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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
---|---|---|
committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llviewerwindow.cpp | |
parent | README.txt (diff) | |
download | meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.zip meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.gz meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.bz2 meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.xz |
Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/newview/llviewerwindow.cpp')
-rw-r--r-- | linden/indra/newview/llviewerwindow.cpp | 4883 |
1 files changed, 4883 insertions, 0 deletions
diff --git a/linden/indra/newview/llviewerwindow.cpp b/linden/indra/newview/llviewerwindow.cpp new file mode 100644 index 0000000..dc2db19 --- /dev/null +++ b/linden/indra/newview/llviewerwindow.cpp | |||
@@ -0,0 +1,4883 @@ | |||
1 | /** | ||
2 | * @file llviewerwindow.cpp | ||
3 | * @brief Implementation of the LLViewerWindow class. | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #include "llviewerprecompiledheaders.h" | ||
29 | |||
30 | // system library includes | ||
31 | #include <stdio.h> | ||
32 | #include <iostream> | ||
33 | #include <fstream> | ||
34 | |||
35 | #include "llviewerwindow.h" | ||
36 | #include "llviewquery.h" | ||
37 | #include "llxmltree.h" | ||
38 | #include "llviewercamera.h" | ||
39 | //#include "imdebug.h" | ||
40 | |||
41 | #ifdef SABINRIG | ||
42 | #include "cbw.h" | ||
43 | #endif //SABINRIG | ||
44 | |||
45 | // | ||
46 | // TODO: Many of these includes are unnecessary. Remove them. | ||
47 | // | ||
48 | |||
49 | // linden library includes | ||
50 | #include "audioengine.h" // mute on minimize | ||
51 | #include "indra_constants.h" | ||
52 | #include "linked_lists.h" | ||
53 | #include "llassetstorage.h" | ||
54 | #include "llfontgl.h" | ||
55 | #include "llmediaengine.h" // mute on minimize | ||
56 | #include "llrect.h" | ||
57 | #include "llsky.h" | ||
58 | #include "llstring.h" | ||
59 | #include "llui.h" | ||
60 | #include "lluuid.h" | ||
61 | #include "llview.h" | ||
62 | #include "llxfermanager.h" | ||
63 | #include "message.h" | ||
64 | #include "object_flags.h" | ||
65 | #include "text_out.h" | ||
66 | #include "lltimer.h" | ||
67 | #include "timing.h" | ||
68 | #include "llviewermenu.h" | ||
69 | |||
70 | // newview includes | ||
71 | #include "llagent.h" | ||
72 | #include "llalertdialog.h" | ||
73 | #include "llbox.h" | ||
74 | #include "llcameraview.h" | ||
75 | #include "llchatbar.h" | ||
76 | #include "llconsole.h" | ||
77 | #include "llviewercontrol.h" | ||
78 | #include "llcylinder.h" | ||
79 | #include "lldebugview.h" | ||
80 | #include "lldir.h" | ||
81 | #include "lldrawable.h" | ||
82 | #include "lldrawpoolalpha.h" | ||
83 | #include "lldrawpoolbump.h" | ||
84 | #include "lldrawpoolwater.h" | ||
85 | #include "llmaniptranslate.h" | ||
86 | #include "llface.h" | ||
87 | #include "llfeaturemanager.h" | ||
88 | #include "llfilepicker.h" | ||
89 | #include "llfloater.h" | ||
90 | #include "llfloaterbuildoptions.h" | ||
91 | #include "llfloaterbuyland.h" | ||
92 | #include "llfloaterchat.h" | ||
93 | #include "llfloatercustomize.h" | ||
94 | #include "llfloatereditui.h" // HACK JAMESDEBUG for ui editor | ||
95 | #include "llfloaterland.h" | ||
96 | #include "llfloaterinspect.h" | ||
97 | #include "llfloatermap.h" | ||
98 | #include "llfloatermute.h" | ||
99 | #include "llfloaternamedesc.h" | ||
100 | #include "llfloatersnapshot.h" | ||
101 | #include "llfloatertools.h" | ||
102 | #include "llfloaterworldmap.h" | ||
103 | #include "llfocusmgr.h" | ||
104 | #include "llframestatview.h" | ||
105 | #include "llgesturemgr.h" | ||
106 | #include "llglheaders.h" | ||
107 | #include "llhippo.h" | ||
108 | #include "llhoverview.h" | ||
109 | #include "llhudmanager.h" | ||
110 | #include "llhudview.h" | ||
111 | #include "llimagebmp.h" | ||
112 | #include "llimagej2c.h" | ||
113 | #include "llinventoryview.h" | ||
114 | #include "llkeyboard.h" | ||
115 | #include "lllineeditor.h" | ||
116 | #include "llmenugl.h" | ||
117 | #include "llmodaldialog.h" | ||
118 | #include "llmorphview.h" | ||
119 | #include "llmoveview.h" | ||
120 | #include "llnotify.h" | ||
121 | #include "lloverlaybar.h" | ||
122 | #include "llpreviewtexture.h" | ||
123 | #include "llprogressview.h" | ||
124 | #include "llresmgr.h" | ||
125 | #include "llrootview.h" | ||
126 | #include "llselectmgr.h" | ||
127 | #include "llsphere.h" | ||
128 | #include "llstartup.h" | ||
129 | #include "llstatusbar.h" | ||
130 | #include "llstatview.h" | ||
131 | #include "llsurface.h" | ||
132 | #include "llsurfacepatch.h" | ||
133 | #include "llimview.h" | ||
134 | #include "lltexlayer.h" | ||
135 | #include "lltextbox.h" | ||
136 | #include "lltextureview.h" | ||
137 | #include "lltool.h" | ||
138 | #include "lltoolbar.h" | ||
139 | #include "lltoolcomp.h" | ||
140 | #include "lltooldraganddrop.h" | ||
141 | #include "lltoolface.h" | ||
142 | #include "lltoolfocus.h" | ||
143 | #include "lltoolgrab.h" | ||
144 | #include "lltoolmgr.h" | ||
145 | #include "lltoolmorph.h" | ||
146 | #include "lltoolpie.h" | ||
147 | #include "lltoolplacer.h" | ||
148 | #include "lltoolselect.h" | ||
149 | #include "lltoolselectland.h" | ||
150 | #include "lltoolview.h" | ||
151 | #include "llvieweruictrlfactory.h" | ||
152 | #include "lluploaddialog.h" | ||
153 | #include "llviewercamera.h" | ||
154 | #include "llviewergesture.h" | ||
155 | #include "llviewerimagelist.h" | ||
156 | #include "llviewerinventory.h" | ||
157 | #include "llviewerkeyboard.h" | ||
158 | #include "llviewermenu.h" | ||
159 | #include "llviewermessage.h" | ||
160 | #include "llviewerobjectlist.h" | ||
161 | #include "llviewerparcelmgr.h" | ||
162 | #include "llviewerregion.h" | ||
163 | #include "llviewerstats.h" | ||
164 | #include "llvoavatar.h" | ||
165 | #include "llvovolume.h" | ||
166 | #include "llworld.h" | ||
167 | #include "llworldmapview.h" | ||
168 | #include "moviemaker.h" | ||
169 | #include "pipeline.h" | ||
170 | #include "viewer.h" | ||
171 | |||
172 | #if LL_WINDOWS | ||
173 | #include "llwindebug.h" | ||
174 | #include <tchar.h> // For Unicode conversion methods | ||
175 | #endif | ||
176 | |||
177 | // | ||
178 | // Globals | ||
179 | // | ||
180 | |||
181 | LLBottomPanel* gBottomPanel = NULL; | ||
182 | |||
183 | extern BOOL gDebugClicks; | ||
184 | extern BOOL gDisplaySwapBuffers; | ||
185 | extern S32 gJamesInt; | ||
186 | |||
187 | LLViewerWindow *gViewerWindow = NULL; | ||
188 | LLVelocityBar *gVelocityBar = NULL; | ||
189 | |||
190 | LLVector3d gLastHitPosGlobal; | ||
191 | LLVector3d gLastHitObjectOffset; | ||
192 | LLUUID gLastHitObjectID; | ||
193 | S32 gLastHitObjectFace = -1; | ||
194 | BOOL gLastHitLand = FALSE; | ||
195 | F32 gLastHitUCoord; | ||
196 | F32 gLastHitVCoord; | ||
197 | |||
198 | |||
199 | LLVector3d gLastHitNonFloraPosGlobal; | ||
200 | LLVector3d gLastHitNonFloraObjectOffset; | ||
201 | LLUUID gLastHitNonFloraObjectID; | ||
202 | S32 gLastHitNonFloraObjectFace = -1; | ||
203 | BOOL gLastHitParcelWall = FALSE; | ||
204 | |||
205 | S32 gLastHitUIElement = 0; | ||
206 | LLHUDIcon* gLastHitHUDIcon = NULL; | ||
207 | |||
208 | BOOL gDebugSelect = FALSE; | ||
209 | U8 gLastPickAlpha = 255; | ||
210 | BOOL gUseGLPick = FALSE; | ||
211 | |||
212 | // On the next pick pass (whenever that happens) | ||
213 | // should we try to pick individual faces? | ||
214 | // Cleared to FALSE every time a pick happens. | ||
215 | BOOL gPickFaces = FALSE; | ||
216 | |||
217 | LLFrameTimer gMouseIdleTimer; | ||
218 | LLFrameTimer gAwayTimer; | ||
219 | LLFrameTimer gAwayTriggerTimer; | ||
220 | LLFrameTimer gAlphaFadeTimer; | ||
221 | |||
222 | BOOL gShowOverlayTitle = FALSE; | ||
223 | BOOL gPickTransparent = TRUE; | ||
224 | |||
225 | BOOL gDebugFastUIRender = FALSE; | ||
226 | |||
227 | BOOL gbCapturing = FALSE; | ||
228 | MovieMaker gMovieMaker; | ||
229 | |||
230 | S32 CHAT_BAR_HEIGHT = 28; | ||
231 | S32 OVERLAY_BAR_HEIGHT = 20; | ||
232 | |||
233 | const U8 NO_FACE = 255; | ||
234 | BOOL gQuietSnapshot = FALSE; | ||
235 | |||
236 | const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before coming back | ||
237 | const F32 MAX_FAST_FRAME_TIME = 0.5f; | ||
238 | const F32 FAST_FRAME_INCREMENT = 0.1f; | ||
239 | |||
240 | const S32 PICK_HALF_WIDTH = 5; | ||
241 | const S32 PICK_DIAMETER = 2 * PICK_HALF_WIDTH+1; | ||
242 | |||
243 | const F32 MIN_DISPLAY_SCALE = 0.85f; | ||
244 | |||
245 | #ifdef SABINRIG | ||
246 | /// ALL RIG STUFF | ||
247 | bool rigControl = false; | ||
248 | bool voltDisplay = true; | ||
249 | bool nominalX = false; | ||
250 | bool nominalY = false; | ||
251 | static F32 nomerX = 0.0f; | ||
252 | static F32 nomerY = 0.0f; | ||
253 | const BOARD_NUM = 0; // rig stuff! | ||
254 | const ADRANGE = BIP10VOLTS; // rig stuff! | ||
255 | static unsigned short DataVal; // rig stuff! | ||
256 | static F32 oldValueX = 0; | ||
257 | static F32 newValueX = 50; | ||
258 | static F32 oldValueY = 0; | ||
259 | static F32 newValueY = 50; | ||
260 | static S32 mouseX = 50; | ||
261 | static S32 mouseY = 50; | ||
262 | static float VoltageX = 50; // rig stuff! | ||
263 | static float VoltageY = 50; // rig stuff! | ||
264 | static float nVoltX = 0; | ||
265 | static float nVoltY = 0; | ||
266 | static F32 temp1 = 50.f; | ||
267 | static F32 temp2 = 20.f; | ||
268 | LLCoordGL new_gl; | ||
269 | #endif //SABINRIG | ||
270 | |||
271 | char LLViewerWindow::sSnapshotBaseName[LL_MAX_PATH]; | ||
272 | char LLViewerWindow::sSnapshotDir[LL_MAX_PATH]; | ||
273 | |||
274 | char LLViewerWindow::sMovieBaseName[LL_MAX_PATH]; | ||
275 | |||
276 | extern void toggle_debug_menus(void*); | ||
277 | |||
278 | #ifdef SABINRIG | ||
279 | // static | ||
280 | void LLViewerWindow::printFeedback() | ||
281 | { | ||
282 | if(rigControl == true) | ||
283 | { | ||
284 | cbAIn (BOARD_NUM, 0, ADRANGE, &DataVal); | ||
285 | cbToEngUnits (BOARD_NUM,ADRANGE,DataVal,&VoltageX); //Convert raw to voltage for X-axis | ||
286 | cbAIn (BOARD_NUM, 1, ADRANGE, &DataVal); | ||
287 | cbToEngUnits (BOARD_NUM,ADRANGE,DataVal,&VoltageY); //Convert raw to voltage for Y-axis | ||
288 | if(voltDisplay == true) | ||
289 | { | ||
290 | llinfos << "Current Voltages - X:" << VoltageX << " Y:" << VoltageY << llendl; //Display voltage | ||
291 | } | ||
292 | |||
293 | if(nVoltX == 0) | ||
294 | { | ||
295 | nVoltX = VoltageX; | ||
296 | nVoltY = VoltageY; //First time setup of nominal values. | ||
297 | } | ||
298 | |||
299 | newValueX = VoltageX; | ||
300 | newValueY = VoltageY; //Take in current voltage and set to a separate value for adjustment. | ||
301 | |||
302 | mouseX = mCurrentMousePoint.mX; | ||
303 | mouseY = mCurrentMousePoint.mY; //Take in current cursor position and set to separate value for adjustment. | ||
304 | |||
305 | if( abs(newValueX - nVoltX) > nomerX ) | ||
306 | { | ||
307 | if( (newValueX - oldValueX) < 0) | ||
308 | { | ||
309 | mouseX += (S32)( ((newValueX - oldValueX)*.5)) * -temp; | ||
310 | } | ||
311 | else | ||
312 | { | ||
313 | mouseX += (S32)( ((newValueX - oldValueX)*.5) * temp1); | ||
314 | } | ||
315 | } | ||
316 | else | ||
317 | { | ||
318 | mouseX = getWindowWidth() / 2; | ||
319 | } | ||
320 | if( abs(newValueY - nVoltY) > nomerY ) | ||
321 | { | ||
322 | if( (newValueY - oldValueY) < 0) | ||
323 | { | ||
324 | mouseY += (S32)( ((newValueY - oldValueY)*(newValueY - oldValueY)) * -temp2); | ||
325 | } | ||
326 | else | ||
327 | { | ||
328 | mouseY += (S32)( ((newValueY - oldValueY)*(newValueY - oldValueY)) * temp2); | ||
329 | } | ||
330 | } | ||
331 | else | ||
332 | { | ||
333 | mouseY = getWindowHeight() / 2; | ||
334 | } | ||
335 | //mouseX += (S32)( (newValueX - nVoltX) * temp1 + 0.5 ); | ||
336 | // (newValueX - oldValueX) = difference between current position and nominal position | ||
337 | // * temp1 = the amplification of the number that sets sensitivity | ||
338 | // + 0.5 = fixes rounding errors | ||
339 | |||
340 | |||
341 | //mouseY += (S32)( (newValueY - nVoltY) * temp2 + 0.5 ); //Algorithm to adjust voltage for mouse adjustment. | ||
342 | |||
343 | oldValueX = newValueX; | ||
344 | oldValueY = newValueY; | ||
345 | |||
346 | new_gl.mX = mouseX; | ||
347 | new_gl.mY = mouseY; //Setup final coordinate to move mouse to. | ||
348 | |||
349 | setCursorPosition(new_gl); //Set final cursor position | ||
350 | } | ||
351 | } | ||
352 | #endif //SABINRIG | ||
353 | |||
354 | |||
355 | // | ||
356 | // LLViewerWindow | ||
357 | // | ||
358 | |||
359 | BOOL LLViewerWindow::handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) | ||
360 | { | ||
361 | S32 x = pos.mX; | ||
362 | S32 y = pos.mY; | ||
363 | x = llround((F32)x / mDisplayScale.mV[VX]); | ||
364 | y = llround((F32)y / mDisplayScale.mV[VY]); | ||
365 | |||
366 | if (gDebugClicks) | ||
367 | { | ||
368 | llinfos << "ViewerWindow left mouse down at " << x << "," << y << llendl; | ||
369 | } | ||
370 | |||
371 | if (gMenuBarView) | ||
372 | { | ||
373 | // stop ALT-key access to menu | ||
374 | gMenuBarView->resetMenuTrigger(); | ||
375 | } | ||
376 | |||
377 | mLeftMouseDown = TRUE; | ||
378 | |||
379 | // Make sure we get a coresponding mouseup event, even if the mouse leaves the window | ||
380 | mWindow->captureMouse(); | ||
381 | |||
382 | // Indicate mouse was active | ||
383 | gMouseIdleTimer.reset(); | ||
384 | |||
385 | // Hide tooltips on mousedown | ||
386 | if( mToolTip ) | ||
387 | { | ||
388 | mToolTip->setVisible( FALSE ); | ||
389 | } | ||
390 | |||
391 | // Also hide hover info on mousedown | ||
392 | if (gHoverView) | ||
393 | { | ||
394 | gHoverView->cancelHover(); | ||
395 | } | ||
396 | |||
397 | if (gToolMgr) | ||
398 | { | ||
399 | // Don't let the user move the mouse out of the window until mouse up. | ||
400 | if( gToolMgr->getCurrentTool(mask)->clipMouseWhenDown() ) | ||
401 | { | ||
402 | mWindow->setMouseClipping(TRUE); | ||
403 | } | ||
404 | } | ||
405 | |||
406 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
407 | if( mouse_captor ) | ||
408 | { | ||
409 | S32 local_x; | ||
410 | S32 local_y; | ||
411 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
412 | if (LLView::sDebugMouseHandling) | ||
413 | { | ||
414 | llinfos << "Left Mouse Down handled by captor " << mouse_captor->getName() << llendl; | ||
415 | } | ||
416 | |||
417 | return mouse_captor->handleMouseDown(local_x, local_y, mask); | ||
418 | } | ||
419 | |||
420 | // Topmost view gets a chance before the hierarchy | ||
421 | LLView* top_view = gFocusMgr.getTopView(); | ||
422 | if (top_view) | ||
423 | { | ||
424 | S32 local_x, local_y; | ||
425 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
426 | if (top_view->pointInView(local_x, local_y) && top_view->handleMouseDown(local_x, local_y, mask)) return TRUE; | ||
427 | } | ||
428 | |||
429 | // Give the UI views a chance to process the click | ||
430 | if( mRootView->handleMouseDown(x, y, mask) ) | ||
431 | { | ||
432 | if (LLView::sDebugMouseHandling) | ||
433 | { | ||
434 | llinfos << "Left Mouse Down" << LLView::sMouseHandlerMessage << llendl; | ||
435 | LLView::sMouseHandlerMessage = ""; | ||
436 | } | ||
437 | return TRUE; | ||
438 | } | ||
439 | else if (LLView::sDebugMouseHandling) | ||
440 | { | ||
441 | llinfos << "Left Mouse Down not handled by view" << llendl; | ||
442 | } | ||
443 | |||
444 | if (gDisconnected) | ||
445 | { | ||
446 | return FALSE; | ||
447 | } | ||
448 | |||
449 | if (gToolMgr) | ||
450 | { | ||
451 | if(gToolMgr->getCurrentTool(mask)->handleMouseDown( x, y, mask ) ) | ||
452 | { | ||
453 | // This is necessary to force clicks in the world to cause edit | ||
454 | // boxes that might have keyboard focus to relinquish it, and hence | ||
455 | // cause a commit to update their value. JC | ||
456 | gFocusMgr.setKeyboardFocus(NULL, NULL); | ||
457 | return TRUE; | ||
458 | } | ||
459 | } | ||
460 | |||
461 | return FALSE; | ||
462 | } | ||
463 | |||
464 | BOOL LLViewerWindow::handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask) | ||
465 | { | ||
466 | S32 x = pos.mX; | ||
467 | S32 y = pos.mY; | ||
468 | x = llround((F32)x / mDisplayScale.mV[VX]); | ||
469 | y = llround((F32)y / mDisplayScale.mV[VY]); | ||
470 | |||
471 | if (gDebugClicks) | ||
472 | { | ||
473 | llinfos << "ViewerWindow left mouse double-click at " << x << "," << y << llendl; | ||
474 | } | ||
475 | |||
476 | mLeftMouseDown = TRUE; | ||
477 | |||
478 | // Hide tooltips | ||
479 | if( mToolTip ) | ||
480 | { | ||
481 | mToolTip->setVisible( FALSE ); | ||
482 | } | ||
483 | |||
484 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
485 | if( mouse_captor ) | ||
486 | { | ||
487 | S32 local_x; | ||
488 | S32 local_y; | ||
489 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
490 | if (LLView::sDebugMouseHandling) | ||
491 | { | ||
492 | llinfos << "Left Mouse Down handled by captor " << mouse_captor->getName() << llendl; | ||
493 | } | ||
494 | |||
495 | return mouse_captor->handleDoubleClick(local_x, local_y, mask); | ||
496 | } | ||
497 | |||
498 | // Check for hit on UI. | ||
499 | LLView* top_view = gFocusMgr.getTopView(); | ||
500 | if (top_view) | ||
501 | { | ||
502 | S32 local_x, local_y; | ||
503 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
504 | if (top_view->pointInView(local_x, local_y) && top_view->handleDoubleClick(local_x, local_y, mask)) return TRUE; | ||
505 | } | ||
506 | |||
507 | if (mRootView->handleDoubleClick(x, y, mask)) | ||
508 | { | ||
509 | if (LLView::sDebugMouseHandling) | ||
510 | { | ||
511 | llinfos << "Left Mouse Down" << LLView::sMouseHandlerMessage << llendl; | ||
512 | LLView::sMouseHandlerMessage = ""; | ||
513 | } | ||
514 | return TRUE; | ||
515 | } | ||
516 | else if (LLView::sDebugMouseHandling) | ||
517 | { | ||
518 | llinfos << "Left Mouse Down not handled by view" << llendl; | ||
519 | } | ||
520 | |||
521 | // Why is this here? JC 9/3/2002 | ||
522 | if (gNoRender) | ||
523 | { | ||
524 | return TRUE; | ||
525 | } | ||
526 | |||
527 | if (gToolMgr) | ||
528 | { | ||
529 | if(gToolMgr->getCurrentTool(mask)->handleDoubleClick( x, y, mask ) ) | ||
530 | { | ||
531 | return TRUE; | ||
532 | } | ||
533 | } | ||
534 | |||
535 | // if we got this far and nothing handled a double click, pass a normal mouse down | ||
536 | return handleMouseDown(window, pos, mask); | ||
537 | } | ||
538 | |||
539 | BOOL LLViewerWindow::handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) | ||
540 | { | ||
541 | S32 x = pos.mX; | ||
542 | S32 y = pos.mY; | ||
543 | x = llround((F32)x / mDisplayScale.mV[VX]); | ||
544 | y = llround((F32)y / mDisplayScale.mV[VY]); | ||
545 | |||
546 | if (gDebugClicks) | ||
547 | { | ||
548 | llinfos << "ViewerWindow left mouse up" << llendl; | ||
549 | } | ||
550 | |||
551 | mLeftMouseDown = FALSE; | ||
552 | |||
553 | // Indicate mouse was active | ||
554 | gMouseIdleTimer.reset(); | ||
555 | |||
556 | // Hide tooltips on mouseup | ||
557 | if( mToolTip ) | ||
558 | { | ||
559 | mToolTip->setVisible( FALSE ); | ||
560 | } | ||
561 | |||
562 | // Also hide hover info on mouseup | ||
563 | if (gHoverView) gHoverView->cancelHover(); | ||
564 | |||
565 | BOOL handled = FALSE; | ||
566 | |||
567 | mWindow->releaseMouse(); | ||
568 | |||
569 | LLTool *tool = NULL; | ||
570 | if (gToolMgr) | ||
571 | { | ||
572 | tool = gToolMgr->getCurrentTool(mask); | ||
573 | |||
574 | if( tool->clipMouseWhenDown() ) | ||
575 | { | ||
576 | mWindow->setMouseClipping(FALSE); | ||
577 | } | ||
578 | } | ||
579 | |||
580 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
581 | if( mouse_captor ) | ||
582 | { | ||
583 | S32 local_x; | ||
584 | S32 local_y; | ||
585 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
586 | if (LLView::sDebugMouseHandling) | ||
587 | { | ||
588 | llinfos << "Left Mouse Up handled by captor " << mouse_captor->getName() << llendl; | ||
589 | } | ||
590 | |||
591 | return mouse_captor->handleMouseUp(local_x, local_y, mask); | ||
592 | } | ||
593 | |||
594 | LLView* top_view = gFocusMgr.getTopView(); | ||
595 | if (top_view) | ||
596 | { | ||
597 | S32 local_x, local_y; | ||
598 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
599 | handled = top_view->pointInView(local_x, local_y) && top_view->handleMouseUp(local_x, local_y, mask); | ||
600 | } | ||
601 | |||
602 | if( !handled ) | ||
603 | { | ||
604 | handled = mRootView->handleMouseUp(x, y, mask); | ||
605 | } | ||
606 | |||
607 | if (LLView::sDebugMouseHandling) | ||
608 | { | ||
609 | if (handled) | ||
610 | { | ||
611 | llinfos << "Left Mouse Up" << LLView::sMouseHandlerMessage << llendl; | ||
612 | LLView::sMouseHandlerMessage = ""; | ||
613 | } | ||
614 | else | ||
615 | { | ||
616 | llinfos << "Left Mouse Up not handled by view" << llendl; | ||
617 | } | ||
618 | } | ||
619 | |||
620 | if( !handled ) | ||
621 | { | ||
622 | if (tool) | ||
623 | { | ||
624 | handled = tool->handleMouseUp(x, y, mask); | ||
625 | } | ||
626 | } | ||
627 | |||
628 | // Always handled as far as the OS is concerned. | ||
629 | return TRUE; | ||
630 | } | ||
631 | |||
632 | |||
633 | BOOL LLViewerWindow::handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) | ||
634 | { | ||
635 | S32 x = pos.mX; | ||
636 | S32 y = pos.mY; | ||
637 | x = llround((F32)x / mDisplayScale.mV[VX]); | ||
638 | y = llround((F32)y / mDisplayScale.mV[VY]); | ||
639 | |||
640 | if (gDebugClicks) | ||
641 | { | ||
642 | llinfos << "ViewerWindow right mouse down at " << x << "," << y << llendl; | ||
643 | } | ||
644 | |||
645 | if (gMenuBarView) | ||
646 | { | ||
647 | // stop ALT-key access to menu | ||
648 | gMenuBarView->resetMenuTrigger(); | ||
649 | } | ||
650 | |||
651 | mRightMouseDown = TRUE; | ||
652 | |||
653 | // Make sure we get a coresponding mouseup event, even if the mouse leaves the window | ||
654 | mWindow->captureMouse(); | ||
655 | |||
656 | // Hide tooltips | ||
657 | if( mToolTip ) | ||
658 | { | ||
659 | mToolTip->setVisible( FALSE ); | ||
660 | } | ||
661 | |||
662 | // Also hide hover info on mousedown | ||
663 | if (gHoverView) | ||
664 | { | ||
665 | gHoverView->cancelHover(); | ||
666 | } | ||
667 | |||
668 | if (gToolMgr) | ||
669 | { | ||
