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4 | 4 | ||
5 | 5 | ||
6 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | 6 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- |
7 | =- 1.3.0 -= | ||
8 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||
9 | |||
10 | |||
11 | RELEASE HIGHLIGHTS | ||
12 | |||
13 | * Numerous bug fixes and stability improvements. | ||
14 | |||
15 | |||
16 | CHANGES | ||
17 | |||
18 | In addition to the Release Highlights above, this version of | ||
19 | Imprudence also includes the following changes, as compared to | ||
20 | Imprudence 1.3.0 RC3. | ||
21 | |||
22 | |||
23 | IMPROVEMENTS | ||
24 | |||
25 | * The Windows version can now use "large memory addresses" on | ||
26 | systems that support it (such as 64-bit Win7). This allows | ||
27 | the viewer to take full advantage of systems with lots of | ||
28 | memory. Thanks to Ansariel Hiller for the tip, and McCabe | ||
29 | for implementing it! | ||
30 | |||
31 | * The "Start Location" box is now shown on the login screen by | ||
32 | default. You can turn it off with "Preferences > General > | ||
33 | Show start location at login screen". Thanks, McCabe! | ||
34 | |||
35 | * Fonts now use only integer (whole number) sizes, which should | ||
36 | alleviate blurry font rendering for many users. Thanks, Jacek! | ||
37 | |||
38 | |||
39 | BUG FIXES | ||
40 | |||
41 | * Fixed the Second Life Terms of Service page not loading, and | ||
42 | therefore not allowing the user to agree or log in. Thanks, | ||
43 | Thickbrick Sleaford and Elektra! | ||
44 | |||
45 | * Fixed the viewer crashing when opening a landmark you just | ||
46 | received. Thanks, Elektra! | ||
47 | |||
48 | * Fixed "Rez objects using land group" not applying the land | ||
49 | group when duplicating an already-rezzed object. | ||
50 | Thanks, Henri Beauchamp! | ||
51 | |||
52 | * Possibly fixed the viewer getting stuck in an infinite loop | ||
53 | while verifying the texture cache at startup. Thanks, Jacek! | ||
54 | |||
55 | * Fixed the "Showcase" tab in Search showing the wrong page. | ||
56 | Thanks, McCabe! | ||
57 | |||
58 | * Fixed the "Reset to default" button in Debug Settings not | ||
59 | updating cached settings (SNOW-796). Thanks, Aleric Inglewood! | ||
60 | |||
61 | * Mac: Fixed (again) the compile process not using the correct | ||
62 | version of libjpeg. Thanks again, Nemurimasu Neiro! | ||
63 | |||
64 | * Fixed some compile errors when using the Mac OS X 10.6 SDK | ||
65 | (SNOW-231, SNOW-220). Thanks, Mimika Oh and Aimee Trescothick! | ||
66 | |||
67 | * Fixed a compile error when using g++ 4.4.x (SNOW-422). | ||
68 | Thanks, Aleric Inglewood! | ||
69 | |||
70 | |||
71 | OTHER CHANGES | ||
72 | |||
73 | * The "High resolution snapshot" setting is no longer saved | ||
74 | between sessions. This was causing users to get stuck in a | ||
75 | cycle where a high resolution snapshot would crash the | ||
76 | viewer, but the setting couldn't be disabled without opening | ||
77 | the snapshot window, which would take a snapshot and crash | ||
78 | the viewer again. Thanks, McCabe! | ||
79 | |||
80 | * Added some snapshot-related safety checks and a few changes | ||
81 | backported from Viewer 2. These should help alleviate some | ||
82 | common snapshot-related crashes. Thanks, McCabe! | ||
83 | |||
84 | * "Help > About Imprudence" no longer lists the Second Life | ||
85 | viewer version that it was based on. Imprudence is assembled | ||
86 | from many different sources and versions, so that | ||
87 | information is not really accurate or relevant. | ||
88 | |||
89 | |||
90 | |||
91 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||
92 | =- 1.3.0 RC3 -= | ||
93 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||
94 | |||
95 | |||
96 | RELEASE HIGHLIGHTS | ||
97 | |||
98 | * Imprudence now uses the Droid Sans font by default, instead of | ||
99 | Liberation Sans. Thanks, Jacek! | ||
100 | |||
101 | * A new "Fonts" tab has been added to Preferences, where you can | ||
102 | select from four included fonts: Droid Sans, DejaVu Sans, | ||
103 | Delicious, and Liberation Sans. More flexible font controls | ||
104 | are planned for a future version. Thanks, Jacek! | ||
105 | |||
106 | * Imprudence now loads world map image tiles using HTTP when | ||
