | 71 | ||
117 | void LLGLImmediate::blendFunc(GLenum sfactor, GLenum dfactor) | 72 | void LLGLImmediate::blendFunc(GLenum sfactor, GLenum dfactor) |
118 | { | 73 | { |
119 | if (sStarted) | 74 | flush(); |
120 | { | ||
121 | flush(); | ||
122 | } | ||
123 | glBlendFunc(sfactor, dfactor); | 75 | glBlendFunc(sfactor, dfactor); |
124 | } | 76 | } |
125 | 77 | ||
@@ -129,10 +81,10 @@ void LLGLImmediate::begin(const GLuint& mode) | |||
129 | { | 81 | { |
130 | if (mode != mMode) | 82 | if (mode != mMode) |
131 | { | 83 | { |
132 | if (mMode == GL_QUADS || | 84 | if (mMode == LLVertexBuffer::QUADS || |
133 | mMode == GL_LINES || | 85 | mMode == LLVertexBuffer::LINES || |
134 | mMode == GL_TRIANGLES || | 86 | mMode == LLVertexBuffer::TRIANGLES || |
135 | mMode == GL_POINTS) | 87 | mMode == LLVertexBuffer::POINTS) |
136 | { | 88 | { |
137 | flush(); | 89 | flush(); |
138 | } | 90 | } |
@@ -146,7 +98,7 @@ void LLGLImmediate::begin(const GLuint& mode) | |||
146 | } | 98 | } |
147 | else | 99 | else |
148 | { | 100 | { |
149 | glBegin(mode); | 101 | glBegin(LLVertexBuffer::sGLMode[mode]); |
150 | } | 102 | } |
151 | } | 103 | } |
152 | 104 | ||
@@ -156,13 +108,14 @@ void LLGLImmediate::end() | |||
156 | { | 108 | { |
157 | if (mCount == 0) | 109 | if (mCount == 0) |
158 | { | 110 | { |
159 | IMM_ERRS << "GL begin and end called with no vertices specified." << llendl; | 111 | return; |
112 | //IMM_ERRS << "GL begin and end called with no vertices specified." << llendl; | ||
160 | } | 113 | } |
161 | 114 | ||
162 | if ((mMode != GL_QUADS && | 115 | if ((mMode != LLVertexBuffer::QUADS && |
163 | mMode != GL_LINES && | 116 | mMode != LLVertexBuffer::LINES && |
164 | mMode != GL_TRIANGLES && | 117 | mMode != LLVertexBuffer::TRIANGLES && |
165 | mMode != GL_POINTS) || | 118 | mMode != LLVertexBuffer::POINTS) || |
166 | mCount > 2048) | 119 | mCount > 2048) |
167 | { | 120 | { |
168 | flush(); | 121 | flush(); |
@@ -221,12 +174,13 @@ void LLGLImmediate::flush() | |||
221 | llerrs << "foo 6" << llendl; | 174 | llerrs << "foo 6" << llendl; |
222 | } | 175 | } |
223 | #endif | 176 | #endif |
224 | if (!sStarted) | 177 | |
225 | { | 178 | mBuffer->setBuffer(immediate_mask); |
226 | llerrs << "Drawing call issued outside start/stop." << llendl; | 179 | mBuffer->drawArrays(mMode, 0, mCount); |
227 | } | 180 | |
228 | glDrawArrays(mMode, 0, mCount); | 181 | mVerticesp[0] = mVerticesp[mCount]; |
229 | mBuffer[0] = mBuffer[mCount]; | 182 | mTexcoordsp[0] = mTexcoordsp[mCount]; |
183 | mColorsp[0] = mColorsp[mCount]; | ||
230 | mCount = 0; | 184 | mCount = 0; |
231 | } | 185 | } |
232 | } | 186 | } |
@@ -242,13 +196,13 @@ void LLGLImmediate::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& | |||
242 | return; | 196 | return; |
243 | } | 197 | } |
244 | 198 | ||
245 | mBuffer[mCount].v[0] = x; | 199 | mVerticesp[mCount] = LLVector3(x,y,z); |
246 | mBuffer[mCount].v[1] = y; | ||
247 | mBuffer[mCount].v[2] = z; | ||
248 | mCount++; | 200 | mCount++; |
249 | if (mCount < 4096) | 201 | if (mCount < 4096) |
250 | { | 202 | { |
251 | mBuffer[mCount] = mBuffer[mCount-1]; | 203 | mVerticesp[mCount] = mVerticesp[mCount-1]; |
204 | mColorsp[mCount] = mColorsp[mCount-1]; | ||
205 | mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; | ||
252 | } | 206 | } |
253 | } | 207 | } |
254 | else | 208 | else |
@@ -281,8 +235,7 @@ void LLGLImmediate::texCoord2f(const GLfloat& x, const GLfloat& y) | |||
281 | { | 235 | { |
282 | if (sClever) | 236 | if (sClever) |
283 | { | 237 | { |
284 | mBuffer[mCount].uv[0] = x; | 238 | mTexcoordsp[mCount] = LLVector2(x,y); |
285 | mBuffer[mCount].uv[1] = y; | ||
286 | } | 239 | } |
287 | else | 240 | else |
288 | { | 241 | { |
@@ -304,10 +257,7 @@ void LLGLImmediate::color4ub(const GLubyte& r, const GLubyte& g, const GLubyte& | |||
304 | { | 257 | { |
305 | if (sClever) | 258 | if (sClever) |
306 | { | 259 | { |
307 | mBuffer[mCount].c[0] = r; | 260 | mColorsp[mCount] = LLColor4U(r,g,b,a); |
308 | mBuffer[mCount].c[1] = g; | ||
309 | mBuffer[mCount].c[2] = b; | ||
310 | mBuffer[mCount].c[3] = a; | ||
311 | } | 261 | } |
312 | else | 262 | else |
313 | { | 263 | { |
@@ -345,7 +295,6 @@ void LLGLImmediate::color3fv(const GLfloat* c) | |||
345 | 295 | ||
346 | void LLGLImmediate::setClever(bool do_clever) | 296 | void LLGLImmediate::setClever(bool do_clever) |
347 | { | 297 | { |
348 | llassert(!sStarted); | ||
349 | llassert(mCount == 0); | 298 | llassert(mCount == 0); |
350 | 299 | ||
351 | sClever = do_clever; | 300 | sClever = do_clever; |
diff --git a/linden/indra/llrender/llglimmediate.h b/linden/indra/llrender/llglimmediate.h index cf4dc4f..e0cddff 100644 --- a/linden/indra/llrender/llglimmediate.h +++ b/linden/indra/llrender/llglimmediate.h | |||
@@ -40,6 +40,7 @@ | |||
40 | #include "stdtypes.h" | 40 | #include "stdtypes.h" |
41 | #include "llgltypes.h" | 41 | #include "llgltypes.h" |
42 | #include "llglheaders.h" | 42 | #include "llglheaders.h" |
43 | #include "llvertexbuffer.h" | ||
43 | 44 | ||
44 | class LLGLImmediate | 45 | class LLGLImmediate |
45 | { | 46 | { |
@@ -50,8 +51,6 @@ public: | |||
50 | void pushMatrix(); | 51 | void pushMatrix(); |
51 | void popMatrix(); | 52 | void popMatrix(); |
52 | void blendFunc(GLenum sfactor, GLenum dfactor); | 53 | void blendFunc(GLenum sfactor, GLenum dfactor); |
53 | void start(); | ||
54 | void stop(); | ||
55 | void flush(); | 54 | void flush(); |
56 | 55 | ||
57 | void begin(const GLuint& mode); | 56 | void begin(const GLuint& mode); |
@@ -91,15 +90,15 @@ public: | |||
91 | GLfloat uv[2]; | 90 | GLfloat uv[2]; |
92 | }; | 91 | }; |
93 | 92 | ||
94 | public: | ||
95 | static BOOL sStarted; | ||
96 | |||
97 | private: | 93 | private: |
98 | static bool sClever; | 94 | static bool sClever; |
99 | 95 | ||
100 | U32 mCount; | 96 | U32 mCount; |
101 | U32 mMode; | 97 | U32 mMode; |
102 | Vertex mBuffer[4096]; | 98 | LLPointer<LLVertexBuffer> mBuffer; |
99 | LLStrider<LLVector3> mVerticesp; | ||
100 | LLStrider<LLVector2> mTexcoordsp; | ||
101 | LLStrider<LLColor4U> mColorsp; | ||
103 | }; | 102 | }; |
104 | 103 | ||
105 | extern LLGLImmediate gGL; | 104 | extern LLGLImmediate gGL; |
diff --git a/linden/indra/llrender/llvertexbuffer.cpp b/linden/indra/llrender/llvertexbuffer.cpp index ce80343..4c663e2 100644 --- a/linden/indra/llrender/llvertexbuffer.cpp +++ b/linden/indra/llrender/llvertexbuffer.cpp | |||
@@ -60,7 +60,6 @@ U32 LLVertexBuffer::sLastMask = 0; | |||
60 | BOOL LLVertexBuffer::sVBOActive = FALSE; | 60 | BOOL LLVertexBuffer::sVBOActive = FALSE; |
61 | BOOL LLVertexBuffer::sIBOActive = FALSE; | 61 | BOOL LLVertexBuffer::sIBOActive = FALSE; |
62 | U32 LLVertexBuffer::sAllocatedBytes = 0; | 62 | U32 LLVertexBuffer::sAllocatedBytes = 0; |
63 | BOOL LLVertexBuffer::sRenderActive = FALSE; | ||
64 | BOOL LLVertexBuffer::sMapped = FALSE; | 63 | BOOL LLVertexBuffer::sMapped = FALSE; |
65 | 64 | ||
66 | std::vector<U32> LLVertexBuffer::sDeleteList; | 65 | std::vector<U32> LLVertexBuffer::sDeleteList; |
@@ -84,16 +83,18 @@ U32 LLVertexBuffer::sGLMode[LLVertexBuffer::NUM_MODES] = | |||
84 | GL_TRIANGLE_FAN, | 83 | GL_TRIANGLE_FAN, |
85 | GL_POINTS, | 84 | GL_POINTS, |
86 | GL_LINES, | 85 | GL_LINES, |
87 | GL_LINE_STRIP | 86 | GL_LINE_STRIP, |
87 | GL_QUADS, | ||
88 | GL_LINE_LOOP, | ||
88 | }; | 89 | }; |
89 | 90 | ||
90 | //static | 91 | //static |
91 | void LLVertexBuffer::setupClientArrays(U32 data_mask) | 92 | void LLVertexBuffer::setupClientArrays(U32 data_mask) |
92 | { | 93 | { |
93 | if (LLGLImmediate::sStarted) | 94 | /*if (LLGLImmediate::sStarted) |
94 | { | 95 | { |
95 | llerrs << "Cannot use LLGLImmediate and LLVertexBuffer simultaneously!" << llendl; | 96 | llerrs << "Cannot use LLGLImmediate and LLVertexBuffer simultaneously!" << llendl; |
96 | } | 97 | }*/ |
97 | 98 | ||
98 | if (sLastMask != data_mask) | 99 | if (sLastMask != data_mask) |
99 | { | 100 | { |
@@ -186,6 +187,11 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi | |||
186 | llerrs << "Wrong vertex buffer bound." << llendl; | 187 | llerrs << "Wrong vertex buffer bound." << llendl; |
187 | } | 188 | } |
188 | 189 | ||
190 | if (mode > NUM_MODES) | ||
191 | { | ||
192 | llerrs << "Invalid draw mode: " << mode << llendl; | ||
193 | } | ||
194 | |||
189 | glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT, | 195 | glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT, |
190 | ((U16*) getIndicesPointer()) + indices_offset); | 196 | ((U16*) getIndicesPointer()) + indices_offset); |
191 | } | 197 | } |
@@ -208,10 +214,37 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const | |||
208 | llerrs << "Wrong vertex buffer bound." << llendl; | 214 | llerrs << "Wrong vertex buffer bound." << llendl; |
209 | } | 215 | } |
210 | 216 | ||
217 | if (mode > NUM_MODES) | ||
218 | { | ||
219 | llerrs << "Invalid draw mode: " << mode << llendl; | ||
220 | } | ||
221 | |||
211 | glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT, | 222 | glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT, |
212 | ((U16*) getIndicesPointer()) + indices_offset); | 223 | ((U16*) getIndicesPointer()) + indices_offset); |
213 | } | 224 | } |
214 | 225 | ||
226 | void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const | ||
227 | { | ||
228 | |||
229 | if (first >= (U32) mRequestedNumVerts || | ||
230 | first + count > (U32) mRequestedNumVerts) | ||
231 | { | ||
232 | llerrs << "Bad vertex buffer draw range: [" << first << ", " << first+count << "]" << llendl; | ||
233 | } | ||
234 | |||
235 | if (mGLBuffer != sGLRenderBuffer) | ||
236 | { | ||
237 | llerrs << "Wrong vertex buffer bound." << llendl; | ||
238 | } | ||
239 | |||
240 | if (mode > NUM_MODES) | ||
241 | { | ||
242 | llerrs << "Invalid draw mode: " << mode << llendl; | ||
243 | } | ||
244 | |||
245 | glDrawArrays(sGLMode[mode], first, count); | ||
246 | } | ||
247 | |||
215 | //static | 248 | //static |
216 | void LLVertexBuffer::initClass(bool use_vbo) | 249 | void LLVertexBuffer::initClass(bool use_vbo) |
217 | { | 250 | { |
@@ -246,24 +279,8 @@ void LLVertexBuffer::unbind() | |||
246 | void LLVertexBuffer::cleanupClass() | 279 | void LLVertexBuffer::cleanupClass() |
247 | { | 280 | { |
248 | LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); | 281 | LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); |
249 | startRender(); | ||
250 | stopRender(); | ||
251 | clientCopy(); // deletes GL buffers | ||
252 | } | ||
253 | |||
254 | //static, call before rendering VBOs | ||
255 | void LLVertexBuffer::startRender() | ||
256 | { | ||
257 | LLMemType mt(LLMemType::MTYPE_VERTEX_DATA); | ||
258 | |||
259 | unbind(); | ||
260 | sRenderActive = TRUE; | ||
261 | } | ||
262 | |||
263 | void LLVertexBuffer::stopRender() | ||
264 | { | ||
265 | unbind(); | 282 | unbind(); |
266 | sRenderActive = FALSE; | 283 | clientCopy(); // deletes GL buffers |
267 | } | 284 | } |
268 | 285 | ||
269 | void LLVertexBuffer::clientCopy(F64 max_time) | 286 | void LLVertexBuffer::clientCopy(F64 max_time) |
@@ -717,7 +734,7 @@ BOOL LLVertexBuffer::useVBOs() const | |||
717 | return FALSE; | 734 | return FALSE; |
718 | } | 735 | } |
719 | #endif | 736 | #endif |
720 | return sEnableVBOs; // && (!sRenderActive || !mLocked); | 737 | return sEnableVBOs; |
721 | } | 738 | } |
722 | 739 | ||
723 | //---------------------------------------------------------------------------- | 740 | //---------------------------------------------------------------------------- |
@@ -1000,10 +1017,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) | |||
1000 | sGLRenderBuffer = mGLBuffer; | 1017 | sGLRenderBuffer = mGLBuffer; |
1001 | if (data_mask && setup) | 1018 | if (data_mask && setup) |
1002 | { | 1019 | { |
1003 | if (!sRenderActive) | ||
1004 | { | ||
1005 | llwarns << "Vertex buffer set for rendering outside of render frame." << llendl; | ||
1006 | } | ||
1007 | setupVertexBuffer(data_mask); // subclass specific setup (virtual function) | 1020 | setupVertexBuffer(data_mask); // subclass specific setup (virtual function) |
1008 | sSetCount++; | 1021 | sSetCount++; |
1009 | } | 1022 | } |
diff --git a/linden/indra/llrender/llvertexbuffer.h b/linden/indra/llrender/llvertexbuffer.h index 453f3ac..64a6f60 100644 --- a/linden/indra/llrender/llvertexbuffer.h +++ b/linden/indra/llrender/llvertexbuffer.h | |||
@@ -85,9 +85,7 @@ public: | |||
85 | static void initClass(bool use_vbo); | 85 | static void initClass(bool use_vbo); |
86 | static void cleanupClass(); | 86 | static void cleanupClass(); |
87 | static void setupClientArrays(U32 data_mask); | 87 | static void setupClientArrays(U32 data_mask); |
88 | static void startRender(); //between start and stop render, no client copies will occur | 88 | static void clientCopy(F64 max_time = 0.005); //copy data from client to GL |
89 | static void stopRender(); //any buffer not copied to GL will be rendered from client memory | ||
90 | static void clientCopy(F64 max_time = 0.005); //copy data from client to GL | ||
91 | static void unbind(); //unbind any bound vertex buffer | 89 | static void unbind(); //unbind any bound vertex buffer |
92 | 90 | ||
93 | //get the size of a vertex with the given typemask | 91 | //get the size of a vertex with the given typemask |
@@ -131,6 +129,8 @@ public: | |||
131 | POINTS, | 129 | POINTS, |
132 | LINES, | 130 | LINES, |
133 | LINE_STRIP, | 131 | LINE_STRIP, |
132 | QUADS, | ||
133 | LINE_LOOP, | ||
134 | NUM_MODES | 134 | NUM_MODES |
135 | }; | 135 | }; |
136 | protected: | 136 | protected: |
@@ -205,6 +205,7 @@ public: | |||
205 | void markDirty(U32 vert_index, U32 vert_count, U32 indices_index, U32 indices_count); | 205 | void markDirty(U32 vert_index, U32 vert_count, U32 indices_index, U32 indices_count); |
206 | 206 | ||
207 | void draw(U32 mode, U32 count, U32 indices_offset) const; | 207 | void draw(U32 mode, U32 count, U32 indices_offset) const; |
208 | void drawArrays(U32 mode, U32 offset, U32 count) const; | ||
208 | void drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const; | 209 | void drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const; |
209 | 210 | ||
210 | protected: | 211 | protected: |
@@ -244,7 +245,6 @@ protected: | |||
244 | std::vector<DirtyRegion> mDirtyRegions; //vector of dirty regions to rebuild | 245 | std::vector<DirtyRegion> mDirtyRegions; //vector of dirty regions to rebuild |
245 | 246 | ||
246 | public: | 247 | public: |
247 | static BOOL sRenderActive; | ||
248 | static S32 sCount; | 248 | static S32 sCount; |
249 | static S32 sGLCount; | 249 | static S32 sGLCount; |
250 | static S32 sMappedCount; | 250 | static S32 sMappedCount; |
diff --git a/linden/indra/llui/llui.cpp b/linden/indra/llui/llui.cpp index aafd3af..45b1175 100644 --- a/linden/indra/llui/llui.cpp +++ b/linden/indra/llui/llui.cpp | |||
@@ -152,7 +152,7 @@ void gl_draw_x(const LLRect& rect, const LLColor4& color) | |||
152 | 152 | ||
153 | gGL.color4fv( color.mV ); | 153 | gGL.color4fv( color.mV ); |
154 | 154 | ||
155 | gGL.begin( GL_LINES ); | 155 | gGL.begin( LLVertexBuffer::LINES ); |
156 | gGL.vertex2i( rect.mLeft, rect.mTop ); | 156 | gGL.vertex2i( rect.mLeft, rect.mTop ); |
157 | gGL.vertex2i( rect.mRight, rect.mBottom ); | 157 | gGL.vertex2i( rect.mRight, rect.mBottom ); |
158 | gGL.vertex2i( rect.mLeft, rect.mBottom ); | 158 | gGL.vertex2i( rect.mLeft, rect.mBottom ); |
@@ -193,7 +193,7 @@ void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) | |||
193 | // Counterclockwise quad will face the viewer | 193 | // Counterclockwise quad will face the viewer |
194 | if( filled ) | 194 | if( filled ) |
195 | { | 195 | { |
196 | gGL.begin( GL_QUADS ); | 196 | gGL.begin( LLVertexBuffer::QUADS ); |
197 | gGL.vertex2i(left, top); | 197 | gGL.vertex2i(left, top); |
198 | gGL.vertex2i(left, bottom); | 198 | gGL.vertex2i(left, bottom); |
199 | gGL.vertex2i(right, bottom); | 199 | gGL.vertex2i(right, bottom); |
@@ -205,7 +205,7 @@ void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) | |||
205 | if( gGLManager.mATIOffsetVerticalLines ) | 205 | if( gGLManager.mATIOffsetVerticalLines ) |
206 | { | 206 | { |
207 | // Work around bug in ATI driver: vertical lines are offset by (-1,-1) | 207 | // Work around bug in ATI driver: vertical lines are offset by (-1,-1) |
208 | gGL.begin( GL_LINES ); | 208 | gGL.begin( LLVertexBuffer::LINES ); |
209 | 209 | ||
210 | // Verticals | 210 | // Verticals |
211 | gGL.vertex2i(left + 1, top); | 211 | gGL.vertex2i(left + 1, top); |
@@ -228,7 +228,7 @@ void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) | |||
228 | { | 228 | { |
229 | top--; | 229 | top--; |
230 | right--; | 230 | right--; |
231 | gGL.begin( GL_LINE_STRIP ); | 231 | gGL.begin( LLVertexBuffer::LINE_STRIP ); |
232 | gGL.vertex2i(left, top); | 232 | gGL.vertex2i(left, top); |
233 | gGL.vertex2i(left, bottom); | 233 | gGL.vertex2i(left, bottom); |
234 | gGL.vertex2i(right, bottom); | 234 | gGL.vertex2i(right, bottom); |
@@ -269,7 +269,7 @@ void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &st | |||
269 | LLColor4 end_color = start_color; | 269 | LLColor4 end_color = start_color; |
270 | end_color.mV[VALPHA] = 0.f; | 270 | end_color.mV[VALPHA] = 0.f; |
271 | 271 | ||
272 | gGL.begin(GL_QUADS); | 272 | gGL.begin(LLVertexBuffer::QUADS); |
273 | 273 | ||
274 | // Right edge, CCW faces screen | 274 | // Right edge, CCW faces screen |
275 | gGL.color4fv(start_color.mV); | 275 | gGL.color4fv(start_color.mV); |
@@ -331,7 +331,7 @@ void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) | |||
331 | 331 | ||
332 | LLGLSNoTexture no_texture; | 332 | LLGLSNoTexture no_texture; |
333 | 333 | ||
334 | gGL.begin(GL_LINES); | 334 | gGL.begin(LLVertexBuffer::LINES); |
335 | gGL.vertex2i(x1, y1); | 335 | gGL.vertex2i(x1, y1); |
336 | gGL.vertex2i(x2, y2); | 336 | gGL.vertex2i(x2, y2); |
337 | gGL.end(); | 337 | gGL.end(); |
@@ -352,7 +352,7 @@ void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) | |||
352 | 352 | ||
353 | gGL.color4fv( color.mV ); | 353 | gGL.color4fv( color.mV ); |
354 | 354 | ||
355 | gGL.begin(GL_LINES); | 355 | gGL.begin(LLVertexBuffer::LINES); |
356 | gGL.vertex2i(x1, y1); | 356 | gGL.vertex2i(x1, y1); |
357 | gGL.vertex2i(x2, y2); | 357 | gGL.vertex2i(x2, y2); |
358 | gGL.end(); | 358 | gGL.end(); |
@@ -366,11 +366,11 @@ void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColo | |||
366 | 366 | ||
367 | if (filled) | 367 | if (filled) |
368 | { | 368 | { |
369 | gGL.begin(GL_TRIANGLES); | 369 | gGL.begin(LLVertexBuffer::TRIANGLES); |
370 | } | 370 | } |
371 | else | 371 | else |
372 | { | 372 | { |
373 | gGL.begin(GL_LINE_LOOP); | 373 | gGL.begin(LLVertexBuffer::LINE_LOOP); |
374 | } | 374 | } |
375 | gGL.vertex2i(x1, y1); | 375 | gGL.vertex2i(x1, y1); |
376 | gGL.vertex2i(x2, y2); | 376 | gGL.vertex2i(x2, y2); |
@@ -384,7 +384,7 @@ void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max | |||
384 | 384 | ||
385 | length = llmin((S32)(max_frac*(right - left)), length); | 385 | length = llmin((S32)(max_frac*(right - left)), length); |
386 | length = llmin((S32)(max_frac*(top - bottom)), length); | 386 | length = llmin((S32)(max_frac*(top - bottom)), length); |
387 | gGL.begin(GL_LINES); | 387 | gGL.begin(LLVertexBuffer::LINES); |
388 | gGL.vertex2i(left, top); | 388 | gGL.vertex2i(left, top); |
389 | gGL.vertex2i(left + length, top); | 389 | gGL.vertex2i(left + length, top); |
390 | 390 | ||
@@ -515,7 +515,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLIma | |||
515 | 515 | ||
516 | gGL.color4fv(color.mV); | 516 | gGL.color4fv(color.mV); |
517 | 517 | ||
518 | gGL.begin(GL_QUADS); | 518 | gGL.begin(LLVertexBuffer::QUADS); |
519 | { | 519 | { |
520 | // draw bottom left | 520 | // draw bottom left |
521 | gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); | 521 | gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); |
