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author | Robin Cornelius | 2010-10-10 22:10:33 +0100 |
---|---|---|
committer | Robin Cornelius | 2010-10-10 22:10:33 +0100 |
commit | b3b30285126289f54b57bd42569bb0721e40e088 (patch) | |
tree | f4aaccb98d1a835c4ea376ec2803fc410a704052 /linden/indra/newview/llvovolume.cpp | |
parent | Merge branch 'mccabe-plugins' into plugins_merge (diff) | |
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Revert "port of LL renderpipeline/Kirstens S19 pipeline for bridging to Viewer 2 texture system"
This reverts commit 087e15e89930d51c3964329befb273ae3b2d330d.
Conflicts:
linden/indra/newview/llsurface.cpp
linden/indra/newview/llviewerwindow.cpp
linden/indra/newview/llvoavatar.cpp
linden/indra/newview/pipeline.cpp
linden/indra/newview/pipeline.h
Diffstat (limited to '')
-rw-r--r-- | linden/indra/newview/llvovolume.cpp | 422 |
1 files changed, 112 insertions, 310 deletions
diff --git a/linden/indra/newview/llvovolume.cpp b/linden/indra/newview/llvovolume.cpp index 77c9c33..13a0704 100644 --- a/linden/indra/newview/llvovolume.cpp +++ b/linden/indra/newview/llvovolume.cpp | |||
@@ -54,7 +54,6 @@ | |||
54 | #include "llspatialpartition.h" | 54 | #include "llspatialpartition.h" |
55 | #include "llhudmanager.h" | 55 | #include "llhudmanager.h" |
56 | #include "llflexibleobject.h" | 56 | #include "llflexibleobject.h" |
57 | |||
58 | #include "llsky.h" | 57 | #include "llsky.h" |
59 | #include "lltexturefetch.h" | 58 | #include "lltexturefetch.h" |
60 | #include "llviewercamera.h" | 59 | #include "llviewercamera.h" |
@@ -68,9 +67,6 @@ | |||
68 | const S32 MIN_QUIET_FRAMES_COALESCE = 30; | 67 | const S32 MIN_QUIET_FRAMES_COALESCE = 30; |
69 | const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; | 68 | const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; |
70 | const F32 FORCE_CULL_AREA = 8.f; | 69 | const F32 FORCE_CULL_AREA = 8.f; |
71 | const F32 MAX_LOD_DISTANCE = 24.f; | ||
72 | const S32 MAX_SCULPT_REZ = 128; | ||
73 | |||
74 | 70 | ||
75 | BOOL gAnimateTextures = TRUE; | 71 | BOOL gAnimateTextures = TRUE; |
76 | extern BOOL gHideSelectedObjects; | 72 | extern BOOL gHideSelectedObjects; |
@@ -95,7 +91,6 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re | |||
95 | mNumFaces = 0; | 91 | mNumFaces = 0; |
96 | mLODChanged = FALSE; | 92 | mLODChanged = FALSE; |
97 | mSculptChanged = FALSE; | 93 | mSculptChanged = FALSE; |
98 | mSpotLightPriority = 0.f; | ||
99 | } | 94 | } |
100 | 95 | ||
101 | LLVOVolume::~LLVOVolume() | 96 | LLVOVolume::~LLVOVolume() |
@@ -219,7 +214,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, | |||
219 | std::string mask; | 214 | std::string mask; |
220 | mask = gDirUtilp->getDirDelimiter() + "*.slc"; | 215 | mask = gDirUtilp->getDirDelimiter() + "*.slc"; |
221 | gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""), mask); | 216 | gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""), mask); |
222 | // llwarns << "Bogus TE data in " << getID() << ", crashing!" << llendl; | 217 | // llerrs << "Bogus TE data in " << getID() << ", crashing!" << llendl; |
223 | llwarns << "Bogus TE data in " << getID() << llendl; | 218 | llwarns << "Bogus TE data in " << getID() << llendl; |
224 | } | 219 | } |
225 | else if (res2 & (TEM_CHANGE_TEXTURE|TEM_CHANGE_COLOR)) | 220 | else if (res2 & (TEM_CHANGE_TEXTURE|TEM_CHANGE_COLOR)) |
@@ -319,6 +314,11 @@ void LLVOVolume::animateTextures() | |||
319 | te->getScale(&scale_s, &scale_t); | 314 | te->getScale(&scale_s, &scale_t); |
320 | } | 315 | } |
321 | 316 | ||
317 | LLVector3 scale(scale_s, scale_t, 1.f); | ||
318 | LLVector3 trans(off_s+0.5f, off_t+0.5f, 0.f); | ||
319 | LLQuaternion quat; | ||
320 | quat.setQuat(rot, 0, 0, -1.f); | ||
321 | |||
322 | if (!facep->mTextureMatrix) | 322 | if (!facep->mTextureMatrix) |
323 | { | 323 | { |
324 | facep->mTextureMatrix = new LLMatrix4(); | 324 | facep->mTextureMatrix = new LLMatrix4(); |
@@ -326,43 +326,7 @@ void LLVOVolume::animateTextures() | |||
326 | 326 | ||
327 | LLMatrix4& tex_mat = *facep->mTextureMatrix; | 327 | LLMatrix4& tex_mat = *facep->mTextureMatrix; |
328 | tex_mat.setIdentity(); | 328 | tex_mat.setIdentity(); |
329 | LLVector3 trans ; | 329 | tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f)); |
330 | |||
331 | if(facep->isAtlasInUse()) | ||
332 | { | ||
333 | // | ||
334 | //if use atlas for animated texture | ||
335 | //apply the following transform to the animation matrix. | ||
336 | // | ||
337 | |||
338 | F32 tcoord_xoffset = 0.f ; | ||
339 | F32 tcoord_yoffset = 0.f ; | ||
340 | F32 tcoord_xscale = 1.f ; | ||
341 | F32 tcoord_yscale = 1.f ; | ||
