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author | Jacek Antonelli | 2008-08-15 23:44:50 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:50 -0500 |
commit | 89fe5dab825a62a0e3fd8d248cbc91c65eb2a426 (patch) | |
tree | bcff14b7888d04a2fec799c59369f6095224bd08 /linden/indra/newview/llvoground.cpp | |
parent | Second Life viewer sources 1.13.3.2 (diff) | |
download | meta-impy-89fe5dab825a62a0e3fd8d248cbc91c65eb2a426.zip meta-impy-89fe5dab825a62a0e3fd8d248cbc91c65eb2a426.tar.gz meta-impy-89fe5dab825a62a0e3fd8d248cbc91c65eb2a426.tar.bz2 meta-impy-89fe5dab825a62a0e3fd8d248cbc91c65eb2a426.tar.xz |
Second Life viewer sources 1.14.0.0
Diffstat (limited to 'linden/indra/newview/llvoground.cpp')
-rw-r--r-- | linden/indra/newview/llvoground.cpp | 84 |
1 files changed, 34 insertions, 50 deletions
diff --git a/linden/indra/newview/llvoground.cpp b/linden/indra/newview/llvoground.cpp index 7001cb8..0ae6ed8 100644 --- a/linden/indra/newview/llvoground.cpp +++ b/linden/indra/newview/llvoground.cpp | |||
@@ -28,6 +28,7 @@ | |||
28 | #include "llviewerprecompiledheaders.h" | 28 | #include "llviewerprecompiledheaders.h" |
29 | 29 | ||
30 | #include "llvoground.h" | 30 | #include "llvoground.h" |
31 | #include "lldrawpoolground.h" | ||
31 | 32 | ||
32 | #include "llviewercontrol.h" | 33 | #include "llviewercontrol.h" |
33 | 34 | ||
@@ -40,7 +41,7 @@ | |||
40 | #include "pipeline.h" | 41 | #include "pipeline.h" |
41 | 42 | ||
42 | LLVOGround::LLVOGround(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) | 43 | LLVOGround::LLVOGround(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) |
43 | : LLViewerObject(id, pcode, regionp) | 44 | : LLStaticViewerObject(id, pcode, regionp) |
44 | { | 45 | { |
45 | mbCanSelect = FALSE; | 46 | mbCanSelect = FALSE; |
46 | } | 47 | } |
@@ -57,10 +58,10 @@ BOOL LLVOGround::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | |||
57 | return TRUE; | 58 | return TRUE; |
58 | } | 59 | } |
59 | 60 | ||
60 | if (mDrawable) | 61 | /*if (mDrawable) |
61 | { | 62 | { |
62 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); | 63 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); |
63 | } | 64 | }*/ |
64 | return TRUE; | 65 | return TRUE; |
65 | } | 66 | } |
66 | 67 | ||
@@ -75,7 +76,8 @@ LLDrawable *LLVOGround::createDrawable(LLPipeline *pipeline) | |||
75 | pipeline->allocDrawable(this); | 76 | pipeline->allocDrawable(this); |
76 | mDrawable->setLit(FALSE); | 77 | mDrawable->setLit(FALSE); |
77 | 78 | ||
78 | LLDrawPool *poolp = gPipeline.getPool(LLDrawPool::POOL_GROUND); | 79 | mDrawable->setRenderType(LLPipeline::RENDER_TYPE_GROUND); |
80 | LLDrawPoolGround *poolp = (LLDrawPoolGround*) gPipeline.getPool(LLDrawPool::POOL_GROUND); | ||
79 | 81 | ||
80 | mDrawable->addFace(poolp, NULL); | 82 | mDrawable->addFace(poolp, NULL); |
81 | 83 | ||
@@ -87,15 +89,25 @@ BOOL LLVOGround::updateGeometry(LLDrawable *drawable) | |||
87 | LLStrider<LLVector3> verticesp; | 89 | LLStrider<LLVector3> verticesp; |
88 | LLStrider<LLVector3> normalsp; | 90 | LLStrider<LLVector3> normalsp; |
89 | LLStrider<LLVector2> texCoordsp; | 91 | LLStrider<LLVector2> texCoordsp; |
90 | U32 *indicesp; | 92 | LLStrider<U32> indicesp; |
91 | S32 index_offset; | 93 | S32 index_offset; |
92 | LLFace *face; | 94 | LLFace *face; |
93 | 95 | ||
96 | LLDrawPoolGround *poolp = (LLDrawPoolGround*) gPipeline.getPool(LLDrawPool::POOL_GROUND); | ||
97 | |||
94 | if (drawable->getNumFaces() < 1) | 98 | if (drawable->getNumFaces() < 1) |
95 | drawable->addFace(gPipeline.getPool(LLDrawPool::POOL_GROUND), NULL); | 99 | drawable->addFace(poolp, NULL); |
96 | face = drawable->getFace(0); | 100 | face = drawable->getFace(0); |
97 | face->setPrimType(LLTriangles); | 101 | |
98 | face->setSize(6, 12); | 102 | if (face->mVertexBuffer.isNull()) |
103 | { | ||
104 | face->setSize(5, 12); | ||
105 | face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolGround::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB); | ||
106 | face->mVertexBuffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE); | ||
107 | face->setGeomIndex(0); | ||
108 | face->setIndicesIndex(0); | ||
109 | } | ||
110 | |||