@@ -675,7 +675,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre | |||
675 | 675 | ||
676 | gGL.color4fv(color.mV); | 676 | gGL.color4fv(color.mV); |
677 | 677 | ||
678 | gGL.begin(GL_QUADS); | 678 | gGL.begin(LLVertexBuffer::QUADS); |
679 | { | 679 | { |
680 | gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); | 680 | gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); |
681 | gGL.vertex2i(width, height ); | 681 | gGL.vertex2i(width, height ); |
@@ -713,7 +713,7 @@ void gl_draw_scaled_image_inverted(S32 x, S32 y, S32 width, S32 height, LLImageG | |||
713 | 713 | ||
714 | gGL.color4fv(color.mV); | 714 | gGL.color4fv(color.mV); |
715 | 715 | ||
716 | gGL.begin(GL_QUADS); | 716 | gGL.begin(LLVertexBuffer::QUADS); |
717 | { | 717 | { |
718 | gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); | 718 | gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); |
719 | gGL.vertex2i(width, height ); | 719 | gGL.vertex2i(width, height ); |
@@ -748,7 +748,7 @@ void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LL | |||
748 | glLineWidth(2.5f); | 748 | glLineWidth(2.5f); |
749 | glLineStipple(2, 0x3333 << shift); | 749 | glLineStipple(2, 0x3333 << shift); |
750 | 750 | ||
751 | gGL.begin(GL_LINES); | 751 | gGL.begin(LLVertexBuffer::LINES); |
752 | { | 752 | { |
753 | gGL.vertex3fv( start.mV ); | 753 | gGL.vertex3fv( start.mV ); |
754 | gGL.vertex3fv( end.mV ); | 754 | gGL.vertex3fv( end.mV ); |
@@ -765,7 +765,7 @@ void gl_rect_2d_xor(S32 left, S32 top, S32 right, S32 bottom) | |||
765 | glLogicOp( GL_XOR ); | 765 | glLogicOp( GL_XOR ); |
766 | stop_glerror(); | 766 | stop_glerror(); |
767 | 767 | ||
768 | gGL.begin(GL_QUADS); | 768 | gGL.begin(LLVertexBuffer::QUADS); |
769 | gGL.vertex2i(left, top); | 769 | gGL.vertex2i(left, top); |
770 | gGL.vertex2i(left, bottom); | 770 | gGL.vertex2i(left, bottom); |
771 | gGL.vertex2i(right, bottom); | 771 | gGL.vertex2i(right, bottom); |
@@ -797,14 +797,14 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F | |||
797 | 797 | ||
798 | if (filled) | 798 | if (filled) |
799 | { | 799 | { |
800 | gGL.begin(GL_TRIANGLE_FAN); | 800 | gGL.begin(LLVertexBuffer::TRIANGLE_FAN); |
801 | gGL.vertex2f(0.f, 0.f); | 801 | gGL.vertex2f(0.f, 0.f); |
802 | // make sure circle is complete | 802 | // make sure circle is complete |
803 | steps += 1; | 803 | steps += 1; |
804 | } | 804 | } |
805 | else | 805 | else |
806 | { | 806 | { |
807 | gGL.begin(GL_LINE_STRIP); | 807 | gGL.begin(LLVertexBuffer::LINE_STRIP); |
808 | } | 808 | } |
809 | 809 | ||
810 | while( steps-- ) | 810 | while( steps-- ) |
@@ -836,14 +836,14 @@ void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled | |||
836 | 836 | ||
837 | if (filled) | 837 | if (filled) |
838 | { | 838 | { |
839 | gGL.begin(GL_TRIANGLE_FAN); | 839 | gGL.begin(LLVertexBuffer::TRIANGLE_FAN); |
840 | gGL.vertex2f(0.f, 0.f); | 840 | gGL.vertex2f(0.f, 0.f); |
841 | // make sure circle is complete | 841 | // make sure circle is complete |
842 | steps += 1; | 842 | steps += 1; |
843 | } | 843 | } |
844 | else | 844 | else |
845 | { | 845 | { |
846 | gGL.begin(GL_LINE_LOOP); | 846 | gGL.begin(LLVertexBuffer::LINE_LOOP); |
847 | } | 847 | } |
848 | 848 | ||
849 | while( steps-- ) | 849 | while( steps-- ) |
@@ -865,7 +865,7 @@ void gl_deep_circle( F32 radius, F32 depth, S32 steps ) | |||
865 | F32 x = radius; | 865 | F32 x = radius; |
866 | F32 y = 0.f; | 866 | F32 y = 0.f; |
867 | F32 angle_delta = F_TWO_PI / (F32)steps; | 867 | F32 angle_delta = F_TWO_PI / (F32)steps; |
868 | gGL.begin( GL_TRIANGLE_STRIP ); | 868 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
869 | { | 869 | { |
870 | S32 step = steps + 1; // An extra step to close the circle. | 870 | S32 step = steps + 1; // An extra step to close the circle. |
871 | while( step-- ) | 871 | while( step-- ) |
@@ -952,7 +952,7 @@ void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& | |||
952 | 952 | ||
953 | LLGLSNoTexture gls_no_texture; | 953 | LLGLSNoTexture gls_no_texture; |
954 | 954 | ||
955 | gGL.begin( GL_TRIANGLE_STRIP ); | 955 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
956 | { | 956 | { |
957 | steps += 1; // An extra step to close the circle. | 957 | steps += 1; // An extra step to close the circle. |
958 | while( steps-- ) | 958 | while( steps-- ) |
@@ -988,7 +988,7 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, | |||
988 | F32 y2 = inner_radius * sin( start_radians ); | 988 | F32 y2 = inner_radius * sin( start_radians ); |
989 | 989 | ||
990 | LLGLSNoTexture gls_no_texture; | 990 | LLGLSNoTexture gls_no_texture; |
991 | gGL.begin( GL_TRIANGLE_STRIP ); | 991 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
992 | { | 992 | { |
993 | steps += 1; // An extra step to close the circle. | 993 | steps += 1; // An extra step to close the circle. |
994 | while( steps-- ) | 994 | while( steps-- ) |
@@ -1025,7 +1025,7 @@ void gl_washer_spokes_2d(F32 outer_radius, F32 inner_radius, S32 count, const LL | |||
1025 | 1025 | ||
1026 | LLGLSNoTexture gls_no_texture; | 1026 | LLGLSNoTexture gls_no_texture; |
1027 | 1027 | ||
1028 | gGL.begin( GL_LINES ); | 1028 | gGL.begin( LLVertexBuffer::LINES ); |
1029 | { | 1029 | { |
1030 | while( count-- ) | 1030 | while( count-- ) |
1031 | { | 1031 | { |
@@ -1048,7 +1048,7 @@ void gl_washer_spokes_2d(F32 outer_radius, F32 inner_radius, S32 count, const LL | |||
1048 | 1048 | ||
1049 | void gl_rect_2d_simple_tex( S32 width, S32 height ) | 1049 | void gl_rect_2d_simple_tex( S32 width, S32 height ) |
1050 | { | 1050 | { |
1051 | gGL.begin( GL_QUADS ); | 1051 | gGL.begin( LLVertexBuffer::QUADS ); |
1052 | 1052 | ||
1053 | gGL.texCoord2f(1.f, 1.f); | 1053 | gGL.texCoord2f(1.f, 1.f); |
1054 | gGL.vertex2i(width, height); | 1054 | gGL.vertex2i(width, height); |
@@ -1067,7 +1067,7 @@ void gl_rect_2d_simple_tex( S32 width, S32 height ) | |||
1067 | 1067 | ||
1068 | void gl_rect_2d_simple( S32 width, S32 height ) | 1068 | void gl_rect_2d_simple( S32 width, S32 height ) |
1069 | { | 1069 | { |
1070 | gGL.begin( GL_QUADS ); | 1070 | gGL.begin( LLVertexBuffer::QUADS ); |
1071 | gGL.vertex2i(width, height); | 1071 | gGL.vertex2i(width, height); |
1072 | gGL.vertex2i(0, height); | 1072 | gGL.vertex2i(0, height); |
1073 | gGL.vertex2i(0, 0); | 1073 | gGL.vertex2i(0, 0); |
@@ -1109,7 +1109,7 @@ void gl_segmented_rect_2d_tex(const S32 left, | |||
1109 | LLVector2 width_vec((F32)width, 0.f); | 1109 | LLVector2 width_vec((F32)width, 0.f); |
1110 | LLVector2 height_vec(0.f, (F32)height); | 1110 | LLVector2 height_vec(0.f, (F32)height); |
1111 | 1111 | ||
1112 | gGL.begin(GL_QUADS); | 1112 | gGL.begin(LLVertexBuffer::QUADS); |
1113 | { | 1113 | { |
1114 | // draw bottom left | 1114 | // draw bottom left |
1115 | gGL.texCoord2f(0.f, 0.f); | 1115 | gGL.texCoord2f(0.f, 0.f); |
@@ -1277,7 +1277,7 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left, | |||
1277 | LLVector2 x_min; | 1277 | LLVector2 x_min; |
1278 | LLVector2 x_max; | 1278 | LLVector2 x_max; |
1279 | 1279 | ||
1280 | gGL.begin(GL_QUADS); | 1280 | gGL.begin(LLVertexBuffer::QUADS); |
1281 | { | 1281 | { |
1282 | if (start_fragment < middle_start) | 1282 | if (start_fragment < middle_start) |
1283 | { | 1283 | { |
@@ -1434,7 +1434,7 @@ void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& bo | |||
1434 | LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; | 1434 | LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; |
1435 | 1435 | ||
1436 | 1436 | ||
1437 | gGL.begin(GL_QUADS); | 1437 | gGL.begin(LLVertexBuffer::QUADS); |
1438 | { | 1438 | { |
1439 | // draw bottom left | 1439 | // draw bottom left |
1440 | gGL.texCoord2f(0.f, 0.f); | 1440 | gGL.texCoord2f(0.f, 0.f); |
diff --git a/linden/indra/llui/llview.cpp b/linden/indra/llui/llview.cpp index c9828dd..750821c 100644 --- a/linden/indra/llui/llview.cpp +++ b/linden/indra/llui/llview.cpp | |||
@@ -1306,7 +1306,7 @@ void LLView::drawDebugRect() | |||
1306 | 1306 | ||
1307 | gGL.color4fv( border_color.mV ); | 1307 | gGL.color4fv( border_color.mV ); |
1308 | 1308 | ||
1309 | gGL.begin(GL_LINES); | 1309 | gGL.begin(LLVertexBuffer::LINES); |
1310 | gGL.vertex2i(0, debug_rect.getHeight() - 1); | 1310 | gGL.vertex2i(0, debug_rect.getHeight() - 1); |
1311 | gGL.vertex2i(0, 0); | 1311 | gGL.vertex2i(0, 0); |
1312 | 1312 | ||
diff --git a/linden/indra/llui/llviewborder.cpp b/linden/indra/llui/llviewborder.cpp index e8cff7b..e9b7ca5 100644 --- a/linden/indra/llui/llviewborder.cpp +++ b/linden/indra/llui/llviewborder.cpp | |||
@@ -248,7 +248,7 @@ void LLViewBorder::drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 | |||
248 | gGL.translatef(start_x, start_y, 0.f); | 248 | gGL.translatef(start_x, start_y, 0.f); |
249 | glRotatef( degrees, 0, 0, 1 ); | 249 | glRotatef( degrees, 0, 0, 1 ); |
250 | 250 | ||
251 | gGL.begin(GL_QUADS); | 251 | gGL.begin(LLVertexBuffer::QUADS); |
252 | { | 252 | { |
253 | // width, width /---------\ length-width, width // | 253 | // width, width /---------\ length-width, width // |
254 | // / \ // | 254 | // / \ // |
diff --git a/linden/indra/llwindow/llgl.h b/linden/indra/llwindow/llgl.h index 25ad0d6..e8f17bf 100644 --- a/linden/indra/llwindow/llgl.h +++ b/linden/indra/llwindow/llgl.h | |||
@@ -252,12 +252,27 @@ protected: | |||
252 | BOOL mIsEnabled; | 252 | BOOL mIsEnabled; |
253 | }; | 253 | }; |
254 | 254 | ||
255 | // New LLGLState class wrappers that don't depend on actual GL flags. | ||
256 | class LLGLEnableBlending : public LLGLState | ||
257 | { | ||
258 | public: | ||
259 | LLGLEnableBlending(bool enable); | ||
260 | }; | ||
261 | |||
262 | class LLGLEnableAlphaReject : public LLGLState | ||
263 | { | ||
264 | public: | ||
265 | LLGLEnableAlphaReject(bool enable); | ||
266 | }; | ||
267 | |||
268 | /// TODO: Being deprecated. | ||
255 | class LLGLEnable : public LLGLState | 269 | class LLGLEnable : public LLGLState |
256 | { | 270 | { |
257 | public: | 271 | public: |
258 | LLGLEnable(LLGLenum state) : LLGLState(state, TRUE) {} | 272 | LLGLEnable(LLGLenum state) : LLGLState(state, TRUE) {} |
259 | }; | 273 | }; |
260 | 274 | ||
275 | /// TODO: Being deprecated. | ||
261 | class LLGLDisable : public LLGLState | 276 | class LLGLDisable : public LLGLState |
262 | { | 277 | { |
263 | public: | 278 | public: |
diff --git a/linden/indra/lscript/lscript_compile/indra.l b/linden/indra/lscript/lscript_compile/indra.l index 8bb26ab..03c8321 100644 --- a/linden/indra/lscript/lscript_compile/indra.l +++ b/linden/indra/lscript/lscript_compile/indra.l | |||
@@ -12,6 +12,7 @@ FS (f|F) | |||
12 | #include "linden_common.h" | 12 | #include "linden_common.h" |
13 | // Deal with the fact that lex/yacc generates unreachable code | 13 | // Deal with the fact that lex/yacc generates unreachable code |
14 | #ifdef LL_WINDOWS | 14 | #ifdef LL_WINDOWS |
15 | #pragma warning (disable : 4018) // warning C4018: signed/unsigned mismatch | ||
15 | #pragma warning (disable : 4702) // warning C4702: unreachable code | 16 | #pragma warning (disable : 4702) // warning C4702: unreachable code |
16 | #endif // LL_WINDOWS | 17 | #endif // LL_WINDOWS |
17 | #include "llmath.h" | 18 | #include "llmath.h" |
@@ -44,7 +45,10 @@ void parse_string(); | |||
44 | 45 | ||
45 | #define YYLMAX 16384 | 46 | #define YYLMAX 16384 |
46 | #define YY_NEVER_INTERACTIVE 1 /* stops flex from calling isatty() */ | 47 | #define YY_NEVER_INTERACTIVE 1 /* stops flex from calling isatty() */ |
47 | 48 | #ifdef LL_WINDOWS | |
49 | #define isatty(x) 0 /* hack for bug in cygwin flex 2.5.35 */ | ||
50 | #endif | ||
51 | |||
48 | #ifdef ECHO | 52 | #ifdef ECHO |
49 | #undef ECHO | 53 | #undef ECHO |
50 | #endif | 54 | #endif |
diff --git a/linden/indra/lscript/lscript_compile/lscript_compile.vcproj b/linden/indra/lscript/lscript_compile/lscript_compile.vcproj index f2c75c5..a95c05e 100644 --- a/linden/indra/lscript/lscript_compile/lscript_compile.vcproj +++ b/linden/indra/lscript/lscript_compile/lscript_compile.vcproj | |||
@@ -20,7 +20,7 @@ | |||
20 | Name="VCCLCompilerTool" | 20 | Name="VCCLCompilerTool" |
21 | Optimization="0" | 21 | Optimization="0" |
22 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 22 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
23 | PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;LL_DEBUG" | 23 | PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;LL_DEBUG;YY_NO_UNISTD_H" |
24 | MinimalRebuild="TRUE" | 24 | MinimalRebuild="TRUE" |
25 | BasicRuntimeChecks="3" | 25 | BasicRuntimeChecks="3" |
26 | RuntimeLibrary="1" | 26 | RuntimeLibrary="1" |
@@ -66,7 +66,7 @@ | |||
66 | Name="VCCLCompilerTool" | 66 | Name="VCCLCompilerTool" |
67 | AdditionalOptions="/Oy-" | 67 | AdditionalOptions="/Oy-" |
68 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 68 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
69 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;LL_RELEASE" | 69 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;LL_RELEASE;YY_NO_UNISTD_H" |
70 | RuntimeLibrary="0" | 70 | RuntimeLibrary="0" |
71 | StructMemberAlignment="0" | 71 | StructMemberAlignment="0" |
72 | ForceConformanceInForLoopScope="TRUE" | 72 | ForceConformanceInForLoopScope="TRUE" |
@@ -111,7 +111,7 @@ | |||
111 | AdditionalOptions="/Oy-" | 111 | AdditionalOptions="/Oy-" |
112 | Optimization="0" | 112 | Optimization="0" |
113 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 113 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
114 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;LL_RELEASE" | 114 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;LL_RELEASE;YY_NO_UNISTD_H" |
115 | RuntimeLibrary="0" | 115 | RuntimeLibrary="0" |
116 | StructMemberAlignment="0" | 116 | StructMemberAlignment="0" |
117 | ForceConformanceInForLoopScope="TRUE" | 117 | ForceConformanceInForLoopScope="TRUE" |
diff --git a/linden/indra/lscript/lscript_compile/lscript_compile_vc8.vcproj b/linden/indra/lscript/lscript_compile/lscript_compile_vc8.vcproj index 0622c32..9972c52 100644 --- a/linden/indra/lscript/lscript_compile/lscript_compile_vc8.vcproj +++ b/linden/indra/lscript/lscript_compile/lscript_compile_vc8.vcproj | |||
@@ -42,7 +42,7 @@ | |||
42 | Name="VCCLCompilerTool" | 42 | Name="VCCLCompilerTool" |
43 | Optimization="0" | 43 | Optimization="0" |
44 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 44 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
45 | PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_DEBUG" | 45 | PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_DEBUG;YY_NO_UNISTD_H" |
46 | MinimalRebuild="true" | 46 | MinimalRebuild="true" |
47 | BasicRuntimeChecks="3" | 47 | BasicRuntimeChecks="3" |
48 | RuntimeLibrary="1" | 48 | RuntimeLibrary="1" |
@@ -111,7 +111,7 @@ | |||
111 | Name="VCCLCompilerTool" | 111 | Name="VCCLCompilerTool" |
112 | AdditionalOptions="/Oy-" | 112 | AdditionalOptions="/Oy-" |
113 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 113 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
114 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE" | 114 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE;YY_NO_UNISTD_H" |
115 | RuntimeLibrary="0" | 115 | RuntimeLibrary="0" |
116 | StructMemberAlignment="0" | 116 | StructMemberAlignment="0" |
117 | TreatWChar_tAsBuiltInType="false" | 117 | TreatWChar_tAsBuiltInType="false" |
@@ -179,7 +179,7 @@ | |||
179 | AdditionalOptions="/Oy-" | 179 | AdditionalOptions="/Oy-" |
180 | Optimization="0" | 180 | Optimization="0" |
181 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 181 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
182 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE" | 182 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE;YY_NO_UNISTD_H" |
183 | RuntimeLibrary="0" | 183 | RuntimeLibrary="0" |
184 | StructMemberAlignment="0" | 184 | StructMemberAlignment="0" |
185 | TreatWChar_tAsBuiltInType="false" | 185 | TreatWChar_tAsBuiltInType="false" |
diff --git a/linden/indra/lscript/lscript_compile/lscript_compile_vc9.vcproj b/linden/indra/lscript/lscript_compile/lscript_compile_vc9.vcproj index 581c99e..6167895 100644 --- a/linden/indra/lscript/lscript_compile/lscript_compile_vc9.vcproj +++ b/linden/indra/lscript/lscript_compile/lscript_compile_vc9.vcproj | |||
@@ -43,7 +43,7 @@ | |||
43 | Name="VCCLCompilerTool" | 43 | Name="VCCLCompilerTool" |
44 | Optimization="0" | 44 | Optimization="0" |
45 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 45 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
46 | PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_DEBUG" | 46 | PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_DEBUG;YY_NO_UNISTD_H" |
47 | MinimalRebuild="true" | 47 | MinimalRebuild="true" |
48 | BasicRuntimeChecks="3" | 48 | BasicRuntimeChecks="3" |
49 | RuntimeLibrary="1" | 49 | RuntimeLibrary="1" |
@@ -112,7 +112,7 @@ | |||
112 | Name="VCCLCompilerTool" | 112 | Name="VCCLCompilerTool" |
113 | AdditionalOptions="/Oy-" | 113 | AdditionalOptions="/Oy-" |
114 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 114 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
115 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE" | 115 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE;YY_NO_UNISTD_H" |
116 | RuntimeLibrary="0" | 116 | RuntimeLibrary="0" |
117 | StructMemberAlignment="0" | 117 | StructMemberAlignment="0" |
118 | TreatWChar_tAsBuiltInType="false" | 118 | TreatWChar_tAsBuiltInType="false" |
@@ -180,7 +180,7 @@ | |||
180 | AdditionalOptions="/Oy-" | 180 | AdditionalOptions="/Oy-" |
181 | Optimization="0" | 181 | Optimization="0" |
182 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" | 182 | AdditionalIncludeDirectories="..;..\..\llcommon;..\..\llmath;..\..\llvfs;..\..\llmessage;..\..\llinventory;"..\..\..\libraries\i686-win32\include";..\..\..\libraries\include" |
183 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE" | 183 | PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_USE_32BIT_TIME_T;LL_RELEASE;YY_NO_UNISTD_H" |
184 | RuntimeLibrary="0" | 184 | RuntimeLibrary="0" |
185 | StructMemberAlignment="0" | 185 | StructMemberAlignment="0" |
186 | TreatWChar_tAsBuiltInType="false" | 186 | TreatWChar_tAsBuiltInType="false" |
diff --git a/linden/indra/newview/llbox.cpp b/linden/indra/newview/llbox.cpp index 49dacc1..984d15b 100644 --- a/linden/indra/newview/llbox.cpp +++ b/linden/indra/newview/llbox.cpp | |||
@@ -81,7 +81,7 @@ void LLBox::renderface(S32 which_face) | |||
81 | {7, 4, 0, 3} | 81 | {7, 4, 0, 3} |
82 | }; | 82 | }; |
83 | 83 | ||
84 | gGL.begin(GL_QUADS); | 84 | gGL.begin(LLVertexBuffer::QUADS); |
85 | //gGL.normal3fv(&normals[which_face][0]); | 85 | //gGL.normal3fv(&normals[which_face][0]); |
86 | gGL.texCoord2f(1,0); | 86 | gGL.texCoord2f(1,0); |
87 | gGL.vertex3fv(&mVertex[ faces[which_face][0] ][0]); | 87 | gGL.vertex3fv(&mVertex[ faces[which_face][0] ][0]); |
diff --git a/linden/indra/newview/lldrawpoolavatar.cpp b/linden/indra/newview/lldrawpoolavatar.cpp index 8e3341a..6cfd131 100644 --- a/linden/indra/newview/lldrawpoolavatar.cpp +++ b/linden/indra/newview/lldrawpoolavatar.cpp | |||
@@ -483,7 +483,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
483 | LLVector3 pos = avatarp->getPositionAgent(); | 483 | LLVector3 pos = avatarp->getPositionAgent(); |
484 | 484 | ||
485 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); | 485 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); |
486 | gGL.begin(GL_LINES); | 486 | gGL.begin(LLVertexBuffer::LINES); |
487 | { | 487 | { |
488 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 488 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
489 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 489 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
@@ -495,7 +495,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
495 | 495 | ||
496 | pos = avatarp->mDrawable->getPositionAgent(); | 496 | pos = avatarp->mDrawable->getPositionAgent(); |
