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6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 =- 1.3.0 -=
8 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9
10
11 RELEASE HIGHLIGHTS
12
13 * Numerous bug fixes and stability improvements.
14
15
16 CHANGES
17
18 In addition to the Release Highlights above, this version of
19 Imprudence also includes the following changes, as compared to
20 Imprudence 1.3.0 RC3.
21
22
23 IMPROVEMENTS
24
25 * The Windows version can now use "large memory addresses" on
26 systems that support it (such as 64-bit Win7). This allows
27 the viewer to take full advantage of systems with lots of
28 memory. Thanks to Ansariel Hiller for the tip, and McCabe
29 for implementing it!
30
31 * The "Start Location" box is now shown on the login screen by
32 default. You can turn it off with "Preferences > General >
33 Show start location at login screen". Thanks, McCabe!
34
35 * Fonts now use only integer (whole number) sizes, which should
36 alleviate blurry font rendering for many users. Thanks, Jacek!
37
38
39 BUG FIXES
40
41 * Fixed the Second Life Terms of Service page not loading, and
42 therefore not allowing the user to agree or log in. Thanks,
43 Thickbrick Sleaford and Elektra!
44
45 * Fixed the viewer crashing when opening a landmark you just
46 received. Thanks, Elektra!
47
48 * Fixed "Rez objects using land group" not applying the land
49 group when duplicating an already-rezzed object.
50 Thanks, Henri Beauchamp!
51
52 * Possibly fixed the viewer getting stuck in an infinite loop
53 while verifying the texture cache at startup. Thanks, Jacek!
54
55 * Fixed the "Showcase" tab in Search showing the wrong page.
56 Thanks, McCabe!
57
58 * Fixed the "Reset to default" button in Debug Settings not
59 updating cached settings (SNOW-796). Thanks, Aleric Inglewood!
60
61 * Mac: Fixed (again) the compile process not using the correct
62 version of libjpeg. Thanks again, Nemurimasu Neiro!
63
64 * Fixed some compile errors when using the Mac OS X 10.6 SDK
65 (SNOW-231, SNOW-220). Thanks, Mimika Oh and Aimee Trescothick!
66
67 * Fixed a compile error when using g++ 4.4.x (SNOW-422).
68 Thanks, Aleric Inglewood!
69
70
71 OTHER CHANGES
72
73 * The "High resolution snapshot" setting is no longer saved
74 between sessions. This was causing users to get stuck in a
75 cycle where a high resolution snapshot would crash the
76 viewer, but the setting couldn't be disabled without opening
77 the snapshot window, which would take a snapshot and crash
78 the viewer again. Thanks, McCabe!
79
80 * Added some snapshot-related safety checks and a few changes
81 backported from Viewer 2. These should help alleviate some
82 common snapshot-related crashes. Thanks, McCabe!
83
84 * "Help > About Imprudence" no longer lists the Second Life
85 viewer version that it was based on. Imprudence is assembled
86 from many different sources and versions, so that
87 information is not really accurate or relevant.
88
89
90
91 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
92 =- 1.3.0 RC3 -=
93 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
94
95
96 RELEASE HIGHLIGHTS
97
98 * Imprudence now uses the Droid Sans font by default, instead of
99 Liberation Sans. Thanks, Jacek!
100
101 * A new "Fonts" tab has been added to Preferences, where you can
102 select from four included fonts: Droid Sans, DejaVu Sans,
103 Delicious, and Liberation Sans. More flexible font controls
104 are planned for a future version. Thanks, Jacek!
105
106 * Imprudence now loads world map image tiles using HTTP when
107 available. This improves the map loading speed on platforms
108 that support it (e.g. Second Life). Thanks for the patch,
109 Henri Beauchamp!
110
111 * Added the UseLegacyChatLogsFolder debug setting. If set to
112 TRUE in Advanced > Debug Settings, Imprudence will save chat
113 and IM logs in the old (non-grid-specific) location, as it
114 did prior to 1.3.0 RC2. Thanks, McCabe!
115
116 * Many bug fixes.
117
118
119 CHANGES
120
121 In addition to the Release Highlights above, this version of
122 Imprudence also includes the following changes, as compared to
123 Imprudence 1.3.0 RC2.
124
125
126 BUG FIXES
127
128 * Windows: Reverted to a previous version of the cURL library.
129 This should fix many reported problems of not being able to
130 log in or connect to servers (DNS errors, etc.). However,
131 it may make HTTP texture fetching less stable.
132
133 * Fixed inventory search results resetting "randomly"
134 (actually whenever someone whose calling card is in your
135 inventory logged on or off) (#455). Thanks to Codie and our
136 users for identifying the cause, and McCabe for fixing it!
137
138 * Fixed the "Make Outfit" feature crashing the viewer when
139 used on OpenSim (#240). Thanks, Armin!
140
141 * Fixed a crash when opening "About Landmark" from the
142 right-click menu in inventory. Thanks, McCabe!
143
144 * Fixed a crash related to a HUD attachment pointer becoming
145 NULL after a bad teleport. Thanks, McCabe!
146
147 * Mac: Imprudence now uses its own "bundle identifier". This
148 should fix issues with OS X thinking that Imprudence is the
149 official Second Life viewer. Thanks to Solo Mornington for
150 the tip!
151
152 * Mac: Fixed the compile process not using the correct version
153 of libjpeg. Thanks, Nemurimasu Neiro!
154
155 * Fixed a typo that broke localization of the
156 "NoFileExtension" alert. Thanks, Nemurimasu Neiro!
157
158 * Fixed/improved how GStreamer-related environment variables
159 are set on Mac and Windows. Thanks, Nemurimasu Neiro!
160
161 * Mac: Fixed libFLAC missing from the manifest when compiling.
162 Thanks, Nemurimasu Neiro!
163
164 * Linux (64-bit): Fixed the compile process not downloading
165 the 32-bit libraries required for voice chat. Thanks, Armin!
166
167 * Fixed (hopefully) a font rendering crash. Thanks, McCabe!
168
169 * Fixed a potential crash when receiving invalid "LookAt"
170 messages from the sim. Thanks, Armin and Nemurimasu Neiro!
171
172 * Fixed a potential crash related to an uninitialized pointer
173 in LLVoiceClient (#515). Thanks, Makomk Makosen!
174
175
176 OTHER CHANGES
177
178 * Draw Distance Stepping (aka SpeedRez) is now disabled by
179 default, to avoid confusion. You can turn it on with
180 "Preferences > Advanced tab > Increase rez speed via draw
181 distance stepping".
182
183 * Silenced debug log spam "LLInventoryPanel::buildNewViews
184 called with objectp->mType == ... (shouldn't happen)" when
185 you have inventory links in your inventory.
186
187 * HTTP texture fetching is now considered "experimental" due
188 to a number of unresolved texture loading issues.
189
190 * Removed the keyboard shortcut for "Advanced > Rendering >
191 Object-Object Occlusion" (Ctrl-Shift-O). That shortcut is
192 being used for the Animation Overrider instead.
193
194 * The default UI scale is now 1.0 instead of 1.002, which was
195 a workaround for an old font rendering bug. Thanks, McCabe
196 and Jacek!
197
198
199 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 =- 1.3.0 RC2 -= 200 =- 1.3.0 RC2 -=
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