99 | index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp); | 111 | index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp); |
100 | if (-1 == index_offset) | 112 | if (-1 == index_offset) |
101 | { | 113 | { |
@@ -117,68 +129,40 @@ BOOL LLVOGround::updateGeometry(LLDrawable *drawable) | |||
117 | left_dir.normVec(); | 129 | left_dir.normVec(); |
118 | 130 | ||
119 | // Our center top point | 131 | // Our center top point |
120 | LLVector3 center_top, center_bottom; | ||
121 | |||
122 | LLColor4 ground_color = gSky.getFogColor(); | 132 | LLColor4 ground_color = gSky.getFogColor(); |
123 | ground_color.mV[3] = 1.f; | 133 | ground_color.mV[3] = 1.f; |
124 | face->setFaceColor(ground_color); | 134 | face->setFaceColor(ground_color); |
125 | 135 | ||
126 | if (gCamera->getOrigin().mV[VZ] < gAgent.getRegion()->getWaterHeight()) | 136 | *(verticesp++) = LLVector3(64, 64, 0); |
127 | { | 137 | *(verticesp++) = LLVector3(-64, 64, 0); |
128 | // Underwater | 138 | *(verticesp++) = LLVector3(-64, -64, 0); |
129 | //center_top = gCamera->getOrigin() + at_dir*gCamera->getFar(); | 139 | *(verticesp++) = LLVector3(64, -64, 0); |
130 | center_top = gCamera->getOrigin() - LLVector3(0, 0, 5); | 140 | *(verticesp++) = LLVector3(0, 0, -1024); |
131 | center_bottom = gCamera->getOrigin() + at_dir*gCamera->getFar();; | ||
132 | //center_top.mV[VZ] = gAgent.getRegion()->getWaterHeight() + 0.5f; | ||
133 | center_bottom.mV[VZ] = -100.f; | ||
134 | } | ||
135 | else | ||
136 | { | ||
137 | // Above water | ||
138 | center_top = gCamera->getOrigin() - LLVector3(0, 0, 30); | ||
139 | if ((gPipeline.getVertexShaderLevel(LLPipeline::SHADER_ENVIRONMENT) > 0)) | ||
140 | { | ||
141 | center_top.mV[VZ] = gAgent.getRegion()->getWaterHeight(); | ||
142 | } | ||
143 | //center_top = gCamera->getOrigin() + at_dir*9000.f; | ||
144 | center_bottom = gCamera->getOrigin() - at_dir*gCamera->getFar(); | ||
145 | //center_top.mV[VZ] = 0.f; | ||
146 | //center_bottom.mV[VZ] = gAgent.getRegion()->getWaterHeight(); | ||
147 | } | ||
148 | |||
149 | *(verticesp++) = center_top + LLVector3(6000, 6000, 0); | ||
150 | *(verticesp++) = center_top + LLVector3(-6000, 6000, 0); | ||
151 | *(verticesp++) = center_top + LLVector3(-6000, -6000, 0); | ||
152 | |||
153 | *(verticesp++) = center_top + LLVector3(-6000, -6000, 0); | ||
154 | *(verticesp++) = center_top + LLVector3(6000, -6000, 0); | ||
155 | *(verticesp++) = center_top + LLVector3(6000, 6000, 0); | ||
156 | 141 | ||
157 | 142 | ||
158 | // Triangles for each side | 143 | // Triangles for each side |
159 | *indicesp++ = index_offset + 0; | 144 | *indicesp++ = index_offset + 0; |
160 | *indicesp++ = index_offset + 1; | 145 | *indicesp++ = index_offset + 1; |
161 | *indicesp++ = index_offset + 3; | 146 | *indicesp++ = index_offset + 4; |
162 | 147 | ||
163 | *indicesp++ = index_offset + 0; | 148 | *indicesp++ = index_offset + 1; |
164 | *indicesp++ = index_offset + 3; | ||
165 | *indicesp++ = index_offset + 2; | 149 | *indicesp++ = index_offset + 2; |
150 | *indicesp++ = index_offset + 4; | ||
166 | 151 | ||
167 | *indicesp++ = index_offset + 2; | 152 | *indicesp++ = index_offset + 2; |
168 | *indicesp++ = index_offset + 3; | 153 | *indicesp++ = index_offset + 3; |
169 | *indicesp++ = index_offset + 5; | 154 | *indicesp++ = index_offset + 4; |
170 | 155 | ||
171 | *indicesp++ = index_offset + 2; | 156 | *indicesp++ = index_offset + 3; |
172 | *indicesp++ = index_offset + 5; | 157 | *indicesp++ = index_offset + 0; |
173 | *indicesp++ = index_offset + 4; | 158 | *indicesp++ = index_offset + 4; |
174 | 159 | ||
175 | *(texCoordsp++) = LLVector2(0.f, 0.f); | 160 | *(texCoordsp++) = LLVector2(0.f, 0.f); |
176 | *(texCoordsp++) = LLVector2(1.f, 0.f); | 161 | *(texCoordsp++) = LLVector2(1.f, 0.f); |
177 | *(texCoordsp++) = LLVector2(0.f, 1.f); | ||
178 | *(texCoordsp++) = LLVector2(1.f, 1.f); | 162 | *(texCoordsp++) = LLVector2(1.f, 1.f); |
179 | *(texCoordsp++) = LLVector2(0.f, 2.f); | 163 | *(texCoordsp++) = LLVector2(0.f, 1.f); |
180 | *(texCoordsp++) = LLVector2(1.f, 2.f); | 164 | *(texCoordsp++) = LLVector2(0.5f, 0.5f); |
181 | 165 | ||
182 | LLPipeline::sCompiles++; | 166 | LLPipeline::sCompiles++; |
183 | return TRUE; | 167 | return TRUE; |
184 | } | 168 | } |