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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
---|---|---|
committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llviewerjoint.cpp | |
parent | README.txt (diff) | |
download | meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.zip meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.gz meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.bz2 meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.xz |
Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/newview/llviewerjoint.cpp')
-rw-r--r-- | linden/indra/newview/llviewerjoint.cpp | 626 |
1 files changed, 626 insertions, 0 deletions
diff --git a/linden/indra/newview/llviewerjoint.cpp b/linden/indra/newview/llviewerjoint.cpp new file mode 100644 index 0000000..f8fed01 --- /dev/null +++ b/linden/indra/newview/llviewerjoint.cpp | |||
@@ -0,0 +1,626 @@ | |||
1 | /** | ||
2 | * @file llviewerjoint.cpp | ||
3 | * @brief Implementation of LLViewerJoint class | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | //----------------------------------------------------------------------------- | ||
29 | // Header Files | ||
30 | //----------------------------------------------------------------------------- | ||
31 | #include "llviewerprecompiledheaders.h" | ||
32 | |||
33 | #include "llviewerjoint.h" | ||
34 | |||
35 | #include "llgl.h" | ||
36 | #include "llmath.h" | ||
37 | #include "llglheaders.h" | ||
38 | #include "llsphere.h" | ||
39 | #include "llvoavatar.h" | ||
40 | #include "pipeline.h" | ||
41 | |||
42 | #define DEFAULT_LOD 0.0f | ||
43 | |||
44 | const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64; | ||
45 | |||
46 | //----------------------------------------------------------------------------- | ||
47 | // Static Data | ||
48 | //----------------------------------------------------------------------------- | ||
49 | BOOL LLViewerJoint::sDisableLOD = FALSE; | ||
50 | |||
51 | //----------------------------------------------------------------------------- | ||
52 | // LLViewerJoint() | ||
53 | // Class Constructor | ||
54 | //----------------------------------------------------------------------------- | ||
55 | LLViewerJoint::LLViewerJoint() | ||
56 | { | ||
57 | mUpdateXform = TRUE; | ||
58 | mValid = FALSE; | ||
59 | mComponents = SC_JOINT | SC_BONE | SC_AXES; | ||
60 | mMinPixelArea = DEFAULT_LOD; | ||
61 | mPickName = PN_DEFAULT; | ||
62 | mVisible = TRUE; | ||
63 | } | ||
64 | |||
65 | |||
66 | //----------------------------------------------------------------------------- | ||
67 | // LLViewerJoint() | ||
68 | // Class Constructor | ||
69 | //----------------------------------------------------------------------------- | ||
70 | LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) : | ||
71 | LLJoint(name, parent) | ||
72 | { | ||
73 | mValid = FALSE; | ||
74 | mComponents = SC_JOINT | SC_BONE | SC_AXES; | ||
75 | mMinPixelArea = DEFAULT_LOD; | ||
76 | mPickName = PN_DEFAULT; | ||
77 | } | ||
78 | |||
79 | |||
80 | //----------------------------------------------------------------------------- | ||
81 | // ~LLViewerJoint() | ||
82 | // Class Destructor | ||
83 | //----------------------------------------------------------------------------- | ||
84 | LLViewerJoint::~LLViewerJoint() | ||
85 | { | ||
86 | } | ||
87 | |||
88 | |||
89 | //-------------------------------------------------------------------- | ||
90 | // setValid() | ||
91 | //-------------------------------------------------------------------- | ||
92 | void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) | ||
93 | { | ||
94 | //---------------------------------------------------------------- | ||
95 | // set visibility for this joint | ||
96 | //---------------------------------------------------------------- | ||
97 | mValid = valid; | ||
98 | |||
99 | //---------------------------------------------------------------- | ||
100 | // set visibility for children | ||
101 | //---------------------------------------------------------------- | ||
102 | if (recursive) | ||