342 | if(facep->isAtlasInUse()) | ||
343 | { | ||
344 | const LLVector2* tmp = facep->getTexCoordOffset() ; | ||
345 | tcoord_xoffset = tmp->mV[0] ; | ||
346 | tcoord_yoffset = tmp->mV[1] ; | ||
347 | |||
348 | tmp = facep->getTexCoordScale() ; | ||
349 | tcoord_xscale = tmp->mV[0] ; | ||
350 | tcoord_yscale = tmp->mV[1] ; | ||
351 | } | ||
352 | trans.set(LLVector3(tcoord_xoffset + tcoord_xscale * (off_s+0.5f), tcoord_yoffset + tcoord_yscale * (off_t+0.5f), 0.f)); | ||
353 | |||
354 | tex_mat.translate(LLVector3(-(tcoord_xoffset + tcoord_xscale * 0.5f), -(tcoord_yoffset + tcoord_yscale * 0.5f), 0.f)); | ||
355 | } | ||
356 | else //non atlas | ||
357 | { | ||
358 | trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f)); | ||
359 | tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f)); | ||
360 | } | ||
361 | |||
362 | LLVector3 scale(scale_s, scale_t, 1.f); | ||
363 | LLQuaternion quat; | ||
364 | quat.setQuat(rot, 0, 0, -1.f); | ||
365 | |||
366 | tex_mat.rotate(quat); | 330 | tex_mat.rotate(quat); |
367 | 331 | ||
368 | LLMatrix4 mat; | 332 | LLMatrix4 mat; |
@@ -439,28 +403,30 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
439 | return TRUE; | 403 | return TRUE; |
440 | } | 404 | } |
441 | 405 | ||
442 | void LLVOVolume::updateTextures(LLAgent &agent) // KL sd | 406 | void LLVOVolume::updateTextures() |
443 | { | 407 | { |
444 | const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds | 408 | const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds |
445 | if (mDrawable.notNull() && mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) | 409 | if (mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) |
446 | { | 410 | { |
447 | if (mDrawable->isVisible()) | 411 | updateTextureVirtualSize(); |
448 | { | ||
449 | updateTextures(); | ||
450 | } | ||
451 | } | 412 | } |
452 | } | 413 | } |
453 | 414 | ||
454 | void LLVOVolume::updateTextures() | 415 | void LLVOVolume::updateTextureVirtualSize() |
455 | { | 416 | { |
456 | // Update the pixel area of all faces | 417 | // Update the pixel area of all faces |
457 | 418 | ||
419 | if(mDrawable.isNull() || !mDrawable->isVisible()) | ||
420 | { | ||
421 | return ; | ||
422 | } | ||
423 | |||
458 | if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) | 424 | if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) |
459 | { | 425 | { |
460 | return; | 426 | return; |
461 | } | 427 | } |
462 | 428 | ||
463 | if (LLViewerImage::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible()) | 429 | if (LLViewerImage::sDontLoadVolumeTextures || LLAppViewer::getTextureFetch()->mDebugPause) |
464 | { | 430 | { |
465 | return; | 431 | return; |
466 | } | 432 | } |
@@ -477,14 +443,15 @@ void LLVOVolume::updateTextures() | |||
477 | LLFace* face = mDrawable->getFace(i); | 443 | LLFace* face = mDrawable->getFace(i); |
478 | const LLTextureEntry *te = face->getTextureEntry(); | 444 | const LLTextureEntry *te = face->getTextureEntry(); |
479 | LLViewerImage *imagep = face->getTexture(); | 445 | LLViewerImage *imagep = face->getTexture(); |
480 | if (!imagep || !te || | 446 | if (!imagep || !te || |
481 | face->mExtents[0] == face->mExtents[1]) | 447 | face->mExtents[0] == face->mExtents[1]) |
482 | { | 448 | { |
483 | continue; | 449 | continue; |
484 | } | 450 | } |
485 | 451 | ||
486 | F32 vsize; | 452 | F32 vsize; |
487 | 453 | F32 old_size = face->getVirtualSize(); | |
454 | |||
488 | if (isHUDAttachment()) | 455 | if (isHUDAttachment()) |
489 | { | 456 | { |
490 | F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); | 457 | F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); |
@@ -494,24 +461,21 @@ void LLVOVolume::updateTextures() | |||
494 | } | 461 | } |
495 | else | 462 | else |
496 | { | 463 | { |
497 | vsize = getTextureVirtualSize(face); | 464 | vsize = face->getTextureVirtualSize(); |
498 | } | 465 | } |
499 | 466 | ||
500 | mPixelArea = llmax(mPixelArea, face->getPixelArea()); | 467 | mPixelArea = llmax(mPixelArea, face->getPixelArea()); |
501 | |||
502 | F32 old_size = face->getVirtualSize(); | ||
503 | 468 | ||
504 | if (face->mTextureMatrix != NULL) | 469 | if (face->mTextureMatrix != NULL) |
505 | { | 470 | { |
506 | if (vsize < MIN_TEX_ANIM_SIZE && old_size > MIN_TEX_ANIM_SIZE || | 471 | if ((vsize < MIN_TEX_ANIM_SIZE && old_size > MIN_TEX_ANIM_SIZE) || |
507 | vsize > MIN_TEX_ANIM_SIZE && old_size < MIN_TEX_ANIM_SIZE) | 472 | (vsize > MIN_TEX_ANIM_SIZE && old_size < MIN_TEX_ANIM_SIZE)) |
508 | { | 473 | { |
509 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, FALSE); | 474 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, FALSE); |
