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2 | |||
3 | THE IMPRUDENCE MANIFESTO | ||
4 | |||
5 | |||
6 | THE PROBLEM | ||
7 | |||
8 | The Second Life Viewer suffers from a stifling atmosphere of | ||
9 | non-change. This atmosphere emanates from Linden Lab, whose | ||
10 | attitudes and policies discourage all but the smallest and most | ||
11 | superficial improvements. This is the result of the nature of | ||
12 | Linden Lab as a corporation; in particular: | ||
13 | |||
14 | |||
15 | * A lack of resources to invest in making significant | ||
16 | improvements to the Viewer. Linden Lab is stuck treading water; | ||
17 | they don't have the manpower to spend on making major | ||
18 | improvements to the Viewer. | ||
19 | |||
20 | * A burdensome Quality Assurance procedure that punishes any sort | ||
21 | of change. The larger the change, the more it's punished. The | ||
22 | simple fact that all changes have to pass through such an | ||
23 | arduous process discourages anyone from attempting any major | ||
24 | endeavor. | ||
25 | |||
26 | * A vast throng of paying customers who want the Viewer to remain | ||
27 | constant and familiar. If the Viewer changes, they are forced | ||
28 | to spend effort relearning it. The most vocal and abusive users | ||
29 | even meet change with sneers and insults. | ||
30 | |||
31 | |||
32 | Combined, these render Linden Lab ineffectual at dealing with the | ||
33 | fundamental usability problems that plague the Viewer: | ||
34 | |||
35 | |||
36 | * A cluttered interface that frustrates and confuses both new and | ||
37 | long-time users. It is difficult to learn, frustrating to use, | ||
38 | and obscures the thing that users actually care about: the | ||
39 | world. | ||
40 | |||
41 | * Crude tools that force users into awkward and inefficient | ||
42 | workflows. The tools bear little relation to the way today's | ||
43 | users want to use them. Whether because these tools are | ||
44 | outdated relics of the past, or just half-baked non-solutions, | ||
45 | very few rise above even the "somewhat usable" mark. | ||
46 | |||
47 | * Stability and performance problems that make the Viewer | ||
48 | unreliable for any real use. Viewer crashes are an everyday | ||
49 | occurance for many users, disrupting their activities, | ||
50 | destroying their unsaved work, and afflicting their lives with | ||
51 | undue stress and frustration. | ||
52 | |||
53 | |||
54 | We don't deny that Linden Lab has made some progress in these areas | ||
55 | over time. But such progress is slow and often superficial, because | ||
56 | Linden Lab cannot afford to make significant improvement. | ||
57 | Encumbered by their own nature, they are forced onto an untenable | ||
58 | road of caution, hesitation, and prudence. This is a path that can | ||
59 | lead only to stagnation. | ||
60 | |||
61 | These fundamental usability problems will not be solved by Linden | ||
62 | Lab; their atmosphere precludes it. Even the contribution of source | ||
63 | code patches by open sourcers can only address one factor, Linden | ||
64 | Lab's lack of resources. Patch contributors are still affected by | ||
65 | the burdensome QA process and the community's anti-change attitude | ||
66 | just as much as Linden Lab developers are. Any endeavor which | ||
67 | relies on Linden Lab to approve and integrate changes will face the | ||
68 | same bottlenecks. | ||
69 | |||
70 | |||
71 | SOLUTION | ||
72 | |||
73 | As I have described, Linden Lab's approach is characterized by | ||
74 | three factors that put a damper on significant improvement or | ||
75 | innovation: | ||
76 | |||
77 | * Cautious, gradual changes over a long period of time. | ||
78 | |||
79 | * Dependence on an overloaded central QA department. | ||
80 | |||
81 | * Yielding to pressure from large numbers of users to reject | ||
82 | change. | ||
83 | |||
84 | It stands to reason that a project which removed or reduced these | ||
85 | factors would be more free to make radical, fundamental changes to | ||
86 | the Viewer. Such a project would exhibit the opposite | ||
87 | characteristics: | ||
88 | |||
89 | * More significant changes over a shorter period of time. | ||