497 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); | 497 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); |
498 | gGL.begin(GL_LINES); | 498 | gGL.begin(LLVertexBuffer::LINES); |
499 | { | 499 | { |
500 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 500 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
501 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 501 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
@@ -507,7 +507,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
507 | 507 | ||
508 | pos = avatarp->mRoot.getWorldPosition(); | 508 | pos = avatarp->mRoot.getWorldPosition(); |
509 | gGL.color4f(1.0f, 1.0f, 1.0f, 0.8f); | 509 | gGL.color4f(1.0f, 1.0f, 1.0f, 0.8f); |
510 | gGL.begin(GL_LINES); | 510 | gGL.begin(LLVertexBuffer::LINES); |
511 | { | 511 | { |
512 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 512 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
513 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 513 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
@@ -519,7 +519,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
519 | 519 | ||
520 | pos = avatarp->mPelvisp->getWorldPosition(); | 520 | pos = avatarp->mPelvisp->getWorldPosition(); |
521 | gGL.color4f(0.0f, 0.0f, 1.0f, 0.8f); | 521 | gGL.color4f(0.0f, 0.0f, 1.0f, 0.8f); |
522 | gGL.begin(GL_LINES); | 522 | gGL.begin(LLVertexBuffer::LINES); |
523 | { | 523 | { |
524 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 524 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
525 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 525 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
diff --git a/linden/indra/newview/lldynamictexture.cpp b/linden/indra/newview/lldynamictexture.cpp index 6bcf140..ce7f1ec 100644 --- a/linden/indra/newview/lldynamictexture.cpp +++ b/linden/indra/newview/lldynamictexture.cpp | |||
@@ -223,17 +223,18 @@ BOOL LLDynamicTexture::updateAllInstances() | |||
223 | glClear(GL_DEPTH_BUFFER_BIT); | 223 | glClear(GL_DEPTH_BUFFER_BIT); |
224 | gDisplaySwapBuffers = FALSE; | 224 | gDisplaySwapBuffers = FALSE; |
225 | 225 | ||
226 | |||
227 | gGL.color4f(1,1,1,1); | ||
226 | dynamicTexture->preRender(); // Must be called outside of startRender() | 228 | dynamicTexture->preRender(); // Must be called outside of startRender() |
227 | 229 | ||
228 | LLVertexBuffer::startRender(); | ||
229 | |||
230 | if (dynamicTexture->render()) | 230 | if (dynamicTexture->render()) |
231 | { | 231 | { |
232 | result = TRUE; | 232 | result = TRUE; |
233 | sNumRenders++; | 233 | sNumRenders++; |
234 | } | 234 | } |
235 | LLVertexBuffer::stopRender(); | 235 | gGL.flush(); |
236 | 236 | LLVertexBuffer::unbind(); | |
237 | |||
237 | dynamicTexture->postRender(result); | 238 | dynamicTexture->postRender(result); |
238 | } | 239 | } |
239 | } | 240 | } |
diff --git a/linden/indra/newview/llface.cpp b/linden/indra/newview/llface.cpp index 1f1febb..4a5e532 100644 --- a/linden/indra/newview/llface.cpp +++ b/linden/indra/newview/llface.cpp | |||
@@ -493,7 +493,7 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count) | |||
493 | glPolygonOffset(factor, bias); | 493 | glPolygonOffset(factor, bias); |
494 | if (sSafeRenderSelect) | 494 | if (sSafeRenderSelect) |
495 | { | 495 | { |
496 | gGL.begin(GL_TRIANGLES); | 496 | gGL.begin(LLVertexBuffer::TRIANGLES); |
497 | if (count) | 497 | if (count) |
498 | { | 498 | { |
499 | for (S32 i = offset; i < offset + count; i++) | 499 | for (S32 i = offset; i < offset + count; i++) |
diff --git a/linden/indra/newview/llfasttimerview.cpp b/linden/indra/newview/llfasttimerview.cpp index 372d8fa..047016f 100644 --- a/linden/indra/newview/llfasttimerview.cpp +++ b/linden/indra/newview/llfasttimerview.cpp | |||
@@ -978,7 +978,7 @@ void LLFastTimerView::draw() | |||
978 | 978 | ||
979 | gGL.color4f(0.5f,0.5f,0.5f,1); | 979 | gGL.color4f(0.5f,0.5f,0.5f,1); |
980 | 980 | ||
981 | gGL.begin(GL_LINES); | 981 | gGL.begin(LLVertexBuffer::LINES); |
982 | gGL.vertex2i((S32)bar, graph_rect.mBottom); | 982 | gGL.vertex2i((S32)bar, graph_rect.mBottom); |
983 | gGL.vertex2i((S32)bar, graph_rect.mTop); | 983 | gGL.vertex2i((S32)bar, graph_rect.mTop); |
984 | gGL.end(); | 984 | gGL.end(); |
@@ -1014,7 +1014,7 @@ void LLFastTimerView::draw() | |||
1014 | } | 1014 | } |
1015 | 1015 | ||
1016 | gGL.color4f(col[0], col[1], col[2], alpha); | 1016 | gGL.color4f(col[0], col[1], col[2], alpha); |
1017 | gGL.begin(GL_LINE_STRIP); | 1017 | gGL.begin(LLVertexBuffer::LINE_STRIP); |
1018 | for (U32 j = 0; j < LLFastTimer::FTM_HISTORY_NUM; j++) | 1018 | for (U32 j = 0; j < LLFastTimer::FTM_HISTORY_NUM; j++) |
1019 | { | 1019 | { |
1020 | U64 ticks = ticks_sum[j+1][idx]; | 1020 | U64 ticks = ticks_sum[j+1][idx]; |
diff --git a/linden/indra/newview/llfloateranimpreview.cpp b/linden/indra/newview/llfloateranimpreview.cpp index 253e5b0..890cfd2 100644 --- a/linden/indra/newview/llfloateranimpreview.cpp +++ b/linden/indra/newview/llfloateranimpreview.cpp | |||
@@ -382,7 +382,7 @@ void LLFloaterAnimPreview::draw() | |||
382 | gGL.color3f(1.f, 1.f, 1.f); | 382 | gGL.color3f(1.f, 1.f, 1.f); |
383 | mAnimPreview->bindTexture(); | 383 | mAnimPreview->bindTexture(); |
384 | 384 | ||
385 | gGL.begin( GL_QUADS ); | 385 | gGL.begin( LLVertexBuffer::QUADS ); |
386 | { | 386 | { |
387 | gGL.texCoord2f(0.f, 1.f); | 387 | gGL.texCoord2f(0.f, 1.f); |
388 | gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); | 388 | gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); |
@@ -1068,8 +1068,6 @@ BOOL LLPreviewAnimation::render() | |||
1068 | { | 1068 | { |
1069 | mNeedsUpdate = FALSE; | 1069 | mNeedsUpdate = FALSE; |
1070 | LLVOAvatar* avatarp = mDummyAvatar; | 1070 | LLVOAvatar* avatarp = mDummyAvatar; |
1071 | |||
1072 | gGL.start(); | ||
1073 | 1071 | ||
1074 | glMatrixMode(GL_PROJECTION); | 1072 | glMatrixMode(GL_PROJECTION); |
1075 | gGL.pushMatrix(); | 1073 | gGL.pushMatrix(); |
@@ -1092,7 +1090,7 @@ BOOL LLPreviewAnimation::render() | |||
1092 | glMatrixMode(GL_MODELVIEW); | 1090 | glMatrixMode(GL_MODELVIEW); |
1093 | gGL.popMatrix(); | 1091 | gGL.popMatrix(); |
1094 | 1092 | ||
1095 | gGL.stop(); | 1093 | gGL.flush(); |
1096 | 1094 | ||
1097 | LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); | 1095 | LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); |
1098 | 1096 | ||
@@ -1124,9 +1122,9 @@ BOOL LLPreviewAnimation::render() | |||
1124 | avatarp->updateMotion(); | 1122 | avatarp->updateMotion(); |
1125 | } | 1123 | } |
1126 | 1124 | ||
1127 | LLVertexBuffer::stopRender(); | 1125 | LLVertexBuffer::unbind(); |
1128 | avatarp->updateLOD(); | 1126 | avatarp->updateLOD(); |
1129 | LLVertexBuffer::startRender(); | 1127 | |
1130 | 1128 | ||
1131 | avatarp->mRoot.updateWorldMatrixChildren(); | 1129 | avatarp->mRoot.updateWorldMatrixChildren(); |
1132 | 1130 | ||
@@ -1140,6 +1138,7 @@ BOOL LLPreviewAnimation::render() | |||
1140 | avatarPoolp->renderAvatars(avatarp); // renders only one avatar | 1138 | avatarPoolp->renderAvatars(avatarp); // renders only one avatar |
1141 | } | 1139 | } |
1142 | 1140 | ||
1141 | gGL.color4f(1,1,1,1); | ||
1143 | return TRUE; | 1142 | return TRUE; |
1144 | } | 1143 | } |
1145 | 1144 | ||
diff --git a/linden/indra/newview/llfloatercolorpicker.cpp b/linden/indra/newview/llfloatercolorpicker.cpp index 1a56597..e72cb1a 100644 --- a/linden/indra/newview/llfloatercolorpicker.cpp +++ b/linden/indra/newview/llfloatercolorpicker.cpp | |||
@@ -545,7 +545,7 @@ void LLFloaterColorPicker::draw() | |||
545 | { | 545 | { |
546 | LLGLSNoTexture no_texture; | 546 | LLGLSNoTexture no_texture; |
547 | LLGLEnable(GL_CULL_FACE); | 547 | LLGLEnable(GL_CULL_FACE); |
548 | gGL.begin(GL_QUADS); | 548 | gGL.begin(LLVertexBuffer::QUADS); |
549 | { | 549 | { |
550 | gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); | 550 | gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); |
551 | gGL.vertex2i(swatch_rect.mLeft, swatch_rect.mTop); | 551 | gGL.vertex2i(swatch_rect.mLeft, swatch_rect.mTop); |
diff --git a/linden/indra/newview/llfloaterimagepreview.cpp b/linden/indra/newview/llfloaterimagepreview.cpp index f1f7ff6..a228587 100644 --- a/linden/indra/newview/llfloaterimagepreview.cpp +++ b/linden/indra/newview/llfloaterimagepreview.cpp | |||
@@ -260,7 +260,7 @@ void LLFloaterImagePreview::draw() | |||
260 | } | 260 | } |
261 | 261 | ||
262 | gGL.color3f(1.f, 1.f, 1.f); | 262 | gGL.color3f(1.f, 1.f, 1.f); |
263 | gGL.begin( GL_QUADS ); | 263 | gGL.begin( LLVertexBuffer::QUADS ); |
264 | { | 264 | { |
265 | gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); | 265 | gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); |
266 | gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); | 266 | gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); |
@@ -288,7 +288,7 @@ void LLFloaterImagePreview::draw() | |||
288 | else | 288 | else |
289 | mAvatarPreview->bindTexture(); | 289 | mAvatarPreview->bindTexture(); |
290 | 290 | ||
291 | gGL.begin( GL_QUADS ); | 291 | gGL.begin( LLVertexBuffer::QUADS ); |
292 | { | 292 | { |
293 | gGL.texCoord2f(0.f, 1.f); | 293 | gGL.texCoord2f(0.f, 1.f); |
294 | gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); | 294 | gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); |
@@ -667,8 +667,6 @@ void LLImagePreviewAvatar::setPreviewTarget(const char* joint_name, const char* | |||
667 | //----------------------------------------------------------------------------- | 667 | //----------------------------------------------------------------------------- |
668 | BOOL LLImagePreviewAvatar::render() | 668 | BOOL LLImagePreviewAvatar::render() |
669 | { | 669 | { |
670 | gGL.start(); | ||
671 | |||
672 | mNeedsUpdate = FALSE; | 670 | mNeedsUpdate = FALSE; |
673 | LLVOAvatar* avatarp = mDummyAvatar; | 671 | LLVOAvatar* avatarp = mDummyAvatar; |
674 | 672 | ||
@@ -692,7 +690,7 @@ BOOL LLImagePreviewAvatar::render() | |||
692 | glMatrixMode(GL_MODELVIEW); | 690 | glMatrixMode(GL_MODELVIEW); |
693 | gGL.popMatrix(); | 691 | gGL.popMatrix(); |
694 | 692 | ||
695 | gGL.stop(); | 693 | gGL.flush(); |
696 | LLVector3 target_pos = mTargetJoint->getWorldPosition(); | 694 | LLVector3 target_pos = mTargetJoint->getWorldPosition(); |
697 | 695 | ||
698 | LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * | 696 | LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * |
@@ -710,9 +708,9 @@ BOOL LLImagePreviewAvatar::render() | |||
710 | LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); | 708 | LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); |
711 | LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE); | 709 | LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mWidth, mHeight, FALSE); |
712 | 710 | ||
713 | LLVertexBuffer::stopRender(); | 711 | LLVertexBuffer::unbind(); |
714 | avatarp->updateLOD(); | 712 | avatarp->updateLOD(); |
715 | LLVertexBuffer::startRender(); | 713 | |
716 | 714 | ||
717 | if (avatarp->mDrawable.notNull()) | 715 | if (avatarp->mDrawable.notNull()) |
718 | { | 716 | { |
@@ -725,6 +723,7 @@ BOOL LLImagePreviewAvatar::render() | |||
725 | avatarPoolp->renderAvatars(avatarp); // renders only one avatar | 723 | avatarPoolp->renderAvatars(avatarp); // renders only one avatar |
726 | } | 724 | } |
727 | 725 | ||
726 | gGL.color4f(1,1,1,1); | ||
728 | return TRUE; | 727 | return TRUE; |
729 | } | 728 | } |
730 | 729 | ||
@@ -823,8 +822,6 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance) | |||
823 | //----------------------------------------------------------------------------- | 822 | //----------------------------------------------------------------------------- |
824 | BOOL LLImagePreviewSculpted::render() | 823 | BOOL LLImagePreviewSculpted::render() |
825 | { | 824 | { |
826 | gGL.start(); | ||
827 | |||
828 | mNeedsUpdate = FALSE; | 825 | mNeedsUpdate = FALSE; |
829 | 826 | ||
830 | LLGLSUIDefault def; | 827 | LLGLSUIDefault def; |
@@ -919,8 +916,6 @@ BOOL LLImagePreviewSculpted::render() | |||
919 | delete [] normals; | 916 | delete [] normals; |
920 | } | 917 | } |
921 | 918 | ||
922 | gGL.stop(); | ||
923 | |||
924 | return TRUE; | 919 | return TRUE; |
925 | } | 920 | } |
926 | 921 | ||
diff --git a/linden/indra/newview/llfloatersnapshot.cpp b/linden/indra/newview/llfloatersnapshot.cpp index 20b4510..c36c54d 100644 --- a/linden/indra/newview/llfloatersnapshot.cpp +++ b/linden/indra/newview/llfloatersnapshot.cpp | |||
@@ -413,7 +413,7 @@ void LLSnapshotLivePreview::draw() | |||
413 | glPushMatrix(); | 413 | glPushMatrix(); |
414 | { | 414 | { |
415 | glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); | 415 | glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); |
416 | gGL.begin(GL_QUADS); | 416 | gGL.begin(LLVertexBuffer::QUADS); |
417 | { | 417 | { |
418 | gGL.texCoord2f(uv_width, uv_height); | 418 | gGL.texCoord2f(uv_width, uv_height); |
419 | gGL.vertex2i(rect.getWidth(), rect.getHeight() ); | 419 | gGL.vertex2i(rect.getWidth(), rect.getHeight() ); |
@@ -476,7 +476,7 @@ void LLSnapshotLivePreview::draw() | |||
476 | S32 y2 = gViewerWindow->getWindowHeight(); | 476 | S32 y2 = gViewerWindow->getWindowHeight(); |
477 | 477 | ||
478 | LLGLSNoTexture no_texture; | 478 | LLGLSNoTexture no_texture; |
479 | gGL.begin(GL_QUADS); | 479 | gGL.begin(LLVertexBuffer::QUADS); |
480 | { | 480 | { |
481 | gGL.color4f(1.f, 1.f, 1.f, 0.f); | 481 | gGL.color4f(1.f, 1.f, 1.f, 0.f); |
482 | gGL.vertex2i(x1, y1); | 482 | gGL.vertex2i(x1, y1); |
@@ -507,7 +507,7 @@ void LLSnapshotLivePreview::draw() | |||
507 | LLGLSNoTexture no_texture; | 507 | LLGLSNoTexture no_texture; |
508 | gGL.color4f(1.f, 1.f, 1.f, 1.f); | 508 | gGL.color4f(1.f, 1.f, 1.f, 1.f); |
509 | LLRect outline_rect = mImageRect[mCurImageIndex]; | 509 | LLRect outline_rect = mImageRect[mCurImageIndex]; |
510 | gGL.begin(GL_QUADS); | 510 | gGL.begin(LLVertexBuffer::QUADS); |
511 | { | 511 | { |
512 | gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); | 512 | gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); |
513 | gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); | 513 | gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); |
@@ -553,7 +553,7 @@ void LLSnapshotLivePreview::draw() | |||
553 | LLRect& rect = mImageRect[old_image_index]; | 553 | LLRect& rect = mImageRect[old_image_index]; |
554 | glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); | 554 | glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); |
555 | glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); | 555 | glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); |
556 | gGL.begin(GL_QUADS); | 556 | gGL.begin(LLVertexBuffer::QUADS); |
557 | { | 557 | { |
558 | gGL.texCoord2f(uv_width, uv_height); | 558 | gGL.texCoord2f(uv_width, uv_height); |
559 | gGL.vertex2i(rect.getWidth(), rect.getHeight() ); | 559 | gGL.vertex2i(rect.getWidth(), rect.getHeight() ); |
diff --git a/linden/indra/newview/llglsandbox.cpp b/linden/indra/newview/llglsandbox.cpp index f63eaf3..4ea38aa 100644 --- a/linden/indra/newview/llglsandbox.cpp +++ b/linden/indra/newview/llglsandbox.cpp | |||
@@ -358,7 +358,7 @@ void LLCompass::draw() | |||
358 | mBkgndTexture->bind(); | 358 | mBkgndTexture->bind(); |
359 | gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); | 359 | gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); |
360 | 360 | ||
361 | gGL.begin(GL_QUADS); | 361 | gGL.begin(LLVertexBuffer::QUADS); |
362 | 362 | ||
363 | gGL.texCoord2f(1.f, 1.f); | 363 | gGL.texCoord2f(1.f, 1.f); |
364 | gGL.vertex2i(width, height); | 364 | gGL.vertex2i(width, height); |
@@ -384,7 +384,7 @@ void LLCompass::draw() | |||
384 | mTexture->bind(); | 384 | mTexture->bind(); |
385 | gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); | 385 | gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f); |
386 | 386 | ||
387 | gGL.begin(GL_QUADS); | 387 | gGL.begin(LLVertexBuffer::QUADS); |
388 | 388 | ||
389 | gGL.texCoord2f(1.f, 1.f); | 389 | gGL.texCoord2f(1.f, 1.f); |
390 | gGL.vertex2i(width, height); | 390 | gGL.vertex2i(width, height); |
@@ -428,7 +428,7 @@ void LLHorizontalCompass::draw() | |||
428 | 428 | ||
429 | mTexture->bind(); | 429 | mTexture->bind(); |
430 | gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f ); | 430 | gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f ); |
431 | gGL.begin( GL_QUADS ); | 431 | gGL.begin( LLVertexBuffer::QUADS ); |
432 | 432 | ||
433 | gGL.texCoord2f(right, 1.f); | 433 | gGL.texCoord2f(right, 1.f); |
434 | gGL.vertex2i(width, height); | 434 | gGL.vertex2i(width, height); |
@@ -479,11 +479,11 @@ void LLWind::renderVectors() | |||
479 | gGL.pushMatrix(); | 479 | gGL.pushMatrix(); |
480 | gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.0); | 480 | gGL.translatef((F32)i * region_width_meters/mSize, (F32)j * region_width_meters/mSize, 0.0); |
481 | gGL.color3f(0,1,0); | 481 | gGL.color3f(0,1,0); |
482 | gGL.begin(GL_POINTS); | 482 | gGL.begin(LLVertexBuffer::POINTS); |
483 | gGL.vertex3f(0,0,0); | 483 | gGL.vertex3f(0,0,0); |
484 | gGL.end(); | 484 | gGL.end(); |
485 | gGL.color3f(1,0,0); | 485 | gGL.color3f(1,0,0); |
486 | gGL.begin(GL_LINES); | 486 | gGL.begin(LLVertexBuffer::LINES); |
487 | gGL.vertex3f(x * 0.1f, y * 0.1f ,0.f); | 487 | gGL.vertex3f(x * 0.1f, y * 0.1f ,0.f); |
488 | gGL.vertex3f(x, y, 0.f); | 488 | gGL.vertex3f(x, y, 0.f); |
489 | gGL.end(); | 489 | gGL.end(); |
@@ -532,7 +532,7 @@ void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global, | |||
532 | gGL.color4f(1.f, 1.f, 0.f, 1.f); | 532 | gGL.color4f(1.f, 1.f, 0.f, 1.f); |
533 | 533 | ||
534 | // Cheat and give this the same pick-name as land | 534 | // Cheat and give this the same pick-name as land |
535 | gGL.begin(GL_LINES); | 535 | gGL.begin(LLVertexBuffer::LINES); |
536 | 536 | ||
537 | gGL.vertex3f(west, north, nw_bottom); | 537 | gGL.vertex3f(west, north, nw_bottom); |
538 | gGL.vertex3f(west, north, nw_top); | 538 | gGL.vertex3f(west, north, nw_top); |
@@ -549,7 +549,7 @@ void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global, | |||
549 | gGL.end(); | 549 | gGL.end(); |
550 | 550 | ||
551 | gGL.color4f(1.f, 1.f, 0.f, 0.2f); | 551 | gGL.color4f(1.f, 1.f, 0.f, 0.2f); |
552 | gGL.begin(GL_QUADS); | 552 | gGL.begin(LLVertexBuffer::QUADS); |
553 | 553 | ||
554 | gGL.vertex3f(west, north, nw_bottom); | 554 | gGL.vertex3f(west, north, nw_bottom); |
555 | gGL.vertex3f(west, north, nw_top); | 555 | gGL.vertex3f(west, north, nw_top); |
@@ -616,7 +616,7 @@ void LLViewerParcelMgr::renderParcel(LLParcel* parcel ) | |||
616 | gGL.color4f(0.f, 1.f, 1.f, 1.f); | 616 | gGL.color4f(0.f, 1.f, 1.f, 1.f); |
617 | 617 | ||
618 | // Cheat and give this the same pick-name as land | 618 | // Cheat and give this the same pick-name as land |
619 | gGL.begin(GL_LINES); | 619 | gGL.begin(LLVertexBuffer::LINES); |
620 | 620 | ||
621 | gGL.vertex3f(west, north, nw_bottom); | 621 | gGL.vertex3f(west, north, nw_bottom); |
622 | gGL.vertex3f(west, north, nw_top); | 622 | gGL.vertex3f(west, north, nw_top); |
@@ -633,7 +633,7 @@ void LLViewerParcelMgr::renderParcel(LLParcel* parcel ) | |||
633 | gGL.end(); | 633 | gGL.end(); |
634 | 634 | ||
635 | gGL.color4f(0.f, 1.f, 1.f, 0.2f); | 635 | gGL.color4f(0.f, 1.f, 1.f, 0.2f); |
636 | gGL.begin(GL_QUADS); | 636 | gGL.begin(LLVertexBuffer::QUADS); |
637 | 637 | ||
638 | gGL.vertex3f(west, north, nw_bottom); | 638 | gGL.vertex3f(west, north, nw_bottom); |
639 | gGL.vertex3f(west, north, nw_top); | 639 | gGL.vertex3f(west, north, nw_top); |
@@ -786,7 +786,7 @@ void LLViewerParcelMgr::renderHighlightSegments(const U8* segments, LLViewerRegi | |||
786 | if (!has_segments) | 786 | if (!has_segments) |
787 | { | 787 | { |
788 | has_segments = true; | 788 | has_segments = true; |
789 | gGL.begin(GL_QUADS); | 789 | gGL.begin(LLVertexBuffer::QUADS); |
790 | } | 790 | } |