510 | } | 475 | } |
511 | } | 476 | } |
512 | 477 | ||
513 | face->setVirtualSize(vsize); | 478 | face->setVirtualSize(vsize); |
514 | // imagep->addTextureStats(vsize); | ||
515 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) | 479 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) |
516 | { | 480 | { |
517 | if (vsize < min_vsize) min_vsize = vsize; | 481 | if (vsize < min_vsize) min_vsize = vsize; |
@@ -539,46 +503,46 @@ void LLVOVolume::updateTextures() | |||
539 | mSculptTexture = gImageList.getImage(id); | 503 | mSculptTexture = gImageList.getImage(id); |
540 | if (mSculptTexture.notNull()) | 504 | if (mSculptTexture.notNull()) |
541 | { | 505 | { |
542 | S32 lod = llmin(mLOD, 3); | ||
543 | F32 lodf = ((F32)(lod + 1.0f)/4.f); | ||
544 | F32 tex_size = lodf * MAX_SCULPT_REZ; | ||
545 | mSculptTexture->addTextureStats(2.f * tex_size * tex_size); | ||
546 | mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), | 506 | mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), |
547 | (S32)LLViewerImageBoostLevel::BOOST_SCULPTED)); | 507 | (S32)LLViewerImageBoostLevel::BOOST_SCULPTED)); |
548 | } | 508 | mSculptTexture->setForSculpt() ; |
549 | 509 | ||
550 | S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture | 510 | if(!mSculptTexture->isCachedRawImageReady()) |
551 | S32 current_discard = mSculptLevel; | 511 | { |
512 | S32 lod = llmin(mLOD, 3); | ||
513 | F32 lodf = ((F32)(lod + 1.0f)/4.f); | ||
514 | F32 tex_size = lodf * LLViewerImage::sMaxSculptRez ; | ||
515 | mSculptTexture->addTextureStats(2.f * tex_size * tex_size, FALSE); | ||
516 | |||
517 | //if the sculpty very close to the view point, load first | ||
518 | { | ||
519 | LLVector3 lookAt = getPositionAgent() - LLViewerCamera::getInstance()->getOrigin(); | ||
520 | F32 dist = lookAt.normVec() ; | ||
521 | F32 cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; | ||
522 | mSculptTexture->setAdditionalDecodePriority(0.8f * LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist)) ; | ||
523 | } | ||
524 | } | ||
525 | |||
526 | S32 texture_discard = mSculptTexture->getCachedRawImageLevel(); //try to match the texture | ||
527 | S32 current_discard = mSculptLevel; | ||
552 | 528 | ||
553 | if (texture_discard >= 0 && //texture has some data available | 529 | if (texture_discard >= 0 && //texture has some data available |
554 | (texture_discard < current_discard || //texture has more data than last rebuild | 530 | (texture_discard < current_discard || //texture has more data than last rebuild |
555 | current_discard < 0)) //no previous rebuild | 531 | current_discard < 0)) //no previous rebuild |
556 | { | 532 | { |
557 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); | 533 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); |
558 | mSculptChanged = TRUE; | 534 | mSculptChanged = TRUE; |
559 | } | 535 | } |
560 | 536 | ||
561 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) | 537 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) |
562 | { | 538 | { |
563 | setDebugText(llformat("T%d C%d V%d\n%dx%d", | 539 | setDebugText(llformat("T%d C%d V%d\n%dx%d", |
564 | texture_discard, current_discard, getVolume()->getSculptLevel(), | 540 | texture_discard, current_discard, getVolume()->getSculptLevel(), |
565 | mSculptTexture->getHeight(), mSculptTexture->getWidth())); | 541 | mSculptTexture->getHeight(), mSculptTexture->getWidth())); |
566 | } | 542 | } |
543 | } | ||
567 | } | 544 | } |
568 | 545 | ||
569 | if (getLightTextureID().notNull()) | ||
570 | { | ||
571 | LLLightImageParams* params = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); | ||
572 | LLUUID id = params->getLightTexture(); | ||
573 | mLightTexture = gImageList.getImage(id); | ||
574 | if (mLightTexture.notNull()) | ||
575 | { | ||
576 | F32 rad = getLightRadius(); | ||
577 | mLightTexture->addTextureStats(gPipeline.calcPixelArea(getPositionAgent(), | ||
578 | LLVector3(rad,rad,rad), | ||
579 | *LLViewerCamera::getInstance())); | ||
580 | } | ||
581 | } | ||
582 | 546 | ||
583 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) | 547 | if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) |
584 | { | 548 | { |
@@ -599,36 +563,6 @@ void LLVOVolume::updateTextures() | |||
599 | } | 563 | } |
600 | } | 564 | } |
601 | 565 | ||
602 | F32 LLVOVolume::getTextureVirtualSize(LLFace* face) | ||
603 | { | ||
604 | //get area of circle around face | ||
605 | LLVector3 center = face->getPositionAgent(); | ||
606 | LLVector3 size = (face->mExtents[1] - face->mExtents[0]) * 0.5f; | ||
607 | |||
608 | F32 face_area = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance()); | ||
