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authorRevolutionSmythe2010-10-20 16:31:09 -0500
committerMcCabe Maxsted2010-11-01 16:58:02 -0700
commitaf6877fbfe94e80948c559cf77f008049f8168dc (patch)
tree4fe687aaec6a1b964a0e989d3c03c143b4ab07f6 /linden/indra/newview/wlfloaterwindlightsend.cpp
parentMerge remote branch 'thickbrick/weekly' into weekly (diff)
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Finishes the OpenRegionSettings module, adds a new panel to Region/Estate for OpenRegionSettings, adds the new CAPS based WindLight Settings module, cleans up a few UI parts, and rebuilds the ToS window to support OpenSim regions better.
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1/**
2* @file wlfloaterwindlightsend.cpp
3* @brief WLFloaterWindLightSend class definition
4*
5* $LicenseInfo:firstyear=2007&license=viewergpl$
6*
7* Copyright (c) 2007-2009, Linden Research, Inc.
8*
9* Second Life Viewer Source Code
10* The source code in this file ("Source Code") is provided by Linden Lab
11* to you under the terms of the GNU General Public License, version 2.0
12* ("GPL"), unless you have obtained a separate licensing agreement
13* ("Other License"), formally executed by you and Linden Lab. Terms of
14* the GPL can be found in doc/GPL-license.txt in this distribution, or
15* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
16*
17* There are special exceptions to the terms and conditions of the GPL as
18* it is applied to this Source Code. View the full text of the exception
19* in the file doc/FLOSS-exception.txt in this software distribution, or
20* online at
21* http://secondlifegrid.net/programs/open_source/licensing/flossexception
22*
23* By copying, modifying or distributing this software, you acknowledge
24* that you have read and understood your obligations described above,
25* and agree to abide by those obligations.
26*
27* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
28* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
29* COMPLETENESS OR PERFORMANCE.
30* $/LicenseInfo$
31*/
32
33#include "llviewerprecompiledheaders.h"
34
35#include "llfloaterwindlight.h"
36
37#include "pipeline.h"
38#include "llsky.h"
39
40#include "llsliderctrl.h"
41#include "llmultislider.h"
42#include "llmultisliderctrl.h"
43#include "llspinctrl.h"
44#include "llcheckboxctrl.h"
45#include "lluictrlfactory.h"
46#include "llviewercamera.h"
47#include "llcombobox.h"
48#include "lllineeditor.h"
49#include "llfloaterdaycycle.h"
50#include "lltabcontainer.h"
51#include "llboost.h"
52
53#include "llagent.h"
54#include "llinventorymodel.h"
55#include "llviewerinventory.h"
56
57#include "v4math.h"
58#include "llviewerdisplay.h"
59#include "llviewercontrol.h"
60#include "llviewerwindow.h"
61#include "llsavedsettingsglue.h"
62
63#include "llwlparamset.h"
64#include "llwlparammanager.h"
65#include "llwaterparammanager.h"
66#include "llpostprocess.h"
67#include "hippoLimits.h"
68#include "wlfloaterwindlightsend.h"
69#include "llviewerregion.h"
70
71#undef max
72
73
74WLFloaterWindLightSend* WLFloaterWindLightSend::sWindLight = NULL;
75
76WLFloaterWindLightSend::WLFloaterWindLightSend() : LLFloater(std::string("windlight send floater"))
77{
78 LLUICtrlFactory::getInstance()->buildFloater(this, "floater_windlight_remote_save.xml");
79
80 // load it up
81 initCallbacks();
82}
83
84WLFloaterWindLightSend::~WLFloaterWindLightSend()
85{
86}
87
88void WLFloaterWindLightSend::initCallbacks(void) {
89
90 // help buttons
91 initHelpBtn("fade_help", "HelpBlueHorizon");
92 initHelpBtn("override_parcel_default_help", "HelpHazeHorizon");