670 | // Don't let the user move the mouse out of the window until mouse up. | ||
671 | if( gToolMgr->getCurrentTool(mask)->clipMouseWhenDown() ) | ||
672 | { | ||
673 | mWindow->setMouseClipping(TRUE); | ||
674 | } | ||
675 | } | ||
676 | |||
677 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
678 | if( mouse_captor ) | ||
679 | { | ||
680 | S32 local_x; | ||
681 | S32 local_y; | ||
682 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
683 | if (LLView::sDebugMouseHandling) | ||
684 | { | ||
685 | llinfos << "Right Mouse Down handled by captor " << mouse_captor->getName() << llendl; | ||
686 | } | ||
687 | return mouse_captor->handleRightMouseDown(local_x, local_y, mask); | ||
688 | } | ||
689 | |||
690 | LLView* top_view = gFocusMgr.getTopView(); | ||
691 | if (top_view) | ||
692 | { | ||
693 | S32 local_x, local_y; | ||
694 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
695 | if (top_view->pointInView(local_x, local_y) && top_view->handleRightMouseDown(local_x, local_y, mask)) return TRUE; | ||
696 | } | ||
697 | |||
698 | if( mRootView->handleRightMouseDown(x, y, mask) ) | ||
699 | { | ||
700 | if (LLView::sDebugMouseHandling) | ||
701 | { | ||
702 | llinfos << "Right Mouse Down" << LLView::sMouseHandlerMessage << llendl; | ||
703 | LLView::sMouseHandlerMessage = ""; | ||
704 | } | ||
705 | return TRUE; | ||
706 | } | ||
707 | else if (LLView::sDebugMouseHandling) | ||
708 | { | ||
709 | llinfos << "Right Mouse Down not handled by view" << llendl; | ||
710 | } | ||
711 | |||
712 | if (gToolMgr) | ||
713 | { | ||
714 | if(gToolMgr->getCurrentTool(mask)->handleRightMouseDown( x, y, mask ) ) | ||
715 | { | ||
716 | // This is necessary to force clicks in the world to cause edit | ||
717 | // boxes that might have keyboard focus to relinquish it, and hence | ||
718 | // cause a commit to update their value. JC | ||
719 | gFocusMgr.setKeyboardFocus(NULL, NULL); | ||
720 | return TRUE; | ||
721 | } | ||
722 | } | ||
723 | |||
724 | // *HACK: this should be rolled into the composite tool logic, not | ||
725 | // hardcoded at the top level. | ||
726 | if (gToolPie && (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode()) ) | ||
727 | { | ||
728 | // If the current tool didn't process the click, we should show | ||
729 | // the pie menu. This can be done by passing the event to the pie | ||
730 | // menu tool. | ||
731 | gToolPie->handleRightMouseDown(x, y, mask); | ||
732 | // show_context_menu( x, y, mask ); | ||
733 | } | ||
734 | |||
735 | return TRUE; | ||
736 | } | ||
737 | |||
738 | BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) | ||
739 | { | ||
740 | S32 x = pos.mX; | ||
741 | S32 y = pos.mY; | ||
742 | x = llround((F32)x / mDisplayScale.mV[VX]); | ||
743 | y = llround((F32)y / mDisplayScale.mV[VY]); | ||
744 | |||
745 | // Don't care about caps lock for mouse events. | ||
746 | if (gDebugClicks) | ||
747 | { | ||
748 | llinfos << "ViewerWindow right mouse up" << llendl; | ||
749 | } | ||
750 | |||
751 | mRightMouseDown = FALSE; | ||
752 | |||
753 | // Indicate mouse was active | ||
754 | gMouseIdleTimer.reset(); | ||
755 | |||
756 | // Hide tooltips on mouseup | ||
757 | if( mToolTip ) | ||
758 | { | ||
759 | mToolTip->setVisible( FALSE ); | ||
760 | } | ||
761 | |||
762 | // Also hide hover info on mouseup | ||
763 | if (gHoverView) gHoverView->cancelHover(); | ||
764 | |||
765 | BOOL handled = FALSE; | ||
766 | |||
767 | mWindow->releaseMouse(); | ||
768 | |||
769 | LLTool *tool = NULL; | ||
770 | if (gToolMgr) | ||
771 | { | ||
772 | tool = gToolMgr->getCurrentTool(mask); | ||
773 | |||
774 | if( tool->clipMouseWhenDown() ) | ||
775 | { | ||
776 | mWindow->setMouseClipping(FALSE); | ||
777 | } | ||
778 | } | ||
779 | |||
780 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
781 | if( mouse_captor ) | ||
782 | { | ||
783 | S32 local_x; | ||
784 | S32 local_y; | ||
785 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
786 | if (LLView::sDebugMouseHandling) | ||
787 | { | ||
788 | llinfos << "Right Mouse Up handled by captor " << mouse_captor->getName() << llendl; | ||
789 | } | ||
790 | return mouse_captor->handleRightMouseUp(local_x, local_y, mask); | ||
791 | } | ||
792 | |||
793 | LLView* top_view = gFocusMgr.getTopView(); | ||
794 | if (top_view) | ||
795 | { | ||
796 | S32 local_x, local_y; | ||
797 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
798 | handled = top_view->pointInView(local_x, local_y) && top_view->handleRightMouseUp(local_x, local_y, mask); | ||
799 | } | ||
800 | |||
801 | if( !handled ) | ||
802 | { | ||
803 | handled = mRootView->handleRightMouseUp(x, y, mask); | ||
804 | } | ||
805 | |||
806 | if (LLView::sDebugMouseHandling) | ||
807 | { | ||
808 | if (handled) | ||
809 | { | ||
810 | llinfos << "Right Mouse Up" << LLView::sMouseHandlerMessage << llendl; | ||
811 | LLView::sMouseHandlerMessage = ""; | ||
812 | } | ||
813 | else | ||
814 | { | ||
815 | llinfos << "Right Mouse Up not handled by view" << llendl; | ||
816 | } | ||
817 | } | ||
818 | |||
819 | if( !handled ) | ||
820 | { | ||
821 | if (tool) | ||
822 | { | ||
823 | handled = tool->handleRightMouseUp(x, y, mask); | ||
824 | } | ||
825 | } | ||
826 | |||
827 | // Always handled as far as the OS is concerned. | ||
828 | return TRUE; | ||
829 | } | ||
830 | |||
831 | |||
832 | void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask) | ||
833 | { | ||
834 | S32 x = pos.mX; | ||
835 | S32 y = pos.mY; | ||
836 | |||
837 | x = llround((F32)x / mDisplayScale.mV[VX]); | ||
838 | y = llround((F32)y / mDisplayScale.mV[VY]); | ||
839 | |||
840 | mMouseInWindow = TRUE; | ||
841 | |||
842 | // Save mouse point for access during idle() and display() | ||
843 | |||
844 | LLCoordGL prev_saved_mouse_point = mCurrentMousePoint; | ||
845 | LLCoordGL mouse_point(x, y); | ||
846 | saveLastMouse(mouse_point); | ||
847 | BOOL mouse_actually_moved = (prev_saved_mouse_point.mX != mCurrentMousePoint.mX) || (prev_saved_mouse_point.mY != mCurrentMousePoint.mY); | ||
848 | |||
849 | gMouseIdleTimer.reset(); | ||
850 | |||
851 | mWindow->showCursorFromMouseMove(); | ||
852 | |||
853 | if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME) | ||
854 | { | ||
855 | gAgent.clearAFK(); | ||
856 | } | ||
857 | |||
858 | if(mToolTip && mouse_actually_moved) | ||
859 | { | ||
860 | mToolTipBlocked = FALSE; // Blocking starts on keyboard events and (only) ends here. | ||
861 | if( mToolTip->getVisible() && !mToolTipStickyRect.pointInRect( x, y ) ) | ||
862 | { | ||
863 | mToolTip->setVisible( FALSE ); | ||
864 | } | ||
865 | } | ||
866 | |||
867 | // Activate the hover picker on mouse move. | ||
868 | if (gHoverView) | ||
869 | { | ||
870 | gHoverView->setTyping(FALSE); | ||
871 | } | ||
872 | } | ||
873 | |||
874 | void LLViewerWindow::handleMouseLeave(LLWindow *window) | ||
875 | { | ||
876 | // Note: we won't get this if we have captured the mouse. | ||
877 | llassert( gFocusMgr.getMouseCapture() == NULL ); | ||
878 | mMouseInWindow = FALSE; | ||
879 | if (mToolTip) | ||
880 | { | ||
881 | mToolTip->setVisible( FALSE ); | ||
882 | } | ||
883 | } | ||
884 | |||
885 | BOOL LLViewerWindow::handleCloseRequest(LLWindow *window) | ||
886 | { | ||
887 | // User has indicated they want to close, but we may need to ask | ||
888 | // about modified documents. | ||
889 | app_request_quit(); | ||
890 | // Don't quit immediately | ||
891 | return FALSE; | ||
892 | } | ||
893 | |||
894 | void LLViewerWindow::handleQuit(LLWindow *window) | ||
895 | { | ||
896 | app_force_quit(NULL); | ||
897 | } | ||
898 | |||
899 | void LLViewerWindow::handleResize(LLWindow *window, S32 width, S32 height) | ||
900 | { | ||
901 | reshape(width, height); | ||
902 | } | ||
903 | |||
904 | // The top-level window has gained focus (e.g. via ALT-TAB) | ||
905 | void LLViewerWindow::handleFocus(LLWindow *window) | ||
906 | { | ||
907 | gFocusMgr.setAppHasFocus(TRUE); | ||
908 | LLModalDialog::onAppFocusGained(); | ||
909 | if (gToolMgr) | ||
910 | { | ||
911 | gToolMgr->onAppFocusGained(); | ||
912 | } | ||
913 | |||
914 | gShowTextEditCursor = TRUE; | ||
915 | |||
916 | // See if we're coming in with modifier keys held down | ||
917 | if (gKeyboard) | ||
918 | { | ||
919 | gKeyboard->resetMaskKeys(); | ||
920 | } | ||
921 | } | ||
922 | |||
923 | // The top-level window has lost focus (e.g. via ALT-TAB) | ||
924 | void LLViewerWindow::handleFocusLost(LLWindow *window) | ||
925 | { | ||
926 | gFocusMgr.setAppHasFocus(FALSE); | ||
927 | //LLModalDialog::onAppFocusLost(); | ||
928 | if( gToolMgr ) | ||
929 | { | ||
930 | gToolMgr->onAppFocusLost(); | ||
931 | } | ||
932 | gFocusMgr.setMouseCapture( NULL, NULL ); | ||
933 | |||
934 | if (gMenuBarView) | ||
935 | { | ||
936 | // stop ALT-key access to menu | ||
937 | gMenuBarView->resetMenuTrigger(); | ||
938 | } | ||
939 | |||
940 | // restore mouse cursor | ||
941 | gViewerWindow->showCursor(); | ||
942 | gViewerWindow->getWindow()->setMouseClipping(FALSE); | ||
943 | |||
944 | // JC - Leave keyboard focus, so if you're popping in and out editing | ||
945 | // a script, you don't have to click in the editor again and again. | ||
946 | // gFocusMgr.setKeyboardFocus( NULL, NULL ); | ||
947 | gShowTextEditCursor = FALSE; | ||
948 | |||
949 | // If losing focus while keys are down, reset them. | ||
950 | if (gKeyboard) | ||
951 | { | ||
952 | gKeyboard->resetKeys(); | ||
953 | } | ||
954 | } | ||
955 | |||
956 | |||
957 | BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) | ||
958 | { | ||
959 | if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME) | ||
960 | { | ||
961 | gAgent.clearAFK(); | ||
962 | } | ||
963 | |||
964 | // *NOTE: We want to interpret KEY_RETURN later when it arrives as | ||
965 | // a Unicode char, not as a keydown. Otherwise when client frame | ||
966 | // rate is really low, hitting return sends your chat text before | ||
967 | // it's all entered/processed. | ||
968 | if (key == KEY_RETURN && mask == MASK_NONE) | ||
969 | { | ||
970 | return FALSE; | ||
971 | } | ||
972 | |||
973 | return gViewerKeyboard.handleKey(key, mask, repeated); | ||
974 | } | ||
975 | |||
976 | BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) | ||
977 | { | ||
978 | return FALSE; | ||
979 | } | ||
980 | |||
981 | |||
982 | void LLViewerWindow::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) | ||
983 | { | ||
984 | return gViewerKeyboard.scanKey(key, key_down, key_up, key_level); | ||
985 | } | ||
986 | |||
987 | |||
988 | |||
989 | |||
990 | BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated) | ||
991 | { | ||
992 | if (activated) | ||
993 | { | ||
994 | mActive = TRUE; | ||
995 | send_agent_resume(); | ||
996 | gAgent.clearAFK(); | ||
997 | if (mWindow->getFullscreen() && !mIgnoreActivate) | ||
998 | { | ||
999 | if (!gQuit) | ||
1000 | { | ||
1001 | if (gStartupState >= STATE_STARTED) | ||
1002 | { | ||
1003 | // if we're in world, show a progress bar to hide reloading of textures | ||
1004 | llinfos << "Restoring GL during activate" << llendl; | ||
1005 | restoreGL("Restoring..."); | ||
1006 | } | ||
1007 | else | ||
1008 | { | ||
1009 | // otherwise restore immediately | ||
1010 | restoreGL(); | ||
1011 | } | ||
1012 | } | ||
1013 | else | ||
1014 | { | ||
1015 | llwarns << "Activating while quitting" << llendl; | ||
1016 | } | ||
1017 | } | ||
1018 | |||
1019 | // Unmute audio | ||
1020 | if (!gSavedSettings.getBOOL("MuteAudio")) | ||
1021 | { | ||
1022 | if (gAudiop) gAudiop->setMuted(FALSE); | ||
1023 | F32 volume = gSavedSettings.getF32("MediaAudioVolume"); | ||
1024 | if(LLMediaEngine::getInstance()) | ||
1025 | { | ||
1026 | LLMediaEngine::getInstance()->setVolume(volume); | ||
1027 | LLMediaEngine::updateClass(volume); | ||
1028 | } | ||
1029 | } | ||
1030 | } | ||
1031 | else | ||
1032 | { | ||
1033 | mActive = FALSE; | ||
1034 | gAgent.setAFK(); | ||
1035 | send_agent_pause(); | ||
1036 | if (mWindow->getFullscreen() && !mIgnoreActivate) | ||
1037 | { | ||
1038 | llinfos << "Stopping GL during deactivation" << llendl; | ||
1039 | stopGL(); | ||
1040 | } | ||
1041 | // Mute audio | ||
1042 | if (gSavedSettings.getBOOL("MuteWhenMinimized")) | ||
1043 | { | ||
1044 | llinfos << "Muting audio on minimize" << llendl; | ||
1045 | if (gAudiop) gAudiop->setMuted(TRUE); | ||
1046 | F32 volume = 0.f; | ||
1047 | LLMediaEngine::getInstance()->setVolume(volume); | ||
1048 | LLMediaEngine::updateClass(volume); | ||
1049 | } | ||
1050 | } | ||
1051 | return TRUE; | ||
1052 | } | ||
1053 | |||
1054 | |||
1055 | void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item) | ||
1056 | { | ||
1057 | } | ||
1058 | |||
1059 | |||
1060 | BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) | ||
1061 | { | ||
1062 | #if LL_WINDOWS | ||
1063 | if (gNoRender) | ||
1064 | { | ||
1065 | HWND window_handle = (HWND)window->getPlatformWindow(); | ||
1066 | PAINTSTRUCT ps; | ||
1067 | HDC hdc; | ||
1068 | |||
1069 | RECT wnd_rect; | ||
1070 | wnd_rect.left = 0; | ||
1071 | wnd_rect.top = 0; | ||
1072 | wnd_rect.bottom = 200; | ||
1073 | wnd_rect.right = 500; | ||
1074 | |||
1075 | hdc = BeginPaint(window_handle, &ps); | ||
1076 | //SetBKColor(hdc, RGB(255, 255, 255)); | ||
1077 | FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255))); | ||
1078 | |||
1079 | LLString name_str; | ||
1080 | gAgent.getName(name_str); | ||
1081 | |||
1082 | S32 len; | ||
1083 | char temp_str[255]; | ||
1084 | sprintf(temp_str, "%s FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", | ||
1085 | name_str.c_str(), | ||
1086 | gViewerStats->mFPSStat.getMeanPerSec(), | ||
1087 | gViewerStats->mSimPhysicsFPS.getPrev(0), | ||
1088 | gViewerStats->mSimTimeDilation.getPrev(0)); | ||
1089 | len = strlen(temp_str); | ||
1090 | TextOutA(hdc, 0, 0, temp_str, len); | ||
1091 | |||
1092 | |||
1093 | LLVector3d pos_global = gAgent.getPositionGlobal(); | ||
1094 | sprintf(temp_str, "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]); | ||
1095 | len = strlen(temp_str); | ||
1096 | TextOutA(hdc, 0, 25, temp_str, len); | ||
1097 | |||
1098 | TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61); | ||
1099 | EndPaint(window_handle, &ps); | ||
1100 | return TRUE; | ||
1101 | } | ||
1102 | #endif | ||
1103 | return FALSE; | ||
1104 | } | ||
1105 | |||
1106 | |||
1107 | void LLViewerWindow::handleScrollWheel(LLWindow *window, S32 clicks) | ||
1108 | { | ||
1109 | gViewerWindow->handleScrollWheel( clicks ); | ||
1110 | } | ||
1111 | |||
1112 | void LLViewerWindow::handleWindowBlock(LLWindow *window) | ||
1113 | { | ||
1114 | send_agent_pause(); | ||
1115 | } | ||
1116 | |||
1117 | void LLViewerWindow::handleWindowUnblock(LLWindow *window) | ||
1118 | { | ||
1119 | send_agent_resume(); | ||
1120 | } | ||
1121 | |||
1122 | void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data) | ||
1123 | { | ||
1124 | switch (data_type) | ||
1125 | { | ||
1126 | case 0: | ||
1127 | // received URL | ||
1128 | if (LLURLSimString::unpack_data(data)) | ||
1129 | { | ||
1130 | if(gFloaterWorldMap) | ||
1131 | { | ||
1132 | gFloaterWorldMap->trackURL(LLURLSimString::sInstance.mSimName, | ||
1133 | LLURLSimString::sInstance.mX, | ||
1134 | LLURLSimString::sInstance.mY, | ||
1135 | LLURLSimString::sInstance.mZ); | ||
1136 | |||
1137 | LLFloaterWorldMap::show(NULL, TRUE); | ||
1138 | } | ||
1139 | |||
1140 | // bring window to foreground, as it has just been "launched" from a URL | ||
1141 | mWindow->bringToFront(); | ||
1142 | } | ||
1143 | break; | ||
1144 | } | ||
1145 | } | ||
1146 | |||
1147 | |||
1148 | // | ||
1149 | // Classes | ||
1150 | // | ||
1151 | LLViewerWindow::LLViewerWindow( | ||
1152 | char* title, char* name, | ||
1153 | S32 x, S32 y, | ||
1154 | S32 width, S32 height, | ||
1155 | BOOL fullscreen, BOOL ignore_pixel_depth) | ||
1156 | : | ||
1157 | mActive(TRUE), | ||
1158 | mWantFullscreen(fullscreen), | ||
1159 | mShowFullscreenProgress(FALSE), | ||
1160 | mWindowRect(0, height, width, 0), | ||
1161 | mVirtualWindowRect(0, height, width, 0), | ||
1162 | mLeftMouseDown(FALSE), | ||
1163 | mRightMouseDown(FALSE), | ||
1164 | mToolTip(NULL), | ||
1165 | mToolTipBlocked(FALSE), | ||
1166 | mMouseInWindow( FALSE ), | ||
1167 | mLastMask( MASK_NONE ), | ||
1168 | mToolStored( NULL ), | ||
1169 | mSuppressToolbox( FALSE ), | ||
1170 | mHideCursorPermanent( FALSE ), | ||
1171 | mPickPending(FALSE), | ||
1172 | mIgnoreActivate( FALSE ), | ||
1173 | mRenderFullFrame(FALSE) | ||
1174 | { | ||
1175 | // Default to application directory. | ||
1176 | strcpy(LLViewerWindow::sSnapshotBaseName, "Snapshot"); | ||
1177 | strcpy(LLViewerWindow::sMovieBaseName, "SLmovie"); | ||
1178 | LLViewerWindow::sSnapshotDir[0] = '\0'; | ||
1179 | |||
1180 | mFastFrameTimer.stop(); | ||
1181 | |||
1182 | // create window | ||
1183 | mWindow = LLWindowManager::createWindow( | ||
1184 | title, name, x, y, width, height, 0, | ||
1185 | fullscreen, | ||
1186 | gNoRender, | ||
1187 | gSavedSettings.getBOOL("DisableVerticalSync"), | ||
1188 | !gNoRender, | ||
1189 | ignore_pixel_depth); | ||
1190 | #if LL_WINDOWS | ||
1191 | if (!LLWinDebug::setupExceptionHandler()) | ||
1192 | { | ||
1193 | llwarns << " Someone took over my exception handler (post createWindow)!" << llendl; | ||
1194 | } | ||
1195 | #endif | ||
1196 | |||
1197 | if (NULL == mWindow) | ||
1198 | { | ||
1199 | LLSplashScreen::update("Shutting down..."); | ||
1200 | #if LL_LINUX | ||
1201 | llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt for further information." | ||
1202 | << llendl; | ||
1203 | #else | ||
1204 | llwarns << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings" | ||
1205 | << llendl; | ||
1206 | #endif | ||
1207 | app_force_exit(1); | ||
1208 | } | ||
1209 | |||
1210 | // Get the real window rect the window was created with (since there are various OS-dependent reasons why | ||
1211 | // the size of a window or fullscreen context may have been adjusted slightly...) | ||
1212 | F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor"); | ||
1213 | |||
1214 | mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); | ||
1215 | mDisplayScale *= ui_scale_factor; | ||
1216 | LLUI::setScaleFactor(mDisplayScale); | ||
1217 | |||
1218 | { | ||
1219 | LLCoordWindow size; | ||
1220 | mWindow->getSize(&size); | ||
1221 | mWindowRect.set(0, size.mY, size.mX, 0); | ||
1222 | mVirtualWindowRect.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0); | ||
1223 | } | ||
1224 | |||
1225 | LLFontManager::initClass(); | ||
1226 | |||
1227 | // | ||
1228 | // We want to set this stuff up BEFORE we initialize the pipeline, so we can turn off | ||
1229 | // stuff like AGP if we think that it'll crash the viewer. | ||
1230 | // | ||
1231 | gFeatureManagerp->initGraphicsFeatureMasks(); | ||
1232 | if (gFeatureManagerp->isSafe() | ||
1233 | || (gSavedSettings.getS32("LastFeatureVersion") != gFeatureManagerp->getVersion())) | ||
1234 | { | ||
1235 | gFeatureManagerp->applyRecommendedFeatures(); | ||
1236 | } | ||
1237 | |||
1238 | S32 idx = gSavedSettings.getS32("GraphicsCardMemorySetting"); | ||
1239 | // -1 indicates use default (max) | ||
1240 | if (idx == -1) | ||
1241 | { | ||
1242 | idx = LLViewerImageList::getMaxVideoRamSetting(-2); // get max recommended setting | ||
1243 | gSavedSettings.setS32("GraphicsCardMemorySetting", idx); | ||
1244 | } | ||
1245 | |||
1246 | if (!gNoRender) | ||
1247 | { | ||
1248 | // | ||
1249 | // Initialize GL stuff | ||
1250 | // | ||
1251 | |||
1252 | gPipeline.init(); | ||
1253 | stop_glerror(); | ||
1254 | initGLDefaults(); | ||
1255 | LLViewerImage::initClass(); | ||
1256 | } | ||
1257 | |||
1258 | // | ||
1259 | // Done initing GL stuff. | ||
1260 | // | ||
1261 | |||
1262 | // set callbacks | ||
1263 | mWindow->setCallbacks(this); | ||
1264 | |||
1265 | // Init the image list. Must happen after GL is initialized and before the images that | ||
1266 | // LLViewerWindow needs are requested. | ||
1267 | gImageList.init(); | ||
1268 | gBumpImageList.init(); | ||
1269 | |||
1270 | // Create container for all sub-views | ||
1271 | mRootView = new LLRootView("root", mVirtualWindowRect, FALSE); | ||
1272 | mRootView->setRenderInFastFrame(FALSE); | ||
1273 | |||
1274 | if (!gNoRender) | ||
1275 | { | ||
1276 | // Init default fonts | ||
1277 | initFonts(); | ||
1278 | } | ||
1279 | |||
1280 | // Init Resource Manager | ||
1281 | gResMgr = new LLResMgr(); | ||
1282 | |||
1283 | // Make avatar head look forward at start | ||
1284 | mCurrentMousePoint.mX = getWindowWidth() / 2; | ||
1285 | mCurrentMousePoint.mY = getWindowHeight() / 2; | ||
1286 | |||
1287 | mPickBuffer = new U8[PICK_DIAMETER * PICK_DIAMETER * 4]; | ||
1288 | |||
1289 | gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle"); | ||
1290 | mOverlayTitle = gSavedSettings.getString("OverlayTitle"); | ||
1291 | // Can't have spaces in settings.ini strings, so use underscores instead and convert them. | ||
1292 | LLString::replaceChar(mOverlayTitle, '_', ' '); | ||
1293 | |||
1294 | gAwayTimer.stop(); | ||
1295 | |||
1296 | LLAlertDialog::setDisplayCallback(alertCallback); // call this before calling any modal dialogs | ||
1297 | |||
1298 | // sync the keyboard's setting with the saved setting | ||
1299 | gSavedSettings.getControl("NumpadControl")->firePropertyChanged(); | ||
1300 | } | ||
1301 | |||
1302 | void LLViewerWindow::initGLDefaults() | ||
1303 | { | ||
1304 | //LLGLState::reset(); | ||
1305 | //gGLSDefault.set(); | ||
1306 | //LLGLState::verify(TRUE); | ||
1307 | |||
1308 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ||
1309 | glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE ); | ||
1310 | |||
1311 | F32 ambient[4] = {0.f,0.f,0.f,0.f }; | ||
1312 | F32 diffuse[4] = {1.f,1.f,1.f,1.f }; | ||
1313 | glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient); | ||
1314 | glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse); | ||
1315 | |||
1316 | glPixelStorei(GL_PACK_ALIGNMENT,1); | ||
1317 | glPixelStorei(GL_UNPACK_ALIGNMENT,1); | ||
1318 | |||
1319 | // lights for objects | ||
1320 | glShadeModel( GL_SMOOTH ); | ||
1321 | |||
1322 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); | ||
1323 | |||
1324 | glCullFace(GL_BACK); | ||
1325 | |||