609 | |||
610 | face->setPixelArea(face_area); | ||
611 | |||
612 | if (face_area <= 0) | ||
613 | { | ||
614 | return 0.f; | ||
615 | } | ||
616 | |||
617 | //get area of circle in texture space | ||
618 | LLVector2 tdim = face->mTexExtents[1] - face->mTexExtents[0]; | ||
619 | F32 texel_area = (tdim * 0.5f).lengthSquared()*3.14159f; | ||
620 | if (texel_area <= 0) | ||
621 | { | ||
622 | // Probably animated, use default | ||
623 | texel_area = 1.f; | ||
624 | } | ||
625 | |||
626 | //apply texel area to face area to get accurate ratio | ||
627 | face_area /= llclamp(texel_area, 1.f/64.f, 16.f); | ||
628 | |||
629 | return face_area; | ||
630 | } | ||
631 | |||
632 | BOOL LLVOVolume::isActive() const | 566 | BOOL LLVOVolume::isActive() const |
633 | { | 567 | { |
634 | return !mStatic || mTextureAnimp || (mVolumeImpl && mVolumeImpl->isActive()); | 568 | return !mStatic || mTextureAnimp || (mVolumeImpl && mVolumeImpl->isActive()); |
@@ -765,31 +699,21 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail | |||
765 | 699 | ||
766 | // sculpt replaces generate() for sculpted surfaces | 700 | // sculpt replaces generate() for sculpted surfaces |
767 | void LLVOVolume::sculpt() | 701 | void LLVOVolume::sculpt() |
768 | { | 702 | { |
769 | U16 sculpt_height = 0; | ||
770 | U16 sculpt_width = 0; | ||
771 | S8 sculpt_components = 0; | ||
772 | const U8* sculpt_data = NULL; | ||
773 | |||
774 | if (mSculptTexture.notNull()) | 703 | if (mSculptTexture.notNull()) |
775 | { | 704 | { |
776 | S32 discard_level; | 705 | U16 sculpt_height = 0; |
777 | S32 desired_discard = 0; // lower discard levels have MUCH less resolution | 706 | U16 sculpt_width = 0; |
778 | 707 | S8 sculpt_components = 0; | |
779 | discard_level = desired_discard; | 708 | const U8* sculpt_data = NULL; |
709 | |||
710 | S32 discard_level = mSculptTexture->getCachedRawImageLevel() ; | ||
711 | LLImageRaw* raw_image = mSculptTexture->getCachedRawImage() ; | ||
780 | 712 | ||
781 | S32 max_discard = mSculptTexture->getMaxDiscardLevel(); | 713 | S32 max_discard = mSculptTexture->getMaxDiscardLevel(); |
782 | if (discard_level > max_discard) | 714 | if (discard_level > max_discard) |
783 | discard_level = max_discard; // clamp to the best we can do | 715 | discard_level = max_discard; // clamp to the best we can do |
784 | 716 | ||
785 | S32 best_discard = mSculptTexture->getDiscardLevel(); | ||
786 | if (discard_level < best_discard) | ||
787 | discard_level = best_discard; // clamp to what we have | ||
788 | |||
789 | if (best_discard == -1) | ||
790 | discard_level = -1; // and if we have nothing, set to nothing | ||
791 | |||
792 | |||
793 | S32 current_discard = getVolume()->getSculptLevel(); | 717 | S32 current_discard = getVolume()->getSculptLevel(); |
794 | if(current_discard < -2) | 718 | if(current_discard < -2) |
795 | { | 719 | { |
@@ -811,28 +735,17 @@ void LLVOVolume::sculpt() | |||
811 | if (current_discard == discard_level) // no work to do here | 735 | if (current_discard == discard_level) // no work to do here |
812 | return; | 736 | return; |
813 | 737 | ||
814 | LLPointer<LLImageRaw> raw_image = new LLImageRaw(); | 738 | if(!raw_image) |
815 | BOOL is_valid = mSculptTexture->readBackRaw(discard_level, raw_image, FALSE); | ||
816 | |||
817 | sculpt_height = raw_image->getHeight(); | ||
818 | sculpt_width = raw_image->getWidth(); | ||
819 | sculpt_components = raw_image->getComponents(); | ||
820 | |||
821 | if(is_valid) | ||
822 | { | ||
823 | is_valid = mSculptTexture->isValidForSculpt(discard_level, sculpt_width, sculpt_height, sculpt_components) ; | ||
824 | } | ||
825 | if(!is_valid) | ||
826 | { | 739 | { |
827 | sculpt_width = 0; | 740 | sculpt_width = 0; |
828 | sculpt_height = 0; | 741 | sculpt_height = 0; |
829 | sculpt_data = NULL ; | 742 | sculpt_data = NULL ; |
830 | } | 743 | } |
831 | else | 744 | else |
832 | { | 745 | { |
833 | if (raw_image->getDataSize() < sculpt_height * sculpt_width * sculpt_components) | 746 | sculpt_height = raw_image->getHeight(); |
834 | llwarns << "Sculpt: image data size = " << raw_image->getDataSize() | 747 | sculpt_width = raw_image->getWidth(); |
835 | << " < " << sculpt_height << " x " << sculpt_width << " x " <<sculpt_components << llendl; | 748 | sculpt_components = raw_image->getComponents(); |
836 | 749 | ||
837 | sculpt_data = raw_image->getData(); | 750 | sculpt_data = raw_image->getData(); |
838 | } | 751 | } |
@@ -864,7 +777,7 @@ BOOL LLVOVolume::calcLOD() | |||
864 | } | 777 | } |
865 | 778 | ||
866 | //update face texture sizes on lod calculation | 779 | //update face texture sizes on lod calculation |
