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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llvoground.cpp | |
parent | README.txt (diff) | |
download | meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.zip meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.gz meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.bz2 meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.xz |
Second Life viewer sources 1.13.2.12
Diffstat (limited to '')
-rw-r--r-- | linden/indra/newview/llvoground.cpp | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/linden/indra/newview/llvoground.cpp b/linden/indra/newview/llvoground.cpp new file mode 100644 index 0000000..7001cb8 --- /dev/null +++ b/linden/indra/newview/llvoground.cpp | |||
@@ -0,0 +1,184 @@ | |||
1 | /** | ||
2 | * @file llvoground.cpp | ||
3 | * @brief LLVOGround class implementation | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #include "llviewerprecompiledheaders.h" | ||
29 | |||
30 | #include "llvoground.h" | ||
31 | |||
32 | #include "llviewercontrol.h" | ||
33 | |||
34 | #include "llagent.h" | ||
35 | #include "lldrawable.h" | ||
36 | #include "llface.h" | ||
37 | #include "llsky.h" | ||
38 | #include "llviewercamera.h" | ||
39 | #include "llviewerregion.h" | ||
40 | #include "pipeline.h" | ||
41 | |||
42 | LLVOGround::LLVOGround(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) | ||
43 | : LLViewerObject(id, pcode, regionp) | ||
44 | { | ||
45 | mbCanSelect = FALSE; | ||
46 | } | ||
47 | |||
48 | |||
49 | LLVOGround::~LLVOGround() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | BOOL LLVOGround::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) | ||
54 | { | ||
55 | if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GROUND))) | ||
56 | { | ||
57 | return TRUE; | ||
58 | } | ||
59 | |||
60 | if (mDrawable) | ||
61 | { | ||
62 | gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); | ||
63 | } | ||
64 | return TRUE; | ||
65 | } | ||
66 | |||
67 | |||
68 | void LLVOGround::updateTextures(LLAgent &agent) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | |||
73 | LLDrawable *LLVOGround::createDrawable(LLPipeline *pipeline) | ||
74 | { | ||
75 | pipeline->allocDrawable(this); | ||
76 | mDrawable->setLit(FALSE); | ||
77 | |||
78 | LLDrawPool *poolp = gPipeline.getPool(LLDrawPool::POOL_GROUND); | ||
79 | |||
80 | mDrawable->addFace(poolp, NULL); | ||
81 | |||
82 | return mDrawable; | ||
83 | } | ||
84 | |||
85 | BOOL LLVOGround::updateGeometry(LLDrawable *drawable) | ||
86 | { | ||
87 | LLStrider<LLVector3> verticesp; | ||
88 | LLStrider<LLVector3> normalsp; | ||
89 | LLStrider<LLVector2> texCoordsp; | ||
90 | U32 *indicesp; | ||
91 | S32 index_offset; | ||
92 | LLFace *face; | ||
93 | |||
94 | if (drawable->getNumFaces() < 1) | ||
95 | drawable->addFace(gPipeline.getPool(LLDrawPool::POOL_GROUND), NULL); | ||
96 | face = drawable->getFace(0); | ||
97 | face->setPrimType(LLTriangles); | ||
98 | face->setSize(6, 12); | ||
99 | index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp); | ||
100 | if (-1 == index_offset) | ||
101 | { | ||
102 | return TRUE; | ||
103 | } | ||
104 | |||