107 | available. This improves the map loading speed on platforms | ||
108 | that support it (e.g. Second Life). Thanks for the patch, | ||
109 | Henri Beauchamp! | ||
110 | |||
111 | * Added the UseLegacyChatLogsFolder debug setting. If set to | ||
112 | TRUE in Advanced > Debug Settings, Imprudence will save chat | ||
113 | and IM logs in the old (non-grid-specific) location, as it | ||
114 | did prior to 1.3.0 RC2. Thanks, McCabe! | ||
115 | |||
116 | * Many bug fixes. | ||
117 | |||
118 | |||
119 | CHANGES | ||
120 | |||
121 | In addition to the Release Highlights above, this version of | ||
122 | Imprudence also includes the following changes, as compared to | ||
123 | Imprudence 1.3.0 RC2. | ||
124 | |||
125 | |||
126 | BUG FIXES | ||
127 | |||
128 | * Windows: Reverted to a previous version of the cURL library. | ||
129 | This should fix many reported problems of not being able to | ||
130 | log in or connect to servers (DNS errors, etc.). However, | ||
131 | it may make HTTP texture fetching less stable. | ||
132 | |||
133 | * Fixed inventory search results resetting "randomly" | ||
134 | (actually whenever someone whose calling card is in your | ||
135 | inventory logged on or off) (#455). Thanks to Codie and our | ||
136 | users for identifying the cause, and McCabe for fixing it! | ||
137 | |||
138 | * Fixed the "Make Outfit" feature crashing the viewer when | ||
139 | used on OpenSim (#240). Thanks, Armin! | ||
140 | |||
141 | * Fixed a crash when opening "About Landmark" from the | ||
142 | right-click menu in inventory. Thanks, McCabe! | ||
143 | |||
144 | * Fixed a crash related to a HUD attachment pointer becoming | ||
145 | NULL after a bad teleport. Thanks, McCabe! | ||
146 | |||
147 | * Mac: Imprudence now uses its own "bundle identifier". This | ||
148 | should fix issues with OS X thinking that Imprudence is the | ||
149 | official Second Life viewer. Thanks to Solo Mornington for | ||
150 | the tip! | ||
151 | |||
152 | * Mac: Fixed the compile process not using the correct version | ||
153 | of libjpeg. Thanks, Nemurimasu Neiro! | ||
154 | |||
155 | * Fixed a typo that broke localization of the | ||
156 | "NoFileExtension" alert. Thanks, Nemurimasu Neiro! | ||
157 | |||
158 | * Fixed/improved how GStreamer-related environment variables | ||
159 | are set on Mac and Windows. Thanks, Nemurimasu Neiro! | ||
160 | |||
161 | * Mac: Fixed libFLAC missing from the manifest when compiling. | ||
162 | Thanks, Nemurimasu Neiro! | ||
163 | |||
164 | * Linux (64-bit): Fixed the compile process not downloading | ||
165 | the 32-bit libraries required for voice chat. Thanks, Armin! | ||
166 | |||
167 | * Fixed (hopefully) a font rendering crash. Thanks, McCabe! | ||
168 | |||
169 | * Fixed a potential crash when receiving invalid "LookAt" | ||
170 | messages from the sim. Thanks, Armin and Nemurimasu Neiro! | ||
171 | |||
172 | * Fixed a potential crash related to an uninitialized pointer | ||
173 | in LLVoiceClient (#515). Thanks, Makomk Makosen! | ||
174 | |||
175 | |||
176 | OTHER CHANGES | ||
177 | |||
178 | * Draw Distance Stepping (aka SpeedRez) is now disabled by | ||
179 | default, to avoid confusion. You can turn it on with | ||
180 | "Preferences > Advanced tab > Increase rez speed via draw | ||
181 | distance stepping". | ||
182 | |||
183 | * Silenced debug log spam "LLInventoryPanel::buildNewViews | ||
184 | called with objectp->mType == ... (shouldn't happen)" when | ||
185 | you have inventory links in your inventory. | ||
186 | |||
187 | * HTTP texture fetching is now considered "experimental" due | ||
188 | to a number of unresolved texture loading issues. | ||
189 | |||
190 | * Removed the keyboard shortcut for "Advanced > Rendering > | ||
191 | Object-Object Occlusion" (Ctrl-Shift-O). That shortcut is | ||
192 | being used for the Animation Overrider instead. | ||
193 | |||
194 | * The default UI scale is now 1.0 instead of 1.002, which was | ||
195 | a workaround for an old font rendering bug. Thanks, McCabe | ||
196 | and Jacek! | ||
197 | |||
198 | |||
199 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | ||
7 | =- 1.3.0 RC2 -= | 200 | =- 1.3.0 RC2 -= |
8 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- | 201 | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- |
9 | 202 | ||