1326 | // RN: Need this for translation and stretch manip. | ||
1327 | gCone.prerender(); | ||
1328 | gBox.prerender(); | ||
1329 | gSphere.prerender(); | ||
1330 | gCylinder.prerender(); | ||
1331 | |||
1332 | LLVOAvatar::initVertexPrograms(); | ||
1333 | } | ||
1334 | |||
1335 | void LLViewerWindow::initBase() | ||
1336 | { | ||
1337 | S32 height = getWindowHeight(); | ||
1338 | S32 width = getWindowWidth(); | ||
1339 | |||
1340 | LLRect full_window(0, height, width, 0); | ||
1341 | |||
1342 | adjustRectanglesForFirstUse(full_window); | ||
1343 | |||
1344 | //////////////////// | ||
1345 | // | ||
1346 | // Set the gamma | ||
1347 | // | ||
1348 | |||
1349 | F32 gamma = gSavedSettings.getF32("RenderGamma"); | ||
1350 | if (gamma != 0.0f) | ||
1351 | { | ||
1352 | gViewerWindow->getWindow()->setGamma(gamma); | ||
1353 | } | ||
1354 | |||
1355 | // Create global views | ||
1356 | |||
1357 | // Create the floater view at the start so that other views can add children to it. | ||
1358 | // (But wait to add it as a child of the root view so that it will be in front of the | ||
1359 | // other views.) | ||
1360 | |||
1361 | // Constrain floaters to inside the menu and status bar regions. | ||
1362 | LLRect floater_view_rect = full_window; | ||
1363 | // make space for menu bar if we have one | ||
1364 | floater_view_rect.mTop -= MENU_BAR_HEIGHT; | ||
1365 | floater_view_rect.mBottom += STATUS_BAR_HEIGHT + 12 + 16 + 2; | ||
1366 | |||
1367 | // Check for non-first startup | ||
1368 | S32 floater_view_bottom = gSavedSettings.getS32("FloaterViewBottom"); | ||
1369 | if (floater_view_bottom >= 0) | ||
1370 | { | ||
1371 | floater_view_rect.mBottom = floater_view_bottom; | ||
1372 | } | ||
1373 | gFloaterView = new LLFloaterView("Floater View", floater_view_rect ); | ||
1374 | gFloaterView->setVisible(TRUE); | ||
1375 | |||
1376 | gSnapshotFloaterView = new LLSnapshotFloaterView("Snapshot Floater View", full_window); | ||
1377 | gSnapshotFloaterView->setVisible(TRUE); | ||
1378 | |||
1379 | // Console | ||
1380 | llassert( !gConsole ); | ||
1381 | LLRect console_rect = full_window; | ||
1382 | console_rect.mTop -= 24; | ||
1383 | console_rect.mBottom += STATUS_BAR_HEIGHT + 12 + 16 + 12; | ||
1384 | console_rect.mLeft += 24; //gSavedSettings.getS32("StatusBarButtonWidth") + gSavedSettings.getS32("StatusBarPad"); | ||
1385 | |||
1386 | if (gSavedSettings.getBOOL("ChatFullWidth")) | ||
1387 | { | ||
1388 | console_rect.mRight -= 10; | ||
1389 | } | ||
1390 | else | ||
1391 | { | ||
1392 | // Make console rect somewhat narrow so having inventory open is | ||
1393 | // less of a problem. | ||
1394 | console_rect.mRight = console_rect.mLeft + 2 * width / 3; | ||
1395 | } | ||
1396 | |||
1397 | gConsole = new LLConsole( | ||
1398 | "console", | ||
1399 | gSavedSettings.getS32("ConsoleBufferSize"), | ||
1400 | console_rect, | ||
1401 | gSavedSettings.getS32("ChatFontSize"), | ||
1402 | gSavedSettings.getF32("ChatPersistTime") ); | ||
1403 | gConsole->setFollows(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM); | ||
1404 | mRootView->addChild(gConsole); | ||
1405 | |||
1406 | // Debug view over the console | ||
1407 | gDebugView = new LLDebugView("gDebugView", full_window); | ||
1408 | gDebugView->setFollowsAll(); | ||
1409 | gDebugView->setVisible(TRUE); | ||
1410 | mRootView->addChild(gDebugView); | ||
1411 | |||
1412 | // HUD elements just below floaters | ||
1413 | LLRect hud_rect = full_window; | ||
1414 | hud_rect.mTop -= 24; | ||
1415 | hud_rect.mBottom += STATUS_BAR_HEIGHT; | ||
1416 | gHUDView = new LLHUDView("hud_view", hud_rect); | ||
1417 | gHUDView->setFollowsAll(); | ||
1418 | mRootView->addChild(gHUDView); | ||
1419 | |||
1420 | // Add floater view at the end so it will be on top, and give it tab priority over others | ||
1421 | mRootView->addChild(gFloaterView, -1); | ||
1422 | mRootView->addChild(gSnapshotFloaterView); | ||
1423 | |||
1424 | // notify above floaters! | ||
1425 | LLRect notify_rect = full_window; | ||
1426 | //notify_rect.mTop -= 24; | ||
1427 | notify_rect.mBottom += STATUS_BAR_HEIGHT; | ||
1428 | gNotifyBoxView = new LLNotifyBoxView("notify", notify_rect, FALSE, FOLLOWS_ALL); | ||
1429 | mRootView->addChild(gNotifyBoxView, -2); | ||
1430 | |||
1431 | // Tooltips go above floaters | ||
1432 | mToolTip = new LLTextBox( "tool tip", LLRect(0, 1, 1, 0 ) ); | ||
1433 | mToolTip->setHPad( 4 ); | ||
1434 | mToolTip->setVPad( 2 ); | ||
1435 | mToolTip->setColor( gColors.getColor( "ToolTipTextColor" ) ); | ||
1436 | mToolTip->setBorderColor( gColors.getColor( "ToolTipBorderColor" ) ); | ||
1437 | mToolTip->setBorderVisible( FALSE ); | ||
1438 | mToolTip->setBackgroundColor( gColors.getColor( "ToolTipBgColor" ) ); | ||
1439 | mToolTip->setBackgroundVisible( TRUE ); | ||
1440 | mToolTip->setDropshadowVisible( FALSE ); | ||
1441 | mToolTip->setBorderDropshadowVisible( TRUE ); | ||
1442 | mToolTip->setVisible( FALSE ); | ||
1443 | |||
1444 | // Add the progress bar view (startup view), which overrides everything | ||
1445 | mProgressView = new LLProgressView("ProgressView", full_window); | ||
1446 | mRootView->addChild(mProgressView); | ||
1447 | setShowProgress(FALSE); | ||
1448 | setProgressCancelButtonVisible(FALSE, ""); | ||
1449 | } | ||
1450 | |||
1451 | |||
1452 | void adjust_rect_top_left(const LLString& control, const LLRect& window) | ||
1453 | { | ||
1454 | LLRect r = gSavedSettings.getRect(control); | ||
1455 | if (r.mLeft == 0 && r.mBottom == 0) | ||
1456 | { | ||
1457 | r.setLeftTopAndSize(0, window.getHeight(), r.getWidth(), r.getHeight()); | ||
1458 | gSavedSettings.setRect(control, r); | ||
1459 | } | ||
1460 | } | ||
1461 | |||
1462 | void adjust_rect_top_right(const LLString& control, const LLRect& window) | ||
1463 | { | ||
1464 | LLRect r = gSavedSettings.getRect(control); | ||
1465 | if (r.mLeft == 0 && r.mBottom == 0) | ||
1466 | { | ||
1467 | r.setLeftTopAndSize(window.getWidth() - r.getWidth(), | ||
1468 | window.getHeight(), | ||
1469 | r.getWidth(), | ||
1470 | r.getHeight()); | ||
1471 | gSavedSettings.setRect(control, r); | ||
1472 | } | ||
1473 | } | ||
1474 | |||
1475 | void adjust_rect_bottom_center(const LLString& control, const LLRect& window) | ||
1476 | { | ||
1477 | LLRect r = gSavedSettings.getRect(control); | ||
1478 | if (r.mLeft == 0 && r.mBottom == 0) | ||
1479 | { | ||
1480 | r.setOriginAndSize( | ||
1481 | window.getWidth()/2 - r.getWidth()/2, | ||
1482 | 0, | ||
1483 | r.getWidth(), | ||
1484 | r.getHeight()); | ||
1485 | gSavedSettings.setRect(control, r); | ||
1486 | } | ||
1487 | } | ||
1488 | |||
1489 | // Many rectangles can't be placed until we know the screen size. | ||
1490 | // These rectangles have their bottom-left corner as 0,0 | ||
1491 | void LLViewerWindow::adjustRectanglesForFirstUse(const LLRect& window) | ||
1492 | { | ||
1493 | LLRect r; | ||
1494 | |||
1495 | adjust_rect_bottom_center("FloaterMoveRect", window); | ||
1496 | |||
1497 | adjust_rect_bottom_center("FloaterCameraRect", window); | ||
1498 | |||
1499 | adjust_rect_top_left("FloaterCustomizeAppearanceRect", window); | ||
1500 | |||
1501 | adjust_rect_top_left("FloaterLandRect5", window); | ||
1502 | |||
1503 | adjust_rect_top_left("FloaterFindRect2", window); | ||
1504 | |||
1505 | adjust_rect_top_left("FloaterGestureRect", window); | ||
1506 | |||
1507 | adjust_rect_top_right("FloaterMapRect", window); | ||
1508 | |||
1509 | adjust_rect_top_left("FloaterBuildOptionsRect", window); | ||
1510 | |||
1511 | // bottom-right | ||
1512 | r = gSavedSettings.getRect("FloaterInventoryRect"); | ||
1513 | if (r.mLeft == 0 && r.mBottom == 0) | ||
1514 | { | ||
1515 | r.setOriginAndSize( | ||
1516 | window.getWidth() - r.getWidth(), | ||
1517 | 0, | ||
1518 | r.getWidth(), | ||
1519 | r.getHeight()); | ||
1520 | gSavedSettings.setRect("FloaterInventoryRect", r); | ||
1521 | } | ||
1522 | } | ||
1523 | |||
1524 | |||
1525 | void LLViewerWindow::initWorldUI() | ||
1526 | { | ||
1527 | pre_init_menus(); | ||
1528 | |||
1529 | S32 height = mRootView->getRect().getHeight(); | ||
1530 | S32 width = mRootView->getRect().getWidth(); | ||
1531 | LLRect full_window(0, height, width, 0); | ||
1532 | |||
1533 | LLRect bar_rect(-1, STATUS_BAR_HEIGHT, width+1, -1); | ||
1534 | gToolBar = new LLToolBar("toolbar", bar_rect); | ||
1535 | |||
1536 | LLRect chat_bar_rect(-1,CHAT_BAR_HEIGHT, width+1, -1); | ||
1537 | chat_bar_rect.translate(0, STATUS_BAR_HEIGHT-1); | ||
1538 | gChatBar = new LLChatBar("chat", chat_bar_rect); | ||
1539 | |||
1540 | bar_rect.translate(0, STATUS_BAR_HEIGHT-1); | ||
1541 | bar_rect.translate(0, CHAT_BAR_HEIGHT-1); | ||
1542 | gOverlayBar = new LLOverlayBar("overlay", bar_rect); | ||
1543 | |||
1544 | // panel containing chatbar, toolbar, and overlay, over floaters | ||
1545 | LLRect bottom_rect(-1, 2*STATUS_BAR_HEIGHT + CHAT_BAR_HEIGHT, width+1, -1); | ||
1546 | gBottomPanel = new LLBottomPanel("bottom panel", bottom_rect); | ||
1547 | |||
1548 | // the order here is important | ||
1549 | gBottomPanel->addChild(gChatBar); | ||
1550 | gBottomPanel->addChild(gToolBar); | ||
1551 | gBottomPanel->addChild(gOverlayBar); | ||
1552 | mRootView->addChild(gBottomPanel); | ||
1553 | |||
1554 | // View for hover information | ||
1555 | gHoverView = new LLHoverView("gHoverView", full_window); | ||
1556 | gHoverView->setVisible(TRUE); | ||
1557 | mRootView->addChild(gHoverView); | ||
1558 | |||
1559 | // | ||
1560 | // Map | ||
1561 | // | ||
1562 | // TODO: Move instance management into class | ||
1563 | gFloaterMap = new LLFloaterMap("Map"); | ||
1564 | gFloaterMap->setFollows(FOLLOWS_TOP|FOLLOWS_RIGHT); | ||
1565 | gFloaterMap->setVisible( gSavedSettings.getBOOL("ShowMiniMap") ); | ||
1566 | |||
1567 | // keep onscreen | ||
1568 | gFloaterView->adjustToFitScreen(gFloaterMap, FALSE); | ||
1569 | |||
1570 | if (gSavedSettings.getBOOL("ShowCameraControls")) | ||
1571 | { | ||
1572 | LLFloaterCamera::show(NULL); | ||
1573 | } | ||
1574 | |||
1575 | if (gSavedSettings.getBOOL("ShowMovementControls")) | ||
1576 | { | ||
1577 | LLFloaterMove::show(NULL); | ||
1578 | } | ||
1579 | |||
1580 | // Must have one global chat floater so it can actually store | ||
1581 | // the history. JC | ||
1582 | gFloaterChat = new LLFloaterChat(); | ||
1583 | gFloaterChat->setVisible( FALSE ); | ||
1584 | |||
1585 | if ( gSavedPerAccountSettings.getBOOL("LogShowHistory") ) gFloaterChat->loadHistory(); | ||
1586 | |||
1587 | gIMView = new LLIMView("gIMView", LLRect() ); | ||
1588 | gIMView->setFollowsAll(); | ||
1589 | |||
1590 | LLRect morph_view_rect = full_window; | ||
1591 | morph_view_rect.stretch( -STATUS_BAR_HEIGHT ); | ||
1592 | morph_view_rect.mTop = full_window.mTop - 32; | ||
1593 | gMorphView = new LLMorphView("gMorphView", morph_view_rect ); | ||
1594 | mRootView->addChild(gMorphView); | ||
1595 | gMorphView->setVisible(FALSE); | ||
1596 | |||
1597 | gFloaterMute = new LLFloaterMute(); | ||
1598 | gFloaterMute->setVisible(FALSE); | ||
1599 | |||
1600 | LLWorldMapView::initClass(); | ||
1601 | |||
1602 | LLRect world_map_rect = gSavedSettings.getRect("FloaterWorldMapRect"); | ||
1603 | // if 0,0,0,0 then use fullscreen | ||
1604 | if (world_map_rect.mTop == 0 | ||
1605 | && world_map_rect.mLeft == 0 | ||
1606 | && world_map_rect.mRight == 0 | ||
1607 | && world_map_rect.mBottom == 0) | ||
1608 | { | ||
1609 | world_map_rect.set(0, height-TOOL_BAR_HEIGHT, width, STATUS_BAR_HEIGHT); | ||
1610 | world_map_rect.stretch(-4); | ||
1611 | gSavedSettings.setRect("FloaterWorldMapRect", world_map_rect); | ||
1612 | } | ||
1613 | gFloaterWorldMap = new LLFloaterWorldMap(); | ||
1614 | gFloaterWorldMap->setVisible(FALSE); | ||
1615 | |||
1616 | // | ||
1617 | // Tools for building | ||
1618 | // | ||
1619 | |||
1620 | // Toolbox floater | ||
1621 | init_menus(); | ||
1622 | |||
1623 | gFloaterTools = new LLFloaterTools(); | ||
1624 | gFloaterTools->setVisible(FALSE); | ||
1625 | |||
1626 | // Status bar | ||
1627 | S32 menu_bar_height = gMenuBarView->getRect().getHeight(); | ||
1628 | LLRect root_rect = gViewerWindow->getRootView()->getRect(); | ||
1629 | LLRect status_rect(0, root_rect.getHeight(), root_rect.getWidth(), root_rect.getHeight() - menu_bar_height); | ||
1630 | gStatusBar = new LLStatusBar("status", status_rect); | ||
1631 | gStatusBar->setFollows(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_TOP); | ||
1632 | |||
1633 | gStatusBar->reshape(root_rect.getWidth(), gStatusBar->getRect().getHeight(), TRUE); | ||
1634 | gStatusBar->translate(0, root_rect.getHeight() - gStatusBar->getRect().getHeight()); | ||
1635 | |||
1636 | gViewerWindow->getRootView()->addChild(gStatusBar); | ||
1637 | } | ||
1638 | |||
1639 | |||
1640 | LLViewerWindow::~LLViewerWindow() | ||
1641 | { | ||
1642 | gSavedSettings.setS32("FloaterViewBottom", gFloaterView->getRect().mBottom); | ||
1643 | |||
1644 | // Cleanup global views | ||
1645 | if (gMorphView) | ||
1646 | { | ||
1647 | gMorphView->setVisible(FALSE); | ||
1648 | } | ||
1649 | |||
1650 | // Delete all child views. | ||
1651 | delete mRootView; | ||
1652 | mRootView = NULL; | ||
1653 | |||
1654 | // Automatically deleted as children of mRootView. Fix the globals. | ||
1655 | gFloaterTools = NULL; | ||
1656 | gStatusBar = NULL; | ||
1657 | gFloaterCamera = NULL; | ||
1658 | gIMView = NULL; | ||
1659 | gHoverView = NULL; | ||
1660 | |||
1661 | gFloaterView = NULL; | ||
1662 | gMorphView = NULL; | ||
1663 | |||
1664 | gFloaterChat = NULL; | ||
1665 | gFloaterMute = NULL; | ||
1666 | |||
1667 | gFloaterMap = NULL; | ||
1668 | gHUDView = NULL; | ||
1669 | |||
1670 | gNotifyBoxView = NULL; | ||
1671 | |||
1672 | delete mToolTip; | ||
1673 | mToolTip = NULL; | ||
1674 | |||
1675 | delete gResMgr; | ||
1676 | gResMgr = NULL; | ||
1677 | |||
1678 | //-------------------------------------------------------- | ||
1679 | // Shutdown GL cleanly. Order is very important here. | ||
1680 | //-------------------------------------------------------- | ||
1681 | LLFontGL::destroyDefaultFonts(); | ||
1682 | LLFontManager::cleanupClass(); | ||
1683 | stop_glerror(); | ||
1684 | |||
1685 | gSky.cleanup(); | ||
1686 | stop_glerror(); | ||
1687 | |||
1688 | gImageList.shutdown(); | ||
1689 | stop_glerror(); | ||
1690 | |||
1691 | gBumpImageList.shutdown(); | ||
1692 | stop_glerror(); | ||
1693 | |||
1694 | LLWorldMapView::cleanupTextures(); | ||
1695 | |||
1696 | LLViewerImage::cleanupClass(); | ||
1697 | |||
1698 | delete[] mPickBuffer; | ||
1699 | mPickBuffer = NULL; | ||
1700 | |||
1701 | llinfos << "Stopping GL during shutdown" << llendl; | ||
1702 | if (!gNoRender) | ||
1703 | { | ||
1704 | stopGL(FALSE); | ||
1705 | stop_glerror(); | ||
1706 | } | ||
1707 | |||
1708 | if (gSelectMgr) | ||
1709 | { | ||
1710 | llinfos << "Cleaning up select manager" << llendl; | ||
1711 | gSelectMgr->cleanup(); | ||
1712 | } | ||
1713 | |||
1714 | llinfos << "Cleaning up pipeline" << llendl; | ||
1715 | gPipeline.cleanup(); | ||
1716 | stop_glerror(); | ||
1717 | llinfos << "Destroying Window" << llendl; | ||
1718 | destroyWindow(); | ||
1719 | } | ||
1720 | |||
1721 | |||
1722 | void LLViewerWindow::setCursor( ECursorType c ) | ||
1723 | { | ||
1724 | mWindow->setCursor( c ); | ||
1725 | } | ||
1726 | |||
1727 | void LLViewerWindow::showCursor() | ||
1728 | { | ||
1729 | mWindow->showCursor(); | ||
1730 | } | ||
1731 | |||
1732 | void LLViewerWindow::hideCursor() | ||
1733 | { | ||
1734 | // Hide tooltips | ||
1735 | if(mToolTip ) mToolTip->setVisible( FALSE ); | ||
1736 | |||
1737 | // Also hide hover info | ||
1738 | if (gHoverView) gHoverView->cancelHover(); | ||
1739 | |||
1740 | // And hide the cursor | ||
1741 | mWindow->hideCursor(); | ||
1742 | } | ||
1743 | |||
1744 | void LLViewerWindow::sendShapeToSim() | ||
1745 | { | ||
1746 | LLMessageSystem* msg = gMessageSystem; | ||
1747 | if(!msg) return; | ||
1748 | msg->newMessageFast(_PREHASH_AgentHeightWidth); | ||
1749 | msg->nextBlockFast(_PREHASH_AgentData); | ||
1750 | msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); | ||
1751 | msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); | ||
1752 | msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode); | ||
1753 | msg->nextBlockFast(_PREHASH_HeightWidthBlock); | ||
1754 | msg->addU32Fast(_PREHASH_GenCounter, 0); | ||
1755 | U16 height16 = (U16) mWindowRect.getHeight(); | ||
1756 | U16 width16 = (U16) mWindowRect.getWidth(); | ||
1757 | msg->addU16Fast(_PREHASH_Height, height16); | ||
1758 | msg->addU16Fast(_PREHASH_Width, width16); | ||
1759 | gAgent.sendReliableMessage(); | ||
1760 | } | ||
1761 | |||
1762 | // Must be called after window is created to set up agent | ||
1763 | // camera variables and UI variables. | ||
1764 | void LLViewerWindow::reshape(S32 width, S32 height) | ||
1765 | { | ||
1766 | // Destroying the window at quit time generates spurious | ||
1767 | // reshape messages. We don't care about these, and we | ||
1768 | // don't want to send messages because the message system | ||
1769 | // may have been destructed. | ||
1770 | if (!gQuit) | ||
1771 | { | ||
1772 | if (gNoRender) | ||
1773 | { | ||
1774 | return; | ||
1775 | } | ||
1776 | |||
1777 | glViewport(0, 0, width, height ); | ||
1778 | |||
1779 | if (height > 0 && gCamera) | ||
1780 | { | ||
1781 | gCamera->setViewHeightInPixels( height ); | ||
1782 | if (mWindow->getFullscreen()) | ||
1783 | { | ||
1784 | // force to 4:3 aspect for odd resolutions | ||
1785 | gCamera->setAspect( getDisplayAspectRatio() ); | ||
1786 | } | ||
1787 | else | ||
1788 | { | ||
1789 | gCamera->setAspect( width / (F32) height); | ||
1790 | } | ||
1791 | } | ||
1792 | |||
1793 | // update our window rectangle | ||
1794 | mWindowRect.mRight = mWindowRect.mLeft + width; | ||
1795 | mWindowRect.mTop = mWindowRect.mBottom + height; | ||
1796 | calcDisplayScale(); | ||
1797 | |||
1798 | BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; | ||
1799 | LLUI::setScaleFactor(mDisplayScale); | ||
1800 | |||
1801 | // update our window rectangle | ||
1802 | mVirtualWindowRect.mRight = mVirtualWindowRect.mLeft + llround((F32)width / mDisplayScale.mV[VX]); | ||
1803 | mVirtualWindowRect.mTop = mVirtualWindowRect.mBottom + llround((F32)height / mDisplayScale.mV[VY]); | ||
1804 | |||
1805 | setupViewport(); | ||
1806 | |||
1807 | // Inform lower views of the change | ||
1808 | // round up when converting coordinates to make sure there are no gaps at edge of window | ||
1809 | LLView::sForceReshape = display_scale_changed; | ||
1810 | mRootView->reshape(llceil((F32)width / mDisplayScale.mV[VX]), llceil((F32)height / mDisplayScale.mV[VY])); | ||
1811 | LLView::sForceReshape = FALSE; | ||
1812 | |||
1813 | // clear font width caches | ||
1814 | if (display_scale_changed) | ||
1815 | { | ||
1816 | LLHUDText::reshape(); | ||
1817 | } | ||
1818 | |||
1819 | sendShapeToSim(); | ||
1820 | |||
1821 | |||
1822 | // store the mode the user wants (even if not there yet) | ||
1823 | gSavedSettings.setBOOL("FullScreen", mWantFullscreen); | ||
1824 | |||
1825 | // store new settings for the mode we are in, regardless | ||
1826 | if (mWindow->getFullscreen()) | ||
1827 | { | ||
1828 | gSavedSettings.setS32("FullScreenWidth", width); | ||
1829 | gSavedSettings.setS32("FullScreenHeight", height); | ||
1830 | } | ||
1831 | else | ||
1832 | { | ||
1833 | // Only save size if not maximized | ||
1834 | BOOL maximized = mWindow->getMaximized(); | ||
1835 | gSavedSettings.setBOOL("WindowMaximized", maximized); | ||
1836 | |||
1837 | LLCoordScreen window_size; | ||
1838 | if (!maximized | ||
1839 | && mWindow->getSize(&window_size)) | ||
1840 | { | ||
1841 | gSavedSettings.setS32("WindowWidth", window_size.mX); | ||
1842 | gSavedSettings.setS32("WindowHeight", window_size.mY); | ||
1843 | } | ||
1844 | } | ||
1845 | |||
1846 | gViewerStats->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width); | ||
1847 | gViewerStats->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height); | ||
1848 | } | ||
1849 | } | ||
1850 | |||
1851 | |||
1852 | void LLViewerWindow::draw() | ||
1853 | { | ||
1854 | #if LL_DEBUG | ||
1855 | LLView::sIsDrawing = TRUE; | ||
1856 | #endif | ||
1857 | stop_glerror(); | ||
1858 | |||
1859 | LLUI::setLineWidth(1.f); | ||
1860 | //popup alerts from the UI | ||
1861 | LLAlertInfo alert; | ||
1862 | while (LLPanel::nextAlert(alert)) | ||
1863 | { | ||
1864 | alertXml(alert.mLabel, alert.mArgs); | ||
1865 | } | ||
1866 | |||
1867 | LLUI::setLineWidth(1.f); | ||
1868 | // Reset any left-over transforms | ||
1869 | glMatrixMode(GL_MODELVIEW); | ||
1870 | |||
1871 | glLoadIdentity(); | ||
1872 | |||
1873 | //S32 screen_x, screen_y; | ||
1874 | |||
1875 | // HACK for timecode debugging | ||
1876 | if (gSavedSettings.getBOOL("DisplayTimecode")) | ||
1877 | { | ||
1878 | // draw timecode block | ||
1879 | char text[256]; | ||
1880 | |||
1881 | glLoadIdentity(); | ||
1882 | |||
1883 | microsecondsToTimecodeString(gFrameTime,text); | ||
1884 | const LLFontGL* font = gResMgr->getRes( LLFONT_SANSSERIF ); | ||
1885 | font->renderUTF8(text, 0, | ||
1886 | llround((getWindowWidth()/2)-100.f), | ||
1887 | llround((getWindowHeight()-60.f)), | ||
1888 | LLColor4( 1.f, 1.f, 1.f, 1.f ), | ||
1889 | LLFontGL::LEFT, LLFontGL::TOP); | ||
1890 | } | ||
1891 | |||
1892 | // Draw all nested UI views. | ||
1893 | // No translation needed, this view is glued to 0,0 | ||
1894 | |||
1895 | glPushMatrix(); | ||
1896 | { | ||
1897 | // scale view by UI global scale factor and aspect ratio correction factor | ||
1898 | glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); | ||
1899 | |||
1900 | LLVector2 old_scale_factor = LLUI::sGLScaleFactor; | ||
1901 | if (gCamera) | ||
1902 | { | ||
1903 | // apply camera zoom transform (for high res screenshots) | ||
1904 | F32 zoom_factor = gCamera->getZoomFactor(); | ||
1905 | S16 sub_region = gCamera->getZoomSubRegion(); | ||
1906 | if (zoom_factor > 1.f) | ||
1907 | { | ||
1908 | //decompose subregion number to x and y values | ||
1909 | int pos_y = sub_region / llceil(zoom_factor); | ||
1910 | int pos_x = sub_region - (pos_y*llceil(zoom_factor)); | ||
1911 | // offset for this tile | ||
1912 | glTranslatef((F32)gViewerWindow->getWindowWidth() * -(F32)pos_x, | ||