791 | renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, SOUTH_MASK, regionp); | 791 | renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, SOUTH_MASK, regionp); |
792 | } | 792 | } |
@@ -802,7 +802,7 @@ void LLViewerParcelMgr::renderHighlightSegments(const U8* segments, LLViewerRegi | |||
802 | if (!has_segments) | 802 | if (!has_segments) |
803 | { | 803 | { |
804 | has_segments = true; | 804 | has_segments = true; |
805 | gGL.begin(GL_QUADS); | 805 | gGL.begin(LLVertexBuffer::QUADS); |
806 | } | 806 | } |
807 | renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, WEST_MASK, regionp); | 807 | renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, WEST_MASK, regionp); |
808 | } | 808 | } |
@@ -857,7 +857,7 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, BOOL use_pass, LLV | |||
857 | LLViewerImage::bindTexture(mBlockedImage); | 857 | LLViewerImage::bindTexture(mBlockedImage); |
858 | } | 858 | } |
859 | 859 | ||
860 | gGL.begin(GL_QUADS); | 860 | gGL.begin(LLVertexBuffer::QUADS); |
861 | 861 | ||
862 | for (y = 0; y < STRIDE; y++) | 862 | for (y = 0; y < STRIDE; y++) |
863 | { | 863 | { |
@@ -1014,7 +1014,7 @@ void LLViewerObjectList::renderObjectBeacons() | |||
1014 | LLGLSNoTexture gls_ui_no_texture; | 1014 | LLGLSNoTexture gls_ui_no_texture; |
1015 | 1015 | ||
1016 | S32 last_line_width = -1; | 1016 | S32 last_line_width = -1; |
1017 | // gGL.begin(GL_LINES); // Always happens in (line_width != last_line_width) | 1017 | // gGL.begin(LLVertexBuffer::LINES); // Always happens in (line_width != last_line_width) |
1018 | 1018 | ||
1019 | for (S32 i = 0; i < mDebugBeacons.count(); i++) | 1019 | for (S32 i = 0; i < mDebugBeacons.count(); i++) |
1020 | { | 1020 | { |
@@ -1031,7 +1031,7 @@ void LLViewerObjectList::renderObjectBeacons() | |||
1031 | } | 1031 | } |
1032 | glLineWidth( (F32)line_width ); | 1032 | glLineWidth( (F32)line_width ); |
1033 | last_line_width = line_width; | 1033 | last_line_width = line_width; |
1034 | gGL.begin(GL_LINES); | 1034 | gGL.begin(LLVertexBuffer::LINES); |
1035 | } | 1035 | } |
1036 | 1036 | ||
1037 | const LLVector3 &thisline = debug_beacon.mPositionAgent; | 1037 | const LLVector3 &thisline = debug_beacon.mPositionAgent; |
@@ -1053,7 +1053,7 @@ void LLViewerObjectList::renderObjectBeacons() | |||
1053 | LLGLDepthTest gls_depth(GL_TRUE); | 1053 | LLGLDepthTest gls_depth(GL_TRUE); |
1054 | 1054 | ||
1055 | S32 last_line_width = -1; | 1055 | S32 last_line_width = -1; |
1056 | // gGL.begin(GL_LINES); // Always happens in (line_width != last_line_width) | 1056 | // gGL.begin(LLVertexBuffer::LINES); // Always happens in (line_width != last_line_width) |
1057 | 1057 | ||
1058 | for (S32 i = 0; i < mDebugBeacons.count(); i++) | 1058 | for (S32 i = 0; i < mDebugBeacons.count(); i++) |
1059 | { | 1059 | { |
@@ -1069,7 +1069,7 @@ void LLViewerObjectList::renderObjectBeacons() | |||
1069 | } | 1069 | } |
1070 | glLineWidth( (F32)line_width ); | 1070 | glLineWidth( (F32)line_width ); |
1071 | last_line_width = line_width; | 1071 | last_line_width = line_width; |
1072 | gGL.begin(GL_LINES); | 1072 | gGL.begin(LLVertexBuffer::LINES); |
1073 | } | 1073 | } |
1074 | 1074 | ||
1075 | const LLVector3 &thisline = debug_beacon.mPositionAgent; | 1075 | const LLVector3 &thisline = debug_beacon.mPositionAgent; |
diff --git a/linden/indra/newview/llhudeffectlookat.cpp b/linden/indra/newview/llhudeffectlookat.cpp index abe2a66..92e7fdf 100644 --- a/linden/indra/newview/llhudeffectlookat.cpp +++ b/linden/indra/newview/llhudeffectlookat.cpp | |||
@@ -504,7 +504,7 @@ void LLHUDEffectLookAt::render() | |||
504 | glPushMatrix(); | 504 | glPushMatrix(); |
505 | glTranslatef(target.mV[VX], target.mV[VY], target.mV[VZ]); | 505 | glTranslatef(target.mV[VX], target.mV[VY], target.mV[VZ]); |
506 | glScalef(0.3f, 0.3f, 0.3f); | 506 | glScalef(0.3f, 0.3f, 0.3f); |
507 | gGL.begin(GL_LINES); | 507 | gGL.begin(LLVertexBuffer::LINES); |
508 | { | 508 | { |
509 | LLColor3 color = (*mAttentions)[mTargetType].mColor; | 509 | LLColor3 color = (*mAttentions)[mTargetType].mColor; |
510 | gGL.color3f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); | 510 | gGL.color3f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); |
diff --git a/linden/indra/newview/llhudeffectpointat.cpp b/linden/indra/newview/llhudeffectpointat.cpp index 97e3bd7..d42eeb5 100644 --- a/linden/indra/newview/llhudeffectpointat.cpp +++ b/linden/indra/newview/llhudeffectpointat.cpp | |||
@@ -334,7 +334,7 @@ void LLHUDEffectPointAt::render() | |||
334 | glPushMatrix(); | 334 | glPushMatrix(); |
335 | glTranslatef(target.mV[VX], target.mV[VY], target.mV[VZ]); | 335 | glTranslatef(target.mV[VX], target.mV[VY], target.mV[VZ]); |
336 | glScalef(0.3f, 0.3f, 0.3f); | 336 | glScalef(0.3f, 0.3f, 0.3f); |
337 | gGL.begin(GL_LINES); | 337 | gGL.begin(LLVertexBuffer::LINES); |
338 | { | 338 | { |
339 | gGL.color3f(1.f, 0.f, 0.f); | 339 | gGL.color3f(1.f, 0.f, 0.f); |
340 | gGL.vertex3f(-1.f, 0.f, 0.f); | 340 | gGL.vertex3f(-1.f, 0.f, 0.f); |
diff --git a/linden/indra/newview/llhudicon.cpp b/linden/indra/newview/llhudicon.cpp index 22d157c..010e85f 100644 --- a/linden/indra/newview/llhudicon.cpp +++ b/linden/indra/newview/llhudicon.cpp | |||
@@ -166,7 +166,7 @@ void LLHUDIcon::renderIcon(BOOL for_select) | |||
166 | LLViewerImage::bindTexture(mImagep); | 166 | LLViewerImage::bindTexture(mImagep); |
167 | } | 167 | } |
168 | 168 | ||
169 | gGL.begin(GL_QUADS); | 169 | gGL.begin(LLVertexBuffer::QUADS); |
170 | { | 170 | { |
171 | gGL.texCoord2f(0.f, 1.f); | 171 | gGL.texCoord2f(0.f, 1.f); |
172 | gGL.vertex3fv(upper_left.mV); | 172 | gGL.vertex3fv(upper_left.mV); |
diff --git a/linden/indra/newview/llhudobject.cpp b/linden/indra/newview/llhudobject.cpp index c2525eb..f66501c 100644 --- a/linden/indra/newview/llhudobject.cpp +++ b/linden/indra/newview/llhudobject.cpp | |||
@@ -281,6 +281,8 @@ void LLHUDObject::renderAll() | |||
281 | hud_objp->render(); | 281 | hud_objp->render(); |
282 | } | 282 | } |
283 | } | 283 | } |
284 | |||
285 | LLVertexBuffer::unbind(); | ||
284 | } | 286 | } |
285 | 287 | ||
286 | // static | 288 | // static |
diff --git a/linden/indra/newview/llhudtext.cpp b/linden/indra/newview/llhudtext.cpp index 92caf8e..f8eddc7 100644 --- a/linden/indra/newview/llhudtext.cpp +++ b/linden/indra/newview/llhudtext.cpp | |||
@@ -317,7 +317,7 @@ void LLHUDText::renderText(BOOL for_select) | |||
317 | LLUI::translate(box_center_offset.mV[VX], box_center_offset.mV[VY], box_center_offset.mV[VZ]); | 317 | LLUI::translate(box_center_offset.mV[VX], box_center_offset.mV[VY], box_center_offset.mV[VZ]); |
318 | gGL.color4fv(bg_color.mV); | 318 | gGL.color4fv(bg_color.mV); |
319 | LLUI::setLineWidth(2.0); | 319 | LLUI::setLineWidth(2.0); |
320 | gGL.begin(GL_LINES); | 320 | gGL.begin(LLVertexBuffer::LINES); |
321 | { | 321 | { |
322 | if (outside_width) | 322 | if (outside_width) |
323 | { | 323 | { |
diff --git a/linden/indra/newview/lljoystickbutton.cpp b/linden/indra/newview/lljoystickbutton.cpp index 548da07..1978b78 100644 --- a/linden/indra/newview/lljoystickbutton.cpp +++ b/linden/indra/newview/lljoystickbutton.cpp | |||
@@ -655,7 +655,7 @@ void LLJoystickCameraRotate::drawRotatedImage( const LLImageGL* image, S32 rotat | |||
655 | 655 | ||
656 | gGL.color4fv(UI_VERTEX_COLOR.mV); | 656 | gGL.color4fv(UI_VERTEX_COLOR.mV); |
657 | 657 | ||
658 | gGL.begin(GL_QUADS); | 658 | gGL.begin(LLVertexBuffer::QUADS); |
659 | { | 659 | { |
660 | gGL.texCoord2fv( uv[ (rotations + 0) % 4]); | 660 | gGL.texCoord2fv( uv[ (rotations + 0) % 4]); |
661 | gGL.vertex2i(width, height ); | 661 | gGL.vertex2i(width, height ); |
diff --git a/linden/indra/newview/llmanip.cpp b/linden/indra/newview/llmanip.cpp index 8934266..e0621a3 100644 --- a/linden/indra/newview/llmanip.cpp +++ b/linden/indra/newview/llmanip.cpp | |||
@@ -391,7 +391,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) | |||
391 | if (draw_x) | 391 | if (draw_x) |
392 | { | 392 | { |
393 | gGL.color4f(1.f, 0.f, 0.f, LINE_ALPHA); | 393 | gGL.color4f(1.f, 0.f, 0.f, LINE_ALPHA); |
394 | gGL.begin(GL_LINES); | 394 | gGL.begin(LLVertexBuffer::LINES); |
395 | gGL.vertex3f( -region_size, 0.f, 0.f ); | 395 | gGL.vertex3f( -region_size, 0.f, 0.f ); |
396 | gGL.vertex3f( region_size, 0.f, 0.f ); | 396 | gGL.vertex3f( region_size, 0.f, 0.f ); |
397 | gGL.end(); | 397 | gGL.end(); |
@@ -400,7 +400,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) | |||
400 | if (draw_y) | 400 | if (draw_y) |
401 | { | 401 | { |
402 | gGL.color4f(0.f, 1.f, 0.f, LINE_ALPHA); | 402 | gGL.color4f(0.f, 1.f, 0.f, LINE_ALPHA); |
403 | gGL.begin(GL_LINES); | 403 | gGL.begin(LLVertexBuffer::LINES); |
404 | gGL.vertex3f( 0.f, -region_size, 0.f ); | 404 | gGL.vertex3f( 0.f, -region_size, 0.f ); |
405 | gGL.vertex3f( 0.f, region_size, 0.f ); | 405 | gGL.vertex3f( 0.f, region_size, 0.f ); |
406 | gGL.end(); | 406 | gGL.end(); |
@@ -409,7 +409,7 @@ void LLManip::renderGuidelines(BOOL draw_x, BOOL draw_y, BOOL draw_z) | |||
409 | if (draw_z) | 409 | if (draw_z) |
410 | { | 410 | { |
411 | gGL.color4f(0.f, 0.f, 1.f, LINE_ALPHA); | 411 | gGL.color4f(0.f, 0.f, 1.f, LINE_ALPHA); |
412 | gGL.begin(GL_LINES); | 412 | gGL.begin(LLVertexBuffer::LINES); |
413 | gGL.vertex3f( 0.f, 0.f, -region_size ); | 413 | gGL.vertex3f( 0.f, 0.f, -region_size ); |
414 | gGL.vertex3f( 0.f, 0.f, region_size ); | 414 | gGL.vertex3f( 0.f, 0.f, region_size ); |
415 | gGL.end(); | 415 | gGL.end(); |
diff --git a/linden/indra/newview/llmaniprotate.cpp b/linden/indra/newview/llmaniprotate.cpp index 94bbe7d..43a22e5 100644 --- a/linden/indra/newview/llmaniprotate.cpp +++ b/linden/indra/newview/llmaniprotate.cpp | |||
@@ -868,7 +868,7 @@ void LLManipRotate::renderSnapGuides() | |||
868 | LLVector3 outer_point; | 868 | LLVector3 outer_point; |
869 | LLVector3 text_point; | 869 | LLVector3 text_point; |
870 | LLQuaternion rot(deg * DEG_TO_RAD, constraint_axis); | 870 | LLQuaternion rot(deg * DEG_TO_RAD, constraint_axis); |
871 | gGL.begin(GL_LINES); | 871 | gGL.begin(LLVertexBuffer::LINES); |
872 | { | 872 | { |
873 | inner_point = (projected_snap_axis * mRadiusMeters * SNAP_GUIDE_INNER_RADIUS * rot) + center; | 873 | inner_point = (projected_snap_axis * mRadiusMeters * SNAP_GUIDE_INNER_RADIUS * rot) + center; |
874 | F32 tick_length = 0.f; | 874 | F32 tick_length = 0.f; |
@@ -1046,7 +1046,7 @@ void LLManipRotate::renderSnapGuides() | |||
1046 | object_axis = object_axis * SNAP_GUIDE_INNER_RADIUS * mRadiusMeters + center; | 1046 | object_axis = object_axis * SNAP_GUIDE_INNER_RADIUS * mRadiusMeters + center; |
1047 | LLVector3 line_start = center; | 1047 | LLVector3 line_start = center; |
1048 | 1048 | ||
1049 | gGL.begin(GL_LINES); | 1049 | gGL.begin(LLVertexBuffer::LINES); |
1050 | { | 1050 | { |
1051 | gGL.vertex3fv(line_start.mV); | 1051 | gGL.vertex3fv(line_start.mV); |
1052 | gGL.vertex3fv(object_axis.mV); | 1052 | gGL.vertex3fv(object_axis.mV); |
@@ -1054,7 +1054,7 @@ void LLManipRotate::renderSnapGuides() | |||
1054 | gGL.end(); | 1054 | gGL.end(); |
1055 | 1055 | ||
1056 | // draw snap guide arrow | 1056 | // draw snap guide arrow |
1057 | gGL.begin(GL_TRIANGLES); | 1057 | gGL.begin(LLVertexBuffer::TRIANGLES); |
1058 | { | 1058 | { |
1059 | LLVector3 arrow_dir; | 1059 | LLVector3 arrow_dir; |
1060 | LLVector3 arrow_span = (object_axis - line_start) % getConstraintAxis(); | 1060 | LLVector3 arrow_span = (object_axis - line_start) % getConstraintAxis(); |
@@ -1074,7 +1074,7 @@ void LLManipRotate::renderSnapGuides() | |||
1074 | 1074 | ||
1075 | { | 1075 | { |
1076 | LLGLDepthTest gls_depth(GL_TRUE); | 1076 | LLGLDepthTest gls_depth(GL_TRUE); |
1077 | gGL.begin(GL_LINES); | 1077 | gGL.begin(LLVertexBuffer::LINES); |
1078 | { | 1078 | { |
1079 | gGL.vertex3fv(line_start.mV); | 1079 | gGL.vertex3fv(line_start.mV); |
1080 | gGL.vertex3fv(object_axis.mV); | 1080 | gGL.vertex3fv(object_axis.mV); |
@@ -1082,7 +1082,7 @@ void LLManipRotate::renderSnapGuides() | |||
1082 | gGL.end(); | 1082 | gGL.end(); |
1083 | 1083 | ||
1084 | // draw snap guide arrow | 1084 | // draw snap guide arrow |
1085 | gGL.begin(GL_TRIANGLES); | 1085 | gGL.begin(LLVertexBuffer::TRIANGLES); |
1086 | { | 1086 | { |
1087 | LLVector3 arrow_dir; | 1087 | LLVector3 arrow_dir; |
1088 | LLVector3 arrow_span = (object_axis - line_start) % getConstraintAxis(); | 1088 | LLVector3 arrow_span = (object_axis - line_start) % getConstraintAxis(); |
diff --git a/linden/indra/newview/llmanipscale.cpp b/linden/indra/newview/llmanipscale.cpp index 86bfba9..bb26484 100644 --- a/linden/indra/newview/llmanipscale.cpp +++ b/linden/indra/newview/llmanipscale.cpp | |||
@@ -600,7 +600,7 @@ void LLManipScale::renderFaces( const LLBBox& bbox ) | |||
600 | { | 600 | { |
601 | gGL.color4fv( default_normal_color.mV ); | 601 | gGL.color4fv( default_normal_color.mV ); |
602 | LLGLDepthTest gls_depth(GL_FALSE); | 602 | LLGLDepthTest gls_depth(GL_FALSE); |
603 | gGL.begin(GL_QUADS); | 603 | gGL.begin(LLVertexBuffer::QUADS); |
604 | { | 604 | { |
605 | // Face 0 | 605 | // Face 0 |
606 | gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]); | 606 | gGL.vertex3f(min.mV[VX], max.mV[VY], max.mV[VZ]); |
@@ -1534,7 +1534,7 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox) | |||
1534 | { | 1534 | { |
1535 | LLColor4 tick_color = setupSnapGuideRenderPass(pass); | 1535 | LLColor4 tick_color = setupSnapGuideRenderPass(pass); |
1536 | 1536 | ||
1537 | gGL.begin(GL_LINES); | 1537 | gGL.begin(LLVertexBuffer::LINES); |
1538 | LLVector3 line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir1 * mSnapRegimeOffset); | 1538 | LLVector3 line_mid = mScaleCenter + (mScaleSnapValue * mScaleDir) + (mSnapGuideDir1 * mSnapRegimeOffset); |
1539 | LLVector3 line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f))); | 1539 | LLVector3 line_start = line_mid - (mScaleDir * (llmin(mScaleSnapValue, mSnapGuideLength * 0.5f))); |
1540 | LLVector3 line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f)); | 1540 | LLVector3 line_end = line_mid + (mScaleDir * llmin(max_point_on_scale_line - mScaleSnapValue, mSnapGuideLength * 0.5f)); |
@@ -1585,7 +1585,7 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox) | |||
1585 | if (mInSnapRegime) | 1585 | if (mInSnapRegime) |
1586 | { | 1586 | { |
1587 | // draw snap guide line | 1587 | // draw snap guide line |
1588 | gGL.begin(GL_LINES); | 1588 | gGL.begin(LLVertexBuffer::LINES); |
1589 | LLVector3 snap_line_center = mScaleCenter + (mScaleSnapValue * mScaleDir); | 1589 | LLVector3 snap_line_center = mScaleCenter + (mScaleSnapValue * mScaleDir); |
1590 | 1590 | ||
1591 | LLVector3 snap_line_start = snap_line_center + (mSnapGuideDir1 * mSnapRegimeOffset); | 1591 | LLVector3 snap_line_start = snap_line_center + (mSnapGuideDir1 * mSnapRegimeOffset); |
@@ -1599,7 +1599,7 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox) | |||
1599 | gGL.end(); | 1599 | gGL.end(); |
1600 | 1600 | ||
1601 | // draw snap guide arrow | 1601 | // draw snap guide arrow |
1602 | gGL.begin(GL_TRIANGLES); | 1602 | gGL.begin(LLVertexBuffer::TRIANGLES); |
1603 | { | 1603 | { |
1604 | //gGLSNoCullFaces.set(); | 1604 | //gGLSNoCullFaces.set(); |
1605 | gGL.color4f(1.f, 1.f, 1.f, grid_alpha); | 1605 | gGL.color4f(1.f, 1.f, 1.f, grid_alpha); |
@@ -1634,7 +1634,7 @@ void LLManipScale::renderSnapGuides(const LLBBox& bbox) | |||
1634 | start_tick = -(llmin(ticks_from_scale_center_1, num_ticks_per_side1)); | 1634 | start_tick = -(llmin(ticks_from_scale_center_1, num_ticks_per_side1)); |
1635 | stop_tick = llmin(max_ticks1, num_ticks_per_side1); | 1635 | stop_tick = llmin(max_ticks1, num_ticks_per_side1); |
1636 | 1636 | ||
1637 | gGL.begin(GL_LINES); | 1637 | gGL.begin(LLVertexBuffer::LINES); |
1638 | // draw first row of ticks | 1638 | // draw first row of ticks |
1639 | for (S32 i = start_tick; i <= stop_tick; i++) | 1639 | for (S32 i = start_tick; i <= stop_tick; i++) |
1640 | { | 1640 | { |
diff --git a/linden/indra/newview/llmaniptranslate.cpp b/linden/indra/newview/llmaniptranslate.cpp index 7d729a6..ac41068 100644 --- a/linden/indra/newview/llmaniptranslate.cpp +++ b/linden/indra/newview/llmaniptranslate.cpp | |||
@@ -1253,7 +1253,7 @@ void LLManipTranslate::renderSnapGuides() | |||
1253 | { | 1253 | { |
1254 | LLColor4 line_color = setupSnapGuideRenderPass(pass); | 1254 | LLColor4 line_color = setupSnapGuideRenderPass(pass); |
1255 | 1255 | ||
1256 | gGL.begin(GL_LINES); | 1256 | gGL.begin(LLVertexBuffer::LINES); |
1257 | { | 1257 | { |
1258 | LLVector3 line_start = selection_center + (mSnapOffsetMeters * mSnapOffsetAxis) + (translate_axis * (guide_size_meters * 0.5f + offset_nearest_grid_unit)); | 1258 | LLVector3 line_start = selection_center + (mSnapOffsetMeters * mSnapOffsetAxis) + (translate_axis * (guide_size_meters * 0.5f + offset_nearest_grid_unit)); |
1259 | LLVector3 line_end = selection_center + (mSnapOffsetMeters * mSnapOffsetAxis) - (translate_axis * (guide_size_meters * 0.5f + offset_nearest_grid_unit)); | 1259 | LLVector3 line_end = selection_center + (mSnapOffsetMeters * mSnapOffsetAxis) - (translate_axis * (guide_size_meters * 0.5f + offset_nearest_grid_unit)); |
@@ -1329,7 +1329,7 @@ void LLManipTranslate::renderSnapGuides() | |||
1329 | LLVector3 line_start = selection_center - mSnapOffsetAxis * mSnapOffsetMeters; | 1329 | LLVector3 line_start = selection_center - mSnapOffsetAxis * mSnapOffsetMeters; |
1330 | LLVector3 line_end = selection_center + mSnapOffsetAxis * mSnapOffsetMeters; | 1330 | LLVector3 line_end = selection_center + mSnapOffsetAxis * mSnapOffsetMeters; |
1331 | 1331 | ||
1332 | gGL.begin(GL_LINES); | 1332 | gGL.begin(LLVertexBuffer::LINES); |
1333 | { | 1333 | { |
1334 | gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]); | 1334 | gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]); |
1335 | 1335 | ||
@@ -1339,7 +1339,7 @@ void LLManipTranslate::renderSnapGuides() | |||
1339 | gGL.end(); | 1339 | gGL.end(); |
1340 | 1340 | ||
1341 | // draw snap guide arrow | 1341 | // draw snap guide arrow |
1342 | gGL.begin(GL_TRIANGLES); | 1342 | gGL.begin(LLVertexBuffer::TRIANGLES); |
1343 | { | 1343 | { |
1344 | gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]); | 1344 | gGL.color4f(line_color.mV[VX], line_color.mV[VY], line_color.mV[VZ], line_color.mV[VW]); |
1345 | 1345 | ||
@@ -1594,7 +1594,7 @@ void LLManipTranslate::renderGrid(F32 x, F32 y, F32 size, F32 r, F32 g, F32 b, F | |||
1594 | 1594 | ||
1595 | for (F32 xx = -size-d; xx < size+d; xx += d) | 1595 | for (F32 xx = -size-d; xx < size+d; xx += d) |
1596 | { | 1596 | { |
1597 | gGL.begin(GL_TRIANGLE_STRIP); | 1597 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
1598 | for (F32 yy = -size-d; yy < size+d; yy += d) | 1598 | for (F32 yy = -size-d; yy < size+d; yy += d) |
1599 | { | 1599 | { |
1600 | float dx, dy, da; | 1600 | float dx, dy, da; |
@@ -1640,7 +1640,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, | |||
1640 | 1640 | ||
1641 | GLuint stencil_mask = 0xFFFFFFFF; | 1641 | GLuint stencil_mask = 0xFFFFFFFF; |
1642 | //stencil in volumes | 1642 | //stencil in volumes |
1643 | gGL.stop(); | 1643 | gGL.flush(); |
1644 | { | 1644 | { |
1645 | glStencilMask(stencil_mask); | 1645 | glStencilMask(stencil_mask); |
1646 | glClearStencil(1); | 1646 | glClearStencil(1); |
@@ -1702,7 +1702,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, | |||
1702 | 1702 | ||
1703 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); | 1703 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); |
1704 | } | 1704 | } |
1705 | gGL.start(); | 1705 | gGL.color4f(1,1,1,1); |
1706 | 1706 | ||
1707 | gGL.pushMatrix(); | 1707 | gGL.pushMatrix(); |
1708 | 1708 | ||
@@ -1907,7 +1907,7 @@ void LLManipTranslate::renderTranslationHandles() | |||
1907 | color1.setVec(0.f, 1.f, 0.f, 0.6f); | 1907 | color1.setVec(0.f, 1.f, 0.f, 0.6f); |