93 initHelpBtn("override_parcel_help", "HelpBlueDensity");
94 initHelpBtn("max_altitude_help", "HelpHazeDensity");
95 initHelpBtn("min_altitude_help", "HelpDensityMult");
96 childSetAction("button_region_send_to_server", onSaveRegionPreset, this);
97 childSetAction("button_parcel_send_to_server", onSaveParcelPreset, this);
98}
99
100void WLFloaterWindLightSend::onClickHelp(void* data)
101{
102 LLFloaterWindLight* self = LLFloaterWindLight::instance();
103
104 const std::string xml_alert = *(std::string*)data;
105 LLNotifications::instance().add(self->contextualNotification(xml_alert));
106}
107
108void WLFloaterWindLightSend::initHelpBtn(const std::string& name, const std::string& xml_alert)
109{
110 childSetAction(name, onClickHelp, new std::string(xml_alert));
111}
112
113// static
114WLFloaterWindLightSend* WLFloaterWindLightSend::instance()
115{
116 if (!sWindLight)
117 {
118 sWindLight = new WLFloaterWindLightSend();
119 sWindLight->open();
120 sWindLight->setFocus(TRUE);
121 }
122 return sWindLight;
123}
124
125void WLFloaterWindLightSend::show()
126{
127 if (!sWindLight)
128 {
129 WLFloaterWindLightSend::instance();
130 }
131 else
132 {
133 if (sWindLight->getVisible())
134 {
135 sWindLight->close();
136 }
137 else
138 {
139 sWindLight->open();
140 }
141 }
142}
143
144bool WLFloaterWindLightSend::isOpen()
145{
146 if (sWindLight != NULL) {
147 return true;
148 }
149 return false;
150}
151
152// virtual
153void WLFloaterWindLightSend::onClose(bool app_quitting)
154{
155 if (sWindLight)
156 {
157 sWindLight->setVisible(FALSE);
158 }
159}
160
161void WLFloaterWindLightSend::onSaveRegionPreset(void* userData)
162{
163 int RegionType = 0;
164 SendSettings(false, RegionType,
165 WLFloaterWindLightSend::instance()->childGetValue("override_parcel"),
166 LLWLParamManager::instance()->mCurParams,
167 LLWaterParamManager::instance()->mCurParams,
168 WLFloaterWindLightSend::instance()->childGetValue("Fade"),
169 WLFloaterWindLightSend::instance()->childGetValue("min_altitude"),
170 WLFloaterWindLightSend::instance()->childGetValue("max_altitude"),
171 LLWaterParamManager::instance()->getNormalMapID());
172}
173void WLFloaterWindLightSend::onSaveParcelPreset(void* userData)
174{
175 int ParcelType = 1;
176 SendSettings(false, ParcelType, false, LLWLParamManager::instance()->mCurParams,
177 LLWaterParamManager::instance()->mCurParams,
178 WLFloaterWindLightSend::instance()->childGetValue("Fade"),
179 WLFloaterWindLightSend::instance()->childGetValue("min_altitude"),
180 WLFloaterWindLightSend::instance()->childGetValue("max_altitude"),
181 LLWaterParamManager::instance()->getNormalMapID());
182}
183void WLFloaterWindLightSend::SendSettings(bool remove, int type, bool overrideParcels,
184 LLWLParamSet mSky, LLWaterParamSet mWater,
185 LLSD fade, LLSD minAlt, LLSD maxAlt,
186 LLUUID normalMap)
187{
188 LLSD body;
189 std::string url = gAgent.getRegion()->getCapability("DispatchWindLightSettings");
190 if (!url.empty())
191 {
192 bool error;
193
194 body["type"] = type;
195 body["remove"] = remove;
196 body["fade"] = fade;
197 body["maxEffectiveAltitude"] = maxAlt;
198 body["minEffectiveAltitude"] = minAlt;
199 if(overrideParcels == true || overrideParcels == false)
200 body["overrideParcels"] = overrideParcels;
201
202 LLVector4 v = mSky.getVector("ambient", error);
203 body["ambientX"] = v[0] / 3.0;
204 body["ambientY"] = v[1] / 3.0;
205 body["ambientZ"] = v[2] / 3.0;
206 body["ambientW"] = v[3] / 3.0;
207
208 body["eastAngle"] = mSky.getEastAngle();
209 body["sunMoonPosition"] = mSky.getSunAngle();
210
211 v = mSky.getVector("sunlight_color",error);