1913 | (F32)gViewerWindow->getWindowHeight() * -(F32)pos_y, | ||
1914 | 0.f); | ||
1915 | glScalef(zoom_factor, zoom_factor, 1.f); | ||
1916 | LLUI::sGLScaleFactor *= zoom_factor; | ||
1917 | } | ||
1918 | } | ||
1919 | |||
1920 | { | ||
1921 | LLGLSTexture gls_texture; | ||
1922 | show_text_gl(); | ||
1923 | } | ||
1924 | |||
1925 | if (gToolMgr) | ||
1926 | { | ||
1927 | // Draw tool specific overlay on world | ||
1928 | gToolMgr->getCurrentTool( gKeyboard->currentMask(TRUE) )->draw(); | ||
1929 | } | ||
1930 | |||
1931 | if( gAgent.cameraMouselook() ) | ||
1932 | { | ||
1933 | drawMouselookInstructions(); | ||
1934 | stop_glerror(); | ||
1935 | } | ||
1936 | |||
1937 | // Draw all nested UI views. | ||
1938 | // No translation needed, this view is glued to 0,0 | ||
1939 | mRootView->draw(); | ||
1940 | |||
1941 | // Draw optional on-top-of-everyone view | ||
1942 | LLView* top_view = gFocusMgr.getTopView(); | ||
1943 | if (top_view && top_view->getVisible()) | ||
1944 | { | ||
1945 | S32 screen_x, screen_y; | ||
1946 | top_view->localPointToScreen(0, 0, &screen_x, &screen_y); | ||
1947 | |||
1948 | glMatrixMode(GL_MODELVIEW); | ||
1949 | LLUI::pushMatrix(); | ||
1950 | LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f); | ||
1951 | top_view->draw(); | ||
1952 | LLUI::popMatrix(); | ||
1953 | } | ||
1954 | |||
1955 | // Draw tooltips | ||
1956 | // Adjust their rectangle so they don't go off the top or bottom | ||
1957 | // of the screen. | ||
1958 | if( mToolTip && mToolTip->getVisible() ) | ||
1959 | { | ||
1960 | glMatrixMode(GL_MODELVIEW); | ||
1961 | LLUI::pushMatrix(); | ||
1962 | { | ||
1963 | S32 tip_height = mToolTip->getRect().getHeight(); | ||
1964 | |||
1965 | S32 screen_x, screen_y; | ||
1966 | mToolTip->localPointToScreen(0, -24 - tip_height, | ||
1967 | &screen_x, &screen_y); | ||
1968 | |||
1969 | // If tooltip would draw off the bottom of the screen, | ||
1970 | // show it from the cursor tip position. | ||
1971 | if (screen_y < tip_height) | ||
1972 | { | ||
1973 | mToolTip->localPointToScreen(0, 0, &screen_x, &screen_y); | ||
1974 | } | ||
1975 | LLUI::translate( (F32) screen_x, (F32) screen_y, 0); | ||
1976 | mToolTip->draw(); | ||
1977 | } | ||
1978 | LLUI::popMatrix(); | ||
1979 | } | ||
1980 | |||
1981 | if( gShowOverlayTitle && !mOverlayTitle.empty() ) | ||
1982 | { | ||
1983 | // Used for special titles such as "Second Life - Special E3 2003 Beta" | ||
1984 | const S32 DIST_FROM_TOP = 20; | ||
1985 | LLGLSTexture gls_texture; | ||
1986 | LLFontGL::sSansSerifBig->renderUTF8( | ||
1987 | mOverlayTitle, 0, | ||
1988 | llround( gViewerWindow->getWindowWidth() * 0.5f), | ||
1989 | gViewerWindow->getWindowHeight() - DIST_FROM_TOP, | ||
1990 | LLColor4(1, 1, 1, 0.4f), | ||
1991 | LLFontGL::HCENTER, LLFontGL::TOP); | ||
1992 | } | ||
1993 | |||
1994 | LLUI::sGLScaleFactor = old_scale_factor; | ||
1995 | } | ||
1996 | glPopMatrix(); | ||
1997 | |||
1998 | |||
1999 | #if LL_DEBUG | ||
2000 | LLView::sIsDrawing = FALSE; | ||
2001 | #endif | ||
2002 | } | ||
2003 | |||
2004 | // Takes a single keydown event, usually when UI is visible | ||
2005 | BOOL LLViewerWindow::handleKey(KEY key, MASK mask) | ||
2006 | { | ||
2007 | if (gFocusMgr.getKeyboardFocus() && !(mask & (MASK_CONTROL | MASK_ALT))) | ||
2008 | { | ||
2009 | // We have keyboard focus, and it's not an accelerator | ||
2010 | |||
2011 | if (key < 0x80) | ||
2012 | { | ||
2013 | // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first. | ||
2014 | return gFocusMgr.childHasKeyboardFocus(mRootView); | ||
2015 | } | ||
2016 | } | ||
2017 | |||
2018 | // HACK look for UI editing keys | ||
2019 | if (LLView::sEditingUI) | ||
2020 | { | ||
2021 | if (LLFloaterEditUI::handleKey(key, mask)) | ||
2022 | { | ||
2023 | return TRUE; | ||
2024 | } | ||
2025 | } | ||
2026 | |||
2027 | // Hide tooltips on keypress | ||
2028 | if(mToolTip ) | ||
2029 | { | ||
2030 | mToolTipBlocked = TRUE; // block until next time mouse is moved | ||
2031 | mToolTip->setVisible( FALSE ); | ||
2032 | } | ||
2033 | |||
2034 | // Also hide hover info on keypress | ||
2035 | if (gHoverView) | ||
2036 | { | ||
2037 | gHoverView->cancelHover(); | ||
2038 | |||
2039 | gHoverView->setTyping(TRUE); | ||
2040 | } | ||
2041 | |||
2042 | // Explicit hack for debug menu. | ||
2043 | if ((MASK_ALT & mask) && | ||
2044 | (MASK_CONTROL & mask) && | ||
2045 | ('D' == key || 'd' == key)) | ||
2046 | { | ||
2047 | toggle_debug_menus(NULL); | ||
2048 | } | ||
2049 | |||
2050 | // Example "bug" for bug reporter web page | ||
2051 | if ((MASK_SHIFT & mask) | ||
2052 | && (MASK_ALT & mask) | ||
2053 | && (MASK_CONTROL & mask) | ||
2054 | && ('H' == key || 'h' == key)) | ||
2055 | { | ||
2056 | trigger_hippo_bug(NULL); | ||
2057 | } | ||
2058 | |||
2059 | // handle escape key | ||
2060 | if (key == KEY_ESCAPE && mask == MASK_NONE) | ||
2061 | { | ||
2062 | if (gMenuHolder && gMenuHolder->hideMenus()) | ||
2063 | { | ||
2064 | return TRUE; | ||
2065 | } | ||
2066 | |||
2067 | // *TODO: get this to play well with mouselook and hidden | ||
2068 | // cursor modes, etc, and re-enable. | ||
2069 | //if (gFocusMgr.getMouseCapture()) | ||
2070 | //{ | ||
2071 | // gFocusMgr.setMouseCapture(NULL, NULL); | ||
2072 | // return TRUE; | ||
2073 | //} | ||
2074 | } | ||
2075 | |||
2076 | // let menus handle navigation keys | ||
2077 | if (gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE)) | ||
2078 | { | ||
2079 | return TRUE; | ||
2080 | } | ||
2081 | |||
2082 | // Traverses up the hierarchy | ||
2083 | LLUICtrl* keyboard_focus = gFocusMgr.getKeyboardFocus(); | ||
2084 | if( keyboard_focus ) | ||
2085 | { | ||
2086 | // arrow keys move avatar while chatting hack | ||
2087 | if (gChatBar && gChatBar->inputEditorHasFocus()) | ||
2088 | { | ||
2089 | if (gChatBar->getCurrentChat().empty() || gSavedSettings.getBOOL("ArrowKeysMoveAvatar")) | ||
2090 | { | ||
2091 | switch(key) | ||
2092 | { | ||
2093 | case KEY_LEFT: | ||
2094 | case KEY_RIGHT: | ||
2095 | case KEY_UP: | ||
2096 | case KEY_DOWN: | ||
2097 | case KEY_PAGE_UP: | ||
2098 | case KEY_PAGE_DOWN: | ||
2099 | case KEY_HOME: | ||
2100 | // when chatbar is empty or ArrowKeysMoveAvatar set, pass arrow keys on to avatar... | ||
2101 | return FALSE; | ||
2102 | default: | ||
2103 | break; | ||
2104 | } | ||
2105 | } | ||
2106 | } | ||
2107 | |||
2108 | if (keyboard_focus->handleKey(key, mask, FALSE)) | ||
2109 | { | ||
2110 | return TRUE; | ||
2111 | } | ||
2112 | } | ||
2113 | |||
2114 | if (gToolMgr) | ||
2115 | { | ||
2116 | if( gToolMgr->getCurrentTool(mask)->handleKey(key, mask) ) | ||
2117 | { | ||
2118 | return TRUE; | ||
2119 | } | ||
2120 | } | ||
2121 | |||
2122 | // Try for a new-format gesture | ||
2123 | if (gGestureManager.triggerGesture(key, mask)) | ||
2124 | { | ||
2125 | return TRUE; | ||
2126 | } | ||
2127 | |||
2128 | // See if this is a gesture trigger. If so, eat the key and | ||
2129 | // don't pass it down to the menus. | ||
2130 | if (gGestureList.trigger(key, mask)) | ||
2131 | { | ||
2132 | return TRUE; | ||
2133 | } | ||
2134 | |||
2135 | // Topmost view gets a chance before the hierarchy | ||
2136 | // *FIX: get rid of this? | ||
2137 | LLView* top_view = gFocusMgr.getTopView(); | ||
2138 | if (top_view) | ||
2139 | { | ||
2140 | if( top_view->handleKey( key, mask, TRUE ) ) | ||
2141 | { | ||
2142 | return TRUE; | ||
2143 | } | ||
2144 | } | ||
2145 | |||
2146 | // give floaters first chance to handle TAB key | ||
2147 | // so frontmost floater gets focus | ||
2148 | if (key == KEY_TAB) | ||
2149 | { | ||
2150 | // if nothing has focus, go to first or last UI element as appropriate | ||
2151 | if (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL) | ||
2152 | { | ||
2153 | if (gMenuHolder) gMenuHolder->hideMenus(); | ||
2154 | |||
2155 | // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode | ||
2156 | gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0); | ||
2157 | |||
2158 | // do CTRL-TAB and CTRL-SHIFT-TAB logic | ||
2159 | if (mask & MASK_SHIFT) | ||
2160 | { | ||
2161 | mRootView->focusPrevRoot(); | ||
2162 | } | ||
2163 | else | ||
2164 | { | ||
2165 | mRootView->focusNextRoot(); | ||
2166 | } | ||
2167 | return TRUE; | ||
2168 | } | ||
2169 | } | ||
2170 | |||
2171 | // give menus a chance to handle keys | ||
2172 | if (gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) | ||
2173 | { | ||
2174 | return TRUE; | ||
2175 | } | ||
2176 | |||
2177 | // don't pass keys on to world when something in ui has focus | ||
2178 | return gFocusMgr.childHasKeyboardFocus(mRootView) || (gMenuBarView && gMenuBarView->getHighlightedItem()); | ||
2179 | } | ||
2180 | |||
2181 | |||
2182 | BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask) | ||
2183 | { | ||
2184 | // HACK: We delay processing of return keys until they arrive as a Unicode char, | ||
2185 | // so that if you're typing chat text at low frame rate, we don't send the chat | ||
2186 | // until all keystrokes have been entered. JC | ||
2187 | // HACK: Numeric keypad <enter> on Mac is Unicode 3 | ||
2188 | // HACK: Control-M on Windows is Unicode 13 | ||
2189 | if ((uni_char == 13 && mask != MASK_CONTROL) | ||
2190 | || (uni_char == 3 && mask == MASK_NONE)) | ||
2191 | { | ||
2192 | return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN)); | ||
2193 | } | ||
2194 | |||
2195 | // let menus handle navigation (jump) keys | ||
2196 | if (gMenuBarView && gMenuBarView->handleUnicodeChar(uni_char, TRUE)) | ||
2197 | { | ||
2198 | return TRUE; | ||
2199 | } | ||
2200 | |||
2201 | // Traverses up the hierarchy | ||
2202 | LLView* keyboard_focus = gFocusMgr.getKeyboardFocus(); | ||
2203 | if( keyboard_focus ) | ||
2204 | { | ||
2205 | if (keyboard_focus->handleUnicodeChar(uni_char, FALSE)) | ||
2206 | { | ||
2207 | return TRUE; | ||
2208 | } | ||
2209 | |||
2210 | // Topmost view gets a chance before the hierarchy | ||
2211 | LLView* top_view = gFocusMgr.getTopView(); | ||
2212 | if (top_view && top_view->handleUnicodeChar( uni_char, FALSE ) ) | ||
2213 | { | ||
2214 | return TRUE; | ||
2215 | } | ||
2216 | |||
2217 | return TRUE; | ||
2218 | } | ||
2219 | |||
2220 | return FALSE; | ||
2221 | } | ||
2222 | |||
2223 | |||
2224 | void LLViewerWindow::handleScrollWheel(S32 clicks) | ||
2225 | { | ||
2226 | gMouseIdleTimer.reset(); | ||
2227 | |||
2228 | // Hide tooltips | ||
2229 | if( mToolTip ) | ||
2230 | { | ||
2231 | mToolTip->setVisible( FALSE ); | ||
2232 | } | ||
2233 | |||
2234 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
2235 | if( mouse_captor ) | ||
2236 | { | ||
2237 | S32 local_x; | ||
2238 | S32 local_y; | ||
2239 | mouse_captor->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y ); | ||
2240 | mouse_captor->handleScrollWheel(local_x, local_y, clicks); | ||
2241 | if (LLView::sDebugMouseHandling) | ||
2242 | { | ||
2243 | llinfos << "Scroll Wheel handled by captor " << mouse_captor->getName() << llendl; | ||
2244 | } | ||
2245 | return; | ||
2246 | } | ||
2247 | |||
2248 | LLView* top_view = gFocusMgr.getTopView(); | ||
2249 | if (top_view) | ||
2250 | { | ||
2251 | S32 local_x; | ||
2252 | S32 local_y; | ||
2253 | top_view->screenPointToLocal( mCurrentMousePoint.mX, mCurrentMousePoint.mY, &local_x, &local_y ); | ||
2254 | if (top_view->handleScrollWheel(local_x, local_y, clicks)) return; | ||
2255 | } | ||
2256 | |||
2257 | if (mRootView->handleScrollWheel(mCurrentMousePoint.mX, mCurrentMousePoint.mY, clicks) ) | ||
2258 | { | ||
2259 | if (LLView::sDebugMouseHandling) | ||
2260 | { | ||
2261 | llinfos << "Scroll Wheel" << LLView::sMouseHandlerMessage << llendl; | ||
2262 | LLView::sMouseHandlerMessage = ""; | ||
2263 | } | ||
2264 | return; | ||
2265 | } | ||
2266 | else if (LLView::sDebugMouseHandling) | ||
2267 | { | ||
2268 | llinfos << "Scroll Wheel not handled by view" << llendl; | ||
2269 | } | ||
2270 | |||
2271 | if (gWorldPointer) | ||
2272 | { | ||
2273 | // Zoom the camera in and out behavior | ||
2274 | gAgent.handleScrollWheel(clicks); | ||
2275 | } | ||
2276 | |||
2277 | return; | ||
2278 | } | ||
2279 | |||
2280 | void LLViewerWindow::moveCursorToCenter() | ||
2281 | { | ||
2282 | #if 1 // old version | ||
2283 | |||
2284 | #if 0 // Dave's changes - this reportedly is making the drift worse on some systems? | ||
2285 | S32 x = llround((F32) mVirtualWindowRect.getWidth() / 2); | ||
2286 | S32 y = llround((F32) mVirtualWindowRect.getHeight() / 2); | ||
2287 | #else | ||
2288 | S32 x = mVirtualWindowRect.getWidth() / 2; | ||
2289 | S32 y = mVirtualWindowRect.getHeight() / 2; | ||
2290 | #endif | ||
2291 | |||
2292 | //on a forced move, all deltas get zeroed out to prevent jumping | ||
2293 | mCurrentMousePoint.set(x,y); | ||
2294 | mLastMousePoint.set(x,y); | ||
2295 | mCurrentMouseDelta.set(0,0); | ||
2296 | |||
2297 | LLUI::setCursorPositionScreen(x, y); | ||
2298 | |||
2299 | #else // Richard's version - fails on intel macs | ||
2300 | |||
2301 | S32 x = llround((F32) mWindowRect.getWidth() / 2); | ||
2302 | S32 y = llround((F32) mWindowRect.getHeight() / 2); | ||
2303 | |||
2304 | LLCoordWindow window_point; | ||
2305 | mWindow->convertCoords(LLCoordGL(x, y), &window_point); | ||
2306 | mWindow->setCursorPosition(window_point); | ||
2307 | |||
2308 | // read back cursor position | ||
2309 | mWindow->getCursorPosition(&window_point); | ||
2310 | LLCoordGL new_mouse_pos; | ||
2311 | mWindow->convertCoords(window_point, &new_mouse_pos); | ||
2312 | new_mouse_pos.mX = llround((F32)new_mouse_pos.mX / mDisplayScale.mV[VX]); | ||
2313 | new_mouse_pos.mY = llround((F32)new_mouse_pos.mY / mDisplayScale.mV[VY]); | ||
2314 | |||
2315 | //on a forced move, all deltas get zeroed out to prevent jumping | ||
2316 | mCurrentMousePoint = new_mouse_pos; | ||
2317 | mLastMousePoint = new_mouse_pos; | ||
2318 | mCurrentMouseDelta.set(0,0); | ||
2319 | #endif | ||
2320 | } | ||
2321 | |||
2322 | ////////////////////////////////////////////////////////////////////// | ||
2323 | // | ||
2324 | // Hover handlers | ||
2325 | // | ||
2326 | |||
2327 | // Update UI based on stored mouse position from mouse-move | ||
2328 | // event processing. | ||
2329 | BOOL LLViewerWindow::handlePerFrameHover() | ||
2330 | { | ||
2331 | static std::string last_handle_msg; | ||
2332 | |||
2333 | //RN: fix for asynchronous notification of mouse leaving window not working | ||
2334 | LLCoordWindow mouse_pos; | ||
2335 | mWindow->getCursorPosition(&mouse_pos); | ||
2336 | if (mouse_pos.mX < 0 || | ||
2337 | mouse_pos.mY < 0 || | ||
2338 | mouse_pos.mX > mWindowRect.getWidth() || | ||
2339 | mouse_pos.mY > mWindowRect.getHeight()) | ||
2340 | { | ||
2341 | mMouseInWindow = FALSE; | ||
2342 | } | ||
2343 | else | ||
2344 | { | ||
2345 | mMouseInWindow = TRUE; | ||
2346 | } | ||
2347 | |||
2348 | S32 dx = mCurrentMousePoint.mX - mLastMousePoint.mX; | ||
2349 | S32 dy = mCurrentMousePoint.mY - mLastMousePoint.mY; | ||
2350 | mCurrentMouseDelta.set(dx,dy); | ||
2351 | LLVector2 mouse_vel((F32)dx, (F32)dy); | ||
2352 | mMouseVelocityStat.addValue(mouse_vel.magVec()); | ||
2353 | |||
2354 | if (gNoRender) | ||
2355 | { | ||
2356 | return TRUE; | ||
2357 | } | ||
2358 | |||
2359 | S32 x = mCurrentMousePoint.mX; | ||
2360 | S32 y = mCurrentMousePoint.mY; | ||
2361 | MASK mask = gKeyboard->currentMask(TRUE); | ||
2362 | |||
2363 | // clean up current focus | ||
2364 | LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus(); | ||
2365 | if (cur_focus) | ||
2366 | { | ||
2367 | if (!cur_focus->isInVisibleChain() || !cur_focus->isInEnabledChain()) | ||
2368 | { | ||
2369 | gFocusMgr.releaseFocusIfNeeded(cur_focus); | ||
2370 | |||
2371 | LLView* parent = cur_focus->getParent(); | ||
2372 | LLView* focus_root = cur_focus->findRootMostFocusRoot(); | ||
2373 | while(parent) | ||
2374 | { | ||
2375 | if (parent->isCtrl() && | ||
2376 | (((LLUICtrl*)parent)->hasTabStop() || parent == focus_root) && | ||
2377 | !((LLUICtrl*)parent)->getIsChrome() && | ||
2378 | parent->isInVisibleChain() && | ||
2379 | parent->isInEnabledChain()) | ||
2380 | { | ||
2381 | if (!parent->focusFirstItem()) | ||
2382 | { | ||
2383 | ((LLUICtrl*)parent)->setFocus(TRUE); | ||
2384 | } | ||
2385 | break; | ||
2386 | } | ||
2387 | parent = parent->getParent(); | ||
2388 | } | ||
2389 | } | ||
2390 | else if (cur_focus->isFocusRoot()) | ||
2391 | { | ||
2392 | // focus roots keep trying to delegate focus to their first valid descendant | ||
2393 | // this assumes that focus roots are not valid focus holders on their own | ||
2394 | cur_focus->focusFirstItem(); | ||
2395 | } | ||
2396 | } | ||
2397 | |||
2398 | // Show joints while in edit mode and hold down alt key. | ||
2399 | if (gHUDManager) | ||
2400 | { | ||
2401 | if (gSavedSettings.getBOOL("AltShowsPhysical") | ||
2402 | || (gFloaterTools && gFloaterTools->getVisible())) | ||
2403 | { | ||
2404 | gHUDManager->toggleShowPhysical( mask & MASK_ALT ); | ||
2405 | } | ||
2406 | } | ||
2407 | |||
2408 | BOOL handled = FALSE; | ||
2409 | |||
2410 | BOOL handled_by_top_view = FALSE; | ||
2411 | LLView* top_view = gFocusMgr.getTopView(); | ||
2412 | |||
2413 | LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); | ||
2414 | if( mouse_captor ) | ||
2415 | { | ||
2416 | // Pass hover events to object capturing mouse events. | ||
2417 | S32 local_x; | ||
2418 | S32 local_y; | ||
2419 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
2420 | handled = mouse_captor->handleHover(local_x, local_y, mask); | ||
2421 | if (LLView::sDebugMouseHandling) | ||
2422 | { | ||
2423 | llinfos << "Hover handled by captor " << mouse_captor->getName() << llendl; | ||
2424 | } | ||
2425 | |||
2426 | if( !handled ) | ||
2427 | { | ||
2428 | lldebugst(LLERR_USER_INPUT) << "hover not handled by mouse captor" << llendl; | ||
2429 | } | ||
2430 | } | ||
2431 | else | ||
2432 | { | ||
2433 | if (top_view) | ||
2434 | { | ||
2435 | S32 local_x, local_y; | ||
2436 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
2437 | handled = top_view->pointInView(local_x, local_y) && top_view->handleHover(local_x, local_y, mask); | ||
2438 | handled_by_top_view = TRUE; | ||
2439 | } | ||
2440 | |||
2441 | if ( !handled ) | ||
2442 | { | ||
2443 | // x and y are from last time mouse was in window | ||
2444 | // mMouseInWindow tracks *actual* mouse location | ||
2445 | if (mMouseInWindow && mRootView->handleHover(x, y, mask) ) | ||
2446 | { | ||
2447 | if (LLView::sDebugMouseHandling && LLView::sMouseHandlerMessage != last_handle_msg) | ||
2448 | { | ||
2449 | last_handle_msg = LLView::sMouseHandlerMessage; | ||
2450 | llinfos << "Hover" << LLView::sMouseHandlerMessage << llendl; | ||
2451 | } | ||
2452 | LLView::sMouseHandlerMessage = ""; | ||
2453 | handled = TRUE; | ||
2454 | } | ||
2455 | else if (LLView::sDebugMouseHandling) | ||
2456 | { | ||
2457 | if (last_handle_msg != "") | ||
2458 | { | ||
2459 | last_handle_msg = ""; | ||
2460 | llinfos << "Hover not handled by view" << llendl; | ||
2461 | } | ||
2462 | } | ||
2463 | } | ||
2464 | |||
2465 | if( !handled ) | ||
2466 | { | ||
2467 | lldebugst(LLERR_USER_INPUT) << "hover not handled by top view or root" << llendl; | ||
2468 | } | ||
2469 | } | ||
2470 | |||
2471 | // *NOTE: sometimes tools handle the mouse as a captor, so this | ||
2472 | // logic is a little confusing | ||
2473 | LLTool *tool = NULL; | ||
2474 | if (gToolMgr && gHoverView) | ||
2475 | { | ||
2476 | tool = gToolMgr->getCurrentTool(mask); | ||
2477 | |||
2478 | if(!handled && tool) | ||
2479 | { | ||
2480 | handled = tool->handleHover(x, y, mask); | ||
2481 | |||
2482 | if (!mWindow->isCursorHidden()) | ||
2483 | { | ||
2484 | gHoverView->updateHover(tool); | ||
2485 | } | ||
2486 | } | ||
2487 | else | ||
2488 | { | ||
2489 | // Cancel hovering if any UI element handled the event. | ||
2490 | gHoverView->cancelHover(); | ||
2491 | } | ||
2492 | |||
2493 | // Suppress the toolbox view if our source tool was the pie tool, | ||
2494 | // and we've overridden to something else. | ||
2495 | mSuppressToolbox = | ||
2496 | (gToolMgr->getCurrentTool(MASK_NONE) == gToolPie) && | ||
2497 | (gToolMgr->getCurrentTool(mask) != gToolPie); | ||
2498 | |||
2499 | } | ||
2500 | |||
2501 | //llinfos << (mToolTipBlocked ? "BLOCKED" : "NOT BLOCKED") << llendl; | ||
2502 | // Show a new tool tip (or update one that is alrady shown) | ||
2503 | BOOL tool_tip_handled = FALSE; | ||
2504 | LLString tool_tip_msg; | ||
2505 | F32 tooltip_delay = gSavedSettings.getF32( "ToolTipDelay" ); | ||
2506 | //HACK: hack for tool-based tooltips which need to pop up more quickly | ||
2507 | //Also for show xui names as tooltips debug mode | ||
2508 | if ((mouse_captor && !mouse_captor->isView()) || LLUI::sShowXUINames) | ||
2509 | { | ||
2510 | tooltip_delay = gSavedSettings.getF32( "DragAndDropToolTipDelay" ); | ||
2511 | } | ||
2512 | if( handled && | ||
2513 | !mToolTipBlocked && | ||
2514 | (gMouseIdleTimer.getElapsedTimeF32() > tooltip_delay) && | ||
2515 | !mWindow->isCursorHidden() ) | ||
2516 | { | ||
2517 | LLRect screen_sticky_rect; | ||
2518 | |||
2519 | if (mouse_captor) | ||
2520 | { | ||
2521 | S32 local_x, local_y; | ||
2522 | mouse_captor->screenPointToLocal( x, y, &local_x, &local_y ); | ||
2523 | tool_tip_handled = mouse_captor->handleToolTip( local_x, local_y, tool_tip_msg, &screen_sticky_rect ); | ||
2524 | } | ||
2525 | else if (handled_by_top_view) | ||
2526 | { | ||
2527 | S32 local_x, local_y; | ||
2528 | top_view->screenPointToLocal( x, y, &local_x, &local_y ); | ||
2529 | tool_tip_handled = top_view->handleToolTip( local_x, local_y, tool_tip_msg, &screen_sticky_rect ); | ||
2530 | } | ||
2531 | else | ||
2532 | { | ||
2533 | tool_tip_handled = mRootView->handleToolTip(x, y, tool_tip_msg, &screen_sticky_rect ); | ||
2534 | } | ||
2535 | |||
2536 | if( tool_tip_handled && !tool_tip_msg.empty() ) | ||
2537 | { | ||
2538 | mToolTipStickyRect = screen_sticky_rect; | ||
2539 | mToolTip->setWrappedText( tool_tip_msg, 200 ); | ||
2540 | mToolTip->reshapeToFitText(); | ||
2541 | mToolTip->setOrigin( x, y ); | ||
2542 | LLRect virtual_window_rect(0, getWindowHeight(), getWindowWidth(), 0); | ||
2543 | mToolTip->translateIntoRect( virtual_window_rect, FALSE ); | ||