103 | { | ||
104 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
105 | joint != NULL; | ||
106 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
107 | { | ||
108 | joint->setValid(valid, TRUE); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | } | ||
113 | |||
114 | //-------------------------------------------------------------------- | ||
115 | // renderSkeleton() | ||
116 | //-------------------------------------------------------------------- | ||
117 | void LLViewerJoint::renderSkeleton(BOOL recursive) | ||
118 | { | ||
119 | F32 nc = 0.57735f; | ||
120 | |||
121 | //---------------------------------------------------------------- | ||
122 | // push matrix stack | ||
123 | //---------------------------------------------------------------- | ||
124 | glPushMatrix(); | ||
125 | |||
126 | //---------------------------------------------------------------- | ||
127 | // render the bone to my parent | ||
128 | //---------------------------------------------------------------- | ||
129 | if (mComponents & SC_BONE) | ||
130 | { | ||
131 | drawBone(); | ||
132 | } | ||
133 | |||
134 | //---------------------------------------------------------------- | ||
135 | // offset to joint position and | ||
136 | // rotate to our orientation | ||
137 | //---------------------------------------------------------------- | ||
138 | glLoadIdentity(); | ||
139 | glMultMatrixf( &getWorldMatrix().mMatrix[0][0] ); | ||
140 | |||
141 | //---------------------------------------------------------------- | ||
142 | // render joint axes | ||
143 | //---------------------------------------------------------------- | ||
144 | if (mComponents & SC_AXES) | ||
145 | { | ||
146 | glBegin(GL_LINES); | ||
147 | glColor3f( 1.0f, 0.0f, 0.0f ); | ||
148 | glVertex3f( 0.0f, 0.0f, 0.0f ); | ||
149 | glVertex3f( 0.1f, 0.0f, 0.0f ); | ||
150 | |||
151 | glColor3f( 0.0f, 1.0f, 0.0f ); | ||
152 | glVertex3f( 0.0f, 0.0f, 0.0f ); | ||
153 | glVertex3f( 0.0f, 0.1f, 0.0f ); | ||
154 | |||
155 | glColor3f( 0.0f, 0.0f, 1.0f ); | ||
156 | glVertex3f( 0.0f, 0.0f, 0.0f ); | ||
157 | glVertex3f( 0.0f, 0.0f, 0.1f ); | ||
158 | glEnd(); | ||
159 | } | ||
160 | |||
161 | //---------------------------------------------------------------- | ||
162 | // render the joint graphic | ||
163 | //---------------------------------------------------------------- | ||
164 | if (mComponents & SC_JOINT) | ||
165 | { | ||
166 | glColor3f( 1.0f, 1.0f, 0.0f ); | ||
167 | |||
168 | glBegin(GL_TRIANGLES); | ||
169 | |||
170 | // joint top half | ||
171 | glNormal3f(nc, nc, nc); | ||
172 | glVertex3f(0.0f, 0.0f, 0.05f); | ||
173 | glVertex3f(0.05f, 0.0f, 0.0f); | ||
174 | glVertex3f(0.0f, 0.05f, 0.0f); | ||
175 | |||
176 | glNormal3f(-nc, nc, nc); | ||
177 | glVertex3f(0.0f, 0.0f, 0.05f); | ||
178 | glVertex3f(0.0f, 0.05f, 0.0f); | ||
179 | glVertex3f(-0.05f, 0.0f, 0.0f); | ||
180 | |||
181 | glNormal3f(-nc, -nc, nc); | ||
182 | glVertex3f(0.0f, 0.0f, 0.05f); | ||
183 | glVertex3f(-0.05f, 0.0f, 0.0f); | ||
184 | glVertex3f(0.0f, -0.05f, 0.0f); | ||
185 | |||
186 | glNormal3f(nc, -nc, nc); | ||
187 | glVertex3f(0.0f, 0.0f, 0.05f); | ||
188 | glVertex3f(0.0f, -0.05f, 0.0f); | ||
189 | glVertex3f(0.05f, 0.0f, 0.0f); | ||
190 | |||
191 | // joint bottom half | ||
192 | glNormal3f(nc, nc, -nc); | ||
193 | glVertex3f(0.0f, 0.0f, -0.05f); | ||
194 | glVertex3f(0.0f, 0.05f, 0.0f); | ||
195 | glVertex3f(0.05f, 0.0f, 0.0f); | ||
196 | |||
197 | glNormal3f(-nc, nc, -nc); | ||
198 | glVertex3f(0.0f, 0.0f, -0.05f); | ||
199 | glVertex3f(-0.05f, 0.0f, 0.0f); | ||
200 | glVertex3f(0.0f, 0.05f, 0.0f); | ||
201 | |||
202 | glNormal3f(-nc, -nc, -nc); | ||
203 | glVertex3f(0.0f, 0.0f, -0.05f); | ||
204 | glVertex3f(0.0f, -0.05f, 0.0f); | ||
205 | glVertex3f(-0.05f, 0.0f, 0.0f); | ||
206 | |||
207 | glNormal3f(nc, -nc, -nc); | ||
208 | glVertex3f(0.0f, 0.0f, -0.05f); | ||
209 | glVertex3f(0.05f, 0.0f, 0.0f); | ||
210 | glVertex3f(0.0f, -0.05f, 0.0f); | ||
211 | |||
212 | glEnd(); | ||
213 | } | ||
214 | |||
215 | //---------------------------------------------------------------- | ||