1908 | color2.setVec(0.f, 0.f, 1.f, 0.6f); | 1908 | color2.setVec(0.f, 0.f, 1.f, 0.6f); |
1909 | } | 1909 | } |
1910 | gGL.begin(GL_TRIANGLES); | 1910 | gGL.begin(LLVertexBuffer::TRIANGLES); |
1911 | { | 1911 | { |
1912 | gGL.color4fv(color1.mV); | 1912 | gGL.color4fv(color1.mV); |
1913 | gGL.vertex3f(0.f, mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.25f), mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.25f)); | 1913 | gGL.vertex3f(0.f, mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.25f), mPlaneManipOffsetMeters * (-PLANE_TICK_SIZE * 0.25f)); |
@@ -1922,7 +1922,7 @@ void LLManipTranslate::renderTranslationHandles() | |||
1922 | gGL.end(); | 1922 | gGL.end(); |
1923 | 1923 | ||
1924 | LLUI::setLineWidth(3.0f); | 1924 | LLUI::setLineWidth(3.0f); |
1925 | gGL.begin(GL_LINES); | 1925 | gGL.begin(LLVertexBuffer::LINES); |
1926 | { | 1926 | { |
1927 | gGL.color4f(0.f, 0.f, 0.f, 0.3f); | 1927 | gGL.color4f(0.f, 0.f, 0.f, 0.3f); |
1928 | gGL.vertex3f(0.f, mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f, mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f); | 1928 | gGL.vertex3f(0.f, mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f, mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f); |
@@ -1962,7 +1962,7 @@ void LLManipTranslate::renderTranslationHandles() | |||
1962 | color2.setVec(1.f, 0.f, 0.f, 0.6f); | 1962 | color2.setVec(1.f, 0.f, 0.f, 0.6f); |
1963 | } | 1963 | } |
1964 | 1964 | ||
1965 | gGL.begin(GL_TRIANGLES); | 1965 | gGL.begin(LLVertexBuffer::TRIANGLES); |
1966 | { | 1966 | { |
1967 | gGL.color4fv(color1.mV); | 1967 | gGL.color4fv(color1.mV); |
1968 | gGL.vertex3f(mPlaneManipOffsetMeters * (PLANE_TICK_SIZE * 0.25f), 0.f, mPlaneManipOffsetMeters * (PLANE_TICK_SIZE * 0.25f)); | 1968 | gGL.vertex3f(mPlaneManipOffsetMeters * (PLANE_TICK_SIZE * 0.25f), 0.f, mPlaneManipOffsetMeters * (PLANE_TICK_SIZE * 0.25f)); |
@@ -1977,7 +1977,7 @@ void LLManipTranslate::renderTranslationHandles() | |||
1977 | gGL.end(); | 1977 | gGL.end(); |
1978 | 1978 | ||
1979 | LLUI::setLineWidth(3.0f); | 1979 | LLUI::setLineWidth(3.0f); |
1980 | gGL.begin(GL_LINES); | 1980 | gGL.begin(LLVertexBuffer::LINES); |
1981 | { | 1981 | { |
1982 | gGL.color4f(0.f, 0.f, 0.f, 0.3f); | 1982 | gGL.color4f(0.f, 0.f, 0.f, 0.3f); |
1983 | gGL.vertex3f(mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f, 0.f, mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f); | 1983 | gGL.vertex3f(mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f, 0.f, mPlaneManipOffsetMeters * -PLANE_TICK_SIZE * 0.25f); |
@@ -2041,7 +2041,7 @@ void LLManipTranslate::renderTranslationHandles() | |||
2041 | color2.setVec(0.f, 0.8f, 0.f, 0.6f); | 2041 | color2.setVec(0.f, 0.8f, 0.f, 0.6f); |
2042 | } | 2042 | } |
2043 | 2043 | ||
2044 | gGL.begin(GL_TRIANGLES); | 2044 | gGL.begin(LLVertexBuffer::TRIANGLES); |
2045 | { | 2045 | { |
2046 | gGL.color4fv(color1.mV); | 2046 | gGL.color4fv(color1.mV); |
2047 | gGL.vertex3fv(v0.mV); | 2047 | gGL.vertex3fv(v0.mV); |
@@ -2056,7 +2056,7 @@ void LLManipTranslate::renderTranslationHandles() | |||
2056 | gGL.end(); | 2056 | gGL.end(); |
2057 | 2057 | ||
2058 | LLUI::setLineWidth(3.0f); | 2058 | LLUI::setLineWidth(3.0f); |
2059 | gGL.begin(GL_LINES); | 2059 | gGL.begin(LLVertexBuffer::LINES); |
2060 | { | 2060 | { |
2061 | gGL.color4f(0.f, 0.f, 0.f, 0.3f); | 2061 | gGL.color4f(0.f, 0.f, 0.f, 0.3f); |
2062 | LLVector3 v12 = (v1 + v2) * .5f; | 2062 | LLVector3 v12 = (v1 + v2) * .5f; |
@@ -2190,7 +2190,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ | |||
2190 | 2190 | ||
2191 | { | 2191 | { |
2192 | LLUI::setLineWidth(2.0f); | 2192 | LLUI::setLineWidth(2.0f); |
2193 | gGL.begin(GL_LINES); | 2193 | gGL.begin(LLVertexBuffer::LINES); |
2194 | vec.mV[index] = box_size; | 2194 | vec.mV[index] = box_size; |
2195 | gGL.vertex3f(vec.mV[0], vec.mV[1], vec.mV[2]); | 2195 | gGL.vertex3f(vec.mV[0], vec.mV[1], vec.mV[2]); |
2196 | 2196 | ||
diff --git a/linden/indra/newview/llnetmap.cpp b/linden/indra/newview/llnetmap.cpp index 9226fac..b6e22d8 100644 --- a/linden/indra/newview/llnetmap.cpp +++ b/linden/indra/newview/llnetmap.cpp | |||
@@ -287,7 +287,7 @@ void LLNetMap::draw() | |||
287 | 287 | ||
288 | // Draw using texture. | 288 | // Draw using texture. |
289 | LLViewerImage::bindTexture(regionp->getLand().getSTexture()); | 289 | LLViewerImage::bindTexture(regionp->getLand().getSTexture()); |
290 | gGL.begin(GL_QUADS); | 290 | gGL.begin(LLVertexBuffer::QUADS); |
291 | gGL.texCoord2f(0.f, 1.f); | 291 | gGL.texCoord2f(0.f, 1.f); |
292 | gGL.vertex2f(left, top); | 292 | gGL.vertex2f(left, top); |
293 | gGL.texCoord2f(0.f, 0.f); | 293 | gGL.texCoord2f(0.f, 0.f); |
@@ -304,7 +304,7 @@ void LLNetMap::draw() | |||
304 | if (regionp->getLand().getWaterTexture()) | 304 | if (regionp->getLand().getWaterTexture()) |
305 | { | 305 | { |
306 | LLViewerImage::bindTexture(regionp->getLand().getWaterTexture()); | 306 | LLViewerImage::bindTexture(regionp->getLand().getWaterTexture()); |
307 | gGL.begin(GL_QUADS); | 307 | gGL.begin(LLVertexBuffer::QUADS); |
308 | gGL.texCoord2f(0.f, 1.f); | 308 | gGL.texCoord2f(0.f, 1.f); |
309 | gGL.vertex2f(left, top); | 309 | gGL.vertex2f(left, top); |
310 | gGL.texCoord2f(0.f, 0.f); | 310 | gGL.texCoord2f(0.f, 0.f); |
@@ -354,7 +354,7 @@ void LLNetMap::draw() | |||
354 | F32 image_half_width = 0.5f*mObjectMapPixels; | 354 | F32 image_half_width = 0.5f*mObjectMapPixels; |
355 | F32 image_half_height = 0.5f*mObjectMapPixels; | 355 | F32 image_half_height = 0.5f*mObjectMapPixels; |
356 | 356 | ||
357 | gGL.begin(GL_QUADS); | 357 | gGL.begin(LLVertexBuffer::QUADS); |
358 | gGL.texCoord2f(0.f, 1.f); | 358 | gGL.texCoord2f(0.f, 1.f); |
359 | gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]); | 359 | gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]); |
360 | gGL.texCoord2f(0.f, 0.f); | 360 | gGL.texCoord2f(0.f, 0.f); |
@@ -463,7 +463,7 @@ void LLNetMap::draw() | |||
463 | { | 463 | { |
464 | gGL.color4fv(gFrustumMapColor.mV); | 464 | gGL.color4fv(gFrustumMapColor.mV); |
465 | 465 | ||
466 | gGL.begin( GL_TRIANGLES ); | 466 | gGL.begin( LLVertexBuffer::TRIANGLES ); |
467 | gGL.vertex2f( ctr_x, ctr_y ); | 467 | gGL.vertex2f( ctr_x, ctr_y ); |
468 | gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels ); | 468 | gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels ); |
469 | gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels ); | 469 | gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels ); |
@@ -477,7 +477,7 @@ void LLNetMap::draw() | |||
477 | gGL.pushMatrix(); | 477 | gGL.pushMatrix(); |
478 | gGL.translatef( ctr_x, ctr_y, 0 ); | 478 | gGL.translatef( ctr_x, ctr_y, 0 ); |
479 | glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); | 479 | glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); |
480 | gGL.begin( GL_TRIANGLES ); | 480 | gGL.begin( LLVertexBuffer::TRIANGLES ); |
481 | gGL.vertex2f( 0, 0 ); | 481 | gGL.vertex2f( 0, 0 ); |
482 | gGL.vertex2f( -half_width_pixels, far_clip_pixels ); | 482 | gGL.vertex2f( -half_width_pixels, far_clip_pixels ); |
483 | gGL.vertex2f( half_width_pixels, far_clip_pixels ); | 483 | gGL.vertex2f( half_width_pixels, far_clip_pixels ); |
diff --git a/linden/indra/newview/llselectmgr.cpp b/linden/indra/newview/llselectmgr.cpp index f7dd150..7d26f06 100644 --- a/linden/indra/newview/llselectmgr.cpp +++ b/linden/indra/newview/llselectmgr.cpp | |||
@@ -5274,7 +5274,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) | |||
5274 | 5274 | ||
5275 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); | 5275 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); |
5276 | glAlphaFunc(GL_GREATER, 0.01f); | 5276 | glAlphaFunc(GL_GREATER, 0.01f); |
5277 | gGL.begin(GL_LINES); | 5277 | gGL.begin(LLVertexBuffer::LINES); |
5278 | { | 5278 | { |
5279 | S32 i = 0; | 5279 | S32 i = 0; |
5280 | for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) | 5280 | for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) |
@@ -5295,7 +5295,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) | |||
5295 | 5295 | ||
5296 | gGL.flush(); | 5296 | gGL.flush(); |
5297 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 5297 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
5298 | gGL.begin(GL_TRIANGLES); | 5298 | gGL.begin(LLVertexBuffer::TRIANGLES); |
5299 | { | 5299 | { |
5300 | S32 i = 0; | 5300 | S32 i = 0; |
5301 | for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) | 5301 | for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) |
diff --git a/linden/indra/newview/llspatialpartition.cpp b/linden/indra/newview/llspatialpartition.cpp index e91e108..cb115ff 100644 --- a/linden/indra/newview/llspatialpartition.cpp +++ b/linden/indra/newview/llspatialpartition.cpp | |||
@@ -1646,7 +1646,7 @@ public: | |||
1646 | 1646 | ||
1647 | void drawBox(const LLVector3& c, const LLVector3& r) | 1647 | void drawBox(const LLVector3& c, const LLVector3& r) |
1648 | { | 1648 | { |
1649 | gGL.begin(GL_TRIANGLE_STRIP); | 1649 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
1650 | //left front | 1650 | //left front |
1651 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); | 1651 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); |
1652 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); | 1652 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); |
@@ -1665,7 +1665,7 @@ void drawBox(const LLVector3& c, const LLVector3& r) | |||
1665 | gGL.end(); | 1665 | gGL.end(); |
1666 | 1666 | ||
1667 | //bottom | 1667 | //bottom |
1668 | gGL.begin(GL_TRIANGLE_STRIP); | 1668 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
1669 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV); | 1669 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,-1))).mV); |
1670 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV); | 1670 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,-1))).mV); |
1671 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); | 1671 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,-1))).mV); |
@@ -1673,7 +1673,7 @@ void drawBox(const LLVector3& c, const LLVector3& r) | |||
1673 | gGL.end(); | 1673 | gGL.end(); |
1674 | 1674 | ||
1675 | //top | 1675 | //top |
1676 | gGL.begin(GL_TRIANGLE_STRIP); | 1676 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
1677 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV); | 1677 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,1,1))).mV); |
1678 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); | 1678 | gGL.vertex3fv((c+r.scaledVec(LLVector3(-1,1,1))).mV); |
1679 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV); | 1679 | gGL.vertex3fv((c+r.scaledVec(LLVector3(1,-1,1))).mV); |
@@ -1688,7 +1688,7 @@ void drawBoxOutline(const LLVector3& pos, const LLVector3& size) | |||
1688 | LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1)); | 1688 | LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1)); |
1689 | LLVector3 v4 = size.scaledVec(LLVector3( 1,-1,1)); | 1689 | LLVector3 v4 = size.scaledVec(LLVector3( 1,-1,1)); |
1690 | 1690 | ||
1691 | gGL.begin(GL_LINES); | 1691 | gGL.begin(LLVertexBuffer::LINES); |
1692 | 1692 | ||
1693 | //top | 1693 | //top |
1694 | gGL.vertex3fv((pos+v1).mV); | 1694 | gGL.vertex3fv((pos+v1).mV); |
@@ -2032,7 +2032,7 @@ void renderOctree(LLSpatialGroup* group) | |||
2032 | drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]); | 2032 | drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]); |
2033 | gGL.flush(); | 2033 | gGL.flush(); |
2034 | glLineWidth(1.f); | 2034 | glLineWidth(1.f); |
2035 | gGL.stop(); | 2035 | gGL.flush(); |
2036 | for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i) | 2036 | for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i) |
2037 | { | 2037 | { |
2038 | LLDrawable* drawable = *i; | 2038 | LLDrawable* drawable = *i; |
@@ -2074,7 +2074,7 @@ void renderOctree(LLSpatialGroup* group) | |||
2074 | } | 2074 | } |
2075 | } | 2075 | } |
2076 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | 2076 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
2077 | gGL.start(); | 2077 | gGL.color4f(1,1,1,1); |
2078 | } | 2078 | } |
2079 | } | 2079 | } |
2080 | else | 2080 | else |
@@ -2313,7 +2313,7 @@ void renderPoints(LLDrawable* drawablep) | |||
2313 | LLGLDepthTest depth(GL_FALSE, GL_FALSE); | 2313 | LLGLDepthTest depth(GL_FALSE, GL_FALSE); |
2314 | if (drawablep->getNumFaces()) | 2314 | if (drawablep->getNumFaces()) |
2315 | { | 2315 | { |
2316 | gGL.begin(GL_POINTS); | 2316 | gGL.begin(LLVertexBuffer::POINTS); |
2317 | gGL.color3f(1,1,1); | 2317 | gGL.color3f(1,1,1); |
2318 | LLVector3 center(drawablep->getPositionGroup()); | 2318 | LLVector3 center(drawablep->getPositionGroup()); |
2319 | for (S32 i = 0; i < drawablep->getNumFaces(); i++) | 2319 | for (S32 i = 0; i < drawablep->getNumFaces(); i++) |
@@ -2405,14 +2405,14 @@ public: | |||
2405 | if (group->mSpatialPartition->mRenderByGroup && | 2405 | if (group->mSpatialPartition->mRenderByGroup && |
2406 | gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION)) | 2406 | gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION)) |
2407 | { | 2407 | { |
2408 | gGL.stop(); | 2408 | gGL.flush(); |
2409 | glPushMatrix(); | 2409 | glPushMatrix(); |
2410 | gGLLastMatrix = NULL; | 2410 | gGLLastMatrix = NULL; |
2411 | glLoadMatrixd(gGLModelView); | 2411 | glLoadMatrixd(gGLModelView); |
2412 | renderVisibility(group, mCamera); | 2412 | renderVisibility(group, mCamera); |
2413 | gGLLastMatrix = NULL; | 2413 | gGLLastMatrix = NULL; |
2414 | glPopMatrix(); | 2414 | glPopMatrix(); |
2415 | gGL.start(); | 2415 | gGL.color4f(1,1,1,1); |
2416 | } | 2416 | } |
2417 | } | 2417 | } |
2418 | } | 2418 | } |
diff --git a/linden/indra/newview/lltexlayer.cpp b/linden/indra/newview/lltexlayer.cpp index 5a0a843..66d9a33 100644 --- a/linden/indra/newview/lltexlayer.cpp +++ b/linden/indra/newview/lltexlayer.cpp | |||
@@ -244,8 +244,6 @@ BOOL LLTexLayerSetBuffer::render() | |||
244 | BOOL upload_now = (gAgent.mNumPendingQueries == 0 && mNeedsUpload && mTexLayerSet->isLocalTextureDataFinal()); | 244 | BOOL upload_now = (gAgent.mNumPendingQueries == 0 && mNeedsUpload && mTexLayerSet->isLocalTextureDataFinal()); |
245 | BOOL success = TRUE; | 245 | BOOL success = TRUE; |
246 | 246 | ||
247 | gGL.start(); | ||
248 | |||
249 | // Composite bump | 247 | // Composite bump |
250 | if( mBumpTexName ) | 248 | if( mBumpTexName ) |
251 | { | 249 | { |
@@ -297,8 +295,6 @@ BOOL LLTexLayerSetBuffer::render() | |||
297 | glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE ); | 295 | glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE ); |
298 | gGL.blendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); | 296 | gGL.blendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); |
299 | 297 | ||
300 | gGL.stop(); | ||
301 | |||
302 | // we have valid texture data now | 298 | // we have valid texture data now |
303 | mInitialized = TRUE; | 299 | mInitialized = TRUE; |
304 | mNeedsUpdate = FALSE; | 300 | mNeedsUpdate = FALSE; |
diff --git a/linden/indra/newview/lltexturectrl.cpp b/linden/indra/newview/lltexturectrl.cpp index acf4a10..2be75c7 100644 --- a/linden/indra/newview/lltexturectrl.cpp +++ b/linden/indra/newview/lltexturectrl.cpp | |||
@@ -484,7 +484,7 @@ void LLFloaterTexturePicker::draw() | |||
484 | { | 484 | { |
485 | LLGLSNoTexture no_texture; | 485 | LLGLSNoTexture no_texture; |
486 | LLGLEnable(GL_CULL_FACE); | 486 | LLGLEnable(GL_CULL_FACE); |
487 | gGL.begin(GL_QUADS); | 487 | gGL.begin(LLVertexBuffer::QUADS); |
488 | { | 488 | { |
489 | gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); | 489 | gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); |
490 | gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); | 490 | gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); |
diff --git a/linden/indra/newview/lltoolbrush.cpp b/linden/indra/newview/lltoolbrush.cpp index 9572440..319a5fd 100644 --- a/linden/indra/newview/lltoolbrush.cpp +++ b/linden/indra/newview/lltoolbrush.cpp | |||
@@ -482,7 +482,7 @@ void LLToolBrushLand::renderOverlay(LLSurface& land, const LLVector3& pos_region | |||
482 | S32 j = (S32) pos_region.mV[VY]; | 482 | S32 j = (S32) pos_region.mV[VY]; |
483 | S32 half_edge = llfloor(LAND_BRUSH_SIZE[mBrushIndex]); | 483 | S32 half_edge = llfloor(LAND_BRUSH_SIZE[mBrushIndex]); |
484 | 484 | ||
485 | gGL.begin(GL_POINTS); | 485 | gGL.begin(LLVertexBuffer::POINTS); |
486 | for(S32 di = -half_edge; di <= half_edge; di++) | 486 | for(S32 di = -half_edge; di <= half_edge; di++) |
487 | { | 487 | { |
488 | if((i+di) < 0 || (i+di) >= (S32)land.mGridsPerEdge) continue; | 488 | if((i+di) < 0 || (i+di) >= (S32)land.mGridsPerEdge) continue; |
diff --git a/linden/indra/newview/lltoolmorph.cpp b/linden/indra/newview/lltoolmorph.cpp index 9acf3a0..a18321a 100644 --- a/linden/indra/newview/lltoolmorph.cpp +++ b/linden/indra/newview/lltoolmorph.cpp | |||
@@ -163,8 +163,6 @@ void LLVisualParamHint::preRender(BOOL clear_depth) | |||
163 | //----------------------------------------------------------------------------- | 163 | //----------------------------------------------------------------------------- |
164 | BOOL LLVisualParamHint::render() | 164 | BOOL LLVisualParamHint::render() |
165 | { | 165 | { |
166 | gGL.start(); | ||
167 | |||
168 | LLVisualParamReset::sDirty = TRUE; | 166 | LLVisualParamReset::sDirty = TRUE; |
169 | LLVOAvatar* avatarp = gAgent.getAvatarObject(); | 167 | LLVOAvatar* avatarp = gAgent.getAvatarObject(); |
170 | 168 | ||
@@ -224,7 +222,7 @@ BOOL LLVisualParamHint::render() | |||
224 | mVisualParam->getCameraElevation() ); | 222 | mVisualParam->getCameraElevation() ); |
225 | LLVector3 camera_pos = target_joint_pos + (camera_snapshot_offset * avatar_rotation); | 223 | LLVector3 camera_pos = target_joint_pos + (camera_snapshot_offset * avatar_rotation); |
226 | 224 | ||
227 | gGL.stop(); | 225 | gGL.flush(); |
228 | 226 | ||
229 | LLViewerCamera::getInstance()->setAspect((F32)mWidth / (F32)mHeight); | 227 | LLViewerCamera::getInstance()->setAspect((F32)mWidth / (F32)mHeight); |
230 | LLViewerCamera::getInstance()->setOriginAndLookAt( | 228 | LLViewerCamera::getInstance()->setOriginAndLookAt( |
@@ -241,7 +239,7 @@ BOOL LLVisualParamHint::render() | |||
241 | avatarPoolp->renderAvatars(avatarp); // renders only one avatar | 239 | avatarPoolp->renderAvatars(avatarp); // renders only one avatar |
242 | } | 240 | } |
243 | avatarp->setVisualParamWeight(mVisualParam, mLastParamWeight); | 241 | avatarp->setVisualParamWeight(mVisualParam, mLastParamWeight); |
244 | 242 | gGL.color4f(1,1,1,1); | |
245 | return TRUE; | 243 | return TRUE; |
246 | } | 244 | } |
247 | 245 | ||
@@ -258,7 +256,7 @@ void LLVisualParamHint::draw() | |||
258 | gGL.color4f(1.f, 1.f, 1.f, 1.f); | 256 | gGL.color4f(1.f, 1.f, 1.f, 1.f); |
259 | 257 | ||
260 | LLGLSUIDefault gls_ui; | 258 | LLGLSUIDefault gls_ui; |
261 | gGL.begin(GL_QUADS); | 259 | gGL.begin(LLVertexBuffer::QUADS); |
262 | { | 260 | { |
263 | gGL.texCoord2i(0, 1); | 261 | gGL.texCoord2i(0, 1); |
264 | gGL.vertex2i(0, mHeight); | 262 | gGL.vertex2i(0, mHeight); |
diff --git a/linden/indra/newview/lltracker.cpp b/linden/indra/newview/lltracker.cpp index 9ff2e97..9e4bb09 100644 --- a/linden/indra/newview/lltracker.cpp +++ b/linden/indra/newview/lltracker.cpp | |||
@@ -444,7 +444,7 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color) | |||
444 | F32 y = 0.f; | 444 | F32 y = 0.f; |
445 | 445 | ||
446 | LLColor4 ccol = LLColor4(1,1,1,(1.f-t)*0.25f); | 446 | LLColor4 ccol = LLColor4(1,1,1,(1.f-t)*0.25f); |
447 | gGL.begin(GL_TRIANGLE_FAN); | 447 | gGL.begin(LLVertexBuffer::TRIANGLE_FAN); |
448 | gGL.color4fv(ccol.mV); | 448 | gGL.color4fv(ccol.mV); |
449 | gGL.vertex3f(0.f, 0.f, center_z); | 449 | gGL.vertex3f(0.f, 0.f, center_z); |
450 | // make sure circle is complete | 450 | // make sure circle is complete |