867 | // updateTextureVirtualSize(); | 780 | updateTextureVirtualSize(); |
868 | 781 | ||
869 | S32 cur_detail = 0; | 782 | S32 cur_detail = 0; |
870 | 783 | ||
@@ -1318,15 +1231,28 @@ S32 LLVOVolume::setTEColor(const U8 te, const LLColor3& color) | |||
1318 | 1231 | ||
1319 | S32 LLVOVolume::setTEColor(const U8 te, const LLColor4& color) | 1232 | S32 LLVOVolume::setTEColor(const U8 te, const LLColor4& color) |
1320 | { | 1233 | { |
1321 | S32 res = LLViewerObject::setTEColor(te, color); | 1234 | S32 retval = 0; |
1322 | if (res && mDrawable.notNull()) | 1235 | const LLTextureEntry *tep = getTE(te); |
1236 | if (!tep) | ||
1323 | { | 1237 | { |
1324 | //gPipeline.markTextured(mDrawable); | 1238 | llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl; |
1325 | mDrawable->setState(LLDrawable::REBUILD_COLOR); | ||
1326 | dirtyMesh(); | ||
1327 | //mFaceMappingChanged = TRUE; | ||
1328 | } | 1239 | } |
1329 | return res; | 1240 | else if (color != tep->getColor()) |
1241 | { | ||
1242 | if (color.mV[3] != tep->getColor().mV[3]) | ||
1243 | { | ||
1244 | gPipeline.markTextured(mDrawable); | ||
1245 | } | ||
1246 | retval = LLPrimitive::setTEColor(te, color); | ||
1247 | if (mDrawable.notNull() && retval) | ||
1248 | { | ||
1249 | // These should only happen on updates which are not the initial update. | ||
1250 | mDrawable->setState(LLDrawable::REBUILD_COLOR); | ||
1251 | dirtyMesh(); | ||
1252 | } | ||
1253 | } | ||
1254 | |||
1255 | return retval; | ||
1330 | } | 1256 | } |
1331 | 1257 | ||
1332 | S32 LLVOVolume::setTEBumpmap(const U8 te, const U8 bumpmap) | 1258 | S32 LLVOVolume::setTEBumpmap(const U8 te, const U8 bumpmap) |
@@ -1392,7 +1318,7 @@ S32 LLVOVolume::setTEBumpShinyFullbright(const U8 te, const U8 bump) | |||
1392 | gPipeline.markTextured(mDrawable); | 1318 | gPipeline.markTextured(mDrawable); |
1393 | mFaceMappingChanged = TRUE; | 1319 | mFaceMappingChanged = TRUE; |
1394 | } | 1320 | } |
1395 | return res; | 1321 | return res; |
1396 | } | 1322 | } |
1397 | 1323 | ||
1398 | S32 LLVOVolume::setTEMediaFlags(const U8 te, const U8 media_flags) | 1324 | S32 LLVOVolume::setTEMediaFlags(const U8 te, const U8 media_flags) |
@@ -1461,40 +1387,6 @@ void LLVOVolume::updateTEData() | |||
1461 | 1387 | ||
1462 | //---------------------------------------------------------------------------- | 1388 | //---------------------------------------------------------------------------- |
1463 | 1389 | ||
1464 | void LLVOVolume::setLightTextureID(LLUUID id) | ||
1465 | { | ||
1466 | if (id.notNull()) | ||
1467 | { | ||
1468 | if (!hasLightTexture()) | ||
1469 | { | ||
1470 | setParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE, TRUE, true); | ||
1471 | } | ||
1472 | LLLightImageParams* param_block = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); | ||
1473 | if (param_block && param_block->getLightTexture() != id) | ||
1474 | { | ||
1475 | param_block->setLightTexture(id); | ||
1476 | parameterChanged(LLNetworkData::PARAMS_LIGHT_IMAGE, true); | ||
1477 | } | ||
1478 | } | ||
1479 | else | ||
1480 | { | ||
1481 | if (hasLightTexture()) | ||
1482 | { | ||
1483 | setParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE, FALSE, true); | ||
1484 | } | ||
1485 | } | ||
1486 | } | ||
1487 | |||
1488 | void LLVOVolume::setSpotLightParams(LLVector3 params) | ||
1489 | { | ||
1490 | LLLightImageParams* param_block = (LLLightImageParams*) getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); | ||
1491 | if (param_block && param_block->getParams() != params) | ||
1492 | { | ||
1493 | param_block->setParams(params); | ||
1494 | parameterChanged(LLNetworkData::PARAMS_LIGHT_IMAGE, true); | ||
1495 | } | ||
1496 | } | ||
1497 | |||
1498 | void LLVOVolume::setIsLight(BOOL is_light) | 1390 | void LLVOVolume::setIsLight(BOOL is_light) |
1499 | { | 1391 | { |
1500 | if (is_light != getIsLight()) | 1392 | if (is_light != getIsLight()) |
@@ -1621,77 +1513,6 @@ LLColor3 LLVOVolume::getLightColor() const | |||
1621 | } | 1513 | } |
1622 | } | 1514 | } |
1623 | 1515 | ||
1624 | LLUUID LLVOVolume::getLightTextureID() const | ||
1625 | { | ||
1626 | const LLLightImageParams *param_block = (const LLLightImageParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); | ||
1627 | if (param_block) | ||
1628 | { | ||
1629 | return param_block->getLightTexture(); | ||
1630 | } | ||
1631 | |||
1632 | return LLUUID::null; | ||
1633 | } | ||
1634 | |||
1635 | |||
1636 | LLVector3 LLVOVolume::getSpotLightParams() const | ||
1637 | { | ||
1638 | const LLLightImageParams *param_block = (const LLLightImageParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE); | ||