212 body["sunMoonColorX"] = v[0] / 3.0;
213 body["sunMoonColorY"] = v[1] / 3.0;
214 body["sunMoonColorZ"] = v[2] / 3.0;
215 body["sunMoonColorW"] = v[3] / 3.0;
216
217 v = mSky.getVector("blue_horizon",error);
218 body["horizonX"] = v[0] / 2.0;
219 body["horizonY"] = v[1] / 2.0;
220 body["horizonZ"] = v[2] / 2.0;
221 body["horizonW"] = v[3] / 2.0;
222
223 v = mSky.getVector("blue_density",error);
224 body["blueDensityX"] = v[0];
225 body["blueDensityY"] = v[1];
226 body["blueDensityZ"] = v[2];
227
228 v = mSky.getVector("haze_horizon",error);
229 body["hazeHorizon"] = v[0];
230
231 body["hazeDensity"] = mSky.getFloat("haze_density",error);
232 body["cloudCoverage"] = mSky.getFloat("cloud_shadow",error);
233 body["densityMultiplier"] = mSky.getFloat("density_multiplier",error) * 1000;
234 body["distanceMultiplier"] = mSky.getFloat("distance_multiplier",error);
235 body["maxAltitude"] = mSky.getFloat("max_y",error);
236
237 v = mSky.getVector("cloud_color",error);
238 body["cloudColorX"] = v[0];
239 body["cloudColorY"] = v[1];
240 body["cloudColorZ"] = v[2];
241 body["cloudColorW"] = v[3];
242
243 v = mSky.getVector("cloud_pos_density1",error);
244 body["cloudXYDensityX"] = v[0];
245 body["cloudXYDensityY"] = v[1];
246 body["cloudXYDensityZ"] = v[2];
247
248 v = mSky.getVector("cloud_pos_density2",error);
249 body["cloudDetailXYDensityX"] = v[0];
250 body["cloudDetailXYDensityY"] = v[1];
251 body["cloudDetailXYDensityZ"] = v[2];
252
253 v = mSky.getVector("glow",error);
254 body["sunGlowSize"] = -((v[0]/ 20) - 2);
255 body["sunGlowFocus"] = -v[2] / 5;
256
257 body["cloudScale"] = mSky.getFloat("cloud_scale",error);
258 body["sceneGamma"] = mSky.getFloat("gamma",error);
259 body["cloudScrollX"] = mSky.getCloudScrollX() - 10;
260 body["cloudScrollY"] = mSky.getCloudScrollY() - 10;
261 body["cloudScrollXLock"] = !mSky.getEnableCloudScrollX();
262 body["cloudScrollYLock"] = !mSky.getEnableCloudScrollY();
263 body["starBrightness"] = mSky.getStarBrightness();
264 body["drawClassicClouds"] = gHippoLimits->skyUseClassicClouds;
265 body["classicCloudHeight"] = gSavedSettings.getF32("ClassicCloudHeight");
266 body["classicCloudRange"] = gSavedSettings.getF32("ClassicCloudRange");
267
268 LLVector3 vvv = mWater.getVector3("normScale",error);
269 body["reflectionWaveletScaleX"] = vvv[0];
270 body["reflectionWaveletScaleY"] = vvv[1];
271 body["reflectionWaveletScaleZ"] = vvv[2];
272
273 v = mWater.getVector4("waterFogColor",error);
274 body["waterColorX"] = v[0] * 256.0;
275 body["waterColorY"] = v[1] * 256.0;
276 body["waterColorZ"] = v[2] * 256.0;
277 body["waterColorW"] = v[3] * 256.0;
278
279 body["waterFogDensityExponent"] = mWater.getFloat("waterFogDensity", error);
280 body["underwaterFogModifier"] = mWater.getFloat("underWaterFogMod", error);
281
282 body["fresnelScale"] = mWater.getFloat("fresnelScale", error);
283 body["fresnelOffset"] = mWater.getFloat("fresnelOffset", error);
284 body["refractScaleAbove"] = mWater.getFloat("scaleAbove", error);
285 body["refractScaleBelow"] = mWater.getFloat("scaleBelow", error);
286 body["blurMultiplier"] = mWater.getFloat("blurMultiplier", error);
287
288 LLVector2 vv = mWater.getVector2("wave1Dir",error);
289 body["littleWaveDirectionX"] = vv[0];
290 body["littleWaveDirectionY"] = vv[1];
291
292 vv = mWater.getVector2("wave2Dir",error);
293 body["bigWaveDirectionX"] = vv[0];
294 body["bigWaveDirectionY"] = vv[1];
295
296 body["normalMapTexture"] = normalMap;
297
298 LLHTTPClient::post(url, body, new LLHTTPClient::Responder());
299 }
300} \ No newline at end of file