@@ -534,7 +534,7 @@ void LLTracker::renderBeacon(LLVector3d pos_global, | |||
534 | an *= 2.f; | 534 | an *= 2.f; |
535 | an += 1.0f+dr; | 535 | an += 1.0f+dr; |
536 | 536 | ||
537 | gGL.begin(GL_TRIANGLE_STRIP); | 537 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
538 | gGL.color4fv(col_edge.mV); | 538 | gGL.color4fv(col_edge.mV); |
539 | gGL.vertex3f(-x*a, -y*a, z); | 539 | gGL.vertex3f(-x*a, -y*a, z); |
540 | gGL.color4fv(col_edge_next.mV); | 540 | gGL.color4fv(col_edge_next.mV); |
diff --git a/linden/indra/newview/llviewerdisplay.cpp b/linden/indra/newview/llviewerdisplay.cpp index ae23cb5..cdffe33 100644 --- a/linden/indra/newview/llviewerdisplay.cpp +++ b/linden/indra/newview/llviewerdisplay.cpp | |||
@@ -147,9 +147,11 @@ void display_startup() | |||
147 | gViewerWindow->setup2DRender(); | 147 | gViewerWindow->setup2DRender(); |
148 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 148 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
149 | 149 | ||
150 | gGL.start(); | 150 | gGL.color4f(1,1,1,1); |
151 | gViewerWindow->draw(); | 151 | gViewerWindow->draw(); |
152 | gGL.stop(); | 152 | gGL.flush(); |
153 | |||
154 | LLVertexBuffer::unbind(); | ||
153 | 155 | ||
154 | #ifndef LL_RELEASE_FOR_DOWNLOAD | 156 | #ifndef LL_RELEASE_FOR_DOWNLOAD |
155 | LLGLState::checkStates(); | 157 | LLGLState::checkStates(); |
@@ -199,12 +201,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) | |||
199 | 201 | ||
200 | LLGLSDefault gls_default; | 202 | LLGLSDefault gls_default; |
201 | LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE, GL_LEQUAL); | 203 | LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE, GL_LEQUAL); |
202 | |||
203 | // No clue where this is getting unset, but safe enough to reset it here. | ||
204 | //this causes frame stalls, try real hard not to uncomment this line - DaveP | ||
205 | //LLGLState::resetTextureStates(); | ||
206 | |||
207 | 204 | ||
205 | LLVertexBuffer::unbind(); | ||
206 | |||
208 | #ifndef LL_RELEASE_FOR_DOWNLOAD | 207 | #ifndef LL_RELEASE_FOR_DOWNLOAD |
209 | LLGLState::checkStates(); | 208 | LLGLState::checkStates(); |
210 | LLGLState::checkTextureChannels(); | 209 | LLGLState::checkTextureChannels(); |
@@ -676,7 +675,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) | |||
676 | // glTranslatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear()); | 675 | // glTranslatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear()); |
677 | // glScalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f); | 676 | // glScalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f); |
678 | // gGL.color4fv(LLColor4::white.mV); | 677 | // gGL.color4fv(LLColor4::white.mV); |
679 | // gGL.begin(GL_QUADS); | 678 | // gGL.begin(LLVertexBuffer::QUADS); |
680 | // { | 679 | // { |
681 | // gGL.vertex3f(floater_3d_rect.mLeft, floater_3d_rect.mBottom, 0.f); | 680 | // gGL.vertex3f(floater_3d_rect.mLeft, floater_3d_rect.mBottom, 0.f); |
682 | // gGL.vertex3f(floater_3d_rect.mLeft, floater_3d_rect.mTop, 0.f); | 681 | // gGL.vertex3f(floater_3d_rect.mLeft, floater_3d_rect.mTop, 0.f); |
@@ -910,8 +909,8 @@ void render_ui_and_swap() | |||
910 | } | 909 | } |
911 | 910 | ||
912 | { | 911 | { |
913 | LLVertexBuffer::startRender(); | 912 | |
914 | gGL.start(); | 913 | gGL.color4f(1,1,1,1); |
915 | if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) | 914 | if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) |
916 | { | 915 | { |
917 | LLFastTimer t(LLFastTimer::FTM_RENDER_UI); | 916 | LLFastTimer t(LLFastTimer::FTM_RENDER_UI); |
@@ -929,7 +928,7 @@ void render_ui_and_swap() | |||
929 | LLGLState::checkStates(); | 928 | LLGLState::checkStates(); |
930 | #endif | 929 | #endif |
931 | } | 930 | } |
932 | gGL.stop(); | 931 | gGL.flush(); |
933 | 932 | ||
934 | { | 933 | { |
935 | gViewerWindow->setup2DRender(); | 934 | gViewerWindow->setup2DRender(); |
@@ -937,7 +936,7 @@ void render_ui_and_swap() | |||
937 | gViewerWindow->drawDebugText(); | 936 | gViewerWindow->drawDebugText(); |
938 | } | 937 | } |
939 | 938 | ||
940 | LLVertexBuffer::stopRender(); | 939 | LLVertexBuffer::unbind(); |
941 | } | 940 | } |
942 | 941 | ||
943 | glh_set_current_modelview(saved_view); | 942 | glh_set_current_modelview(saved_view); |
@@ -960,7 +959,7 @@ void render_ui_and_swap_if_needed() | |||
960 | void renderCoordinateAxes() | 959 | void renderCoordinateAxes() |
961 | { | 960 | { |
962 | LLGLSNoTexture gls_no_texture; | 961 | LLGLSNoTexture gls_no_texture; |
963 | gGL.begin(GL_LINES); | 962 | gGL.begin(LLVertexBuffer::LINES); |
964 | gGL.color3f(1.0f, 0.0f, 0.0f); // i direction = X-Axis = red | 963 | gGL.color3f(1.0f, 0.0f, 0.0f); // i direction = X-Axis = red |
965 | gGL.vertex3f(0.0f, 0.0f, 0.0f); | 964 | gGL.vertex3f(0.0f, 0.0f, 0.0f); |
966 | gGL.vertex3f(2.0f, 0.0f, 0.0f); | 965 | gGL.vertex3f(2.0f, 0.0f, 0.0f); |
@@ -1013,7 +1012,7 @@ void draw_axes() | |||
1013 | LLGLSNoTexture gls_no_texture; | 1012 | LLGLSNoTexture gls_no_texture; |
1014 | // A vertical white line at origin | 1013 | // A vertical white line at origin |
1015 | LLVector3 v = gAgent.getPositionAgent(); | 1014 | LLVector3 v = gAgent.getPositionAgent(); |
1016 | gGL.begin(GL_LINES); | 1015 | gGL.begin(LLVertexBuffer::LINES); |
1017 | gGL.color3f(1.0f, 1.0f, 1.0f); | 1016 | gGL.color3f(1.0f, 1.0f, 1.0f); |
1018 | gGL.vertex3f(0.0f, 0.0f, 0.0f); | 1017 | gGL.vertex3f(0.0f, 0.0f, 0.0f); |
1019 | gGL.vertex3f(0.0f, 0.0f, 40.0f); | 1018 | gGL.vertex3f(0.0f, 0.0f, 40.0f); |
@@ -1119,7 +1118,7 @@ void render_ui_2d() | |||
1119 | 1118 | ||
1120 | void render_disconnected_background() | 1119 | void render_disconnected_background() |
1121 | { | 1120 | { |
1122 | gGL.start(); | 1121 | gGL.color4f(1,1,1,1); |
1123 | if (!gDisconnectedImagep && gDisconnected) | 1122 | if (!gDisconnectedImagep && gDisconnected) |
1124 | { | 1123 | { |
1125 | llinfos << "Loading last bitmap..." << llendl; | 1124 | llinfos << "Loading last bitmap..." << llendl; |
@@ -1192,7 +1191,7 @@ void render_disconnected_background() | |||
1192 | } | 1191 | } |
1193 | glPopMatrix(); | 1192 | glPopMatrix(); |
1194 | } | 1193 | } |
1195 | gGL.stop(); | 1194 | gGL.flush(); |
1196 | } | 1195 | } |
1197 | 1196 | ||
1198 | void display_cleanup() | 1197 | void display_cleanup() |
diff --git a/linden/indra/newview/llviewerjoint.cpp b/linden/indra/newview/llviewerjoint.cpp index bea90e6..71f9211 100644 --- a/linden/indra/newview/llviewerjoint.cpp +++ b/linden/indra/newview/llviewerjoint.cpp | |||
@@ -148,7 +148,7 @@ void LLViewerJoint::renderSkeleton(BOOL recursive) | |||
148 | //---------------------------------------------------------------- | 148 | //---------------------------------------------------------------- |
149 | if (mComponents & SC_AXES) | 149 | if (mComponents & SC_AXES) |
150 | { | 150 | { |
151 | gGL.begin(GL_LINES); | 151 | gGL.begin(LLVertexBuffer::LINES); |
152 | gGL.color3f( 1.0f, 0.0f, 0.0f ); | 152 | gGL.color3f( 1.0f, 0.0f, 0.0f ); |
153 | gGL.vertex3f( 0.0f, 0.0f, 0.0f ); | 153 | gGL.vertex3f( 0.0f, 0.0f, 0.0f ); |
154 | gGL.vertex3f( 0.1f, 0.0f, 0.0f ); | 154 | gGL.vertex3f( 0.1f, 0.0f, 0.0f ); |
@@ -170,7 +170,7 @@ void LLViewerJoint::renderSkeleton(BOOL recursive) | |||
170 | { | 170 | { |
171 | gGL.color3f( 1.0f, 1.0f, 0.0f ); | 171 | gGL.color3f( 1.0f, 1.0f, 0.0f ); |
172 | 172 | ||
173 | gGL.begin(GL_TRIANGLES); | 173 | gGL.begin(LLVertexBuffer::TRIANGLES); |
174 | 174 | ||
175 | // joint top half | 175 | // joint top half |
176 | glNormal3f(nc, nc, nc); | 176 | glNormal3f(nc, nc, nc); |
@@ -360,7 +360,7 @@ void LLViewerJoint::drawBone() | |||
360 | // render the bone | 360 | // render the bone |
361 | gGL.color3f( 0.5f, 0.5f, 0.0f ); | 361 | gGL.color3f( 0.5f, 0.5f, 0.0f ); |
362 | 362 | ||
363 | gGL.begin(GL_TRIANGLES); | 363 | gGL.begin(LLVertexBuffer::TRIANGLES); |
364 | 364 | ||
365 | gGL.vertex3f( length, 0.0f, 0.0f); | 365 | gGL.vertex3f( length, 0.0f, 0.0f); |
366 | gGL.vertex3f( 0.0f, boneSize, 0.0f); | 366 | gGL.vertex3f( 0.0f, boneSize, 0.0f); |
diff --git a/linden/indra/newview/llviewerjointattachment.cpp b/linden/indra/newview/llviewerjointattachment.cpp index ad7d5df..bbab71b 100644 --- a/linden/indra/newview/llviewerjointattachment.cpp +++ b/linden/indra/newview/llviewerjointattachment.cpp | |||
@@ -92,7 +92,7 @@ U32 LLViewerJointAttachment::drawShape( F32 pixelArea, BOOL first_pass ) | |||
92 | LLGLDisable cull_face(GL_CULL_FACE); | 92 | LLGLDisable cull_face(GL_CULL_FACE); |
93 | 93 | ||
94 | gGL.color4f(1.f, 1.f, 1.f, 1.f); | 94 | gGL.color4f(1.f, 1.f, 1.f, 1.f); |
95 | gGL.begin(GL_QUADS); | 95 | gGL.begin(LLVertexBuffer::QUADS); |
96 | { | 96 | { |
97 | gGL.vertex3f(-0.1f, 0.1f, 0.f); | 97 | gGL.vertex3f(-0.1f, 0.1f, 0.f); |
98 | gGL.vertex3f(-0.1f, -0.1f, 0.f); | 98 | gGL.vertex3f(-0.1f, -0.1f, 0.f); |
diff --git a/linden/indra/newview/llviewermessage.cpp b/linden/indra/newview/llviewermessage.cpp index e9f100e..a9adbcd 100644 --- a/linden/indra/newview/llviewermessage.cpp +++ b/linden/indra/newview/llviewermessage.cpp | |||
@@ -1824,7 +1824,6 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) | |||
1824 | } | 1824 | } |
1825 | break; | 1825 | break; |
1826 | case IM_BUSY_AUTO_RESPONSE: | 1826 | case IM_BUSY_AUTO_RESPONSE: |
1827 | // fix for JIRA issue VWR-20 submitted 13-JAN-2007 - Paul Churchill | ||
1828 | if (is_muted) | 1827 | if (is_muted) |
1829 | { | 1828 | { |
1830 | lldebugs << "Ignoring busy response from " << from_id << llendl; | 1829 | lldebugs << "Ignoring busy response from " << from_id << llendl; |
@@ -1832,8 +1831,9 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) | |||
1832 | } | 1831 | } |
1833 | else | 1832 | else |
1834 | { | 1833 | { |
1835 | // original code resumes | 1834 | // TODO: after LLTrans hits release, get "busy response" into translatable file |
1836 | gIMMgr->addMessage(session_id, from_id, name, message); | 1835 | snprintf(buffer, sizeof(buffer), "%s (%s): %s", name, "busy response", (message+message_offset)); /* Flawfinder: ignore */ |
1836 | gIMMgr->addMessage(session_id, from_id, name, buffer); | ||
1837 | } | 1837 | } |
1838 | break; | 1838 | break; |
1839 | 1839 | ||
diff --git a/linden/indra/newview/llviewerobjectlist.cpp b/linden/indra/newview/llviewerobjectlist.cpp index 9b1548f..03567b0 100644 --- a/linden/indra/newview/llviewerobjectlist.cpp +++ b/linden/indra/newview/llviewerobjectlist.cpp | |||
@@ -1206,12 +1206,12 @@ U32 LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, BOOL pick_parce | |||
1206 | // | 1206 | // |
1207 | // Render pass for selected objects | 1207 | // Render pass for selected objects |
1208 | // | 1208 | // |
1209 | gGL.start(); | 1209 | gGL.color4f(1,1,1,1); |
1210 | gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE ); | 1210 | gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE ); |
1211 | 1211 | ||
1212 | // render pickable ui elements, like names, etc. | 1212 | // render pickable ui elements, like names, etc. |
1213 | LLHUDObject::renderAllForSelect(); | 1213 | LLHUDObject::renderAllForSelect(); |
1214 | gGL.stop(); | 1214 | gGL.flush(); |
1215 | 1215 | ||
1216 | gRenderForSelect = FALSE; | 1216 | gRenderForSelect = FALSE; |
1217 | 1217 | ||
diff --git a/linden/indra/newview/llviewerparceloverlay.cpp b/linden/indra/newview/llviewerparceloverlay.cpp index ad34b6a..7d0b2b4 100644 --- a/linden/indra/newview/llviewerparceloverlay.cpp +++ b/linden/indra/newview/llviewerparceloverlay.cpp | |||
@@ -824,7 +824,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines () | |||
824 | continue; | 824 | continue; |
825 | } | 825 | } |
826 | 826 | ||
827 | gGL.begin(GL_TRIANGLE_STRIP); | 827 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
828 | 828 | ||
829 | for (j = 0; j < vertex_per_edge; j++) | 829 | for (j = 0; j < vertex_per_edge; j++) |
830 | { | 830 | { |
@@ -844,7 +844,7 @@ S32 LLViewerParcelOverlay::renderPropertyLines () | |||
844 | colorp = mColorArray + BYTES_PER_COLOR * i; | 844 | colorp = mColorArray + BYTES_PER_COLOR * i; |
845 | vertexp = mVertexArray + FLOATS_PER_VERTEX * i; | 845 | vertexp = mVertexArray + FLOATS_PER_VERTEX * i; |
846 | 846 | ||
847 | gGL.begin(GL_TRIANGLE_STRIP); | 847 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
848 | 848 | ||
849 | for (j = 0; j < vertex_per_edge; j++) | 849 | for (j = 0; j < vertex_per_edge; j++) |
850 | { | 850 | { |
diff --git a/linden/indra/newview/llviewerwindow.cpp b/linden/indra/newview/llviewerwindow.cpp index 563c0e6..4c76b8b 100644 --- a/linden/indra/newview/llviewerwindow.cpp +++ b/linden/indra/newview/llviewerwindow.cpp | |||
@@ -2243,7 +2243,7 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid) | |||
2243 | 2243 | ||
2244 | void LLViewerWindow::drawDebugText() | 2244 | void LLViewerWindow::drawDebugText() |
2245 | { | 2245 | { |
2246 | gGL.start(); | 2246 | gGL.color4f(1,1,1,1); |
2247 | gGL.pushMatrix(); | 2247 | gGL.pushMatrix(); |
2248 | { | 2248 | { |
2249 | // scale view by UI global scale factor and aspect ratio correction factor | 2249 | // scale view by UI global scale factor and aspect ratio correction factor |
@@ -2251,7 +2251,7 @@ void LLViewerWindow::drawDebugText() | |||
2251 | mDebugText->draw(); | 2251 | mDebugText->draw(); |
2252 | } | 2252 | } |
2253 | gGL.popMatrix(); | 2253 | gGL.popMatrix(); |
2254 | gGL.stop(); | 2254 | gGL.flush(); |
2255 | } | 2255 | } |
2256 | 2256 | ||
2257 | void LLViewerWindow::draw() | 2257 | void LLViewerWindow::draw() |
@@ -5212,7 +5212,7 @@ void LLViewerWindow::drawPickBuffer() const | |||
5212 | { | 5212 | { |
5213 | if (mPickBuffer) | 5213 | if (mPickBuffer) |
5214 | { | 5214 | { |
5215 | gGL.start(); | 5215 | gGL.color4f(1,1,1,1); |
5216 | gGL.pushMatrix(); | 5216 | gGL.pushMatrix(); |
5217 | LLGLDisable no_blend(GL_BLEND); | 5217 | LLGLDisable no_blend(GL_BLEND); |
5218 | LLGLDisable no_alpha_test(GL_ALPHA_TEST); | 5218 | LLGLDisable no_alpha_test(GL_ALPHA_TEST); |
@@ -5248,7 +5248,7 @@ void LLViewerWindow::drawPickBuffer() const | |||
5248 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH + mPickOffset.mY) * 10.f), | 5248 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH + mPickOffset.mY) * 10.f), |
5249 | FALSE); | 5249 | FALSE); |
5250 | gGL.popMatrix(); | 5250 | gGL.popMatrix(); |
5251 | gGL.stop(); | 5251 | gGL.flush(); |
5252 | } | 5252 | } |
5253 | } | 5253 | } |
5254 | 5254 | ||
diff --git a/linden/indra/newview/llvoavatar.cpp b/linden/indra/newview/llvoavatar.cpp index 7989704..7de2f9c 100644 --- a/linden/indra/newview/llvoavatar.cpp +++ b/linden/indra/newview/llvoavatar.cpp | |||
@@ -3965,7 +3965,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) | |||
3965 | LLVector3 collide_point = slaved_pos; | 3965 | LLVector3 collide_point = slaved_pos; |
3966 | collide_point.mV[VZ] -= foot_plane_normal.mV[VZ] * (dist_from_plane + COLLISION_TOLERANCE - FOOT_COLLIDE_FUDGE); | 3966 | collide_point.mV[VZ] -= foot_plane_normal.mV[VZ] * (dist_from_plane + COLLISION_TOLERANCE - FOOT_COLLIDE_FUDGE); |
3967 | 3967 | ||
3968 | gGL.begin(GL_LINES); | 3968 | gGL.begin(LLVertexBuffer::LINES); |
3969 | { | 3969 | { |
3970 | F32 SQUARE_SIZE = 0.2f; | 3970 | F32 SQUARE_SIZE = 0.2f; |
3971 | gGL.color4f(1.f, 0.f, 0.f, 1.f); | 3971 | gGL.color4f(1.f, 0.f, 0.f, 1.f); |
@@ -4138,10 +4138,10 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color) | |||
4138 | LLGLEnable test(GL_ALPHA_TEST); | 4138 | LLGLEnable test(GL_ALPHA_TEST); |
4139 | glAlphaFunc(GL_GREATER, 0.f); | 4139 | glAlphaFunc(GL_GREATER, 0.f); |
4140 | 4140 | ||
4141 | gGL.start(); | 4141 | gGL.color4f(1,1,1,1); |
4142 | gGL.color4ubv(color.mV); | 4142 | gGL.color4ubv(color.mV); |
4143 | mImpostor.bindTexture(); | 4143 | mImpostor.bindTexture(); |
4144 | gGL.begin(GL_QUADS); | 4144 | gGL.begin(LLVertexBuffer::QUADS); |
4145 | gGL.texCoord2f(0,0); | 4145 | gGL.texCoord2f(0,0); |
4146 | gGL.vertex3fv((pos+left-up).mV); | 4146 | gGL.vertex3fv((pos+left-up).mV); |
4147 | gGL.texCoord2f(1,0); | 4147 | gGL.texCoord2f(1,0); |
@@ -4151,7 +4151,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color) | |||
4151 | gGL.texCoord2f(0,1); | 4151 | gGL.texCoord2f(0,1); |
4152 | gGL.vertex3fv((pos+left+up).mV); | 4152 | gGL.vertex3fv((pos+left+up).mV); |
4153 | gGL.end(); | 4153 | gGL.end(); |
4154 | gGL.stop(); | 4154 | gGL.flush(); |
4155 | 4155 | ||
4156 | return 6; | 4156 | return 6; |
4157 | } | 4157 | } |
diff --git a/linden/indra/newview/llvoicevisualizer.cpp b/linden/indra/newview/llvoicevisualizer.cpp index 9dcf716..6b2a3e6 100644 --- a/linden/indra/newview/llvoicevisualizer.cpp +++ b/linden/indra/newview/llvoicevisualizer.cpp | |||
@@ -222,13 +222,13 @@ void LLVoiceVisualizer::render() | |||
222 | //------------------------------------------------------------- | 222 | //------------------------------------------------------------- |
223 | gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); | 223 | gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); |
224 | 224 | ||
225 | gGL.begin( GL_TRIANGLE_STRIP ); | 225 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
226 | gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); | 226 | gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); |
227 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); | 227 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); |
228 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); | 228 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); |
229 | gGL.end(); | 229 | gGL.end(); |
230 | 230 | ||
231 | gGL.begin( GL_TRIANGLE_STRIP ); | 231 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
232 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); | 232 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); |
233 | gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); | 233 | gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); |
234 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); | 234 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); |
@@ -345,13 +345,13 @@ void LLVoiceVisualizer::render() | |||
345 | //--------------------------------------------------- | 345 | //--------------------------------------------------- |
346 | // now, render the mofo | 346 | // now, render the mofo |
347 | //--------------------------------------------------- | 347 | //--------------------------------------------------- |
348 | gGL.begin( GL_TRIANGLE_STRIP ); | 348 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
349 | gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); | 349 | gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); |
350 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); | 350 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); |
351 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); | 351 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); |
352 | gGL.end(); | 352 | gGL.end(); |
353 | 353 | ||
354 | gGL.begin( GL_TRIANGLE_STRIP ); | 354 | gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); |
355 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); | 355 | gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); |
356 | gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); | 356 | gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); |
357 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); | 357 | gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); |
diff --git a/linden/indra/newview/llwebbrowserctrl.cpp b/linden/indra/newview/llwebbrowserctrl.cpp index fbbd827..710b7e1 100644 --- a/linden/indra/newview/llwebbrowserctrl.cpp +++ b/linden/indra/newview/llwebbrowserctrl.cpp | |||
@@ -568,14 +568,14 @@ void LLWebBrowserCtrl::draw() | |||
568 | LLGLSUIDefault gls_ui; | 568 | LLGLSUIDefault gls_ui; |
569 | LLGLDisable gls_alphaTest( GL_ALPHA_TEST ); | 569 | LLGLDisable gls_alphaTest( GL_ALPHA_TEST ); |
570 | 570 | ||