1639 | if (param_block) | ||
1640 | { | ||
1641 | return param_block->getParams(); | ||
1642 | } | ||
1643 | |||
1644 | return LLVector3(); | ||
1645 | } | ||
1646 | |||
1647 | F32 LLVOVolume::getSpotLightPriority() const | ||
1648 | { | ||
1649 | return mSpotLightPriority; | ||
1650 | } | ||
1651 | |||
1652 | void LLVOVolume::updateSpotLightPriority() | ||
1653 | { | ||
1654 | LLVector3 pos = mDrawable->getPositionAgent(); | ||
1655 | LLVector3 at(0,0,-1); | ||
1656 | at *= getRenderRotation(); | ||
1657 | |||
1658 | F32 r = getLightRadius()*0.5f; | ||
1659 | |||
1660 | pos += at * r; | ||
1661 | |||
1662 | at = LLViewerCamera::getInstance()->getAtAxis(); | ||
1663 | |||
1664 | pos -= at * r; | ||
1665 | |||
1666 | mSpotLightPriority = gPipeline.calcPixelArea(pos, LLVector3(r,r,r), *LLViewerCamera::getInstance()); | ||
1667 | // KL needed for S19? | ||
1668 | if (mLightTexture.notNull()) | ||
1669 | { | ||
1670 | mLightTexture->addTextureStats(mSpotLightPriority); | ||
1671 | mLightTexture->setBoostLevel(LLViewerImageBoostLevel::BOOST_CLOUDS); | ||
1672 | } | ||
1673 | } | ||
1674 | |||
1675 | |||
1676 | LLViewerImage* LLVOVolume::getLightTexture() | ||
1677 | { | ||
1678 | LLUUID id = getLightTextureID(); | ||
1679 | |||
1680 | if (id.notNull()) | ||
1681 | { | ||
1682 | if (mLightTexture.isNull() || id != mLightTexture->getID()) | ||
1683 | { | ||
1684 | mLightTexture = gImageList.getImage(id); | ||
1685 | } | ||
1686 | } | ||
1687 | else | ||
1688 | { | ||
1689 | mLightTexture = NULL; | ||
1690 | } | ||
1691 | |||
1692 | return mLightTexture; | ||
1693 | } | ||
1694 | |||
1695 | F32 LLVOVolume::getLightIntensity() const | 1516 | F32 LLVOVolume::getLightIntensity() const |
1696 | { | 1517 | { |
1697 | const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); | 1518 | const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); |
@@ -1783,16 +1604,6 @@ BOOL LLVOVolume::isSculpted() const | |||
1783 | return FALSE; | 1604 | return FALSE; |
1784 | } | 1605 | } |
1785 | 1606 | ||
1786 | BOOL LLVOVolume::hasLightTexture() const | ||
1787 | { | ||
1788 | if (getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE)) | ||
1789 | { | ||
1790 | return TRUE; | ||
1791 | } | ||
1792 | |||
1793 | return FALSE; | ||
1794 | } | ||
1795 | |||
1796 | BOOL LLVOVolume::isVolumeGlobal() const | 1607 | BOOL LLVOVolume::isVolumeGlobal() const |
1797 | { | 1608 | { |
1798 | if (mVolumeImpl) | 1609 | if (mVolumeImpl) |
@@ -2245,9 +2056,9 @@ U32 LLVOVolume::getPartitionType() const | |||
2245 | } | 2056 | } |
2246 | 2057 | ||
2247 | LLVolumePartition::LLVolumePartition() | 2058 | LLVolumePartition::LLVolumePartition() |
2248 | : LLSpatialPartition(LLVOVolume::VERTEX_DATA_MASK, TRUE, GL_DYNAMIC_DRAW_ARB) // KL | 2059 | : LLSpatialPartition(LLVOVolume::VERTEX_DATA_MASK, FALSE) |
2249 | { | 2060 | { |
2250 | mLODPeriod = 32; // KL 32 in SD | 2061 | mLODPeriod = 16; |
2251 | mDepthMask = FALSE; | 2062 | mDepthMask = FALSE; |
2252 | mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; | 2063 | mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; |
2253 | mPartitionType = LLViewerRegion::PARTITION_VOLUME; | 2064 | mPartitionType = LLViewerRegion::PARTITION_VOLUME; |
@@ -2256,10 +2067,10 @@ LLVolumePartition::LLVolumePartition() | |||
2256 | } | 2067 | } |
2257 | 2068 | ||
2258 | LLVolumeBridge::LLVolumeBridge(LLDrawable* drawablep) | 2069 | LLVolumeBridge::LLVolumeBridge(LLDrawable* drawablep) |
2259 | : LLSpatialBridge(drawablep, TRUE, LLVOVolume::VERTEX_DATA_MASK) // KL SD | 2070 | : LLSpatialBridge(drawablep, LLVOVolume::VERTEX_DATA_MASK) |
2260 | { | 2071 | { |
2261 | mDepthMask = FALSE; | 2072 | mDepthMask = FALSE; |
2262 | mLODPeriod = 32; // KL 32 in SD | 2073 | mLODPeriod = 16; |
2263 | mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; | 2074 | mDrawableType = LLPipeline::RENDER_TYPE_VOLUME; |
2264 | mPartitionType = LLViewerRegion::PARTITION_BRIDGE; | 2075 | mPartitionType = LLViewerRegion::PARTITION_BRIDGE; |
2265 | 2076 | ||
@@ -2314,7 +2125,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, | |||
2314 | 2125 | ||
2315 | U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0); | 2126 | U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0); |
2316 | 2127 | ||
2317 | LLImageGL* tex = facep->getGLTexture(); // LLViewerImage* tex = facep->getTexture(); // KL SD | 2128 | LLViewerImage* tex = facep->getTexture(); |
2318 | 2129 | ||
2319 | U8 glow = 0; | 2130 | U8 glow = 0; |
2320 | 2131 | ||
@@ -2325,7 +2136,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, | |||