2544 | mToolTip->setVisible( TRUE ); | ||
2545 | } | ||
2546 | } | ||
2547 | |||
2548 | if (tool != gToolNull && tool != gToolInspect && tool != gToolDragAndDrop && !gSavedSettings.getBOOL("FreezeTime")) | ||
2549 | { | ||
2550 | LLMouseHandler *captor = gFocusMgr.getMouseCapture(); | ||
2551 | // With the null, inspect, or drag and drop tool, don't muck | ||
2552 | // with visibility. | ||
2553 | |||
2554 | if (gFloaterTools->isMinimized() || | ||
2555 | (tool != gToolPie // not default tool | ||
2556 | && tool != gToolGun // not coming out of mouselook | ||
2557 | && !mSuppressToolbox // not override in third person | ||
2558 | && gCurrentToolset != gFaceEditToolset // not special mode | ||
2559 | && gCurrentToolset != gMouselookToolset | ||
2560 | && (!captor || captor->isView())) // not dragging | ||
2561 | ) | ||
2562 | { | ||
2563 | // Force floater tools to be visible (unless minimized) | ||
2564 | if (!gFloaterTools->getVisible()) | ||
2565 | { | ||
2566 | gFloaterTools->open(); | ||
2567 | } | ||
2568 | // Update the location of the blue box tool popup | ||
2569 | LLCoordGL select_center_screen; | ||
2570 | gFloaterTools->updatePopup( select_center_screen, mask ); | ||
2571 | } | ||
2572 | else | ||
2573 | { | ||
2574 | gFloaterTools->setVisible(FALSE); | ||
2575 | } | ||
2576 | } | ||
2577 | if (gToolBar) | ||
2578 | { | ||
2579 | gToolBar->refresh(); | ||
2580 | } | ||
2581 | |||
2582 | if (gChatBar) | ||
2583 | { | ||
2584 | gChatBar->refresh(); | ||
2585 | } | ||
2586 | |||
2587 | if (gOverlayBar) | ||
2588 | { | ||
2589 | gOverlayBar->refresh(); | ||
2590 | } | ||
2591 | |||
2592 | // Update rectangles for the various toolbars | ||
2593 | if (gToolBar && gChatBar && gOverlayBar && gNotifyBoxView && gConsole) | ||
2594 | { | ||
2595 | LLRect bar_rect(-1, STATUS_BAR_HEIGHT, getWindowWidth()+1, -1); | ||
2596 | if (gToolBar->getVisible()) | ||
2597 | { | ||
2598 | gToolBar->setRect(bar_rect); | ||
2599 | bar_rect.translate(0, STATUS_BAR_HEIGHT-1); | ||
2600 | } | ||
2601 | |||
2602 | if (gChatBar->getVisible()) | ||
2603 | { | ||
2604 | // fix up the height | ||
2605 | LLRect chat_bar_rect = bar_rect; | ||
2606 | chat_bar_rect.mTop = chat_bar_rect.mBottom + CHAT_BAR_HEIGHT + 1; | ||
2607 | gChatBar->setRect(chat_bar_rect); | ||
2608 | bar_rect.translate(0, CHAT_BAR_HEIGHT-1); | ||
2609 | } | ||
2610 | |||
2611 | LLRect notify_box_rect = gNotifyBoxView->getRect(); | ||
2612 | notify_box_rect.mBottom = bar_rect.mBottom; | ||
2613 | gNotifyBoxView->reshape(notify_box_rect.getWidth(), notify_box_rect.getHeight()); | ||
2614 | gNotifyBoxView->setRect(notify_box_rect); | ||
2615 | |||
2616 | // make sure floaters snap to visible rect by adjusting floater view rect | ||
2617 | LLRect floater_rect = gFloaterView->getRect(); | ||
2618 | if (floater_rect.mBottom != bar_rect.mBottom+1) | ||
2619 | { | ||
2620 | floater_rect.mBottom = bar_rect.mBottom+1; | ||
2621 | // Don't bounce the floaters up and down. | ||
2622 | gFloaterView->reshape(floater_rect.getWidth(), floater_rect.getHeight(), | ||
2623 | TRUE, ADJUST_VERTICAL_NO); | ||
2624 | gFloaterView->setRect(floater_rect); | ||
2625 | } | ||
2626 | |||
2627 | if (gOverlayBar->getVisible()) | ||
2628 | { | ||
2629 | LLRect overlay_rect = bar_rect; | ||
2630 | overlay_rect.mTop = overlay_rect.mBottom + OVERLAY_BAR_HEIGHT; | ||
2631 | |||
2632 | // Fitt's Law: Push buttons flush with bottom of screen if | ||
2633 | // nothing else visible. | ||
2634 | if (!gToolBar->getVisible() | ||
2635 | && !gChatBar->getVisible()) | ||
2636 | { | ||
2637 | // *NOTE: this is highly depenent on the XML | ||
2638 | // describing the position of the buttons | ||
2639 | overlay_rect.translate(0, 0); | ||
2640 | } | ||
2641 | |||
2642 | gOverlayBar->setRect(overlay_rect); | ||
2643 | gOverlayBar->updateRect(); | ||
2644 | bar_rect.translate(0, gOverlayBar->getRect().getHeight()); | ||
2645 | |||
2646 | gFloaterView->setSnapOffsetBottom(OVERLAY_BAR_HEIGHT); | ||
2647 | } | ||
2648 | else | ||
2649 | { | ||
2650 | gFloaterView->setSnapOffsetBottom(0); | ||
2651 | } | ||
2652 | |||
2653 | // fix rectangle of bottom panel focus indicator | ||
2654 | if(gBottomPanel && gBottomPanel->getFocusIndicator()) | ||
2655 | { | ||
2656 | LLRect focus_rect = gBottomPanel->getFocusIndicator()->getRect(); | ||
2657 | focus_rect.mTop = (gToolBar->getVisible() ? STATUS_BAR_HEIGHT : 0) + | ||
2658 | (gChatBar->getVisible() ? CHAT_BAR_HEIGHT : 0) - 2; | ||
2659 | gBottomPanel->getFocusIndicator()->setRect(focus_rect); | ||
2660 | } | ||
2661 | |||
2662 | // Always update console | ||
2663 | LLRect console_rect = gConsole->getRect(); | ||
2664 | console_rect.mBottom = bar_rect.mBottom + 8; | ||
2665 | gConsole->reshape(console_rect.getWidth(), console_rect.getHeight()); | ||
2666 | gConsole->setRect(console_rect); | ||
2667 | } | ||
2668 | |||
2669 | mLastMousePoint = mCurrentMousePoint; | ||
2670 | |||
2671 | // last ditch force of edit menu to selection manager | ||
2672 | if (gEditMenuHandler == NULL && gSelectMgr && gSelectMgr->getObjectCount()) | ||
2673 | { | ||
2674 | gEditMenuHandler = gSelectMgr; | ||
2675 | } | ||
2676 | |||
2677 | if (gFloaterView->getCycleMode()) | ||
2678 | { | ||
2679 | // sync all floaters with their focus state | ||
2680 | gFloaterView->highlightFocusedFloater(); | ||
2681 | gSnapshotFloaterView->highlightFocusedFloater(); | ||
2682 | if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0) | ||
2683 | { | ||
2684 | // control key no longer held down, finish cycle mode | ||
2685 | gFloaterView->setCycleMode(FALSE); | ||
2686 | |||
2687 | gFloaterView->syncFloaterTabOrder(); | ||
2688 | } | ||
2689 | else | ||
2690 | { | ||
2691 | // user holding down CTRL, don't update tab order of floaters | ||
2692 | } | ||
2693 | } | ||
2694 | else | ||
2695 | { | ||
2696 | // update focused floater | ||
2697 | gFloaterView->highlightFocusedFloater(); | ||
2698 | gSnapshotFloaterView->highlightFocusedFloater(); | ||
2699 | // make sure floater visible order is in sync with tab order | ||
2700 | gFloaterView->syncFloaterTabOrder(); | ||
2701 | } | ||
2702 | |||
2703 | if (gSavedSettings.getBOOL("ChatBarStealsFocus") && gChatBar && gFocusMgr.getKeyboardFocus() == NULL && gChatBar->getVisible()) | ||
2704 | { | ||
2705 | gChatBar->startChat(NULL); | ||
2706 | } | ||
2707 | |||
2708 | // sync land selection with edit and about land dialogs | ||
2709 | if (gParcelMgr | ||
2710 | && !gMenuHolder->hasVisibleMenu() | ||
2711 | && !LLFloaterLand::floaterVisible() | ||
2712 | && !LLFloaterBuyLand::isOpen() | ||
2713 | && !LLPanelLandGeneral::buyPassDialogVisible() | ||
2714 | && (!gFloaterTools || !gFloaterTools->getVisible())) | ||
2715 | { | ||
2716 | gParcelMgr->deselectLand(); | ||
2717 | } | ||
2718 | |||
2719 | return handled; | ||
2720 | } | ||
2721 | |||
2722 | |||
2723 | void LLViewerWindow::saveLastMouse(const LLCoordGL &point) | ||
2724 | { | ||
2725 | // Store last mouse location. | ||
2726 | // If mouse leaves window, pretend last point was on edge of window | ||
2727 | if (point.mX < 0) | ||
2728 | { | ||
2729 | mCurrentMousePoint.mX = 0; | ||
2730 | } | ||
2731 | else if (point.mX > getWindowWidth()) | ||
2732 | { | ||
2733 | mCurrentMousePoint.mX = getWindowWidth(); | ||
2734 | } | ||
2735 | else | ||
2736 | { | ||
2737 | mCurrentMousePoint.mX = point.mX; | ||
2738 | } | ||
2739 | |||
2740 | if (point.mY < 0) | ||
2741 | { | ||
2742 | mCurrentMousePoint.mY = 0; | ||
2743 | } | ||
2744 | else if (point.mY > getWindowHeight() ) | ||
2745 | { | ||
2746 | mCurrentMousePoint.mY = getWindowHeight(); | ||
2747 | } | ||
2748 | else | ||
2749 | { | ||
2750 | mCurrentMousePoint.mY = point.mY; | ||
2751 | } | ||
2752 | } | ||
2753 | |||
2754 | |||
2755 | // Draws the selection outlines for the currently selected objects | ||
2756 | // Must be called after displayObjects is called, which sets the mGLName parameter | ||
2757 | // NOTE: This function gets called 3 times: | ||
2758 | // render_ui_3d: FALSE, FALSE, TRUE | ||
2759 | // renderObjectsForSelect: TRUE, pick_parcel_wall, FALSE | ||
2760 | // render_hud_elements: FALSE, FALSE, FALSE | ||
2761 | void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud ) | ||
2762 | { | ||
2763 | LLViewerObject* object; | ||
2764 | |||
2765 | if (!for_hud && !for_gl_pick) | ||
2766 | { | ||
2767 | // Call this once and only once | ||
2768 | gSelectMgr->updateSilhouettes(); | ||
2769 | } | ||
2770 | |||
2771 | // Draw fence around land selections | ||
2772 | if (for_gl_pick) | ||
2773 | { | ||
2774 | if (pick_parcel_walls) | ||
2775 | { | ||
2776 | gParcelMgr->renderParcelCollision(); | ||
2777 | } | ||
2778 | } | ||
2779 | else if (( for_hud && gSelectMgr->getSelectType() == SELECT_TYPE_HUD) || | ||
2780 | (!for_hud && gSelectMgr->getSelectType() != SELECT_TYPE_HUD)) | ||
2781 | { | ||
2782 | gSelectMgr->renderSilhouettes(for_hud); | ||
2783 | |||
2784 | stop_glerror(); | ||
2785 | |||
2786 | // setup HUD render | ||
2787 | if (gSelectMgr->getSelectType() == SELECT_TYPE_HUD && gSelectMgr->getObjectCount()) | ||
2788 | { | ||
2789 | LLBBox hud_bbox = gAgent.getAvatarObject()->getHUDBBox(); | ||
2790 | |||
2791 | // set up transform to encompass bounding box of HUD | ||
2792 | glMatrixMode(GL_PROJECTION); | ||
2793 | glPushMatrix(); | ||
2794 | glLoadIdentity(); | ||
2795 | F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f); | ||
2796 | glOrtho(-0.5f * gCamera->getAspect(), 0.5f * gCamera->getAspect(), -0.5f, 0.5f, 0.f, depth); | ||
2797 | |||
2798 | glMatrixMode(GL_MODELVIEW); | ||
2799 | glPushMatrix(); | ||
2800 | glLoadIdentity(); | ||
2801 | glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame | ||
2802 | glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); | ||
2803 | } | ||
2804 | |||
2805 | // Render light for editing | ||
2806 | if (LLSelectMgr::sRenderLightRadius) | ||
2807 | { | ||
2808 | LLGLEnable gls_blend(GL_BLEND); | ||
2809 | LLGLEnable gls_cull(GL_CULL_FACE); | ||
2810 | LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); | ||
2811 | glMatrixMode(GL_MODELVIEW); | ||
2812 | glPushMatrix(); | ||
2813 | if (gSelectMgr->getSelectType() == SELECT_TYPE_HUD) | ||
2814 | { | ||
2815 | F32 zoom = gAgent.getAvatarObject()->mHUDCurZoom; | ||
2816 | glScalef(zoom, zoom, zoom); | ||
2817 | } | ||
2818 | for( object = gSelectMgr->getFirstObject(); object; object = gSelectMgr->getNextObject() ) | ||
2819 | { | ||
2820 | LLDrawable* drawable = object->mDrawable; | ||
2821 | if (drawable && drawable->isLight()) | ||
2822 | { | ||
2823 | LLVOVolume* vovolume = drawable->getVOVolume(); | ||
2824 | glPushMatrix(); | ||
2825 | |||
2826 | LLVector3 center = drawable->getPositionAgent(); | ||
2827 | glTranslatef(center[0], center[1], center[2]); | ||
2828 | F32 scale = vovolume->getLightRadius(); | ||
2829 | glScalef(scale, scale, scale); | ||
2830 | |||
2831 | LLColor4 color(vovolume->getLightColor(), .5f); | ||
2832 | glColor4fv(color.mV); | ||
2833 | |||
2834 | F32 pixel_area = 100000.f; | ||
2835 | // Render Outside | ||
2836 | gSphere.render(pixel_area); | ||
2837 | |||
2838 | // Render Inside | ||
2839 | glCullFace(GL_FRONT); | ||
2840 | gSphere.render(pixel_area); | ||
2841 | glCullFace(GL_BACK); | ||
2842 | |||
2843 | glPopMatrix(); | ||
2844 | } | ||
2845 | } | ||
2846 | glPopMatrix(); | ||
2847 | } | ||
2848 | |||
2849 | // NOTE: The average position for the axis arrows of the selected objects should | ||
2850 | // not be recalculated at this time. If they are, then group rotations will break. | ||
2851 | |||
2852 | // Draw arrows at average center of all selected objects | ||
2853 | LLTool* tool = gToolMgr->getCurrentTool( gKeyboard->currentMask(TRUE) ); | ||
2854 | if (tool) | ||
2855 | { | ||
2856 | if(tool->isAlwaysRendered()) | ||
2857 | { | ||
2858 | tool->render(); | ||
2859 | } | ||
2860 | else | ||
2861 | { | ||
2862 | if( !gSelectMgr->isEmpty() ) | ||
2863 | { | ||
2864 | BOOL moveable_object_selected = FALSE; | ||
2865 | BOOL all_selected_objects_move = TRUE; | ||
2866 | BOOL all_selected_objects_modify = TRUE; | ||
2867 | BOOL selecting_linked_set = gSavedSettings.getBOOL("SelectLinkedSet"); | ||
2868 | for( object = gSelectMgr->getFirstObject(); object; object = gSelectMgr->getNextObject() ) | ||
2869 | { | ||
2870 | BOOL this_object_movable = FALSE; | ||
2871 | if (object->permMove() && (object->permModify() || selecting_linked_set)) | ||
2872 | { | ||
2873 | moveable_object_selected = TRUE; | ||
2874 | this_object_movable = TRUE; | ||
2875 | } | ||
2876 | all_selected_objects_move = all_selected_objects_move && this_object_movable; | ||
2877 | all_selected_objects_modify = all_selected_objects_modify && object->permModify(); | ||
2878 | } | ||
2879 | |||
2880 | BOOL draw_handles = TRUE; | ||
2881 | |||
2882 | if (tool == gToolTranslate && (!moveable_object_selected || !all_selected_objects_move)) | ||
2883 | { | ||
2884 | draw_handles = FALSE; | ||
2885 | } | ||
2886 | |||
2887 | if (tool == gToolRotate && (!moveable_object_selected || !all_selected_objects_move)) | ||
2888 | { | ||
2889 | draw_handles = FALSE; | ||
2890 | } | ||
2891 | |||
2892 | if ( !all_selected_objects_modify && tool == gToolStretch ) | ||
2893 | { | ||
2894 | draw_handles = FALSE; | ||
2895 | } | ||
2896 | |||
2897 | if( draw_handles ) | ||
2898 | { | ||
2899 | tool->render(); | ||
2900 | } | ||
2901 | } | ||
2902 | } | ||
2903 | if (gSelectMgr->getSelectType() == SELECT_TYPE_HUD && gSelectMgr->getObjectCount()) | ||
2904 | { | ||
2905 | glMatrixMode(GL_PROJECTION); | ||
2906 | glPopMatrix(); | ||
2907 | |||
2908 | glMatrixMode(GL_MODELVIEW); | ||
2909 | glPopMatrix(); | ||
2910 | stop_glerror(); | ||
2911 | } | ||
2912 | } | ||
2913 | } | ||
2914 | } | ||
2915 | |||
2916 | // Return a point near the clicked object representative of the place the object was clicked. | ||
2917 | LLVector3d LLViewerWindow::clickPointInWorldGlobal(S32 x, S32 y_from_bot, LLViewerObject* clicked_object) const | ||
2918 | { | ||
2919 | // create a normalized vector pointing from the camera center into the | ||
2920 | // world at the location of the mouse click | ||
2921 | LLVector3 mouse_direction_global = mouseDirectionGlobal( x, y_from_bot ); | ||
2922 | |||
2923 | LLVector3d relative_object = clicked_object->getPositionGlobal() - gAgent.getCameraPositionGlobal(); | ||
2924 | |||
2925 | // make mouse vector as long as object vector, so it touchs a point near | ||
2926 | // where the user clicked on the object | ||
2927 | mouse_direction_global *= (F32) relative_object.magVec(); | ||
2928 | |||
2929 | LLVector3d new_pos; | ||
2930 | new_pos.setVec(mouse_direction_global); | ||
2931 | // transform mouse vector back to world coords | ||
2932 | new_pos += gAgent.getCameraPositionGlobal(); | ||
2933 | |||
2934 | return new_pos; | ||
2935 | } | ||
2936 | |||
2937 | |||
2938 | BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewerObject *objectp, LLVector3d &point_global) const | ||
2939 | { | ||
2940 | BOOL intersect = FALSE; | ||
2941 | |||
2942 | // U8 shape = objectp->mPrimitiveCode & LL_PCODE_BASE_MASK; | ||
2943 | if (!intersect) | ||
2944 | { | ||
2945 | point_global = clickPointInWorldGlobal(x, y, objectp); | ||
2946 | llinfos << "approx intersection at " << (objectp->getPositionGlobal() - point_global) << llendl; | ||
2947 | } | ||
2948 | else | ||
2949 | { | ||
2950 | llinfos << "good intersection at " << (objectp->getPositionGlobal() - point_global) << llendl; | ||
2951 | } | ||
2952 | |||
2953 | return intersect; | ||
2954 | } | ||
2955 | |||
2956 | void LLViewerWindow::hitObjectOrLandGlobalAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(S32 x, S32 y, MASK mask), BOOL pick_transparent, BOOL pick_parcel_walls) | ||
2957 | { | ||
2958 | if (gNoRender) | ||
2959 | { | ||
2960 | return; | ||
2961 | } | ||
2962 | |||
2963 | S32 scaled_x = llround((F32)x * mDisplayScale.mV[VX]); | ||
2964 | S32 scaled_y = llround((F32)y_from_bot * mDisplayScale.mV[VY]); | ||
2965 | |||
2966 | F32 delta_time = gAlphaFadeTimer.getElapsedTimeAndResetF32(); | ||
2967 | |||
2968 | BOOL in_build_mode = gFloaterTools && gFloaterTools->getVisible(); | ||
2969 | if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) | ||
2970 | { | ||
2971 | // build mode allows interaction with all transparent objects | ||
2972 | // "Show Debug Alpha" means no object actually transparent | ||
2973 | pick_transparent = TRUE; | ||
2974 | } | ||
2975 | gPickTransparent = pick_transparent; | ||
2976 | |||
2977 | if (gPickTransparent) | ||
2978 | { | ||
2979 | gPickAlphaTargetThreshold = 0.f; | ||
2980 | gPickAlphaThreshold = llmax(gPickAlphaTargetThreshold, gPickAlphaThreshold - (delta_time * 0.7f)); | ||
2981 | } | ||
2982 | else | ||
2983 | { | ||
2984 | gPickAlphaTargetThreshold = 1.f; | ||
2985 | gPickAlphaThreshold = llmin(gPickAlphaTargetThreshold, gPickAlphaThreshold + (delta_time * 0.7f)); | ||
2986 | } | ||
2987 | |||
2988 | gUseGLPick = FALSE; | ||
2989 | mPickCallback = callback; | ||
2990 | |||
2991 | // Default to not hitting anything | ||
2992 | gLastHitPosGlobal.zeroVec(); | ||
2993 | gLastHitObjectOffset.zeroVec(); | ||
2994 | gLastHitObjectID.setNull(); | ||
2995 | gLastHitObjectFace = -1; | ||
2996 | |||
2997 | gLastHitNonFloraPosGlobal.zeroVec(); | ||
2998 | gLastHitNonFloraObjectOffset.zeroVec(); | ||
2999 | gLastHitNonFloraObjectID.setNull(); | ||
3000 | gLastHitNonFloraObjectFace = -1; | ||
3001 | |||
3002 | gLastHitParcelWall = FALSE; | ||
3003 | |||
3004 | LLCamera pick_camera; | ||
3005 | pick_camera.setOrigin(gCamera->getOrigin()); | ||
3006 | pick_camera.setOriginAndLookAt(gCamera->getOrigin(), | ||
3007 | gCamera->getUpAxis(), | ||
3008 | gCamera->getOrigin() + mouseDirectionGlobal(x, y_from_bot)); | ||
3009 | pick_camera.setView(0.5f*DEG_TO_RAD); | ||
3010 | pick_camera.setNear(gCamera->getNear()); | ||
3011 | pick_camera.setFar(gCamera->getFar()); | ||
3012 | pick_camera.setAspect(1.f); | ||
3013 | |||
3014 | // save our drawing state | ||
3015 | glMatrixMode(GL_MODELVIEW); | ||
3016 | glPushMatrix(); | ||
3017 | glLoadIdentity(); | ||
3018 | |||
3019 | glMatrixMode(GL_PROJECTION); | ||
3020 | glPushMatrix(); | ||
3021 | glLoadIdentity(); | ||
3022 | |||
3023 | // build perspective transform and picking viewport | ||
3024 | // Perform pick on a PICK_DIAMETER x PICK_DIAMETER pixel region around cursor point. | ||
3025 | // Don't limit the select distance for this pick. | ||
3026 | // make viewport big enough to handle antialiased frame buffers | ||
3027 | gCamera->setPerspective(FOR_SELECTION, scaled_x - (PICK_HALF_WIDTH + 2), scaled_y - (PICK_HALF_WIDTH + 2), PICK_DIAMETER + 4, PICK_DIAMETER + 4, FALSE); | ||
3028 | pick_camera.calcAgentFrustumPlanes(gCamera->mAgentFrustum); | ||
3029 | // make viewport big enough to handle antialiased frame buffers | ||
3030 | glViewport(scaled_x - (PICK_HALF_WIDTH + 2), scaled_y - (PICK_HALF_WIDTH + 2), PICK_DIAMETER + 4, PICK_DIAMETER + 4); | ||
3031 | stop_glerror(); | ||
3032 | |||
3033 | glClearColor(0.f, 0.f, 0.f, 1.f); | ||
3034 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); | ||
3035 | |||
3036 | // Draw the objects so the user can select them. | ||
3037 | // The starting ID is 1, since land is zero. | ||
3038 | gObjectList.renderObjectsForSelect(pick_camera, pick_parcel_walls); | ||
3039 | |||
3040 | stop_glerror(); | ||
3041 | |||
3042 | // restore drawing state | ||
3043 | glMatrixMode(GL_PROJECTION); | ||
3044 | glPopMatrix(); | ||
3045 | glMatrixMode(GL_MODELVIEW); | ||
3046 | glPopMatrix(); | ||
3047 | |||
3048 | setupViewport(); | ||
3049 | |||
3050 | mPickPoint.set(x, y_from_bot); | ||
3051 | mPickOffset.set(0, 0); | ||
3052 | mPickMask = mask; | ||
3053 | mPickPending = TRUE; | ||
3054 | |||
3055 | // delay further event processing until we receive results of pick | ||
3056 | mWindow->delayInputProcessing(); | ||
3057 | } | ||
3058 | |||
3059 | void LLViewerWindow::hitUIElementImmediate(S32 x, S32 y, void (*callback)(S32 x, S32 y, MASK mask)) | ||
3060 | { | ||
3061 | // Performs the GL UI pick. | ||
3062 | // Stores its results in global, gLastHitUIElement | ||
3063 | if (gNoRender) | ||
3064 | { | ||
3065 | return; | ||
3066 | } | ||
3067 | |||
3068 | hitUIElementAsync(x, y, gKeyboard->currentMask(TRUE), NULL); | ||
3069 | performPick(); | ||
3070 | if (callback) | ||
3071 | { | ||
3072 | callback(x, y, gKeyboard->currentMask(TRUE)); | ||
3073 | } | ||
3074 | } | ||
3075 | |||
3076 | //RN: this currently doesn't do anything | ||
3077 | void LLViewerWindow::hitUIElementAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(S32 x, S32 y, MASK mask)) | ||
3078 | { | ||
3079 | if (gNoRender) | ||
3080 | { | ||
3081 | return; | ||
3082 | } | ||
3083 | |||
3084 | // F32 delta_time = gAlphaFadeTimer.getElapsedTimeAndResetF32(); | ||
3085 | |||
3086 | gUseGLPick = FALSE; | ||
3087 | mPickCallback = callback; | ||
3088 | |||
3089 | // Default to not hitting anything | ||
3090 | gLastHitUIElement = 0; | ||
3091 | |||
3092 | LLCamera pick_camera; | ||
3093 | pick_camera.setOrigin(gCamera->getOrigin()); | ||
3094 | pick_camera.setOriginAndLookAt(gCamera->getOrigin(), | ||
3095 | gCamera->getUpAxis(), | ||
3096 | gCamera->getOrigin() + mouseDirectionGlobal(x, y_from_bot)); | ||
3097 | pick_camera.setView(0.5f*DEG_TO_RAD); | ||
3098 | pick_camera.setNear(gCamera->getNear()); | ||
3099 | pick_camera.setFar(gCamera->getFar()); | ||
3100 | pick_camera.setAspect(1.f); | ||
3101 | |||
3102 | // save our drawing state | ||
3103 | glMatrixMode(GL_MODELVIEW); | ||
3104 | glPushMatrix(); | ||
3105 | glLoadIdentity(); | ||
3106 | |||
3107 | glMatrixMode(GL_PROJECTION); | ||
3108 | glPushMatrix(); | ||
3109 | glLoadIdentity(); | ||
3110 | |||
3111 | // build orthogonal transform and picking viewport | ||
3112 | // Perform pick on a PICK_DIAMETER x PICK_DIAMETER pixel region around cursor point. | ||
3113 | // Don't limit the select distance for this pick. | ||
3114 | gViewerWindow->setup2DRender(); | ||
3115 | const LLVector2& display_scale = gViewerWindow->getDisplayScale(); | ||
3116 | glScalef(display_scale.mV[VX], display_scale.mV[VY], 1.f); | ||
3117 | |||
3118 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | ||