571 | glPushMatrix(); | 571 | gGL.pushMatrix(); |
572 | { | 572 | { |
573 | if (mIgnoreUIScale) | 573 | if (mIgnoreUIScale) |
574 | { | 574 | { |
575 | glLoadIdentity(); | 575 | glLoadIdentity(); |
576 | // font system stores true screen origin, need to scale this by UI scale factor | 576 | // font system stores true screen origin, need to scale this by UI scale factor |
577 | // to get render origin for this view (with unit scale) | 577 | // to get render origin for this view (with unit scale) |
578 | glTranslatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), | 578 | gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), |
579 | floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), | 579 | floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), |
580 | LLFontGL::sCurOrigin.mZ); | 580 | LLFontGL::sCurOrigin.mZ); |
581 | } | 581 | } |
@@ -588,7 +588,7 @@ void LLWebBrowserCtrl::draw() | |||
588 | 588 | ||
589 | // draw the browser | 589 | // draw the browser |
590 | gGL.blendFunc( GL_ONE, GL_ZERO ); | 590 | gGL.blendFunc( GL_ONE, GL_ZERO ); |
591 | gGL.begin( GL_QUADS ); | 591 | gGL.begin( LLVertexBuffer::QUADS ); |
592 | { | 592 | { |
593 | // render using web browser reported width and height, instead of trying to invert GL scale | 593 | // render using web browser reported width and height, instead of trying to invert GL scale |
594 | gGL.texCoord2f( max_u, max_v ); | 594 | gGL.texCoord2f( max_u, max_v ); |
@@ -606,7 +606,7 @@ void LLWebBrowserCtrl::draw() | |||
606 | gGL.end(); | 606 | gGL.end(); |
607 | gGL.blendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); | 607 | gGL.blendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); |
608 | } | 608 | } |
609 | glPopMatrix(); | 609 | gGL.popMatrix(); |
610 | 610 | ||
611 | // highlight if keyboard focus here. (TODO: this needs some work) | 611 | // highlight if keyboard focus here. (TODO: this needs some work) |
612 | if ( mBorder->getVisible() ) | 612 | if ( mBorder->getVisible() ) |
diff --git a/linden/indra/newview/llworldmapview.cpp b/linden/indra/newview/llworldmapview.cpp index ccf5903..1cc4921 100644 --- a/linden/indra/newview/llworldmapview.cpp +++ b/linden/indra/newview/llworldmapview.cpp | |||
@@ -381,7 +381,7 @@ void LLWorldMapView::draw() | |||
381 | glColorMask(TRUE, TRUE, TRUE, FALSE); | 381 | glColorMask(TRUE, TRUE, TRUE, FALSE); |
382 | gGL.color4f(1.f, 1.f, 1.f, layer_alpha); | 382 | gGL.color4f(1.f, 1.f, 1.f, layer_alpha); |
383 | 383 | ||
384 | gGL.begin(GL_QUADS); | 384 | gGL.begin(LLVertexBuffer::QUADS); |
385 | gGL.texCoord2f(0.0f, 1.0f); | 385 | gGL.texCoord2f(0.0f, 1.0f); |
386 | gGL.vertex3f(left, top, -1.0f); | 386 | gGL.vertex3f(left, top, -1.0f); |
387 | gGL.texCoord2f(0.0f, 0.0f); | 387 | gGL.texCoord2f(0.0f, 0.0f); |
@@ -397,7 +397,7 @@ void LLWorldMapView::draw() | |||
397 | glColorMask(FALSE, FALSE, FALSE, TRUE); | 397 | glColorMask(FALSE, FALSE, FALSE, TRUE); |
398 | gGL.color4f(1.f, 1.f, 1.f, 1.f); | 398 | gGL.color4f(1.f, 1.f, 1.f, 1.f); |
399 | 399 | ||
400 | gGL.begin(GL_QUADS); | 400 | gGL.begin(LLVertexBuffer::QUADS); |
401 | gGL.texCoord2f(0.0f, 1.0f); | 401 | gGL.texCoord2f(0.0f, 1.0f); |
402 | gGL.vertex2f(left, top); | 402 | gGL.vertex2f(left, top); |
403 | gGL.texCoord2f(0.0f, 0.0f); | 403 | gGL.texCoord2f(0.0f, 0.0f); |
@@ -538,7 +538,7 @@ void LLWorldMapView::draw() | |||
538 | F32 alpha = sim_alpha * info->mAlpha; | 538 | F32 alpha = sim_alpha * info->mAlpha; |
539 | gGL.color4f(1.f, 1.0f, 1.0f, alpha); | 539 | gGL.color4f(1.f, 1.0f, 1.0f, alpha); |
540 | 540 | ||
541 | gGL.begin(GL_QUADS); | 541 | gGL.begin(LLVertexBuffer::QUADS); |
542 | gGL.texCoord2f(0.f, 1.f); | 542 | gGL.texCoord2f(0.f, 1.f); |
543 | gGL.vertex3f(left, top, 0.f); | 543 | gGL.vertex3f(left, top, 0.f); |
544 | gGL.texCoord2f(0.f, 0.f); | 544 | gGL.texCoord2f(0.f, 0.f); |
@@ -553,7 +553,7 @@ void LLWorldMapView::draw() | |||
553 | { | 553 | { |
554 | LLViewerImage::bindTexture(overlayimage); | 554 | LLViewerImage::bindTexture(overlayimage); |
555 | gGL.color4f(1.f, 1.f, 1.f, alpha); | 555 | gGL.color4f(1.f, 1.f, 1.f, alpha); |
556 | gGL.begin(GL_QUADS); | 556 | gGL.begin(LLVertexBuffer::QUADS); |
557 | gGL.texCoord2f(0.f, 1.f); | 557 | gGL.texCoord2f(0.f, 1.f); |
558 | gGL.vertex3f(left, top, -0.5f); | 558 | gGL.vertex3f(left, top, -0.5f); |
559 | gGL.texCoord2f(0.f, 0.f); | 559 | gGL.texCoord2f(0.f, 0.f); |
@@ -574,7 +574,7 @@ void LLWorldMapView::draw() | |||
574 | gGL.color4f(1.f, 1.f, 1.f, 1.f); | 574 | gGL.color4f(1.f, 1.f, 1.f, 1.f); |
575 | 575 | ||
576 | LLGLSNoTexture gls_no_texture; | 576 | LLGLSNoTexture gls_no_texture; |
577 | gGL.begin(GL_QUADS); | 577 | gGL.begin(LLVertexBuffer::QUADS); |
578 | gGL.vertex2f(left, top); | 578 | gGL.vertex2f(left, top); |
579 | gGL.vertex2f(left, bottom); | 579 | gGL.vertex2f(left, bottom); |
580 | gGL.vertex2f(right, bottom); | 580 | gGL.vertex2f(right, bottom); |
@@ -593,7 +593,7 @@ void LLWorldMapView::draw() | |||
593 | gGL.color4f(0.2f, 0.0f, 0.0f, 0.4f); | 593 | gGL.color4f(0.2f, 0.0f, 0.0f, 0.4f); |
594 | 594 | ||
595 | LLGLSNoTexture gls_no_texture; | 595 | LLGLSNoTexture gls_no_texture; |
596 | gGL.begin(GL_QUADS); | 596 | gGL.begin(LLVertexBuffer::QUADS); |
597 | gGL.vertex2f(left, top); | 597 | gGL.vertex2f(left, top); |
598 | gGL.vertex2f(left, bottom); | 598 | gGL.vertex2f(left, bottom); |
599 | gGL.vertex2f(right, bottom); | 599 | gGL.vertex2f(right, bottom); |
@@ -610,7 +610,7 @@ void LLWorldMapView::draw() | |||
610 | 610 | ||
611 | LLGLSNoTexture gls_no_texture; | 611 | LLGLSNoTexture gls_no_texture; |
612 | gGL.color3f(1.f, 0.f, 0.f); | 612 | gGL.color3f(1.f, 0.f, 0.f); |
613 | gGL.begin(GL_LINES); | 613 | gGL.begin(LLVertexBuffer::LINES); |
614 | gGL.vertex2f(left, top); | 614 | gGL.vertex2f(left, top); |
615 | gGL.vertex2f(right, bottom); | 615 | gGL.vertex2f(right, bottom); |
616 | gGL.vertex2f(left, bottom); | 616 | gGL.vertex2f(left, bottom); |
@@ -971,7 +971,7 @@ void LLWorldMapView::drawFrustum() | |||
971 | 971 | ||
972 | // Draw triangle with more alpha in far pixels to make it | 972 | // Draw triangle with more alpha in far pixels to make it |
973 | // fade out in distance. | 973 | // fade out in distance. |
974 | gGL.begin( GL_TRIANGLES ); | 974 | gGL.begin( LLVertexBuffer::TRIANGLES ); |
975 | gGL.color4f(1.f, 1.f, 1.f, 0.25f); | 975 | gGL.color4f(1.f, 1.f, 1.f, 0.25f); |
976 | gGL.vertex2f( 0, 0 ); | 976 | gGL.vertex2f( 0, 0 ); |
977 | 977 | ||
@@ -1181,7 +1181,7 @@ static void drawDot(F32 x_pixels, F32 y_pixels, | |||
1181 | gGL.color4fv( color.mV ); | 1181 | gGL.color4fv( color.mV ); |
1182 | LLUI::setLineWidth(1.5f); | 1182 | LLUI::setLineWidth(1.5f); |
1183 | F32 h_bar = relative_z > HEIGHT_THRESHOLD ? top : bottom; // horizontal bar Y | 1183 | F32 h_bar = relative_z > HEIGHT_THRESHOLD ? top : bottom; // horizontal bar Y |
1184 | gGL.begin( GL_LINES ); | 1184 | gGL.begin( LLVertexBuffer::LINES ); |
1185 | gGL.vertex2f(center, top); | 1185 | gGL.vertex2f(center, top); |
1186 | gGL.vertex2f(left, h_bar); | 1186 | gGL.vertex2f(left, h_bar); |
1187 | gGL.vertex2f(right, h_bar); | 1187 | gGL.vertex2f(right, h_bar); |
diff --git a/linden/indra/newview/pipeline.cpp b/linden/indra/newview/pipeline.cpp index c1ad4b3..5ec3310 100644 --- a/linden/indra/newview/pipeline.cpp +++ b/linden/indra/newview/pipeline.cpp | |||
@@ -1641,6 +1641,8 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) | |||
1641 | LLFastTimer ftm(LLFastTimer::FTM_STATESORT); | 1641 | LLFastTimer ftm(LLFastTimer::FTM_STATESORT); |
1642 | LLMemType mt(LLMemType::MTYPE_PIPELINE); | 1642 | LLMemType mt(LLMemType::MTYPE_PIPELINE); |
1643 | 1643 | ||
1644 | //LLVertexBuffer::unbind(); | ||
1645 | |||
1644 | grabReferences(result); | 1646 | grabReferences(result); |
1645 | 1647 | ||
1646 | { | 1648 | { |
@@ -2129,7 +2131,7 @@ void render_hud_elements() | |||
2129 | glStencilMask(0xFFFFFFFF); | 2131 | glStencilMask(0xFFFFFFFF); |
2130 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); | 2132 | glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); |
2131 | 2133 | ||
2132 | gGL.start(); | 2134 | gGL.color4f(1,1,1,1); |
2133 | if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) | 2135 | if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) |
2134 | { | 2136 | { |
2135 | gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d() | 2137 | gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d() |
@@ -2156,7 +2158,7 @@ void render_hud_elements() | |||
2156 | { | 2158 | { |
2157 | LLHUDText::renderAllHUD(); | 2159 | LLHUDText::renderAllHUD(); |
2158 | } | 2160 | } |
2159 | gGL.stop(); | 2161 | gGL.flush(); |
2160 | } | 2162 | } |
2161 | 2163 | ||
2162 | void LLPipeline::renderHighlights() | 2164 | void LLPipeline::renderHighlights() |
@@ -2273,7 +2275,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) | |||
2273 | } | 2275 | } |
2274 | } | 2276 | } |
2275 | 2277 | ||
2276 | LLVertexBuffer::startRender(); | 2278 | |
2277 | 2279 | ||
2278 | //by bao | 2280 | //by bao |
2279 | //fake vertex buffer updating | 2281 | //fake vertex buffer updating |
@@ -2451,17 +2453,14 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) | |||
2451 | 2453 | ||
2452 | renderDebug(); | 2454 | renderDebug(); |
2453 | 2455 | ||
2454 | LLVertexBuffer::stopRender(); | ||
2455 | LLVertexBuffer::unbind(); | 2456 | LLVertexBuffer::unbind(); |
2456 | 2457 | ||
2457 | if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) | 2458 | if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) |
2458 | { | 2459 | { |
2459 | gGL.start(); | ||
2460 | // Render debugging beacons. | 2460 | // Render debugging beacons. |
2461 | gObjectList.renderObjectBeacons(); | 2461 | gObjectList.renderObjectBeacons(); |
2462 | LLHUDObject::renderAll(); | 2462 | LLHUDObject::renderAll(); |
2463 | gObjectList.resetObjectBeacons(); | 2463 | gObjectList.resetObjectBeacons(); |
2464 | gGL.stop(); | ||
2465 | } | 2464 | } |
2466 | 2465 | ||
2467 | //HACK: preserve/restore matrices around HUD render | 2466 | //HACK: preserve/restore matrices around HUD render |
@@ -2474,6 +2473,8 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) | |||
2474 | } | 2473 | } |
2475 | } | 2474 | } |
2476 | 2475 | ||
2476 | LLVertexBuffer::unbind(); | ||
2477 | |||
2477 | #ifndef LL_RELEASE_FOR_DOWNLOAD | 2478 | #ifndef LL_RELEASE_FOR_DOWNLOAD |
2478 | LLGLState::checkStates(); | 2479 | LLGLState::checkStates(); |
2479 | LLGLState::checkTextureChannels(); | 2480 | LLGLState::checkTextureChannels(); |
@@ -2509,7 +2510,7 @@ void LLPipeline::renderDebug() | |||
2509 | 2510 | ||
2510 | assertInitialized(); | 2511 | assertInitialized(); |
2511 | 2512 | ||
2512 | gGL.start(); | 2513 | gGL.color4f(1,1,1,1); |
2513 | 2514 | ||
2514 | gGLLastMatrix = NULL; | 2515 | gGLLastMatrix = NULL; |
2515 | glLoadMatrixd(gGLModelView); | 2516 | glLoadMatrixd(gGLModelView); |
@@ -2554,7 +2555,7 @@ void LLPipeline::renderDebug() | |||
2554 | 2555 | ||
2555 | if (gAgent.getRegion()) | 2556 | if (gAgent.getRegion()) |
2556 | { | 2557 | { |
2557 | gGL.begin(GL_POINTS); | 2558 | gGL.begin(LLVertexBuffer::POINTS); |
2558 | // Draw the composition layer for the region that I'm in. | 2559 | // Draw the composition layer for the region that I'm in. |
2559 | for (x = 0; x <= 260; x++) | 2560 | for (x = 0; x <= 260; x++) |
2560 | { | 2561 | { |
@@ -2577,7 +2578,7 @@ void LLPipeline::renderDebug() | |||
2577 | gGL.end(); | 2578 | gGL.end(); |
2578 | } | 2579 | } |
2579 | } | 2580 | } |
2580 | gGL.stop(); | 2581 | gGL.flush(); |
2581 | } | 2582 | } |
2582 | 2583 | ||
2583 | void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects) | 2584 | void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects) |
@@ -2594,7 +2595,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects) | |||
2594 | 2595 | ||
2595 | LLMemType mt(LLMemType::MTYPE_PIPELINE); | 2596 | LLMemType mt(LLMemType::MTYPE_PIPELINE); |
2596 | 2597 | ||
2597 | LLVertexBuffer::startRender(); | 2598 | |
2598 | 2599 | ||
2599 | glMatrixMode(GL_MODELVIEW); | 2600 | glMatrixMode(GL_MODELVIEW); |
2600 | 2601 | ||
@@ -2603,6 +2604,8 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects) | |||
2603 | LLGLDepthTest gls_depth(GL_TRUE,GL_TRUE); | 2604 | LLGLDepthTest gls_depth(GL_TRUE,GL_TRUE); |
2604 | disableLights(); | 2605 | disableLights(); |
2605 | 2606 | ||
2607 | LLVertexBuffer::unbind(); | ||
2608 | |||
2606 | //for each drawpool | 2609 | //for each drawpool |
2607 | #ifndef LL_RELEASE_FOR_DOWNLOAD | 2610 | #ifndef LL_RELEASE_FOR_DOWNLOAD |
2608 | LLGLState::checkStates(); | 2611 | LLGLState::checkStates(); |
@@ -2758,7 +2761,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects) | |||
2758 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 2761 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
2759 | 2762 | ||
2760 | LLVertexBuffer::unbind(); | 2763 | LLVertexBuffer::unbind(); |
2761 | LLVertexBuffer::stopRender(); | 2764 | LLVertexBuffer::unbind(); |
2762 | 2765 | ||
2763 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | 2766 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
2764 | } | 2767 | } |
@@ -4494,7 +4497,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4494 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | 4497 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
4495 | 4498 | ||
4496 | LLFastTimer ftm(LLFastTimer::FTM_RENDER_BLOOM); | 4499 | LLFastTimer ftm(LLFastTimer::FTM_RENDER_BLOOM); |
4497 | gGL.start(); | 4500 | gGL.color4f(1,1,1,1); |
4498 | LLGLDepthTest depth(GL_FALSE); | 4501 | LLGLDepthTest depth(GL_FALSE); |
4499 | LLGLDisable blend(GL_BLEND); | 4502 | LLGLDisable blend(GL_BLEND); |
4500 | LLGLDisable cull(GL_CULL_FACE); | 4503 | LLGLDisable cull(GL_CULL_FACE); |
@@ -4524,7 +4527,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4524 | LLGLEnable blend(GL_BLEND); | 4527 | LLGLEnable blend(GL_BLEND); |
4525 | gGL.blendFunc(GL_ONE, GL_ONE); | 4528 | gGL.blendFunc(GL_ONE, GL_ONE); |
4526 | tc2.setVec(1,1); | 4529 | tc2.setVec(1,1); |
4527 | gGL.begin(GL_TRIANGLE_STRIP); | 4530 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
4528 | gGL.color4f(1,1,1,1); | 4531 | gGL.color4f(1,1,1,1); |
4529 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); | 4532 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); |
4530 | gGL.vertex2f(-1,-1); | 4533 | gGL.vertex2f(-1,-1); |
@@ -4543,7 +4546,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4543 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 4546 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
4544 | } | 4547 | } |
4545 | 4548 | ||
4546 | gGL.stop(); | 4549 | gGL.flush(); |
4547 | glMatrixMode(GL_PROJECTION); | 4550 | glMatrixMode(GL_PROJECTION); |
4548 | glPopMatrix(); | 4551 | glPopMatrix(); |
4549 | glMatrixMode(GL_MODELVIEW); | 4552 | glMatrixMode(GL_MODELVIEW); |
@@ -4582,7 +4585,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4582 | 4585 | ||
4583 | gGL.color4f(1,1,1,1); | 4586 | gGL.color4f(1,1,1,1); |
4584 | gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); | 4587 | gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); |
4585 | gGL.begin(GL_TRIANGLE_STRIP); | 4588 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
4586 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); | 4589 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); |
4587 | gGL.vertex2f(-1,-1); | 4590 | gGL.vertex2f(-1,-1); |
4588 | 4591 | ||
@@ -4652,7 +4655,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4652 | gGlowProgram.uniform2f("glowDelta", 0, delta); | 4655 | gGlowProgram.uniform2f("glowDelta", 0, delta); |
4653 | } | 4656 | } |
4654 | 4657 | ||
4655 | gGL.begin(GL_TRIANGLE_STRIP); | 4658 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
4656 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); | 4659 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); |
4657 | gGL.vertex2f(-1,-1); | 4660 | gGL.vertex2f(-1,-1); |
4658 | 4661 | ||
@@ -4686,7 +4689,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4686 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); | 4689 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); |
4687 | LLGLDisable blend(GL_BLEND); | 4690 | LLGLDisable blend(GL_BLEND); |
4688 | 4691 | ||
4689 | gGL.begin(GL_TRIANGLE_STRIP); | 4692 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
4690 | gGL.color4f(1,1,1,1); | 4693 | gGL.color4f(1,1,1,1); |
4691 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); | 4694 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); |
4692 | gGL.vertex2f(-1,-1); | 4695 | gGL.vertex2f(-1,-1); |
@@ -4721,7 +4724,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4721 | glEnable(GL_TEXTURE_RECTANGLE_ARB); | 4724 | glEnable(GL_TEXTURE_RECTANGLE_ARB); |
4722 | mScreen.bindTexture(); | 4725 | mScreen.bindTexture(); |
4723 | 4726 | ||
4724 | gGL.begin(GL_TRIANGLE_STRIP); | 4727 | gGL.begin(LLVertexBuffer::TRIANGLE_STRIP); |
4725 | gGL.color4f(1,1,1,1); | 4728 | gGL.color4f(1,1,1,1); |
4726 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); | 4729 | gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); |
4727 | gGL.vertex2f(-1,-1); | 4730 | gGL.vertex2f(-1,-1); |
@@ -4743,7 +4746,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot) | |||
4743 | 4746 | ||
4744 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 4747 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
4745 | }*/ | 4748 | }*/ |
4746 | gGL.stop(); | 4749 | gGL.flush(); |
4747 | 4750 | ||
4748 | { | 4751 | { |
4749 | LLVertexBuffer::unbind(); | 4752 | LLVertexBuffer::unbind(); |
@@ -5259,15 +5262,15 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) | |||
5259 | 5262 | ||
5260 | LLGLDepthTest depth(GL_FALSE, GL_FALSE); | 5263 | LLGLDepthTest depth(GL_FALSE, GL_FALSE); |
5261 | 5264 | ||
5262 | gGL.start(); | 5265 | gGL.color4f(1,1,1,1); |
5263 | gGL.color4ub(64,64,64,1); | 5266 | gGL.color4ub(64,64,64,1); |
5264 | gGL.begin(GL_QUADS); | 5267 | gGL.begin(LLVertexBuffer::QUADS); |
5265 | gGL.vertex3fv((pos+left-up).mV); | 5268 | gGL.vertex3fv((pos+left-up).mV); |
5266 | gGL.vertex3fv((pos-left-up).mV); | 5269 | gGL.vertex3fv((pos-left-up).mV); |
5267 | gGL.vertex3fv((pos-left+up).mV); | 5270 | gGL.vertex3fv((pos-left+up).mV); |
5268 | gGL.vertex3fv((pos+left+up).mV); | 5271 | gGL.vertex3fv((pos+left+up).mV); |
5269 | gGL.end(); | 5272 | gGL.end(); |
5270 | gGL.stop(); | 5273 | gGL.flush(); |
5271 | 5274 | ||
5272 | 5275 | ||
5273 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 5276 | gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
diff --git a/linden/indra/newview/skins/xui/de/floater_gesture.xml b/linden/indra/newview/skins/xui/de/floater_gesture.xml index b815b7a..bdee3b8 100644 --- a/linden/indra/newview/skins/xui/de/floater_gesture.xml +++ b/linden/indra/newview/skins/xui/de/floater_gesture.xml | |||
@@ -1,7 +1,7 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> | 1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> |
2 | <floater name="gestures" title="Aktive Gesten"> | 2 | <floater name="gestures" title="Aktive Gesten"> |
3 | <text name="help_label"> | 3 | <text name="help_label"> |
4 | Doppelklicken Sie auf eine Geste, um Animationen und Sound abzuspielen. | 4 | Doppelklicken Sie auf eine Geste, um Animationen und Sound abzuspielen. |
5 | </text> | 5 | </text> |
6 | <scroll_list bottom_delta="-385" height="360" name="gesture_list"> | 6 | <scroll_list bottom_delta="-385" height="360" name="gesture_list"> |
7 | <column label="Trigger" name="trigger" /> | 7 | <column label="Trigger" name="trigger" /> |
diff --git a/linden/indra/newview/skins/xui/de/floater_joystick.xml b/linden/indra/newview/skins/xui/de/floater_joystick.xml index cabd7bd..837ac7d 100644 --- a/linden/indra/newview/skins/xui/de/floater_joystick.xml +++ b/linden/indra/newview/skins/xui/de/floater_joystick.xml | |||
@@ -10,11 +10,14 @@ | |||