2325 | 2136 | ||
2326 | if (facep->mVertexBuffer.isNull()) | 2137 | if (facep->mVertexBuffer.isNull()) |
2327 | { | 2138 | { |
2328 | llwarns << "WTF?" << llendl; | 2139 | llerrs << "WTF?" << llendl; |
2329 | } | 2140 | } |
2330 | 2141 | ||
2331 | if (idx >= 0 && | 2142 | if (idx >= 0 && |
@@ -2356,7 +2167,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, | |||
2356 | U32 offset = facep->getIndicesStart(); | 2167 | U32 offset = facep->getIndicesStart(); |
2357 | U32 count = facep->getIndicesCount(); | 2168 | U32 count = facep->getIndicesCount(); |
2358 | LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset,tex, | 2169 | LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset,tex, |
2359 | (LLImageGL*)facep->getTexture() == tex ? facep->getTexture() : NULL, | ||
2360 | facep->mVertexBuffer, fullbright, bump); | 2170 | facep->mVertexBuffer, fullbright, bump); |
2361 | draw_info->mGroup = group; | 2171 | draw_info->mGroup = group; |
2362 | draw_info->mVSize = facep->getVirtualSize(); | 2172 | draw_info->mVSize = facep->getVirtualSize(); |
@@ -2449,11 +2259,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) | |||
2449 | 2259 | ||
2450 | LLVOVolume* vobj = drawablep->getVOVolume(); | 2260 | LLVOVolume* vobj = drawablep->getVOVolume(); |
2451 | llassert_always(vobj); | 2261 | llassert_always(vobj); |
2452 | vobj->updateTextures(); | 2262 | vobj->updateTextureVirtualSize(); |
2453 | vobj->preRebuild(); | 2263 | vobj->preRebuild(); |
2454 | 2264 | ||
2455 | drawablep->clearState(LLDrawable::HAS_ALPHA); // KL SD | ||
2456 | |||
2457 | //for each face | 2265 | //for each face |
2458 | for (S32 i = 0; i < drawablep->getNumFaces(); i++) | 2266 | for (S32 i = 0; i < drawablep->getNumFaces(); i++) |
2459 | { | 2267 | { |
@@ -2522,7 +2330,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) | |||
2522 | } | 2330 | } |
2523 | else | 2331 | else |
2524 | { | 2332 | { |
2525 | drawablep->setState(LLDrawable::HAS_ALPHA); // KL SD | ||
2526 | alpha_faces.push_back(facep); | 2333 | alpha_faces.push_back(facep); |
2527 | } | 2334 | } |
2528 | } | 2335 | } |
@@ -2546,7 +2353,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) | |||
2546 | } | 2353 | } |
2547 | else | 2354 | else |
2548 | { //doesn't need normal | 2355 | { //doesn't need normal |
2549 | //facep->setState(LLFace::FULLBRIGHT); | 2356 | facep->setState(LLFace::FULLBRIGHT); |
2550 | fullbright_faces.push_back(facep); | 2357 | fullbright_faces.push_back(facep); |
2551 | } | 2358 | } |
2552 | } | 2359 | } |
@@ -2556,14 +2363,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) | |||
2556 | { //needs normal + binormal | 2363 | { //needs normal + binormal |
2557 | bump_faces.push_back(facep); | 2364 | bump_faces.push_back(facep); |
2558 | } | 2365 | } |
2559 | else if (te->getShiny() && LLPipeline::sRenderBump || | 2366 | else if ((te->getShiny() && LLPipeline::sRenderBump) || |
2560 | !te->getFullbright()) | 2367 | !te->getFullbright()) |
2561 | { //needs normal | 2368 | { //needs normal |
2562 | simple_faces.push_back(facep); | 2369 | simple_faces.push_back(facep); |
2563 | } | 2370 | } |
2564 | else | 2371 | else |
2565 | { //doesn't need normal | 2372 | { //doesn't need normal |
2566 | // facep->setState(LLFace::FULLBRIGHT); | 2373 | facep->setState(LLFace::FULLBRIGHT); |
2567 | fullbright_faces.push_back(facep); | 2374 | fullbright_faces.push_back(facep); |
2568 | } | 2375 | } |
2569 | } | 2376 | } |
@@ -2611,7 +2418,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) | |||
2611 | 2418 | ||
2612 | if (LLPipeline::sDelayVBUpdate) | 2419 | if (LLPipeline::sDelayVBUpdate) |
2613 | { | 2420 | { |
2614 | group->setState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); // KL SD | 2421 | group->setState(LLSpatialGroup::MESH_DIRTY); |
2615 | } | 2422 | } |
2616 | 2423 | ||
2617 | mFaceList.clear(); | 2424 | mFaceList.clear(); |
@@ -2619,7 +2426,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) | |||
2619 | 2426 | ||
2620 | void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) | 2427 | void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) |
2621 | { | 2428 | { |
2622 | if (group->isState(LLSpatialGroup::MESH_DIRTY) && !group->isState(LLSpatialGroup::GEOM_DIRTY)) // KL SD | 2429 | if (group->isState(LLSpatialGroup::MESH_DIRTY)) |
2623 | { | 2430 | { |
2624 | S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; | 2431 | S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; |
2625 | 2432 | ||
@@ -2697,7 +2504,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) | |||
2697 | } | 2504 | } |
2698 | } | 2505 | } |
2699 | 2506 | ||