3119 | |||
3120 | // make viewport big enough to handle antialiased frame buffers | ||
3121 | glViewport(x - (PICK_HALF_WIDTH + 2), y_from_bot - (PICK_HALF_WIDTH + 2), PICK_DIAMETER + 4, PICK_DIAMETER + 4); | ||
3122 | stop_glerror(); | ||
3123 | |||
3124 | glClearColor(0.f, 0.f, 0.f, 1.f); | ||
3125 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ||
3126 | |||
3127 | // Draw the objects so the user can select them. | ||
3128 | // The starting ID is 1, since land is zero. | ||
3129 | //gViewerWindow->drawForSelect(); | ||
3130 | |||
3131 | stop_glerror(); | ||
3132 | |||
3133 | // restore drawing state | ||
3134 | glMatrixMode(GL_PROJECTION); | ||
3135 | glPopMatrix(); | ||
3136 | glMatrixMode(GL_MODELVIEW); | ||
3137 | glPopMatrix(); | ||
3138 | |||
3139 | setupViewport(); | ||
3140 | |||
3141 | mPickPoint.set(x, y_from_bot); | ||
3142 | mPickOffset.set(0, 0); | ||
3143 | mPickMask = mask; | ||
3144 | mPickPending = TRUE; | ||
3145 | } | ||
3146 | |||
3147 | void LLViewerWindow::performPick() | ||
3148 | { | ||
3149 | if (gNoRender || !mPickPending) | ||
3150 | { | ||
3151 | return; | ||
3152 | } | ||
3153 | |||
3154 | finishFastFrame(); | ||
3155 | |||
3156 | mPickPending = FALSE; | ||
3157 | U32 te_offset = NO_FACE; | ||
3158 | |||
3159 | // find pick region that is fully onscreen | ||
3160 | LLCoordGL scaled_pick_point = mPickPoint; | ||
3161 | scaled_pick_point.mX = llclamp(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX]), PICK_HALF_WIDTH, gViewerWindow->getWindowDisplayWidth() - PICK_HALF_WIDTH); | ||
3162 | scaled_pick_point.mY = llclamp(llround((F32)mPickPoint.mY * mDisplayScale.mV[VY]), PICK_HALF_WIDTH, gViewerWindow->getWindowDisplayHeight() - PICK_HALF_WIDTH); | ||
3163 | |||
3164 | glReadPixels(scaled_pick_point.mX - PICK_HALF_WIDTH, scaled_pick_point.mY - PICK_HALF_WIDTH, PICK_DIAMETER, PICK_DIAMETER, GL_RGBA, GL_UNSIGNED_BYTE, mPickBuffer); | ||
3165 | |||
3166 | S32 pixel_index = PICK_HALF_WIDTH * PICK_DIAMETER + PICK_HALF_WIDTH; | ||
3167 | S32 name = (U32)mPickBuffer[(pixel_index * 4) + 0] << 16 | (U32)mPickBuffer[(pixel_index * 4) + 1] << 8 | (U32)mPickBuffer[(pixel_index * 4) + 2]; | ||
3168 | gLastPickAlpha = mPickBuffer[(pixel_index * 4) + 3]; | ||
3169 | |||
3170 | if (name >= (S32)GL_NAME_UI_RESERVED && name < (S32)GL_NAME_INDEX_OFFSET) | ||
3171 | { | ||
3172 | // hit a UI element | ||
3173 | gLastHitUIElement = name; | ||
3174 | if (mPickCallback) | ||
3175 | { | ||
3176 | mPickCallback(mPickPoint.mX, mPickPoint.mY, mPickMask); | ||
3177 | } | ||
3178 | } | ||
3179 | |||
3180 | //imdebug("rgba rbga=bbba b=8 w=%d h=%d %p", PICK_DIAMETER, PICK_DIAMETER, mPickBuffer); | ||
3181 | |||
3182 | S32 x_offset = mPickPoint.mX - llround((F32)scaled_pick_point.mX / mDisplayScale.mV[VX]); | ||
3183 | S32 y_offset = mPickPoint.mY - llround((F32)scaled_pick_point.mY / mDisplayScale.mV[VY]); | ||
3184 | |||
3185 | |||
3186 | // we hit nothing, scan surrounding pixels for something useful | ||
3187 | if (!name) | ||
3188 | { | ||
3189 | S32 closest_distance = 10000; | ||
3190 | //S32 closest_pick_name = 0; | ||
3191 | for (S32 col = 0; col < PICK_DIAMETER; col++) | ||
3192 | { | ||
3193 | for (S32 row = 0; row < PICK_DIAMETER; row++) | ||
3194 | { | ||
3195 | S32 distance_squared = (llabs(col - x_offset - PICK_HALF_WIDTH) * llabs(col - x_offset - PICK_HALF_WIDTH)) + (llabs(row - y_offset - PICK_HALF_WIDTH) * llabs(row - y_offset - PICK_HALF_WIDTH)); | ||
3196 | pixel_index = row * PICK_DIAMETER + col; | ||
3197 | S32 test_name = (U32)mPickBuffer[(pixel_index * 4) + 0] << 16 | (U32)mPickBuffer[(pixel_index * 4) + 1] << 8 | (U32)mPickBuffer[(pixel_index * 4) + 2]; | ||
3198 | gLastPickAlpha = mPickBuffer[(pixel_index * 4) + 3]; | ||
3199 | if (test_name && distance_squared < closest_distance) | ||
3200 | { | ||
3201 | closest_distance = distance_squared; | ||
3202 | name = test_name; | ||
3203 | gLastPickAlpha = mPickBuffer[(pixel_index * 4) + 3]; | ||
3204 | mPickOffset.mX = col - PICK_HALF_WIDTH; | ||
3205 | mPickOffset.mY = row - PICK_HALF_WIDTH; | ||
3206 | } | ||
3207 | } | ||
3208 | } | ||
3209 | } | ||
3210 | |||
3211 | if (name) | ||
3212 | { | ||
3213 | mPickPoint.mX += llround((F32)mPickOffset.mX * mDisplayScale.mV[VX]); | ||
3214 | mPickPoint.mY += llround((F32)mPickOffset.mY * mDisplayScale.mV[VY]); | ||
3215 | } | ||
3216 | |||
3217 | if (gPickFaces) | ||
3218 | { | ||
3219 | te_offset = ((U32)name >> 20); | ||
3220 | name &= 0x000fffff; | ||
3221 | // don't clear gPickFaces, as we still need to check for UV coordinates | ||
3222 | } | ||
3223 | |||
3224 | LLViewerObject *objectp = NULL; | ||
3225 | |||
3226 | // Frontmost non-foreground object that isn't trees or grass | ||
3227 | LLViewerObject* nonflora_objectp = NULL; | ||
3228 | S32 nonflora_name = -1; | ||
3229 | S32 nonflora_te_offset = NO_FACE; | ||
3230 | |||
3231 | if (name == (S32)GL_NAME_PARCEL_WALL) | ||
3232 | { | ||
3233 | gLastHitParcelWall = TRUE; | ||
3234 | } | ||
3235 | |||
3236 | gLastHitHUDIcon = NULL; | ||
3237 | |||
3238 | objectp = gObjectList.getSelectedObject(name); | ||
3239 | if (objectp) | ||
3240 | { | ||
3241 | if (objectp->mbCanSelect) | ||
3242 | { | ||
3243 | te_offset = (te_offset == 16) ? NO_FACE : te_offset; | ||
3244 | |||
3245 | // If the hit object isn't a plant, store it as the frontmost non-flora object. | ||
3246 | LLPCode pcode = objectp->getPCode(); | ||
3247 | if( (LL_PCODE_LEGACY_GRASS != pcode) && | ||
3248 | (LL_PCODE_LEGACY_TREE != pcode) && | ||
3249 | (LL_PCODE_TREE_NEW != pcode)) | ||
3250 | { | ||
3251 | nonflora_objectp = objectp; | ||
3252 | nonflora_name = name; | ||
3253 | nonflora_te_offset = te_offset; | ||
3254 | } | ||
3255 | } | ||
3256 | else | ||
3257 | { | ||
3258 | //llinfos << "Hit object you can't select" << llendl; | ||
3259 | } | ||
3260 | } | ||
3261 | else | ||
3262 | { | ||
3263 | // was this name referring to a hud icon? | ||
3264 | gLastHitHUDIcon = LLHUDIcon::handlePick(name); | ||
3265 | } | ||
3266 | |||
3267 | analyzeHit( | ||
3268 | mPickPoint.mX, mPickPoint.mY, objectp, te_offset, | ||
3269 | &gLastHitObjectID, &gLastHitObjectFace, &gLastHitPosGlobal, &gLastHitLand, &gLastHitUCoord, &gLastHitVCoord ); | ||
3270 | |||
3271 | if (objectp && !gLastHitObjectID.isNull()) | ||
3272 | { | ||
3273 | gLastHitObjectOffset = gAgent.calcFocusOffset(objectp, mPickPoint.mX, mPickPoint.mY); | ||
3274 | } | ||
3275 | |||
3276 | if( objectp == nonflora_objectp ) | ||
3277 | { | ||
3278 | gLastHitNonFloraObjectID = gLastHitObjectID; | ||
3279 | gLastHitNonFloraObjectFace = gLastHitObjectFace; | ||
3280 | gLastHitNonFloraPosGlobal = gLastHitPosGlobal; | ||
3281 | gLastHitNonFloraObjectOffset= gLastHitObjectOffset; | ||
3282 | } | ||
3283 | else | ||
3284 | { | ||
3285 | analyzeHit( mPickPoint.mX, mPickPoint.mY, nonflora_objectp, nonflora_te_offset, | ||
3286 | &gLastHitNonFloraObjectID, &gLastHitNonFloraObjectFace, &gLastHitNonFloraPosGlobal, | ||
3287 | &gLastHitLand, &gLastHitUCoord, &gLastHitVCoord); | ||
3288 | |||
3289 | if( nonflora_objectp ) | ||
3290 | { | ||
3291 | gLastHitNonFloraObjectOffset = gAgent.calcFocusOffset(nonflora_objectp, mPickPoint.mX, mPickPoint.mY); | ||
3292 | } | ||
3293 | } | ||
3294 | |||
3295 | if (mPickCallback) | ||
3296 | { | ||
3297 | mPickCallback(mPickPoint.mX, mPickPoint.mY, mPickMask); | ||
3298 | } | ||
3299 | |||
3300 | gPickFaces = FALSE; | ||
3301 | } | ||
3302 | |||
3303 | // Performs the GL object/land pick. | ||
3304 | // Stores its results in globals, gHit* | ||
3305 | void LLViewerWindow::hitObjectOrLandGlobalImmediate(S32 x, S32 y_from_bot, void (*callback)(S32 x, S32 y, MASK mask), BOOL pick_transparent) | ||
3306 | { | ||
3307 | if (gNoRender) | ||
3308 | { | ||
3309 | return; | ||
3310 | } | ||
3311 | |||
3312 | hitObjectOrLandGlobalAsync(x, y_from_bot, gKeyboard->currentMask(TRUE), NULL, pick_transparent); | ||
3313 | performPick(); | ||
3314 | if (callback) | ||
3315 | { | ||
3316 | callback(x, y_from_bot, gKeyboard->currentMask(TRUE)); | ||
3317 | } | ||
3318 | } | ||
3319 | |||
3320 | LLViewerObject* LLViewerWindow::getObjectUnderCursor(const F32 depth) | ||
3321 | { | ||
3322 | S32 x = getCurrentMouseX(); | ||
3323 | S32 y = getCurrentMouseY(); | ||
3324 | |||
3325 | LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y); | ||
3326 | LLVector3 camera_pos_global = gCamera->getOrigin(); | ||
3327 | LLVector3 pick_end = camera_pos_global + mouse_direction_global * depth; | ||
3328 | LLVector3 collision_point; | ||
3329 | return gPipeline.pickObject(camera_pos_global, pick_end, collision_point); | ||
3330 | } | ||
3331 | |||
3332 | void LLViewerWindow::analyzeHit( | ||
3333 | S32 x, // input | ||
3334 | S32 y_from_bot, // input | ||
3335 | LLViewerObject* objectp, // input | ||
3336 | U32 te_offset, // input | ||
3337 | LLUUID* hit_object_id_p,// output | ||
3338 | S32* hit_face_p, // output | ||
3339 | LLVector3d* hit_pos_p, // output | ||
3340 | BOOL* hit_land, // output | ||
3341 | F32* hit_u_coord, // output | ||
3342 | F32* hit_v_coord) // output | ||
3343 | { | ||
3344 | // Clean up inputs | ||
3345 | S32 face = -1; | ||
3346 | |||
3347 | if (te_offset != NO_FACE ) | ||
3348 | { | ||
3349 | face = te_offset; | ||
3350 | } | ||
3351 | |||
3352 | *hit_land = FALSE; | ||
3353 | |||
3354 | if (objectp) | ||
3355 | { | ||
3356 | if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH ) | ||
3357 | { | ||
3358 | // Hit land | ||
3359 | *hit_land = TRUE; | ||
3360 | |||
3361 | // put global position into land_pos | ||
3362 | LLVector3d land_pos; | ||
3363 | if (mousePointOnLandGlobal(x, y_from_bot, &land_pos)) | ||
3364 | { | ||
3365 | *hit_object_id_p = LLUUID::null; | ||
3366 | *hit_face_p = -1; | ||
3367 | |||
3368 | // Fudge the land focus a little bit above ground. | ||
3369 | *hit_pos_p = land_pos + LLVector3d(0.f, 0.f, 0.1f); | ||
3370 | //llinfos << "DEBUG Hit Land " << *hit_pos_p << llendl; | ||
3371 | return; | ||
3372 | } | ||
3373 | else | ||
3374 | { | ||
3375 | //llinfos << "Hit land but couldn't find position" << llendl; | ||
3376 | // Fall through to "Didn't hit anything" | ||
3377 | } | ||
3378 | } | ||
3379 | else | ||
3380 | { | ||
3381 | *hit_object_id_p = objectp->mID; | ||
3382 | *hit_face_p = face; | ||
3383 | |||
3384 | // Hit an object | ||
3385 | if (objectp->isAvatar()) | ||
3386 | { | ||
3387 | *hit_pos_p = gAgent.getPosGlobalFromAgent(((LLVOAvatar*)objectp)->mPelvisp->getWorldPosition()); | ||
3388 | } | ||
3389 | else if (objectp->mDrawable.notNull()) | ||
3390 | { | ||
3391 | *hit_pos_p = gAgent.getPosGlobalFromAgent(objectp->getRenderPosition()); | ||
3392 | } | ||
3393 | else | ||
3394 | { | ||
3395 | // regular object | ||
3396 | *hit_pos_p = objectp->getPositionGlobal(); | ||
3397 | } | ||
3398 | |||
3399 | if (gPickFaces && face > -1 && | ||
3400 | objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME && | ||
3401 | face < objectp->mDrawable->getNumFaces()) | ||
3402 | { | ||
3403 | // render red-blue gradient to get 1/256 precision | ||
3404 | // then render green grid to get final 1/4096 precision | ||
3405 | S32 scaled_x = llround((F32)x * mDisplayScale.mV[VX]); | ||
3406 | S32 scaled_y = llround((F32)y_from_bot * mDisplayScale.mV[VY]); | ||
3407 | const S32 UV_PICK_WIDTH = 41; | ||
3408 | const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2; | ||
3409 | U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4]; | ||
3410 | S32 pick_face = ((LLVOVolume*)objectp)->getAllTEsSame() ? 0 : face; | ||
3411 | LLFace* facep = objectp->mDrawable->getFace(objectp->getFaceIndexOffset() + pick_face); | ||
3412 | gCamera->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE); | ||
3413 | glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH); | ||
3414 | gPipeline.renderFaceForUVSelect(facep); | ||
3415 | |||
3416 | glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer); | ||
3417 | U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)]; | ||
3418 | *hit_u_coord = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f; | ||
3419 | *hit_v_coord = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f; | ||
3420 | } | ||
3421 | else | ||
3422 | { | ||
3423 | *hit_u_coord = 0.f; | ||
3424 | *hit_v_coord = 0.f; | ||
3425 | } | ||
3426 | |||
3427 | //llinfos << "DEBUG Hit Object " << *hit_pos_p << llendl; | ||
3428 | return; | ||
3429 | } | ||
3430 | } | ||
3431 | |||
3432 | // Didn't hit anything. | ||
3433 | *hit_object_id_p = LLUUID::null; | ||
3434 | *hit_face_p = -1; | ||
3435 | *hit_pos_p = LLVector3d::zero; | ||
3436 | *hit_u_coord = 0.f; | ||
3437 | *hit_v_coord = 0.f; | ||
3438 | //llinfos << "DEBUG Hit Nothing " << llendl; | ||
3439 | } | ||
3440 | |||
3441 | |||
3442 | void LLViewerWindow::requestFastFrame(LLView *view) | ||
3443 | { | ||
3444 | if (!mPickPending && | ||
3445 | mWindow->getSwapMethod() != LLWindow::SWAP_METHOD_UNDEFINED && | ||
3446 | gStartupState >= STATE_STARTED && | ||
3447 | gSavedSettings.getBOOL("RenderFastUI") && | ||
3448 | !gbCapturing) | ||
3449 | { | ||
3450 | if (!mFastFrameTimer.getStarted()) | ||
3451 | { | ||
3452 | // we're double buffered, so when first requesting a fast ui update | ||
3453 | // we need to render the scene again so that the front and back buffers | ||
3454 | // are synced | ||
3455 | mRenderFullFrame = TRUE; | ||
3456 | } | ||
3457 | // calculation new expiration time and reset timer | ||
3458 | F32 expiration; | ||
3459 | if (mFastFrameTimer.hasExpired()) | ||
3460 | { | ||
3461 | expiration = FAST_FRAME_INCREMENT; | ||
3462 | } | ||
3463 | else | ||
3464 | { | ||
3465 | expiration = llmin(MAX_FAST_FRAME_TIME, mFastFrameTimer.getTimeToExpireF32() + FAST_FRAME_INCREMENT); | ||
3466 | } | ||
3467 | |||
3468 | mFastFrameTimer.start(); | ||
3469 | mFastFrameTimer.setTimerExpirySec(expiration); | ||
3470 | |||
3471 | LLView::sFastFrameView = view->getRootMostFastFrameView(); | ||
3472 | if (!LLView::sFastFrameView) | ||
3473 | { | ||
3474 | LLView::sFastFrameView = view; | ||
3475 | } | ||
3476 | } | ||
3477 | } | ||
3478 | |||
3479 | |||
3480 | // Returns unit vector relative to camera | ||
3481 | // indicating direction of point on screen x,y | ||
3482 | LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const | ||
3483 | { | ||
3484 | // find vertical field of view | ||
3485 | F32 fov = gCamera->getView(); | ||
3486 | |||
3487 | // find screen resolution | ||
3488 | S32 height = getWindowHeight(); | ||
3489 | S32 width = getWindowWidth(); | ||
3490 | |||
3491 | // calculate pixel distance to screen | ||
3492 | F32 distance = (height / 2.f) / (tan(fov / 2.f)); | ||
3493 | |||
3494 | // calculate click point relative to middle of screen | ||
3495 | F32 click_x = x - width / 2.f; | ||
3496 | F32 click_y = y - height / 2.f; | ||
3497 | |||
3498 | // compute mouse vector | ||
3499 | LLVector3 mouse_vector = distance * gCamera->getAtAxis() | ||
3500 | - click_x * gCamera->getLeftAxis() | ||
3501 | + click_y * gCamera->getUpAxis(); | ||
3502 | |||
3503 | mouse_vector.normVec(); | ||
3504 | |||
3505 | return mouse_vector; | ||
3506 | } | ||
3507 | |||
3508 | |||
3509 | // Returns unit vector relative to camera in camera space | ||
3510 | // indicating direction of point on screen x,y | ||
3511 | LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const | ||
3512 | { | ||
3513 | // find vertical field of view | ||
3514 | F32 fov_height = gCamera->getView(); | ||
3515 | F32 fov_width = fov_height * gCamera->getAspect(); | ||
3516 | |||
3517 | // find screen resolution | ||
3518 | S32 height = getWindowHeight(); | ||
3519 | S32 width = getWindowWidth(); | ||
3520 | |||
3521 | // calculate click point relative to middle of screen | ||
3522 | F32 click_x = (((F32)x / (F32)width) - 0.5f) * fov_width * -1.f; | ||
3523 | F32 click_y = (((F32)y / (F32)height) - 0.5f) * fov_height; | ||
3524 | |||
3525 | // compute mouse vector | ||
3526 | LLVector3 mouse_vector = LLVector3(0.f, 0.f, -1.f); | ||
3527 | LLQuaternion mouse_rotate; | ||
3528 | mouse_rotate.setQuat(click_y, click_x, 0.f); | ||
3529 | |||
3530 | mouse_vector = mouse_vector * mouse_rotate; | ||
3531 | // project to z = -1 plane; | ||
3532 | mouse_vector = mouse_vector * (-1.f / mouse_vector.mV[VZ]); | ||
3533 | |||
3534 | return mouse_vector; | ||
3535 | } | ||
3536 | |||
3537 | |||
3538 | |||
3539 | BOOL LLViewerWindow::mousePointOnPlaneGlobal(LLVector3d& point, const S32 x, const S32 y, | ||
3540 | const LLVector3d &plane_point_global, | ||
3541 | const LLVector3 &plane_normal_global) | ||
3542 | { | ||
3543 | LLVector3d mouse_direction_global_d; | ||
3544 | |||
3545 | mouse_direction_global_d.setVec(mouseDirectionGlobal(x,y)); | ||
3546 | LLVector3d plane_normal_global_d; | ||
3547 | plane_normal_global_d.setVec(plane_normal_global); | ||
3548 | F64 plane_mouse_dot = (plane_normal_global_d * mouse_direction_global_d); | ||
3549 | LLVector3d plane_origin_camera_rel = plane_point_global - gAgent.getCameraPositionGlobal(); | ||
3550 | F64 mouse_look_at_scale = (plane_normal_global_d * plane_origin_camera_rel) | ||
3551 | / plane_mouse_dot; | ||
3552 | if (llabs(plane_mouse_dot) < 0.00001) | ||
3553 | { | ||
3554 | // if mouse is parallel to plane, return closest point on line through plane origin | ||
3555 | // that is parallel to camera plane by scaling mouse direction vector | ||
3556 | // by distance to plane origin, modulated by deviation of mouse direction from plane origin | ||
3557 | LLVector3d plane_origin_dir = plane_origin_camera_rel; | ||
3558 | plane_origin_dir.normVec(); | ||
3559 | |||
3560 | mouse_look_at_scale = plane_origin_camera_rel.magVec() / (plane_origin_dir * mouse_direction_global_d); | ||
3561 | } | ||
3562 | |||
3563 | point = gAgent.getCameraPositionGlobal() + mouse_look_at_scale * mouse_direction_global_d; | ||
3564 | |||
3565 | return mouse_look_at_scale > 0.0; | ||
3566 | } | ||
3567 | |||
3568 | |||
3569 | // Returns global position | ||
3570 | BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_position_global) | ||
3571 | { | ||
3572 | LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y); | ||
3573 | F32 mouse_dir_scale; | ||
3574 | BOOL hit_land = FALSE; | ||
3575 | LLViewerRegion *regionp; | ||
3576 | F32 land_z; | ||
3577 | const F32 FIRST_PASS_STEP = 1.0f; // meters | ||
3578 | const F32 SECOND_PASS_STEP = 0.1f; // meters | ||
3579 | LLVector3d camera_pos_global; | ||
3580 | |||
3581 | camera_pos_global = gAgent.getCameraPositionGlobal(); | ||
3582 | LLVector3d probe_point_global; | ||
3583 | LLVector3 probe_point_region; | ||
3584 | |||
3585 | // walk forwards to find the point | ||
3586 | for (mouse_dir_scale = FIRST_PASS_STEP; mouse_dir_scale < gAgent.mDrawDistance; mouse_dir_scale += FIRST_PASS_STEP) | ||
3587 | { | ||
3588 | LLVector3d mouse_direction_global_d; | ||
3589 | mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale); | ||
3590 | probe_point_global = camera_pos_global + mouse_direction_global_d; | ||
3591 | |||
3592 | regionp = gWorldPointer->resolveRegionGlobal(probe_point_region, probe_point_global); | ||
3593 | |||
3594 | if (!regionp) | ||
3595 | { | ||
3596 | // ...we're outside the world somehow | ||
3597 | continue; | ||
3598 | } | ||
3599 | |||
3600 | S32 i = (S32) (probe_point_region.mV[VX]/regionp->getLand().getMetersPerGrid()); | ||
3601 | S32 j = (S32) (probe_point_region.mV[VY]/regionp->getLand().getMetersPerGrid()); | ||
3602 | S32 grids_per_edge = (S32) regionp->getLand().mGridsPerEdge; | ||
3603 | if ((i >= grids_per_edge) || (j >= grids_per_edge)) | ||
3604 | { | ||
3605 | //llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl; | ||
3606 | continue; | ||
3607 | } | ||
3608 | |||
3609 | land_z = regionp->getLand().resolveHeightRegion(probe_point_region); | ||
3610 | |||
3611 | //llinfos << "mousePointOnLand initial z " << land_z << llendl; | ||
3612 | |||
3613 | if (probe_point_region.mV[VZ] < land_z) | ||
3614 | { | ||
3615 | // ...just went under land | ||
3616 | |||
3617 | // cout << "under land at " << probe_point << " scale " << mouse_vec_scale << endl; | ||
3618 | |||
3619 | hit_land = TRUE; | ||
3620 | break; | ||
3621 | } | ||
3622 | } | ||
3623 | |||
3624 | |||
3625 | if (hit_land) | ||
3626 | { | ||
3627 | // Don't go more than one step beyond where we stopped above. | ||
3628 | // This can't just be "mouse_vec_scale" because floating point error | ||
3629 | // will stop the loop before the last increment.... X - 1.0 + 0.1 + 0.1 + ... + 0.1 != X | ||
3630 | F32 stop_mouse_dir_scale = mouse_dir_scale + FIRST_PASS_STEP; | ||
3631 | |||
3632 | // take a step backwards, then walk forwards again to refine position | ||
3633 | for ( mouse_dir_scale -= FIRST_PASS_STEP; mouse_dir_scale <= stop_mouse_dir_scale; mouse_dir_scale += SECOND_PASS_STEP) | ||
3634 | { | ||
3635 | LLVector3d mouse_direction_global_d; | ||
3636 | mouse_direction_global_d.setVec(mouse_direction_global * mouse_dir_scale); | ||
3637 | probe_point_global = camera_pos_global + mouse_direction_global_d; | ||
3638 | |||
3639 | regionp = gWorldPointer->resolveRegionGlobal(probe_point_region, probe_point_global); | ||
3640 | |||
3641 | if (!regionp) | ||
3642 | { | ||
3643 | // ...we're outside the world somehow | ||
3644 | continue; | ||
3645 | } | ||
3646 | |||
3647 | /* | ||
3648 | i = (S32) (local_probe_point.mV[VX]/regionp->getLand().getMetersPerGrid()); | ||
3649 | j = (S32) (local_probe_point.mV[VY]/regionp->getLand().getMetersPerGrid()); | ||
3650 | if ((i >= regionp->getLand().mGridsPerEdge) || (j >= regionp->getLand().mGridsPerEdge)) | ||
3651 | { | ||
3652 | // llinfos << "LLViewerWindow::mousePointOnLand probe_point is out of region" << llendl; | ||
3653 | continue; | ||
3654 | } | ||
3655 | land_z = regionp->getLand().mSurfaceZ[ i + j * (regionp->getLand().mGridsPerEdge) ]; | ||
3656 | */ | ||
3657 | |||
3658 | land_z = regionp->getLand().resolveHeightRegion(probe_point_region); | ||
3659 | |||
3660 | //llinfos << "mousePointOnLand refine z " << land_z << llendl; | ||
3661 | |||
3662 | if (probe_point_region.mV[VZ] < land_z) | ||
3663 | { | ||
3664 | // ...just went under land again | ||
3665 | |||
3666 | *land_position_global = probe_point_global; | ||
3667 | return TRUE; | ||
3668 | } | ||
3669 | } | ||