10 | <spinner label="Rollwinkel" name="JoystickAxis3" /> | 10 | <spinner label="Rollwinkel" name="JoystickAxis3" /> |
11 | <spinner label="Zoom" name="JoystickAxis6" /> | 11 | <spinner label="Zoom" name="JoystickAxis6" /> |
12 | <check_box label="Direkt-Zoom" name="ZoomDirect" /> | 12 | <check_box label="Direkt-Zoom" name="ZoomDirect" /> |
13 | <check_box label="3D-Cursor" name="Cursor3D" /> | 13 | <check_box label="3D-Cursor" left="300" name="Cursor3D" /> |
14 | <check_box label="Automatisch ausrichten" name="AutoLeveling" /> | 14 | <check_box label="Automatisch ausrichten" left="390" name="AutoLeveling" /> |
15 | <text name="Control Modes:"> | 15 | <text name="Control Modes:"> |
16 | Steuermodi: | 16 | Steuermodi: |
17 | </text> | 17 | </text> |
18 | <check_box name="JoystickAvatarEnabled">Avatar</check_box> | ||
19 | <check_box name="JoystickBuildEnabled">Bauen</check_box> | ||
20 | <check_box name="JoystickFlycamEnabled">Flycam</check_box> | ||
18 | <text name="XScale"> | 21 | <text name="XScale"> |
19 | X-Skala | 22 | X-Skala |
20 | </text> | 23 | </text> |
diff --git a/linden/indra/newview/skins/xui/de/panel_preferences_graphics1.xml b/linden/indra/newview/skins/xui/de/panel_preferences_graphics1.xml index 802eb0f..ff48982 100644 --- a/linden/indra/newview/skins/xui/de/panel_preferences_graphics1.xml +++ b/linden/indra/newview/skins/xui/de/panel_preferences_graphics1.xml | |||
@@ -17,13 +17,14 @@ | |||
17 | <text_editor name="FullScreenInfo" width="480"> | 17 | <text_editor name="FullScreenInfo" width="480"> |
18 | Wenn deaktiviert, schaltet die Anzeige bei Anmeldung auf Vollbild um. | 18 | Wenn deaktiviert, schaltet die Anzeige bei Anmeldung auf Vollbild um. |
19 | </text_editor> | 19 | </text_editor> |
20 | <text name="DisplayResLabel"> | 20 | <text name="DisplayResLabel" width="100"> |
21 | Anzeigeauflösung: | 21 | Anzeigeauflösung: |
22 | </text> | 22 | </text> |
23 | <text name="AspectRatioLabel1" tool_tip="Breite/Höhe"> | 23 | <combo_box name="fullscreen combo" left="115" /> |
24 | <text name="AspectRatioLabel1" tool_tip="Breite/Höhe" width="100"> | ||
24 | Aspektverhältnis: | 25 | Aspektverhältnis: |
25 | </text> | 26 | </text> |
26 | <combo_box name="aspect_ratio" tool_tip="Breite/Höhe"> | 27 | <combo_box name="aspect_ratio" tool_tip="Breite/Höhe" left="115"> |
27 | <combo_item type="string" length="1" name="4:3(StandardCRT)"> | 28 | <combo_item type="string" length="1" name="4:3(StandardCRT)"> |
28 | 4:3 (Standard-CRT) | 29 | 4:3 (Standard-CRT) |
29 | </combo_item> | 30 | </combo_item> |
@@ -37,7 +38,7 @@ | |||
37 | 16:9 (Widescreen) | 38 | 16:9 (Widescreen) |
38 | </combo_item> | 39 | </combo_item> |
39 | </combo_box> | 40 | </combo_box> |
40 | <check_box label="Aspektverhältnis automatisch erkennen" name="aspect_auto_detect" /> | 41 | <check_box label="Verhältnis automatisch erkennen" name="aspect_auto_detect" left="275" /> |
41 | <text type="string" length="1" name="UI Size:"> | 42 | <text type="string" length="1" name="UI Size:"> |
42 | UI-Größe: | 43 | UI-Größe: |
43 | </text> | 44 | </text> |
diff --git a/linden/indra/newview/skins/xui/en-us/floater_tools.xml b/linden/indra/newview/skins/xui/en-us/floater_tools.xml index 5531090..c45ab77 100644 --- a/linden/indra/newview/skins/xui/en-us/floater_tools.xml +++ b/linden/indra/newview/skins/xui/en-us/floater_tools.xml | |||
@@ -156,72 +156,72 @@ | |||
156 | left_delta="23" mouse_opaque="true" name="ToolTetrahedron" | 156 | left_delta="23" mouse_opaque="true" name="ToolTetrahedron" |
157 | scale_image="TRUE" tool_tip="Tetrahedron" width="30" /> | 157 | scale_image="TRUE" tool_tip="Tetrahedron" width="30" /> |
158 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 158 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
159 | height="24" image_disabled="object_cylinder.tga" | 159 | height="30" image_disabled="object_cylinder.tga" |
160 | image_disabled_selected="object_cylinder_active.tga" | 160 | image_disabled_selected="object_cylinder_active.tga" |
161 | image_selected="object_cylinder_active.tga" | 161 | image_selected="object_cylinder_active.tga" |
162 | image_unselected="object_cylinder.tga" label="" label_selected="" | 162 | image_unselected="object_cylinder.tga" label="" label_selected="" |
163 | left_delta="23" mouse_opaque="true" tool_tip="Cylinder" name="ToolCylinder" scale_image="TRUE" | 163 | left_delta="23" mouse_opaque="true" tool_tip="Cylinder" name="ToolCylinder" scale_image="TRUE" |
164 | width="30" /> | 164 | width="30" /> |
165 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 165 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
166 | height="24" image_disabled="object_hemi_cylinder.tga" | 166 | height="30" image_disabled="object_hemi_cylinder.tga" |
167 | image_disabled_selected="object_hemi_cylinder_active.tga" | 167 | image_disabled_selected="object_hemi_cylinder_active.tga" |
168 | image_selected="object_hemi_cylinder_active.tga" | 168 | image_selected="object_hemi_cylinder_active.tga" |
169 | image_unselected="object_hemi_cylinder.tga" label="" label_selected="" | 169 | image_unselected="object_hemi_cylinder.tga" label="" label_selected="" |
170 | left_delta="23" mouse_opaque="true" name="ToolHemiCylinder" | 170 | left_delta="23" mouse_opaque="true" name="ToolHemiCylinder" |
171 | scale_image="TRUE" tool_tip="Hemicylinder" width="30" /> | 171 | scale_image="TRUE" tool_tip="Hemicylinder" width="30" /> |
172 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 172 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
173 | height="24" image_disabled="object_cone.tga" | 173 | height="30" image_disabled="object_cone.tga" |
174 | image_disabled_selected="object_cone_active.tga" | 174 | image_disabled_selected="object_cone_active.tga" |
175 | image_selected="object_cone_active.tga" image_unselected="object_cone.tga" | 175 | image_selected="object_cone_active.tga" image_unselected="object_cone.tga" |
176 | label="" label_selected="" left_delta="23" mouse_opaque="true" | 176 | label="" label_selected="" left_delta="23" mouse_opaque="true" |
177 | name="ToolCone" scale_image="TRUE" tool_tip="Cone" width="30" /> | 177 | name="ToolCone" scale_image="TRUE" tool_tip="Cone" width="30" /> |
178 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 178 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
179 | height="24" image_disabled="object_hemi_cone.tga" | 179 | height="30" image_disabled="object_hemi_cone.tga" |
180 | image_disabled_selected="object_hemi_cone_active.tga" | 180 | image_disabled_selected="object_hemi_cone_active.tga" |
181 | image_selected="object_hemi_cone_active.tga" | 181 | image_selected="object_hemi_cone_active.tga" |
182 | image_unselected="object_hemi_cone.tga" label="" label_selected="" | 182 | image_unselected="object_hemi_cone.tga" label="" label_selected="" |
183 | left_delta="23" mouse_opaque="true" name="ToolHemiCone" scale_image="TRUE" | 183 | left_delta="23" mouse_opaque="true" name="ToolHemiCone" scale_image="TRUE" |
184 | tool_tip="Hemicone" width="30" /> | 184 | tool_tip="Hemicone" width="30" /> |
185 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 185 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
186 | height="24" image_disabled="object_sphere.tga" | 186 | height="30" image_disabled="object_sphere.tga" |
187 | image_disabled_selected="object_sphere_active.tga" | 187 | image_disabled_selected="object_sphere_active.tga" |
188 | image_selected="object_sphere_active.tga" | 188 | image_selected="object_sphere_active.tga" |
189 | image_unselected="object_sphere.tga" label="" label_selected="" | 189 | image_unselected="object_sphere.tga" label="" label_selected="" |
190 | left_delta="23" mouse_opaque="true" name="ToolSphere" scale_image="TRUE" | 190 | left_delta="23" mouse_opaque="true" name="ToolSphere" scale_image="TRUE" |
191 | width="30" tool_tip="Sphere" /> | 191 | width="30" tool_tip="Sphere" /> |
192 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 192 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
193 | height="24" image_disabled="object_hemi_sphere.tga" | 193 | height="30" image_disabled="object_hemi_sphere.tga" |
194 | image_disabled_selected="object_hemi_sphere_active.tga" | 194 | image_disabled_selected="object_hemi_sphere_active.tga" |
195 | image_selected="object_hemi_sphere_active.tga" | 195 | image_selected="object_hemi_sphere_active.tga" |
196 | image_unselected="object_hemi_sphere.tga" label="" label_selected="" | 196 | image_unselected="object_hemi_sphere.tga" label="" label_selected="" |
197 | left_delta="23" mouse_opaque="true" name="ToolHemiSphere" | 197 | left_delta="23" mouse_opaque="true" name="ToolHemiSphere" |
198 | scale_image="TRUE" tool_tip="Hemisphere" width="30" /> | 198 | scale_image="TRUE" tool_tip="Hemisphere" width="30" /> |
199 | <button bottom_delta="-23" follows="left|top" font="SansSerif" halign="center" | 199 | <button bottom_delta="-23" follows="left|top" font="SansSerif" halign="center" |
200 | height="24" image_disabled="object_torus.tga" | 200 | height="30" image_disabled="object_torus.tga" |
201 | image_disabled_selected="object_torus_active.tga" | 201 | image_disabled_selected="object_torus_active.tga" |
202 | image_selected="object_torus_active.tga" | 202 | image_selected="object_torus_active.tga" |
203 | image_unselected="object_torus.tga" label="" label_selected="" left="4" | 203 | image_unselected="object_torus.tga" label="" label_selected="" left="4" |
204 | mouse_opaque="true" name="ToolTorus" scale_image="TRUE" tool_tip="Torus" width="30" /> | 204 | mouse_opaque="true" name="ToolTorus" scale_image="TRUE" tool_tip="Torus" width="30" /> |
205 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 205 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
206 | height="24" image_disabled="object_tube.tga" | 206 | height="30" image_disabled="object_tube.tga" |
207 | image_disabled_selected="object_tube_active.tga" | 207 | image_disabled_selected="object_tube_active.tga" |
208 | image_selected="object_tube_active.tga" image_unselected="object_tube.tga" | 208 | image_selected="object_tube_active.tga" image_unselected="object_tube.tga" |
209 | label="" label_selected="" left_delta="23" mouse_opaque="true" | 209 | label="" label_selected="" left_delta="23" mouse_opaque="true" |
210 | name="ToolTube" scale_image="TRUE" tool_tip="Tube" width="30" /> | 210 | name="ToolTube" scale_image="TRUE" tool_tip="Tube" width="30" /> |
211 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 211 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
212 | height="24" image_disabled="object_ring.tga" | 212 | height="30" image_disabled="object_ring.tga" |
213 | image_disabled_selected="object_ring_active.tga" | 213 | image_disabled_selected="object_ring_active.tga" |
214 | image_selected="object_ring_active.tga" image_unselected="object_ring.tga" | 214 | image_selected="object_ring_active.tga" image_unselected="object_ring.tga" |
215 | label="" label_selected="" left_delta="23" mouse_opaque="true" | 215 | label="" label_selected="" left_delta="23" mouse_opaque="true" |
216 | name="ToolRing" scale_image="TRUE" tool_tip="Ring" width="30" /> | 216 | name="ToolRing" scale_image="TRUE" tool_tip="Ring" width="30" /> |
217 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 217 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
218 | height="24" image_disabled="object_tree.tga" | 218 | height="30" image_disabled="object_tree.tga" |
219 | image_disabled_selected="object_tree_active.tga" | 219 | image_disabled_selected="object_tree_active.tga" |
220 | image_selected="object_tree_active.tga" image_unselected="object_tree.tga" | 220 | image_selected="object_tree_active.tga" image_unselected="object_tree.tga" |
221 | label="" label_selected="" left_delta="23" mouse_opaque="true" | 221 | label="" label_selected="" left_delta="23" mouse_opaque="true" |
222 | name="ToolTree" scale_image="TRUE" tool_tip="Tree" width="30" /> | 222 | name="ToolTree" scale_image="TRUE" tool_tip="Tree" width="30" /> |
223 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" | 223 | <button bottom_delta="0" follows="left|top" font="SansSerif" halign="center" |
224 | height="24" image_disabled="object_grass.tga" | 224 | height="30" image_disabled="object_grass.tga" |
225 | image_disabled_selected="object_grass_active.tga" | 225 | image_disabled_selected="object_grass_active.tga" |
226 | image_selected="object_grass_active.tga" | 226 | image_selected="object_grass_active.tga" |
227 | image_unselected="object_grass.tga" label="" label_selected="" | 227 | image_unselected="object_grass.tga" label="" label_selected="" |
diff --git a/linden/indra/newview/skins/xui/ja/floater_gesture.xml b/linden/indra/newview/skins/xui/ja/floater_gesture.xml index 43757ee..66be1f7 100644 --- a/linden/indra/newview/skins/xui/ja/floater_gesture.xml +++ b/linden/indra/newview/skins/xui/ja/floater_gesture.xml | |||
@@ -1,9 +1,9 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> | 1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> |
2 | <floater name="gestures" title="アクティブ・ジェスチャー"> | 2 | <floater name="gestures" title="アクティブ・ジェスチャー"> |
3 | <text name="help_label"> | 3 | <text name="help_label"> |
4 | ジェスチャーをダブルクリックして、アニメーションとサウンドを再生。 | 4 | ジェスチャーをダブルクリックして、 アニメーションとサウンドを再生。 |
5 | </text> | 5 | </text> |
6 | <scroll_list name="gesture_list"> | 6 | <scroll_list bottom_delta="-385" height="360" name="gesture_list"> |
7 | <column label="トリガ" name="trigger" /> | 7 | <column label="トリガ" name="trigger" /> |
8 | <column label="キー" name="shortcut" /> | 8 | <column label="キー" name="shortcut" /> |
9 | <column label="" name="key" /> | 9 | <column label="" name="key" /> |
diff --git a/linden/indra/newview/skins/xui/ja/floater_joystick.xml b/linden/indra/newview/skins/xui/ja/floater_joystick.xml index ae4108e..517b9dd 100644 --- a/linden/indra/newview/skins/xui/ja/floater_joystick.xml +++ b/linden/indra/newview/skins/xui/ja/floater_joystick.xml | |||
@@ -13,6 +13,9 @@ | |||
13 | <text name="Control Modes:"> | 13 | <text name="Control Modes:"> |
14 | 制御モード: | 14 | 制御モード: |
15 | </text> | 15 | </text> |
16 | <check_box name="JoystickAvatarEnabled">アバター</check_box> | ||
17 | <check_box name="JoystickBuildEnabled">造る</check_box> | ||
18 | <check_box name="JoystickFlycamEnabled">フライ・カメラ</check_box> | ||
16 | <text name="XScale"> | 19 | <text name="XScale"> |
17 | Xスケール | 20 | Xスケール |
18 | </text> | 21 | </text> |
diff --git a/linden/indra/newview/skins/xui/ja/panel_group_invite.xml b/linden/indra/newview/skins/xui/ja/panel_group_invite.xml index 3c334c0..f004d14 100644 --- a/linden/indra/newview/skins/xui/ja/panel_group_invite.xml +++ b/linden/indra/newview/skins/xui/ja/panel_group_invite.xml | |||
@@ -1,15 +1,13 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> | 1 | <?xml version="1.0" encoding="utf-8" standalone="yes" ?> |
2 | <panel label="メンバーを招待" name="invite_panel"> | 2 | <panel label="メンバーを招待" name="invite_panel"> |
3 | <text> | 3 | <text name="help_text" font="SansSerifSmall" height="72" bottom_delta="-96"> |
4 | 複数の住人を選択して、グループに | 4 | あなたのグループに、一度に複数の |
5 | 招待できます。 [リストから | 5 | 人を招待することができます。 |
6 | 人を選ぶ]をクリックしてください。 | 6 | [リストから人を選ぶ] |
7 | </text> | 7 | をクリックしてください。 |
8 | <text name="help_text"> | ||
9 | あなたのグループに、一度に複数の人を招待することができます。[リストから人を選ぶ]をクリックしてください。 | ||
10 | </text> | 8 | </text> |
11 | <button label="リストから人を選ぶ" name="add_button" tool_tip="" /> | 9 | <button label="リストから人を選ぶ" name="add_button" tool_tip="" bottom_delta="-10" /> |
12 | <name_list name="invitee_list" | 10 | <name_list name="invitee_list" height="156" bottom_delta="-160" |
13 | tool_tip="複数の住人を選択するには、Ctrlキーを押しながら住人名をクリックします。" /> | 11 | tool_tip="複数の住人を選択するには、Ctrlキーを押しながら住人名をクリックします。" /> |
14 | <button label="リストから選択したものを削除" name="remove_button" | 12 | <button label="リストから選択したものを削除" name="remove_button" |
15 | tool_tip="上で選択した居住者を招待リストから削除します。" /> | 13 | tool_tip="上で選択した居住者を招待リストから削除します。" /> |
diff --git a/linden/indra/newview/skins/xui/ja/panel_place.xml b/linden/indra/newview/skins/xui/ja/panel_place.xml index 6a48eb8..7339a05 100644 --- a/linden/indra/newview/skins/xui/ja/panel_place.xml +++ b/linden/indra/newview/skins/xui/ja/panel_place.xml | |||
@@ -7,19 +7,21 @@ | |||
7 | 説明: | 7 | 説明: |
8 | </text> | 8 | </text> |
9 | <text name="information_label"> | 9 | <text name="information_label"> |
10 | 情報: | 10 | 情報: |
11 | </text> | 11 | </text> |
12 | <text left="110" name="info_editor" width="327" /> | ||
12 | <text name="location_label"> | 13 | <text name="location_label"> |
13 | ロケーション: | 14 | ロケーション: |
14 | </text> | 15 | </text> |
16 | <text left="110" name="location_editor" width="327" /> | ||
15 | <button label="テレポート" name="teleport_btn" /> | 17 | <button label="テレポート" name="teleport_btn" /> |
16 | <button label="地図上に表示" name="map_btn" /> | 18 | <button label="地図上に表示" name="map_btn" /> |
17 | <button label="賭ける..." name="auction_btn" /> | 19 | <button label="賭ける..." name="auction_btn" /> |
18 | <text name="traffic_text"> | 20 | <text name="traffic_text"> |
19 | 交通量: [TRAFFIC] | 21 | 交通量:[TRAFFIC] |
20 | </text> | 22 | </text> |
21 | <text name="area_text"> | 23 | <text name="area_text"> |
22 | 面積:[AREA]平方メートル | 24 | 面積:[AREA]平方メートル |
23 | </text> | 25 | </text> |
24 | <text name="forsale_text"> | 26 | <text name="forsale_text"> |
25 | L$[PRICE]で売り出し中。 | 27 | L$[PRICE]で売り出し中。 |
diff --git a/linden/indra/newview/skins/xui/ja/panel_place_small.xml b/linden/indra/newview/skins/xui/ja/panel_place_small.xml index 3457199..32e3520 100644 --- a/linden/indra/newview/skins/xui/ja/panel_place_small.xml +++ b/linden/indra/newview/skins/xui/ja/panel_place_small.xml | |||
@@ -7,11 +7,13 @@ | |||
7 | 説明: | 7 | 説明: |
8 | </text> | 8 | </text> |
9 | <text name="information_label"> | 9 | <text name="information_label"> |
10 | 情報: | 10 | 情報: |
11 | </text> | 11 | </text> |
12 | <text left="55" name="info_editor" width="367" font="SansSerifSmall" /> | ||
12 | <text name="location_label"> | 13 | <text name="location_label"> |
13 | ロケーション: | 14 | ロケーション: |
14 | </text> | 15 | </text> |
16 | <text left="110" name="location_editor" width="327" /> | ||
15 | <button label="テレポート" name="teleport_btn" /> | 17 | <button label="テレポート" name="teleport_btn" /> |
16 | <button label="地図上に表示" name="map_btn" /> | 18 | <button label="地図上に表示" name="map_btn" /> |
17 | <button label="賭ける..." name="auction_btn" /> | 19 | <button label="賭ける..." name="auction_btn" /> |
@@ -19,13 +21,13 @@ | |||
19 | 交通量:[TRAFFIC] | 21 | 交通量:[TRAFFIC] |
20 | </string> | 22 | </string> |
21 | <string name="area_text"> | 23 | <string name="area_text"> |
22 | 面積:[AREA]平方メートル | 24 | 面積:[AREA]平方メートル。 |
23 | </string> | 25 | </string> |
24 | <string name="forsale_text"> | 26 | <string name="forsale_text"> |
25 | L$[PRICE]で売出し中 | 27 | L$[PRICE]で売出し中。 |
26 | </string> | 28 | </string> |
27 | <string name="auction_text"> | 29 | <string name="auction_text"> |
28 | オークションID [ID]。 | 30 | オークションID [ID] |
29 | </string> | 31 | </string> |
30 | <text name="server_update_text"> | 32 | <text name="server_update_text"> |
31 | 土地情報のご利用には、サーバーのアップデートが必要です。 | 33 | 土地情報のご利用には、サーバーのアップデートが必要です。 |
diff --git a/linden/indra/newview/skins/xui/ko/floater_joystick.xml b/linden/indra/newview/skins/xui/ko/floater_joystick.xml index 3907aab..e965738 100644 --- a/linden/indra/newview/skins/xui/ko/floater_joystick.xml +++ b/linden/indra/newview/skins/xui/ko/floater_joystick.xml | |||
@@ -13,6 +13,9 @@ | |||
13 | <text name="Control Modes:"> | 13 | <text name="Control Modes:"> |
14 | 조절 모드: | 14 | 조절 모드: |
15 | </text> | 15 | </text> |
16 | <check_box name="JoystickAvatarEnabled">아바타</check_box> | ||
17 | <check_box name="JoystickBuildEnabled">만들기</check_box> | ||
18 | <check_box name="JoystickFlycamEnabled">플라이캠</check_box> | ||
16 | <text name="XScale"> | 19 | <text name="XScale"> |
17 | X 크기 | 20 | X 크기 |
18 | </text> | 21 | </text> |