2700 | group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); // KL SD | 2507 | group->clearState(LLSpatialGroup::MESH_DIRTY); |
2701 | } | 2508 | } |
2702 | } | 2509 | } |
2703 | 2510 | ||
@@ -2723,7 +2530,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2723 | 2530 | ||
2724 | LLSpatialGroup::buffer_map_t buffer_map; | 2531 | LLSpatialGroup::buffer_map_t buffer_map; |
2725 | 2532 | ||
2726 | LLImageGL* last_tex = NULL;// LLViewerImage* last_tex = NULL; // KL SD | 2533 | LLViewerImage* last_tex = NULL; |
2727 | S32 buffer_index = 0; | 2534 | S32 buffer_index = 0; |
2728 | 2535 | ||
2729 | if (distance_sort) | 2536 | if (distance_sort) |
@@ -2735,7 +2542,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2735 | { | 2542 | { |
2736 | //pull off next face | 2543 | //pull off next face |
2737 | LLFace* facep = *face_iter; | 2544 | LLFace* facep = *face_iter; |
2738 | LLImageGL* tex = facep->getGLTexture(); // LLViewerImage* tex = facep->getTexture(); // KL SD | 2545 | LLViewerImage* tex = facep->getTexture(); |
2739 | 2546 | ||
2740 | if (distance_sort) | 2547 | if (distance_sort) |
2741 | { | 2548 | { |
@@ -2760,7 +2567,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2760 | ++i; | 2567 | ++i; |
2761 | 2568 | ||
2762 | while (i != faces.end() && | 2569 | while (i != faces.end() && |
2763 | (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getGLTexture() == tex))) // KL SD getTexture | 2570 | (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) |
2764 | { | 2571 | { |
2765 | facep = *i; | 2572 | facep = *i; |
2766 | 2573 | ||
@@ -2843,11 +2650,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2843 | 2650 | ||
2844 | BOOL force_simple = facep->mPixelArea < FORCE_SIMPLE_RENDER_AREA; | 2651 | BOOL force_simple = facep->mPixelArea < FORCE_SIMPLE_RENDER_AREA; |
2845 | BOOL fullbright = facep->isState(LLFace::FULLBRIGHT); | 2652 | BOOL fullbright = facep->isState(LLFace::FULLBRIGHT); |
2846 | if ((mask & LLVertexBuffer::MAP_NORMAL) == 0) // KL SD | ||
2847 | { //paranoia check to make sure GL doesn't try to read non-existant normals | ||
2848 | fullbright = TRUE; | ||
2849 | } | ||
2850 | |||
2851 | const LLTextureEntry* te = facep->getTextureEntry(); | 2653 | const LLTextureEntry* te = facep->getTextureEntry(); |
2852 | 2654 | ||
2853 | BOOL is_alpha = facep->getPoolType() == LLDrawPool::POOL_ALPHA ? TRUE : FALSE; | 2655 | BOOL is_alpha = facep->getPoolType() == LLDrawPool::POOL_ALPHA ? TRUE : FALSE; |
@@ -2899,7 +2701,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2899 | } | 2701 | } |
2900 | else | 2702 | else |
2901 | { | 2703 | { |
2902 | // llassert(mask & LLVertexBuffer::MAP_NORMAL); | 2704 | llassert(mask & LLVertexBuffer::MAP_NORMAL); |
2903 | registerFace(group, facep, LLRenderPass::PASS_SIMPLE); | 2705 | registerFace(group, facep, LLRenderPass::PASS_SIMPLE); |
2904 | } | 2706 | } |
2905 | } | 2707 | } |
@@ -2930,7 +2732,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2930 | } | 2732 | } |
2931 | else | 2733 | else |
2932 | { | 2734 | { |
2933 | // llassert(mask & LLVertexBuffer::MAP_NORMAL); | 2735 | llassert(mask & LLVertexBuffer::MAP_NORMAL); |
2934 | registerFace(group, facep, LLRenderPass::PASS_SIMPLE); | 2736 | registerFace(group, facep, LLRenderPass::PASS_SIMPLE); |
2935 | } | 2737 | } |
2936 | } | 2738 | } |
@@ -2943,8 +2745,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: | |||
2943 | 2745 | ||
2944 | if (!is_alpha && !LLPipeline::sRenderDeferred) | 2746 | if (!is_alpha && !LLPipeline::sRenderDeferred) |
2945 | { | 2747 | { |
2946 | // llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); | 2748 | llassert((mask & LLVertexBuffer::MAP_NORMAL) || fullbright); |
2947 | facep->setPoolType(LLDrawPool::POOL_SIMPLE); // facep->setPoolType((fullbright) ? LLDrawPool::POOL_FULLBRIGHT : LLDrawPool::POOL_SIMPLE); | 2749 | facep->setPoolType((fullbright) ? LLDrawPool::POOL_FULLBRIGHT : LLDrawPool::POOL_SIMPLE); |
2948 | 2750 | ||
2949 | if (!force_simple && te->getBumpmap()) | 2751 | if (!force_simple && te->getBumpmap()) |
2950 | { | 2752 | { |
@@ -3023,7 +2825,7 @@ LLHUDPartition::LLHUDPartition() | |||
3023 | mPartitionType = LLViewerRegion::PARTITION_HUD; | 2825 | mPartitionType = LLViewerRegion::PARTITION_HUD; |
3024 | mDrawableType = LLPipeline::RENDER_TYPE_HUD; | 2826 | mDrawableType = LLPipeline::RENDER_TYPE_HUD; |
3025 | mSlopRatio = 0.f; | 2827 | mSlopRatio = 0.f; |
3026 | mLODPeriod = 32; // KL 32 in SD | 2828 | mLODPeriod = 1; |
3027 | } | 2829 | } |
3028 | 2830 | ||
3029 | void LLHUDPartition::shift(const LLVector3 &offset) | 2831 | void LLHUDPartition::shift(const LLVector3 &offset) |