3670 | } | ||
3671 | |||
3672 | return FALSE; | ||
3673 | } | ||
3674 | |||
3675 | // Saves an image to the harddrive as "SnapshotX" where X >= 1. | ||
3676 | BOOL LLViewerWindow::saveImageNumbered(LLImageRaw *raw) | ||
3677 | { | ||
3678 | if (! raw) | ||
3679 | { | ||
3680 | return FALSE; | ||
3681 | } | ||
3682 | |||
3683 | // Get a directory if this is the first time. | ||
3684 | if (strlen(sSnapshotDir) == 0) | ||
3685 | { | ||
3686 | LLString proposed_name( sSnapshotBaseName ); | ||
3687 | proposed_name.append( ".bmp" ); | ||
3688 | |||
3689 | // pick a directory in which to save | ||
3690 | LLFilePicker& picker = LLFilePicker::instance(); | ||
3691 | if (!picker.getSaveFile(LLFilePicker::FFSAVE_BMP, proposed_name.c_str())) | ||
3692 | { | ||
3693 | // Clicked cancel | ||
3694 | return FALSE; | ||
3695 | } | ||
3696 | |||
3697 | // Copy the directory + file name | ||
3698 | char directory[LL_MAX_PATH]; | ||
3699 | strcpy(directory, picker.getFirstFile()); | ||
3700 | |||
3701 | // Smash the file extension | ||
3702 | S32 length = strlen(directory); | ||
3703 | S32 index = length; | ||
3704 | |||
3705 | // Back up over ".bmp" | ||
3706 | index -= 4; | ||
3707 | if (index >= 0 && directory[index] == '.') | ||
3708 | { | ||
3709 | directory[index] = '\0'; | ||
3710 | } | ||
3711 | else | ||
3712 | { | ||
3713 | index = length; | ||
3714 | } | ||
3715 | |||
3716 | // Find trailing backslash | ||
3717 | while (index >= 0 && directory[index] != gDirUtilp->getDirDelimiter()[0]) | ||
3718 | { | ||
3719 | index--; | ||
3720 | } | ||
3721 | |||
3722 | // If we found one, truncate the string there | ||
3723 | if (index >= 0) | ||
3724 | { | ||
3725 | if (index + 1 <= length) | ||
3726 | { | ||
3727 | strcpy(LLViewerWindow::sSnapshotBaseName, directory + index + 1); | ||
3728 | } | ||
3729 | |||
3730 | index++; | ||
3731 | directory[index] = '\0'; | ||
3732 | strcpy(LLViewerWindow::sSnapshotDir, directory); | ||
3733 | } | ||
3734 | } | ||
3735 | |||
3736 | // Look for an unused file name | ||
3737 | LLString filepath; | ||
3738 | S32 i = 1; | ||
3739 | S32 err = 0; | ||
3740 | |||
3741 | do | ||
3742 | { | ||
3743 | char extension[100]; | ||
3744 | sprintf( extension, "_%.3d.bmp", i ); | ||
3745 | filepath = sSnapshotDir; | ||
3746 | filepath += sSnapshotBaseName; | ||
3747 | filepath += extension; | ||
3748 | |||
3749 | struct stat stat_info; | ||
3750 | err = gViewerWindow->mWindow->stat( filepath.c_str(), &stat_info ); | ||
3751 | i++; | ||
3752 | } | ||
3753 | while( -1 != err ); // search until the file is not found (i.e., stat() gives an error). | ||
3754 | |||
3755 | LLPointer<LLImageBMP> bmp_image = new LLImageBMP; | ||
3756 | LLImageBase::setSizeOverride(TRUE); | ||
3757 | BOOL success = bmp_image->encode(raw); | ||
3758 | if( success ) | ||
3759 | { | ||
3760 | success = bmp_image->save(filepath); | ||
3761 | } | ||
3762 | else | ||
3763 | { | ||
3764 | llwarns << "Unable to encode bmp snapshot" << llendl; | ||
3765 | } | ||
3766 | LLImageBase::setSizeOverride(FALSE); | ||
3767 | |||
3768 | return success; | ||
3769 | } | ||
3770 | |||
3771 | void LLViewerWindow::saveMovieNumbered(void*) | ||
3772 | { | ||
3773 | if (!gbCapturing) | ||
3774 | { | ||
3775 | // Get a directory if this is the first time. | ||
3776 | if (strlen(sSnapshotDir) == 0) | ||
3777 | { | ||
3778 | LLString proposed_name( sMovieBaseName ); | ||
3779 | #if LL_DARWIN | ||
3780 | proposed_name.append( ".mov" ); | ||
3781 | #else | ||
3782 | proposed_name.append( ".avi" ); | ||
3783 | #endif | ||
3784 | |||
3785 | // pick a directory in which to save | ||
3786 | LLFilePicker &picker = LLFilePicker::instance(); | ||
3787 | if (!picker.getSaveFile(LLFilePicker::FFSAVE_AVI, proposed_name.c_str())) | ||
3788 | { | ||
3789 | // Clicked cancel | ||
3790 | return; | ||
3791 | } | ||
3792 | |||
3793 | // Copy the directory + file name | ||
3794 | char directory[LL_MAX_PATH]; | ||
3795 | strcpy(directory, picker.getFirstFile()); | ||
3796 | |||
3797 | // Smash the file extension | ||
3798 | S32 length = strlen(directory); | ||
3799 | S32 index = length; | ||
3800 | |||
3801 | // Back up over ".bmp" | ||
3802 | index -= 4; | ||
3803 | if (index >= 0 && directory[index] == '.') | ||
3804 | { | ||
3805 | directory[index] = '\0'; | ||
3806 | } | ||
3807 | else | ||
3808 | { | ||
3809 | index = length; | ||
3810 | } | ||
3811 | |||
3812 | // Find trailing backslash | ||
3813 | while (index >= 0 && directory[index] != gDirUtilp->getDirDelimiter()[0]) | ||
3814 | { | ||
3815 | index--; | ||
3816 | } | ||
3817 | |||
3818 | // If we found one, truncate the string there | ||
3819 | if (index >= 0) | ||
3820 | { | ||
3821 | if (index + 1 <= length) | ||
3822 | { | ||
3823 | strcpy(LLViewerWindow::sMovieBaseName, directory + index + 1); | ||
3824 | } | ||
3825 | |||
3826 | index++; | ||
3827 | directory[index] = '\0'; | ||
3828 | strcpy(LLViewerWindow::sSnapshotDir, directory); | ||
3829 | } | ||
3830 | } | ||
3831 | |||
3832 | // Look for an unused file name | ||
3833 | LLString filepath; | ||
3834 | S32 i = 1; | ||
3835 | S32 err = 0; | ||
3836 | |||
3837 | do | ||
3838 | { | ||
3839 | char extension[100]; | ||
3840 | #if LL_DARWIN | ||
3841 | sprintf( extension, "_%.3d.mov", i ); | ||
3842 | #else | ||
3843 | sprintf( extension, "_%.3d.avi", i ); | ||
3844 | #endif | ||
3845 | filepath.assign( sSnapshotDir ); | ||
3846 | filepath.append( sMovieBaseName ); | ||
3847 | filepath.append( extension ); | ||
3848 | |||
3849 | struct stat stat_info; | ||
3850 | err = gViewerWindow->mWindow->stat( filepath.c_str(), &stat_info ); | ||
3851 | i++; | ||
3852 | } | ||
3853 | while( -1 != err ); // search until the file is not found (i.e., stat() gives an error). | ||
3854 | S32 x = gViewerWindow->getWindowWidth(); | ||
3855 | S32 y = gViewerWindow->getWindowHeight(); | ||
3856 | |||
3857 | gbCapturing = TRUE; | ||
3858 | gMovieMaker.StartCapture((char *)filepath.c_str(), x, y); | ||
3859 | } | ||
3860 | else | ||
3861 | { | ||
3862 | gMovieMaker.EndCapture(); | ||
3863 | gbCapturing = FALSE; | ||
3864 | } | ||
3865 | } | ||
3866 | |||
3867 | static S32 BORDERHEIGHT = 0; | ||
3868 | static S32 BORDERWIDTH = 0; | ||
3869 | |||
3870 | void LLViewerWindow::movieSize(S32 new_width, S32 new_height) | ||
3871 | { | ||
3872 | LLCoordScreen size; | ||
3873 | gViewerWindow->mWindow->getSize(&size); | ||
3874 | if ( (size.mX != new_width + BORDERWIDTH) | ||
3875 | ||(size.mY != new_height + BORDERHEIGHT)) | ||
3876 | { | ||
3877 | S32 x = gViewerWindow->getWindowWidth(); | ||
3878 | S32 y = gViewerWindow->getWindowHeight(); | ||
3879 | BORDERWIDTH = size.mX - x; | ||
3880 | BORDERHEIGHT = size.mY- y; | ||
3881 | LLCoordScreen new_size(new_width + BORDERWIDTH, | ||
3882 | new_height + BORDERHEIGHT); | ||
3883 | BOOL disable_sync = gSavedSettings.getBOOL("DisableVerticalSync"); | ||
3884 | if (gViewerWindow->mWindow->getFullscreen()) | ||
3885 | { | ||
3886 | gViewerWindow->changeDisplaySettings(FALSE, | ||
3887 | new_size, | ||
3888 | disable_sync, | ||
3889 | TRUE); | ||
3890 | } | ||
3891 | else | ||
3892 | { | ||
3893 | gViewerWindow->mWindow->setSize(new_size); | ||
3894 | } | ||
3895 | } | ||
3896 | } | ||
3897 | |||
3898 | BOOL LLViewerWindow::saveSnapshot( const LLString& filepath, S32 image_width, S32 image_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) | ||
3899 | { | ||
3900 | llinfos << "Saving snapshot to: " << filepath << llendl; | ||
3901 | |||
3902 | LLPointer<LLImageRaw> raw = new LLImageRaw; | ||
3903 | BOOL success = rawSnapshot(raw, image_width, image_height, TRUE, show_ui, do_rebuild); | ||
3904 | |||
3905 | if (success) | ||
3906 | { | ||
3907 | LLPointer<LLImageBMP> bmp_image = new LLImageBMP; | ||
3908 | success = bmp_image->encode(raw); | ||
3909 | if( success ) | ||
3910 | { | ||
3911 | success = bmp_image->save(filepath); | ||
3912 | } | ||
3913 | else | ||
3914 | { | ||
3915 | llwarns << "Unable to encode bmp snapshot" << llendl; | ||
3916 | } | ||
3917 | } | ||
3918 | else | ||
3919 | { | ||
3920 | llwarns << "Unable to capture raw snapshot" << llendl; | ||
3921 | } | ||
3922 | |||
3923 | return success; | ||
3924 | } | ||
3925 | |||
3926 | |||
3927 | void LLViewerWindow::playSnapshotAnimAndSound() | ||
3928 | { | ||
3929 | gAgent.sendAnimationRequest(ANIM_AGENT_SNAPSHOT, ANIM_REQUEST_START); | ||
3930 | send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f); | ||
3931 | } | ||
3932 | |||
3933 | |||
3934 | // Saves the image from the screen to the specified filename and path. | ||
3935 | BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, | ||
3936 | BOOL keep_window_aspect, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) | ||
3937 | { | ||
3938 | F32 image_aspect_ratio = ((F32)image_width) / ((F32)image_height); | ||
3939 | F32 window_aspect_ratio = ((F32)getWindowWidth()) / ((F32)getWindowHeight()); | ||
3940 | |||
3941 | if ((!gWorldPointer) || | ||
3942 | (!raw)) | ||
3943 | { | ||
3944 | return FALSE; | ||
3945 | } | ||
3946 | |||
3947 | // IW 3/5/04 We don'a wan' nunna yer fest frumes har! | ||
3948 | finishFastFrame(); | ||
3949 | |||
3950 | // PRE SNAPSHOT | ||
3951 | |||
3952 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); | ||
3953 | setCursor(UI_CURSOR_WAIT); | ||
3954 | |||
3955 | // Hide all the UI widgets first and draw a frame | ||
3956 | BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); | ||
3957 | |||
3958 | if ( prev_draw_ui != show_ui) | ||
3959 | { | ||
3960 | LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); | ||
3961 | } | ||
3962 | |||
3963 | BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD); | ||
3964 | if (hide_hud) | ||
3965 | { | ||
3966 | LLPipeline::toggleRenderType((void*)LLPipeline::RENDER_TYPE_HUD); | ||
3967 | } | ||
3968 | |||
3969 | // Copy screen to a buffer | ||
3970 | // crop sides or top and bottom, if taking a snapshot of different aspect ratio | ||
3971 | // from window | ||
3972 | S32 snapshot_width = mWindowRect.getWidth(); | ||
3973 | S32 snapshot_height = mWindowRect.getHeight(); | ||
3974 | if (!keep_window_aspect) | ||
3975 | { | ||
3976 | if (image_aspect_ratio > window_aspect_ratio) | ||
3977 | { | ||
3978 | snapshot_height = llround((F32)snapshot_width / image_aspect_ratio); | ||
3979 | } | ||
3980 | else if (image_aspect_ratio < window_aspect_ratio) | ||
3981 | { | ||
3982 | snapshot_width = llround((F32)snapshot_height * image_aspect_ratio); | ||
3983 | } | ||
3984 | } | ||
3985 | |||
3986 | F32 scale_factor = llmax(1.f, (F32)image_width / snapshot_width, (F32)image_height / snapshot_height); | ||
3987 | raw->resize(llfloor(snapshot_width*scale_factor), llfloor(snapshot_height *scale_factor), type == SNAPSHOT_TYPE_DEPTH ? 4 : 3); | ||
3988 | |||
3989 | BOOL high_res = scale_factor > 1.f; | ||
3990 | if (high_res) | ||
3991 | { | ||
3992 | send_agent_pause(); | ||
3993 | //rescale fonts | ||
3994 | initFonts(scale_factor); | ||
3995 | LLHUDText::reshape(); | ||
3996 | } | ||
3997 | |||
3998 | // SNAPSHOT | ||
3999 | S32 window_width = mWindowRect.getWidth(); | ||
4000 | S32 window_height = mWindowRect.getHeight(); | ||
4001 | S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f); | ||
4002 | S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f); | ||
4003 | |||
4004 | S32 output_buffer_offset_y = 0; | ||
4005 | |||
4006 | F32 depth_conversion_factor_1 = (gCamera->getFar() + gCamera->getNear()) / (2.f * gCamera->getFar() * gCamera->getNear()); | ||
4007 | F32 depth_conversion_factor_2 = (gCamera->getFar() - gCamera->getNear()) / (2.f * gCamera->getFar() * gCamera->getNear()); | ||
4008 | |||
4009 | for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y) | ||
4010 | { | ||
4011 | S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);; | ||
4012 | // handle fractional columns | ||
4013 | U32 read_height = llmax(0, (window_height - subimage_y_offset) - | ||
4014 | llmax(0, (window_height * (subimage_y + 1)) - (buffer_y_offset + raw->getHeight()))); | ||
4015 | |||
4016 | S32 output_buffer_offset_x = 0; | ||
4017 | for (int subimage_x = 0; subimage_x < scale_factor; ++subimage_x) | ||
4018 | { | ||
4019 | gDisplaySwapBuffers = FALSE; | ||
4020 | if (type == SNAPSHOT_TYPE_OBJECT_ID) | ||
4021 | { | ||
4022 | glClearColor(0.f, 0.f, 0.f, 1.f); | ||
4023 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); | ||
4024 | |||
4025 | gCamera->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor))); | ||
4026 | setup3DRender(); | ||
4027 | setupViewport(); | ||
4028 | BOOL first_time_through = (subimage_x + subimage_y == 0); | ||
4029 | gPickTransparent = FALSE; | ||
4030 | gPickAlphaThreshold = 0.1f; | ||
4031 | gObjectList.renderObjectsForSelect(*gCamera, FALSE, !first_time_through); | ||
4032 | } | ||
4033 | else | ||
4034 | { | ||
4035 | display(do_rebuild, scale_factor, subimage_x+(subimage_y*llceil(scale_factor))); | ||
4036 | } | ||
4037 | glFlush(); | ||
4038 | S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width); | ||
4039 | // handle fractional rows | ||
4040 | U32 read_width = llmax(0, (window_width - subimage_x_offset) - | ||
4041 | llmax(0, (window_width * (subimage_x + 1)) - (buffer_x_offset + raw->getWidth()))); | ||
4042 | for(U32 out_y = 0; out_y < read_height ; out_y++) | ||
4043 | { | ||
4044 | if (type == SNAPSHOT_TYPE_OBJECT_ID || type == SNAPSHOT_TYPE_COLOR) | ||
4045 | { | ||
4046 | glReadPixels( | ||
4047 | subimage_x_offset, out_y + subimage_y_offset, | ||
4048 | read_width, 1, | ||
4049 | GL_RGB, GL_UNSIGNED_BYTE, | ||
4050 | raw->getData() + // current output pixel is beginning of buffer... | ||
4051 | ( | ||
4052 | (out_y * (raw->getWidth())) // ...plus iterated y... | ||
4053 | + (window_width * subimage_x) // ...plus subimage start in x... | ||
4054 | + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y... | ||
4055 | - output_buffer_offset_x // ...minus buffer padding x... | ||
4056 | - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y... | ||
4057 | ) * 3 // times 3 bytes per pixel | ||
4058 | ); | ||
4059 | } | ||
4060 | else // SNAPSHOT_TYPE_DEPTH | ||
4061 | { | ||
4062 | S32 output_buffer_offset = ( | ||
4063 | (out_y * (raw->getWidth())) // ...plus iterated y... | ||
4064 | + (window_width * subimage_x) // ...plus subimage start in x... | ||
4065 | + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y... | ||
4066 | - output_buffer_offset_x // ...minus buffer padding x... | ||
4067 | - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y... | ||
4068 | ) * 4; // times 4 bytes per pixel | ||
4069 | |||
4070 | glReadPixels( | ||
4071 | subimage_x_offset, out_y + subimage_y_offset, | ||
4072 | read_width, 1, | ||
4073 | GL_DEPTH_COMPONENT, GL_FLOAT, | ||
4074 | raw->getData() + output_buffer_offset// current output pixel is beginning of buffer... | ||
4075 | ); | ||
4076 | |||
4077 | for (S32 i = output_buffer_offset; i < output_buffer_offset + (S32)read_width * 4; i += 4) | ||
4078 | { | ||
4079 | F32 depth_float = *(F32*)(raw->getData() + i); | ||
4080 | |||
4081 | F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2)); | ||
4082 | U8 depth_byte = F32_to_U8(linear_depth_float, gCamera->getNear(), gCamera->getFar()); | ||
4083 | *(raw->getData() + i + 0) = depth_byte; | ||
4084 | *(raw->getData() + i + 1) = depth_byte; | ||
4085 | *(raw->getData() + i + 2) = depth_byte; | ||
4086 | *(raw->getData() + i + 3) = 255; | ||
4087 | } | ||
4088 | } | ||
4089 | } | ||
4090 | output_buffer_offset_x += subimage_x_offset; | ||
4091 | stop_glerror(); | ||
4092 | } | ||
4093 | output_buffer_offset_y += subimage_y_offset; | ||
4094 | } | ||
4095 | |||
4096 | // POST SNAPSHOT | ||
4097 | if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) | ||
4098 | { | ||
4099 | LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI); | ||
4100 | } | ||
4101 | |||
4102 | if (hide_hud) | ||
4103 | { | ||
4104 | LLPipeline::toggleRenderType((void*)LLPipeline::RENDER_TYPE_HUD); | ||
4105 | } | ||
4106 | |||
4107 | if (high_res) | ||
4108 | { | ||
4109 | initFonts(1.f); | ||
4110 | LLHUDText::reshape(); | ||
4111 | } | ||
4112 | |||
4113 | gDisplaySwapBuffers = TRUE; | ||
4114 | |||
4115 | // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding) | ||
4116 | // Note: this formula depends on the number of components being 3. Not obvious, but it's correct. | ||
4117 | image_width += (image_width * (type == SNAPSHOT_TYPE_DEPTH ? 4 : 3)) % 4; | ||
4118 | |||
4119 | // Resize image | ||
4120 | raw->scale( image_width, image_height ); | ||
4121 | |||
4122 | setCursor(UI_CURSOR_ARROW); | ||
4123 | |||
4124 | if (do_rebuild) | ||
4125 | { | ||
4126 | // If we had to do a rebuild, that means that the lists of drawables to be rendered | ||
4127 | // was empty before we started. | ||
4128 | // Need to reset these, otherwise we call state sort on it again when render gets called the next time | ||
4129 | // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of | ||
4130 | // objects on them. | ||
4131 | gPipeline.resetDrawOrders(); | ||
4132 | } | ||
4133 | |||
4134 | if (high_res) | ||
4135 | { | ||
4136 | send_agent_resume(); | ||
4137 | } | ||
4138 | |||
4139 | return TRUE; | ||
4140 | } | ||
4141 | |||
4142 | void LLViewerWindow::destroyWindow() | ||
4143 | { | ||
4144 | if (mWindow) | ||
4145 | { | ||
4146 | LLWindowManager::destroyWindow(mWindow); | ||
4147 | } | ||
4148 | mWindow = NULL; | ||
4149 | } | ||
4150 | |||
4151 | |||
4152 | void LLViewerWindow::drawMouselookInstructions() | ||
4153 | { | ||
4154 | // Draw instructions for mouselook ("Press ESC to leave Mouselook" in a box at the top of the screen.) | ||
4155 | const char* instructions = "Press ESC to leave Mouselook."; | ||
4156 | const LLFontGL* font = gResMgr->getRes( LLFONT_SANSSERIF ); | ||
4157 | |||
4158 | const S32 INSTRUCTIONS_PAD = 5; | ||
4159 | LLRect instructions_rect; | ||
4160 | instructions_rect.setLeftTopAndSize( | ||
4161 | INSTRUCTIONS_PAD, | ||
4162 | gViewerWindow->getWindowHeight() - INSTRUCTIONS_PAD, | ||
4163 | font->getWidth( instructions ) + 2 * INSTRUCTIONS_PAD, | ||
4164 | llround(font->getLineHeight() + 2 * INSTRUCTIONS_PAD)); | ||
4165 | |||
4166 | { | ||
4167 | LLGLSNoTexture gls_no_texture; | ||
4168 | glColor4f( 0.9f, 0.9f, 0.9f, 1.0f ); | ||
4169 | gl_rect_2d( instructions_rect ); | ||
4170 | } | ||
4171 | |||
4172 | font->renderUTF8( | ||
4173 | instructions, 0, | ||
4174 | instructions_rect.mLeft + INSTRUCTIONS_PAD, | ||
4175 | instructions_rect.mTop - INSTRUCTIONS_PAD, | ||
4176 | LLColor4( 0.0f, 0.0f, 0.0f, 1.f ), | ||
4177 | LLFontGL::LEFT, LLFontGL::TOP); | ||
4178 | } | ||
4179 | |||
4180 | |||
4181 | // These functions are here only because LLViewerWindow used to do the work that gFocusMgr does now. | ||
4182 | // They let other objects continue to work without change. | ||
4183 | |||
4184 | void LLViewerWindow::setKeyboardFocus(LLUICtrl* new_focus,void (*on_focus_lost)(LLUICtrl* old_focus)) | ||
4185 | { | ||
4186 | gFocusMgr.setKeyboardFocus( new_focus, on_focus_lost ); | ||
4187 | } | ||
4188 | |||
4189 | LLUICtrl* LLViewerWindow::getKeyboardFocus() | ||
4190 | { | ||
4191 | return gFocusMgr.getKeyboardFocus(); | ||
4192 | } | ||
4193 | |||
4194 | BOOL LLViewerWindow::hasKeyboardFocus(const LLUICtrl* possible_focus) const | ||
4195 | { | ||
4196 | return possible_focus == gFocusMgr.getKeyboardFocus(); | ||
4197 | } | ||
4198 | |||
4199 | BOOL LLViewerWindow::childHasKeyboardFocus(const LLView* parent) const | ||
4200 | { | ||
4201 | return gFocusMgr.childHasKeyboardFocus( parent ); | ||
4202 | } | ||
4203 | |||
4204 | void LLViewerWindow::setMouseCapture(LLMouseHandler* new_captor,void (*on_capture_lost)(LLMouseHandler* old_captor)) | ||
4205 | { | ||
4206 | gFocusMgr.setMouseCapture( new_captor, on_capture_lost ); | ||
4207 | } | ||
4208 | |||
4209 | LLMouseHandler* LLViewerWindow::getMouseCaptor() const | ||
4210 | { | ||
4211 | return gFocusMgr.getMouseCapture(); | ||
4212 | } | ||
4213 | |||
4214 | BOOL LLViewerWindow::hasMouseCapture(const LLMouseHandler* possible_captor) const | ||
4215 | { | ||
4216 | return possible_captor == gFocusMgr.getMouseCapture(); | ||
4217 | } | ||
4218 | |||
4219 | S32 LLViewerWindow::getWindowHeight() const | ||
4220 | { | ||
4221 | return mVirtualWindowRect.getHeight(); | ||
4222 | } | ||
4223 | |||
4224 | S32 LLViewerWindow::getWindowWidth() const | ||
4225 | { | ||
4226 | return mVirtualWindowRect.getWidth(); | ||
4227 | } | ||
4228 | |||
4229 | S32 LLViewerWindow::getWindowDisplayHeight() const | ||
4230 | { | ||
4231 | return mWindowRect.getHeight(); | ||
4232 | } | ||
4233 | |||
4234 | S32 LLViewerWindow::getWindowDisplayWidth() const | ||
4235 | { | ||
4236 | return mWindowRect.getWidth(); | ||
4237 | } | ||
4238 | |||
4239 | LLView* LLViewerWindow::getTopView() const | ||
4240 | { | ||
4241 | return gFocusMgr.getTopView(); | ||
4242 | } | ||
4243 | |||
4244 | BOOL LLViewerWindow::hasTopView(LLView* view) const | ||
4245 | { | ||
4246 | return view == gFocusMgr.getTopView(); | ||
4247 | } | ||
4248 | |||
4249 | void LLViewerWindow::setTopView(LLView* new_top,void (*on_top_lost)(LLView* old_top)) | ||
4250 | { | ||
4251 | gFocusMgr.setTopView( new_top, on_top_lost ); | ||
4252 | } | ||
4253 | |||
4254 | void LLViewerWindow::setupViewport(S32 x_offset, S32 y_offset) | ||
4255 | { | ||
4256 | glViewport(x_offset, y_offset, mWindowRect.getWidth(), mWindowRect.getHeight()); | ||
4257 | } | ||
4258 | |||
4259 | void LLViewerWindow::setup3DRender() | ||
4260 | { | ||
4261 | gCamera->setPerspective(NOT_FOR_SELECTION, 0, 0, mWindowRect.getWidth(), mWindowRect.getHeight(), FALSE, gCamera->getNear(), MAX_FAR_PLANE); | ||
4262 | } | ||
4263 | |||
4264 | void LLViewerWindow::setup2DRender() | ||
4265 | { | ||
4266 | gl_state_for_2d(mWindowRect.getWidth(), mWindowRect.getHeight()); | ||
4267 | } | ||
4268 | |||
4269 | // Could cache the pointer from the last hitObjectOrLand here. | ||
4270 | LLViewerObject *LLViewerWindow::lastObjectHit() | ||
4271 | { | ||
4272 | return gObjectList.findObject( gLastHitObjectID ); | ||
4273 | } | ||
4274 | |||
4275 | const LLVector3d& LLViewerWindow::lastObjectHitOffset() | ||
4276 | { | ||
4277 | return gLastHitObjectOffset; | ||
4278 | } | ||
4279 | |||