90 | |||
91 | * A scalable, hierarchical QA process to screen and approve | ||
92 | changes. | ||
93 | |||
94 | * Less need to satisfy users who demand non-change. | ||
95 | |||
96 | This is precisely the sort of project we propose to undertake. | ||
97 | Because our approach is incautious, and perhaps even reckless, we | ||
98 | have dubbed the project Imprudence. Goals | ||
99 | |||
100 | The primary goal of Imprudence is simple: to greatly improve the | ||
101 | usability of the Viewer. In particular, there are 3 aspects of | ||
102 | usability that we intend to address: | ||
103 | |||
104 | * Approachability. Improving comfort and ease of use, especially | ||
105 | for new or non-technical users. | ||
106 | |||
107 | * Efficiency. Improving speed and ease of common tasks and | ||
108 | workflows. | ||
109 | |||
110 | * Satisfaction. Improving the emotional effect of the software on | ||
111 | the user. | ||
112 | |||
113 | This is not to minimize other aspects of usability, such as | ||
114 | reliability, accessibility, or internationalization/localization. | ||
115 | We recognize their importance, but lack the expertise to properly | ||
116 | address them. We welcome people with such expertise to join the | ||
117 | project and help. | ||
118 | |||
119 | |||
120 | METHOD | ||
121 | |||
122 | In order to achieve these goals, we propose to combine the open and | ||
123 | distributed nature of open source development with the dedication | ||
124 | to quality design usually associated with commercial products. The | ||
125 | main highlights of our approach are: | ||
126 | |||
127 | * Open, public project management. Our plans, goals, and roadmaps | ||
128 | are laid out on the table. Our code is published in plain view | ||
129 | as it's written. There won't be any sudden bombshells to | ||
130 | disrupt your plans. | ||
131 | |||
132 | * A pro-change atmosphere. Change is natural and healthy, and it | ||
133 | is the only way to make improvement. We encourage experimental | ||
134 | change, coupled with evaluation to filter out the negative. | ||
135 | Users wanting a static, unchanging viewer should look | ||
136 | elsewhere. | ||
137 | |||
138 | * Designers, programmers, and users working with each other. Good | ||
139 | software requires more than just a team of programmers. It | ||
140 | needs designers listening to users, programmers working with | ||
141 | designers, and users testing and providing feedback. Every role | ||
142 | is necessary and appreciated. | ||
143 | |||
144 | * Commmunity involvement. There are many ways to be involved, | ||
145 | whatever your interests, skill set, or level of commitment. | ||
146 | Contributions are welcomed, not looked upon as burdens. | ||
147 | |||
148 | * A modern, distributed development model. The Git version | ||
149 | control system makes it easy for programmers to work freely | ||
150 | without stepping on each others' toes. Easy and powerful | ||
151 | branching and merging tools mean that releases will never be | ||
152 | littered with untested, half-baked code. | ||
153 | |||
154 | * A scalable, hierarchical QA model. New contributions work their | ||
155 | way up a hierarchy of approval, which will start small and grow | ||
156 | naturally as load increases. By the time a contribution reaches | ||
157 | the top of the hierarchy, it has been tested, polished, and | ||
158 | approved by multiple people, and is ready to be integrated. | ||
159 | |||
160 | |||
161 | A CALL FOR VOLUNTEERS | ||
162 | |||
163 | Imprudence is an open-source, volunteer effort; it depends on | ||
164 | people like you getting involved! There are many ways to | ||
165 | contribute, and most of them don't require any programming skills | ||
166 | or special knowledge -- just some free time and the will to be part | ||
167 | of something great. | ||
168 | |||
169 | If you'd like to contribute in any way, have a look at | ||
170 | CONTRIBUTE.txt. | ||
171 | |||
172 | You have nothing to lose, and a better SL experience to gain! | ||
173 | |||
174 | |||
175 | SIGNATORIES | ||
176 | |||
177 | Jacek Antonelli (August 27, 2008) | ||
178 | McCabe Maxsted (August 27, 2008) | ||