105 | /////////////////////////////////////// | ||
106 | // | ||
107 | // | ||
108 | // | ||
109 | LLVector3 at_dir = gCamera->getAtAxis(); | ||
110 | at_dir.mV[VZ] = 0.f; | ||
111 | if (at_dir.normVec() < 0.01) | ||
112 | { | ||
113 | // We really don't care, as we're not looking anywhere near the horizon. | ||
114 | } | ||
115 | LLVector3 left_dir = gCamera->getLeftAxis(); | ||
116 | left_dir.mV[VZ] = 0.f; | ||
117 | left_dir.normVec(); | ||
118 | |||
119 | // Our center top point | ||
120 | LLVector3 center_top, center_bottom; | ||
121 | |||
122 | LLColor4 ground_color = gSky.getFogColor(); | ||
123 | ground_color.mV[3] = 1.f; | ||
124 | face->setFaceColor(ground_color); | ||
125 | |||
126 | if (gCamera->getOrigin().mV[VZ] < gAgent.getRegion()->getWaterHeight()) | ||
127 | { | ||
128 | // Underwater | ||
129 | //center_top = gCamera->getOrigin() + at_dir*gCamera->getFar(); | ||
130 | center_top = gCamera->getOrigin() - LLVector3(0, 0, 5); | ||
131 | center_bottom = gCamera->getOrigin() + at_dir*gCamera->getFar();; | ||
132 | //center_top.mV[VZ] = gAgent.getRegion()->getWaterHeight() + 0.5f; | ||
133 | center_bottom.mV[VZ] = -100.f; | ||
134 | } | ||
135 | else | ||
136 | { | ||
137 | // Above water | ||
138 | center_top = gCamera->getOrigin() - LLVector3(0, 0, 30); | ||
139 | if ((gPipeline.getVertexShaderLevel(LLPipeline::SHADER_ENVIRONMENT) > 0)) | ||
140 | { | ||
141 | center_top.mV[VZ] = gAgent.getRegion()->getWaterHeight(); | ||
142 | } | ||
143 | //center_top = gCamera->getOrigin() + at_dir*9000.f; | ||
144 | center_bottom = gCamera->getOrigin() - at_dir*gCamera->getFar(); | ||
145 | //center_top.mV[VZ] = 0.f; | ||
146 | //center_bottom.mV[VZ] = gAgent.getRegion()->getWaterHeight(); | ||
147 | } | ||
148 | |||
149 | *(verticesp++) = center_top + LLVector3(6000, 6000, 0); | ||
150 | *(verticesp++) = center_top + LLVector3(-6000, 6000, 0); | ||
151 | *(verticesp++) = center_top + LLVector3(-6000, -6000, 0); | ||
152 | |||
153 | *(verticesp++) = center_top + LLVector3(-6000, -6000, 0); | ||
154 | *(verticesp++) = center_top + LLVector3(6000, -6000, 0); | ||
155 | *(verticesp++) = center_top + LLVector3(6000, 6000, 0); | ||
156 | |||
157 | |||
158 | // Triangles for each side | ||
159 | *indicesp++ = index_offset + 0; | ||
160 | *indicesp++ = index_offset + 1; | ||
161 | *indicesp++ = index_offset + 3; | ||
162 | |||
163 | *indicesp++ = index_offset + 0; | ||
164 | *indicesp++ = index_offset + 3; | ||
165 | *indicesp++ = index_offset + 2; | ||
166 | |||
167 | *indicesp++ = index_offset + 2; | ||
168 | *indicesp++ = index_offset + 3; | ||
169 | *indicesp++ = index_offset + 5; | ||
170 | |||
171 | *indicesp++ = index_offset + 2; | ||
172 | *indicesp++ = index_offset + 5; | ||
173 | *indicesp++ = index_offset + 4; | ||
174 | |||
175 | *(texCoordsp++) = LLVector2(0.f, 0.f); | ||
176 | *(texCoordsp++) = LLVector2(1.f, 0.f); | ||
177 | *(texCoordsp++) = LLVector2(0.f, 1.f); | ||
178 | *(texCoordsp++) = LLVector2(1.f, 1.f); | ||
179 | *(texCoordsp++) = LLVector2(0.f, 2.f); | ||
180 | *(texCoordsp++) = LLVector2(1.f, 2.f); | ||
181 | |||
182 | LLPipeline::sCompiles++; | ||
183 | return TRUE; | ||
184 | } | ||