4280 | // Could cache the pointer from the last hitObjectOrLand here. | ||
4281 | LLViewerObject *LLViewerWindow::lastNonFloraObjectHit() | ||
4282 | { | ||
4283 | return gObjectList.findObject( gLastHitNonFloraObjectID ); | ||
4284 | } | ||
4285 | |||
4286 | const LLVector3d& LLViewerWindow::lastNonFloraObjectHitOffset() | ||
4287 | { | ||
4288 | return gLastHitNonFloraObjectOffset; | ||
4289 | } | ||
4290 | |||
4291 | |||
4292 | void LLViewerWindow::setShowProgress(const BOOL show) | ||
4293 | { | ||
4294 | if (mProgressView) | ||
4295 | { | ||
4296 | mProgressView->setVisible(show); | ||
4297 | } | ||
4298 | } | ||
4299 | |||
4300 | BOOL LLViewerWindow::getShowProgress() const | ||
4301 | { | ||
4302 | return (mProgressView && mProgressView->getVisible()); | ||
4303 | } | ||
4304 | |||
4305 | |||
4306 | void LLViewerWindow::moveProgressViewToFront() | ||
4307 | { | ||
4308 | if( mProgressView && mRootView ) | ||
4309 | { | ||
4310 | mRootView->removeChild( mProgressView ); | ||
4311 | mRootView->addChild( mProgressView ); | ||
4312 | } | ||
4313 | } | ||
4314 | |||
4315 | void LLViewerWindow::setProgressString(const LLString& string) | ||
4316 | { | ||
4317 | if (mProgressView) | ||
4318 | { | ||
4319 | mProgressView->setText(string); | ||
4320 | } | ||
4321 | } | ||
4322 | |||
4323 | void LLViewerWindow::setProgressMessage(const LLString& msg) | ||
4324 | { | ||
4325 | if(mProgressView) | ||
4326 | { | ||
4327 | mProgressView->setMessage(msg); | ||
4328 | } | ||
4329 | } | ||
4330 | |||
4331 | void LLViewerWindow::setProgressPercent(const F32 percent) | ||
4332 | { | ||
4333 | if (mProgressView) | ||
4334 | { | ||
4335 | mProgressView->setPercent(percent); | ||
4336 | } | ||
4337 | } | ||
4338 | |||
4339 | void LLViewerWindow::setProgressCancelButtonVisible( BOOL b, const LLString& label ) | ||
4340 | { | ||
4341 | if (mProgressView) | ||
4342 | { | ||
4343 | mProgressView->setCancelButtonVisible( b, label ); | ||
4344 | } | ||
4345 | } | ||
4346 | |||
4347 | |||
4348 | LLProgressView *LLViewerWindow::getProgressView() const | ||
4349 | { | ||
4350 | return mProgressView; | ||
4351 | } | ||
4352 | |||
4353 | void LLViewerWindow::dumpState() | ||
4354 | { | ||
4355 | llinfos << "LLViewerWindow Active " << S32(mActive) << llendl; | ||
4356 | llinfos << "mWindow visible " << S32(mWindow->getVisible()) | ||
4357 | << " minimized " << S32(mWindow->getMinimized()) | ||
4358 | << llendl; | ||
4359 | } | ||
4360 | |||
4361 | void LLViewerWindow::stopGL(BOOL save_state) | ||
4362 | { | ||
4363 | if (!gGLManager.mIsDisabled) | ||
4364 | { | ||
4365 | llinfos << "Shutting down GL..." << llendl; | ||
4366 | gSky.destroyGL(); | ||
4367 | stop_glerror(); | ||
4368 | |||
4369 | gImageList.destroyGL(save_state); | ||
4370 | stop_glerror(); | ||
4371 | |||
4372 | gBumpImageList.destroyGL(); | ||
4373 | stop_glerror(); | ||
4374 | |||
4375 | LLFontGL::destroyGL(); | ||
4376 | stop_glerror(); | ||
4377 | |||
4378 | LLVOAvatar::destroyGL(); | ||
4379 | stop_glerror(); | ||
4380 | |||
4381 | LLDynamicTexture::destroyGL(); | ||
4382 | stop_glerror(); | ||
4383 | |||
4384 | if(gParcelMgr) gParcelMgr->destroyGL(); | ||
4385 | |||
4386 | gPipeline.destroyGL(); | ||
4387 | |||
4388 | gCone.cleanupGL(); | ||
4389 | gBox.cleanupGL(); | ||
4390 | gSphere.cleanupGL(); | ||
4391 | gCylinder.cleanupGL(); | ||
4392 | |||
4393 | gGLManager.mIsDisabled = TRUE; | ||
4394 | stop_glerror(); | ||
4395 | |||
4396 | llinfos << "Remaining allocated texture memory: " << LLImageGL::sGlobalTextureMemory << " bytes" << llendl; | ||
4397 | } | ||
4398 | } | ||
4399 | |||
4400 | void LLViewerWindow::restoreGL(const LLString& progress_message) | ||
4401 | { | ||
4402 | if (gGLManager.mIsDisabled) | ||
4403 | { | ||
4404 | llinfos << "Restoring GL..." << llendl; | ||
4405 | gGLManager.mIsDisabled = FALSE; | ||
4406 | |||
4407 | // for future support of non-square pixels, and fonts that are properly stretched | ||
4408 | //LLFontGL::destroyDefaultFonts(); | ||
4409 | initFonts(); | ||
4410 | initGLDefaults(); | ||
4411 | LLGLState::restoreGL(); | ||
4412 | gSky.restoreGL(); | ||
4413 | gPipeline.restoreGL(); | ||
4414 | LLDrawPoolWater::restoreGL(); | ||
4415 | LLManipTranslate::restoreGL(); | ||
4416 | gImageList.restoreGL(); | ||
4417 | gBumpImageList.restoreGL(); | ||
4418 | gPipeline.setUseAGP(gSavedSettings.getBOOL("RenderUseAGP")); | ||
4419 | LLDynamicTexture::restoreGL(); | ||
4420 | LLVOAvatar::restoreGL(); | ||
4421 | if (gParcelMgr) gParcelMgr->restoreGL(); | ||
4422 | |||
4423 | if (gFloaterCustomize && gFloaterCustomize->getVisible()) | ||
4424 | { | ||
4425 | LLVisualParamHint::requestHintUpdates(); | ||
4426 | } | ||
4427 | |||
4428 | if (!progress_message.empty()) | ||
4429 | { | ||
4430 | gRestoreGLTimer.reset(); | ||
4431 | gRestoreGL = TRUE; | ||
4432 | setShowProgress(TRUE); | ||
4433 | setProgressString(progress_message); | ||
4434 | } | ||
4435 | llinfos << "...Restoring GL done" << llendl; | ||
4436 | #if LL_WINDOWS | ||
4437 | if (SetUnhandledExceptionFilter(LLWinDebug::handleException) != LLWinDebug::handleException) | ||
4438 | { | ||
4439 | llwarns << " Someone took over my exception handler (post restoreGL)!" << llendl; | ||
4440 | } | ||
4441 | #endif | ||
4442 | |||
4443 | } | ||
4444 | } | ||
4445 | |||
4446 | void LLViewerWindow::initFonts(F32 zoom_factor) | ||
4447 | { | ||
4448 | LLFontGL::destroyGL(); | ||
4449 | LLFontGL::initDefaultFonts( gSavedSettings.getF32("FontScreenDPI"), | ||
4450 | mDisplayScale.mV[VX] * zoom_factor, | ||
4451 | mDisplayScale.mV[VY] * zoom_factor, | ||
4452 | gSavedSettings.getString("FontMonospace"), | ||
4453 | gSavedSettings.getF32("FontSizeMonospace"), | ||
4454 | gSavedSettings.getString("FontSansSerif"), | ||
4455 | gSavedSettings.getString("FontSansSerifFallback"), | ||
4456 | gSavedSettings.getF32("FontSansSerifFallbackScale"), | ||
4457 | gSavedSettings.getF32("FontSizeSmall"), | ||
4458 | gSavedSettings.getF32("FontSizeMedium"), | ||
4459 | gSavedSettings.getF32("FontSizeLarge"), | ||
4460 | gSavedSettings.getF32("FontSizeHuge"), | ||
4461 | gSavedSettings.getString("FontSansSerifBold"), | ||
4462 | gSavedSettings.getF32("FontSizeMedium"), | ||
4463 | gDirUtilp->getAppRODataDir() | ||
4464 | ); | ||
4465 | } | ||
4466 | void LLViewerWindow::toggleFullscreen(BOOL show_progress) | ||
4467 | { | ||
4468 | if (mWindow) | ||
4469 | { | ||
4470 | mWantFullscreen = mWindow->getFullscreen() ? FALSE : TRUE; | ||
4471 | mShowFullscreenProgress = show_progress; | ||
4472 | } | ||
4473 | } | ||
4474 | |||
4475 | void LLViewerWindow::getTargetWindow(BOOL& fullscreen, S32& width, S32& height) const | ||
4476 | { | ||
4477 | fullscreen = mWantFullscreen; | ||
4478 | |||
4479 | if (gViewerWindow->mWindow | ||
4480 | && gViewerWindow->mWindow->getFullscreen() == mWantFullscreen) | ||
4481 | { | ||
4482 | width = gViewerWindow->getWindowDisplayWidth(); | ||
4483 | height = gViewerWindow->getWindowDisplayHeight(); | ||
4484 | } | ||
4485 | else if (mWantFullscreen) | ||
4486 | { | ||
4487 | width = gSavedSettings.getS32("FullScreenWidth"); | ||
4488 | height = gSavedSettings.getS32("FullScreenHeight"); | ||
4489 | } | ||
4490 | else | ||
4491 | { | ||
4492 | width = gSavedSettings.getS32("WindowWidth"); | ||
4493 | height = gSavedSettings.getS32("WindowHeight"); | ||
4494 | } | ||
4495 | } | ||
4496 | |||
4497 | |||
4498 | BOOL LLViewerWindow::checkSettings() | ||
4499 | { | ||
4500 | BOOL is_fullscreen = gViewerWindow->mWindow->getFullscreen(); | ||
4501 | if (is_fullscreen && !mWantFullscreen) | ||
4502 | { | ||
4503 | gViewerWindow->changeDisplaySettings(FALSE, | ||
4504 | LLCoordScreen(gSavedSettings.getS32("WindowWidth"), | ||
4505 | gSavedSettings.getS32("WindowHeight")), | ||
4506 | TRUE, | ||
4507 | mShowFullscreenProgress); | ||
4508 | return TRUE; | ||
4509 | } | ||
4510 | else if (!is_fullscreen && mWantFullscreen) | ||
4511 | { | ||
4512 | if (!LLStartUp::canGoFullscreen()) | ||
4513 | { | ||
4514 | return FALSE; | ||
4515 | } | ||
4516 | |||
4517 | gViewerWindow->changeDisplaySettings(TRUE, | ||
4518 | LLCoordScreen(gSavedSettings.getS32("FullScreenWidth"), | ||
4519 | gSavedSettings.getS32("FullScreenHeight")), | ||
4520 | gSavedSettings.getBOOL("DisableVerticalSync"), | ||
4521 | mShowFullscreenProgress); | ||
4522 | return TRUE; | ||
4523 | } | ||
4524 | return FALSE; | ||
4525 | } | ||
4526 | |||
4527 | void LLViewerWindow::restartDisplay(BOOL show_progress_bar) | ||
4528 | { | ||
4529 | llinfos << "Restaring GL" << llendl; | ||
4530 | stopGL(); | ||
4531 | if (show_progress_bar) | ||
4532 | { | ||
4533 | restoreGL("Changing Resolution..."); | ||
4534 | } | ||
4535 | else | ||
4536 | { | ||
4537 | restoreGL(); | ||
4538 | } | ||
4539 | } | ||
4540 | |||
4541 | BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) | ||
4542 | { | ||
4543 | BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); | ||
4544 | mWantFullscreen = fullscreen; | ||
4545 | mShowFullscreenProgress = show_progress_bar; | ||
4546 | gSavedSettings.setBOOL("FullScreen", mWantFullscreen); | ||
4547 | |||
4548 | BOOL old_fullscreen = mWindow->getFullscreen(); | ||
4549 | if (!old_fullscreen && fullscreen && !LLStartUp::canGoFullscreen()) | ||
4550 | { | ||
4551 | // we can't do this now, so do it later | ||
4552 | |||
4553 | gSavedSettings.setS32("FullScreenWidth", size.mX); | ||
4554 | gSavedSettings.setS32("FullScreenHeight", size.mY); | ||
4555 | //gSavedSettings.setBOOL("DisableVerticalSync", disable_vsync); | ||
4556 | |||
4557 | return TRUE; // a lie..., because we'll get to it later | ||
4558 | } | ||
4559 | |||
4560 | // going from windowed to windowed | ||
4561 | if (!old_fullscreen && !fullscreen) | ||
4562 | { | ||
4563 | // if not maximized, use the request size | ||
4564 | if (!mWindow->getMaximized()) | ||
4565 | { | ||
4566 | mWindow->setSize(size); | ||
4567 | } | ||
4568 | return TRUE; | ||
4569 | } | ||
4570 | |||
4571 | // Close floaters that don't handle settings change | ||
4572 | LLFloaterSnapshot::hide(0); | ||
4573 | |||
4574 | BOOL result_first_try = FALSE; | ||
4575 | BOOL result_second_try = FALSE; | ||
4576 | |||
4577 | LLUICtrl* keyboard_focus = gFocusMgr.getKeyboardFocus(); | ||
4578 | send_agent_pause(); | ||
4579 | llinfos << "Stopping GL during changeDisplaySettings" << llendl; | ||
4580 | stopGL(); | ||
4581 | mIgnoreActivate = TRUE; | ||
4582 | LLCoordScreen old_size; | ||
4583 | LLCoordScreen old_pos; | ||
4584 | mWindow->getSize(&old_size); | ||
4585 | BOOL got_position = mWindow->getPosition(&old_pos); | ||
4586 | |||
4587 | if (!old_fullscreen && fullscreen && got_position) | ||
4588 | { | ||
4589 | // switching from windowed to fullscreen, so save window position | ||
4590 | gSavedSettings.setS32("WindowX", old_pos.mX); | ||
4591 | gSavedSettings.setS32("WindowY", old_pos.mY); | ||
4592 | } | ||
4593 | |||
4594 | result_first_try = mWindow->switchContext(fullscreen, size, disable_vsync); | ||
4595 | if (!result_first_try) | ||
4596 | { | ||
4597 | // try to switch back | ||
4598 | result_second_try = mWindow->switchContext(old_fullscreen, old_size, disable_vsync); | ||
4599 | |||
4600 | if (!result_second_try) | ||
4601 | { | ||
4602 | // we are stuck...try once again with a minimal resolution? | ||
4603 | send_agent_resume(); | ||
4604 | mIgnoreActivate = FALSE; | ||
4605 | return FALSE; | ||
4606 | } | ||
4607 | } | ||
4608 | send_agent_resume(); | ||
4609 | |||
4610 | llinfos << "Restoring GL during resolution change" << llendl; | ||
4611 | if (show_progress_bar) | ||
4612 | { | ||
4613 | restoreGL("Changing Resolution..."); | ||
4614 | } | ||
4615 | else | ||
4616 | { | ||
4617 | restoreGL(); | ||
4618 | } | ||
4619 | |||
4620 | if (!result_first_try) | ||
4621 | { | ||
4622 | LLStringBase<char>::format_map_t args; | ||
4623 | args["[RESX]"] = llformat("%d",size.mX); | ||
4624 | args["[RESY]"] = llformat("%d",size.mY); | ||
4625 | alertXml("ResolutionSwitchFail", args); | ||
4626 | size = old_size; // for reshape below | ||
4627 | } | ||
4628 | |||
4629 | BOOL success = result_first_try || result_second_try; | ||
4630 | if (success) | ||
4631 | { | ||
4632 | #if LL_WINDOWS | ||
4633 | // Only trigger a reshape after switching to fullscreen; otherwise rely on the windows callback | ||
4634 | // (otherwise size is wrong; this is the entire window size, reshape wants the visible window size) | ||
4635 | if (fullscreen) | ||
4636 | #endif | ||
4637 | { | ||
4638 | reshape(size.mX, size.mY); | ||
4639 | } | ||
4640 | } | ||
4641 | |||
4642 | if (!mWindow->getFullscreen() && success) | ||
4643 | { | ||
4644 | // maximize window if was maximized, else reposition | ||
4645 | if (was_maximized) | ||
4646 | { | ||
4647 | mWindow->maximize(); | ||
4648 | } | ||
4649 | else | ||
4650 | { | ||
4651 | S32 windowX = gSavedSettings.getS32("WindowX"); | ||
4652 | S32 windowY = gSavedSettings.getS32("WindowY"); | ||
4653 | |||
4654 | mWindow->setPosition(LLCoordScreen ( windowX, windowY ) ); | ||
4655 | } | ||
4656 | } | ||
4657 | |||
4658 | mIgnoreActivate = FALSE; | ||
4659 | gFocusMgr.setKeyboardFocus(keyboard_focus, NULL); | ||
4660 | mWantFullscreen = mWindow->getFullscreen(); | ||
4661 | mShowFullscreenProgress = FALSE; | ||
4662 | |||
4663 | return success; | ||
4664 | } | ||
4665 | |||
4666 | |||
4667 | F32 LLViewerWindow::getDisplayAspectRatio() const | ||
4668 | { | ||
4669 | if (mWindow->getFullscreen()) | ||
4670 | { | ||
4671 | if (gSavedSettings.getBOOL("FullScreenAutoDetectAspectRatio")) | ||
4672 | { | ||
4673 | return mWindow->getNativeAspectRatio(); | ||
4674 | } | ||
4675 | else | ||
4676 | { | ||
4677 | return gSavedSettings.getF32("FullScreenAspectRatio"); | ||
4678 | } | ||
4679 | } | ||
4680 | else | ||
4681 | { | ||
4682 | return mWindow->getNativeAspectRatio(); | ||
4683 | } | ||
4684 | } | ||
4685 | |||
4686 | |||
4687 | void LLViewerWindow::drawPickBuffer() const | ||
4688 | { | ||
4689 | if (mPickBuffer) | ||
4690 | { | ||
4691 | LLGLDisable no_blend(GL_BLEND); | ||
4692 | LLGLDisable no_alpha_test(GL_ALPHA_TEST); | ||
4693 | LLGLSNoTexture no_texture; | ||
4694 | glPixelZoom(10.f, 10.f); | ||
4695 | glRasterPos2f(((F32)mPickPoint.mX * mDisplayScale.mV[VX] + 10.f), | ||
4696 | ((F32)mPickPoint.mY * mDisplayScale.mV[VY] + 10.f)); | ||
4697 | glDrawPixels(PICK_DIAMETER, PICK_DIAMETER, GL_RGBA, GL_UNSIGNED_BYTE, mPickBuffer); | ||
4698 | glPixelZoom(1.f, 1.f); | ||
4699 | glColor4fv(LLColor4::white.mV); | ||
4700 | gl_rect_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] - (F32)(PICK_HALF_WIDTH)), | ||
4701 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH)), | ||
4702 | llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH)), | ||
4703 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] - (F32)(PICK_HALF_WIDTH)), | ||
4704 | FALSE); | ||
4705 | gl_line_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] - (F32)(PICK_HALF_WIDTH)), | ||
4706 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH)), | ||
4707 | llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + 10.f), | ||
4708 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_DIAMETER) * 10.f + 10.f)); | ||
4709 | gl_line_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH)), | ||
4710 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] - (F32)(PICK_HALF_WIDTH)), | ||
4711 | llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_DIAMETER) * 10.f + 10.f), | ||
4712 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + 10.f)); | ||
4713 | glTranslatef(10.f, 10.f, 0.f); | ||
4714 | gl_rect_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX]), | ||
4715 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_DIAMETER) * 10.f), | ||
4716 | llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_DIAMETER) * 10.f), | ||
4717 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY]), | ||
4718 | FALSE); | ||
4719 | gl_rect_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH + mPickOffset.mX)* 10.f), | ||
4720 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH + mPickOffset.mY + 1) * 10.f), | ||
4721 | llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH + mPickOffset.mX + 1) * 10.f), | ||
4722 | llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH + mPickOffset.mY) * 10.f), | ||
4723 | FALSE); | ||
4724 | glPopMatrix(); | ||
4725 | } | ||
4726 | } | ||
4727 | |||
4728 | void LLViewerWindow::calcDisplayScale() | ||
4729 | { | ||
4730 | F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor"); | ||
4731 | LLVector2 display_scale; | ||
4732 | display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); | ||
4733 | F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRect.getHeight() / display_scale.mV[VY]) / 768.f : 1.f; | ||
4734 | if(mWindow->getFullscreen()) | ||
4735 | { | ||
4736 | display_scale *= (ui_scale_factor * height_normalization); | ||
4737 | } | ||
4738 | else | ||
4739 | { | ||
4740 | display_scale *= ui_scale_factor; | ||
4741 | } | ||
4742 | |||
4743 | // limit minimum display scale | ||
4744 | if (display_scale.mV[VX] < MIN_DISPLAY_SCALE || display_scale.mV[VY] < MIN_DISPLAY_SCALE) | ||
4745 | { | ||
4746 | display_scale *= MIN_DISPLAY_SCALE / llmin(display_scale.mV[VX], display_scale.mV[VY]); | ||
4747 | } | ||
4748 | |||
4749 | if (mWindow->getFullscreen()) | ||
4750 | { | ||
4751 | display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRect.getWidth()); | ||
4752 | display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRect.getHeight()); | ||
4753 | } | ||
4754 | |||
4755 | if (display_scale != mDisplayScale) | ||
4756 | { | ||
4757 | llinfos << "Setting display scale to " << display_scale << llendl; | ||
4758 | |||
4759 | mDisplayScale = display_scale; | ||
4760 | // Init default fonts | ||
4761 | initFonts(); | ||
4762 | } | ||
4763 | } | ||
4764 | |||
4765 | //---------------------------------------------------------------------------- | ||
4766 | |||
4767 | // static | ||
4768 | bool LLViewerWindow::alertCallback(S32 modal) | ||
4769 | { | ||
4770 | if (gNoRender) | ||
4771 | { | ||
4772 | return false; | ||
4773 | } | ||
4774 | else | ||
4775 | { | ||
4776 | // if (modal) // we really always want to take you out of mouselook | ||
4777 | { | ||
4778 | // If we're in mouselook, the mouse is hidden and so the user can't click | ||
4779 | // the dialog buttons. In that case, change to First Person instead. | ||
4780 | if( gAgent.cameraMouselook() ) | ||
4781 | { | ||
4782 | gAgent.changeCameraToDefault(); | ||
4783 | } | ||
4784 | } | ||
4785 | return true; | ||
4786 | } | ||
4787 | } | ||
4788 | |||
4789 | LLAlertDialog* LLViewerWindow::alertXml(const std::string& xml_filename, | ||
4790 | LLAlertDialog::alert_callback_t callback, void* user_data) | ||
4791 | { | ||
4792 | LLString::format_map_t args; | ||
4793 | return alertXml( xml_filename, args, callback, user_data ); | ||
4794 | } | ||
4795 | |||
4796 | LLAlertDialog* LLViewerWindow::alertXml(const std::string& xml_filename, const LLString::format_map_t& args, | ||
4797 | LLAlertDialog::alert_callback_t callback, void* user_data) | ||
4798 | { | ||
4799 | if (gNoRender) | ||
4800 | { | ||
4801 | llinfos << "Alert: " << xml_filename << llendl; | ||
4802 | if (callback) | ||
4803 | { | ||
4804 | callback(-1, user_data); | ||
4805 | } | ||
4806 | return NULL; | ||
4807 | } | ||
4808 | |||
4809 | // If we're in mouselook, the mouse is hidden and so the user can't click | ||
4810 | // the dialog buttons. In that case, change to First Person instead. | ||
4811 | if( gAgent.cameraMouselook() ) | ||
4812 | { | ||
4813 | gAgent.changeCameraToDefault(); | ||
4814 | } | ||
4815 | |||
4816 | // Note: object adds, removes, and destroys itself. | ||
4817 | return LLAlertDialog::showXml( xml_filename, args, callback, user_data ); | ||
4818 | } | ||
4819 | |||
4820 | LLAlertDialog* LLViewerWindow::alertXmlEditText(const std::string& xml_filename, const LLString::format_map_t& args, | ||
4821 | LLAlertDialog::alert_callback_t callback, void* user_data, | ||
4822 | LLAlertDialog::alert_text_callback_t text_callback, void *text_data, | ||
4823 | const LLString::format_map_t& edit_args, BOOL draw_asterixes) | ||
4824 | { | ||
4825 | if (gNoRender) | ||
4826 | { | ||
4827 | llinfos << "Alert: " << xml_filename << llendl; | ||
4828 | if (callback) | ||
4829 | { | ||
4830 | callback(-1, user_data); | ||
4831 | } | ||
4832 | return NULL; | ||
4833 | } | ||
4834 | |||
4835 | // If we're in mouselook, the mouse is hidden and so the user can't click | ||
4836 | // the dialog buttons. In that case, change to First Person instead. | ||
4837 | if( gAgent.cameraMouselook() ) | ||
4838 | { | ||
4839 | gAgent.changeCameraToDefault(); | ||
4840 | } | ||
4841 | |||
4842 | // Note: object adds, removes, and destroys itself. | ||
4843 | LLAlertDialog* alert = LLAlertDialog::createXml( xml_filename, args, callback, user_data ); | ||
4844 | if (alert) | ||
4845 | { | ||
4846 | if (text_callback) | ||
4847 | { | ||
4848 | alert->setEditTextCallback(text_callback, text_data); | ||
4849 | } | ||
4850 | alert->setEditTextArgs(edit_args); | ||
4851 | alert->setDrawAsterixes(draw_asterixes); | ||
4852 | alert->show(); | ||
4853 | } | ||
4854 | return alert; | ||
4855 | } | ||
4856 | |||
4857 | LLBottomPanel::LLBottomPanel(const LLString &name, const LLRect &rect) : | ||
4858 | LLPanel(name, rect, FALSE), | ||
4859 | mIndicator(NULL) | ||
4860 | { | ||
4861 | // bottom panel is focus root, so Tab moves through the toolbar and button bar, and overlay | ||
4862 | setFocusRoot(TRUE); | ||
4863 | // don't capture mouse clicks that don't hit a child | ||
4864 | setMouseOpaque(FALSE); | ||
4865 | setFollows(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM); | ||
4866 | setIsChrome(TRUE); | ||
4867 | } | ||
4868 | |||
4869 | void LLBottomPanel::setFocusIndicator(LLView * indicator) | ||
4870 | { | ||
4871 | mIndicator = indicator; | ||
4872 | } | ||
4873 | |||
4874 | void LLBottomPanel::draw() | ||
4875 | { | ||
4876 | if(mIndicator) | ||
4877 | { | ||
4878 | BOOL hasFocus = gFocusMgr.childHasKeyboardFocus(this); | ||
4879 | mIndicator->setVisible(hasFocus); | ||
4880 | mIndicator->setEnabled(hasFocus); | ||
4881 | } | ||
4882 | LLPanel::draw(); | ||
4883 | } | ||