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authorJacek Antonelli2008-08-15 23:45:34 -0500
committerJacek Antonelli2008-08-15 23:45:34 -0500
commitcd17687f01420952712a500107e0f93e7ab8d5f8 (patch)
treece48c2b706f2c1176290e39fb555fbdf6648ce01 /linden/indra/newview/llvowlsky.h
parentSecond Life viewer sources 1.19.0.5 (diff)
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Second Life viewer sources 1.19.1.0
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1/**
2 * @file llvowlsky.h
3 * @brief LLVOWLSky class definition
4 *
5 * $LicenseInfo:firstyear=2007&license=viewergpl$
6 *
7 * Copyright (c) 2007-2008, Linden Research, Inc.
8 *
9 * Second Life Viewer Source Code
10 * The source code in this file ("Source Code") is provided by Linden Lab
11 * to you under the terms of the GNU General Public License, version 2.0
12 * ("GPL"), unless you have obtained a separate licensing agreement
13 * ("Other License"), formally executed by you and Linden Lab. Terms of
14 * the GPL can be found in doc/GPL-license.txt in this distribution, or
15 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
16 *
17 * There are special exceptions to the terms and conditions of the GPL as
18 * it is applied to this Source Code. View the full text of the exception
19 * in the file doc/FLOSS-exception.txt in this software distribution, or
20 * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
21 *
22 * By copying, modifying or distributing this software, you acknowledge
23 * that you have read and understood your obligations described above,
24 * and agree to abide by those obligations.
25 *
26 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
27 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
28 * COMPLETENESS OR PERFORMANCE.
29 * $/LicenseInfo$
30 */
31
32#ifndef LL_VOWLSKY_H
33#define LL_VOWLSKY_H
34
35#include "llviewerobject.h"
36
37class LLVOWLSky : public LLStaticViewerObject {
38private:
39 static const F32 DISTANCE_TO_STARS;
40
41 // anything less than 3 makes it impossible to create a closed dome.
42 static const U32 MIN_SKY_DETAIL;
43 // anything bigger than about 180 will cause getStripsNumVerts() to exceed 65535.
44 static const U32 MAX_SKY_DETAIL;
45
46 inline static U32 getNumStacks(void);
47 inline static U32 getNumSlices(void);
48 inline static U32 getFanNumVerts(void);
49 inline static U32 getFanNumIndices(void);
50 inline static U32 getStripsNumVerts(void);
51 inline static U32 getStripsNumIndices(void);
52 inline static U32 getStarsNumVerts(void);
53 inline static U32 getStarsNumIndices(void);
54
55public:
56 LLVOWLSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
57
58 void initSunDirection(LLVector3 const & sun_direction,
59 LLVector3 const & sun_angular_velocity);
60
61 /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
62 /*virtual*/ BOOL isActive(void) const;
63 /*virtual*/ LLDrawable * createDrawable(LLPipeline *pipeline);
64 /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
65
66 void drawStars(void);
67 void drawDome(void);
68 void resetVertexBuffers(void);
69
70 void cleanupGL();
71 void restoreGL();
72
73private:
74 // a tiny helper function for controlling the sky dome tesselation.
75 static F32 calcPhi(U32 i);
76
77 // helper function for initializing the stars.
78 void initStars();
79
80 // helper function for building the fan vertex buffer.
81 static void buildFanBuffer(LLStrider<LLVector3> & vertices,
82 LLStrider<LLVector2> & texCoords,
83 LLStrider<U16> & indices);
84
85 // helper function for building the strips vertex buffer.
86 // note begin_stack and end_stack follow stl iterator conventions,
87 // begin_stack is the first stack to be included, end_stack is the first
88 // stack not to be included.
89 static void buildStripsBuffer(U32 begin_stack, U32 end_stack,
90 LLStrider<LLVector3> & vertices,
91 LLStrider<LLVector2> & texCoords,
92 LLStrider<U16> & indices);
93
94 // helper function for updating the stars colors.
95 void updateStarColors();
96
97 // helper function for updating the stars geometry.
98 BOOL updateStarGeometry(LLDrawable *drawable);
99
100private:
101 LLPointer<LLVertexBuffer> mFanVerts;
102 std::vector< LLPointer<LLVertexBuffer> > mStripsVerts;
103 LLPointer<LLVertexBuffer> mStarsVerts;
104
105 std::vector<LLVector3> mStarVertices; // Star verticies
106 std::vector<LLColor4> mStarColors; // Star colors
107 std::vector<F32> mStarIntensities; // Star intensities
108};
109
110#endif // LL_VOWLSKY_H