216 | // render children | ||
217 | //---------------------------------------------------------------- | ||
218 | if (recursive) | ||
219 | { | ||
220 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
221 | joint != NULL; | ||
222 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
223 | { | ||
224 | joint->renderSkeleton(); | ||
225 | } | ||
226 | } | ||
227 | |||
228 | //---------------------------------------------------------------- | ||
229 | // pop matrix stack | ||
230 | //---------------------------------------------------------------- | ||
231 | glPopMatrix(); | ||
232 | } | ||
233 | |||
234 | |||
235 | //-------------------------------------------------------------------- | ||
236 | // render() | ||
237 | //-------------------------------------------------------------------- | ||
238 | U32 LLViewerJoint::render( F32 pixelArea ) | ||
239 | { | ||
240 | U32 triangle_count = 0; | ||
241 | |||
242 | //---------------------------------------------------------------- | ||
243 | // ignore invisible objects | ||
244 | //---------------------------------------------------------------- | ||
245 | if ( mValid ) | ||
246 | { | ||
247 | |||
248 | //---------------------------------------------------------------- | ||
249 | // if object is transparent, defer it, otherwise | ||
250 | // give the joint subclass a chance to draw itself | ||
251 | //---------------------------------------------------------------- | ||
252 | if ( gRenderForSelect ) | ||
253 | { | ||
254 | triangle_count += drawShape( pixelArea ); | ||
255 | } | ||
256 | else if ( isTransparent() ) | ||
257 | { | ||
258 | LLGLEnable blend(GL_BLEND); | ||
259 | // Hair and Skirt | ||
260 | if ((pixelArea > MIN_PIXEL_AREA_3PASS_HAIR)) | ||
261 | { | ||
262 | // render all three passes | ||
263 | LLGLEnable alpha_test(GL_ALPHA_TEST); | ||
264 | LLGLDisable cull(GL_CULL_FACE); | ||
265 | // first pass renders without writing to the z buffer | ||
266 | { | ||
267 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); | ||
268 | triangle_count += drawShape( pixelArea ); | ||
269 | } | ||
270 | // second pass writes to z buffer only | ||
271 | glColorMask(FALSE, FALSE, FALSE, FALSE); | ||
272 | { | ||
273 | triangle_count += drawShape( pixelArea ); | ||
274 | } | ||
275 | // third past respects z buffer and writes color | ||
276 | glColorMask(TRUE, TRUE, TRUE, TRUE); | ||
277 | { | ||
278 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); | ||
279 | triangle_count += drawShape( pixelArea ); | ||
280 | } | ||
281 | } | ||
282 | else | ||
283 | { | ||
284 | LLGLEnable alpha_test(GL_ALPHA_TEST); | ||
285 | // Render Inside (no Z buffer write) | ||
286 | glCullFace(GL_FRONT); | ||
287 | { | ||
288 | LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); | ||
289 | triangle_count += drawShape( pixelArea ); | ||
290 | } | ||
291 | // Render Outside (write to the Z buffer) | ||
292 | glCullFace(GL_BACK); | ||
293 | { | ||
294 | triangle_count += drawShape( pixelArea ); | ||
295 | } | ||
296 | } | ||
297 | } | ||
298 | else | ||
299 | { | ||
300 | // set up render state | ||
301 | LLGLDisable blend(GL_BLEND); | ||
302 | LLGLSPipelineAvatar gls_pipeline_avatar; | ||
303 | triangle_count += drawShape( pixelArea ); | ||
304 | } | ||
305 | } | ||
306 | |||
307 | //---------------------------------------------------------------- | ||
308 | // render children | ||
309 | //---------------------------------------------------------------- | ||
310 | LLViewerJoint *joint; | ||
311 | for ( joint = (LLViewerJoint *)mChildren.getFirstData(); | ||
312 | joint != NULL; | ||
313 | joint = (LLViewerJoint *)mChildren.getNextData() ) | ||
314 | { | ||
315 | F32 jointLOD = joint->getLOD(); | ||
316 | if (pixelArea >= jointLOD || sDisableLOD) | ||
317 | { | ||
318 | triangle_count += joint->render( pixelArea ); | ||
319 | |||
320 | if (jointLOD != DEFAULT_LOD) | ||
321 | { | ||
322 | break; | ||
323 | } | ||
324 | } | ||
325 | } | ||
326 | |||
327 | glColorMask(TRUE, TRUE, TRUE, TRUE); | ||
328 | return triangle_count; | ||
329 | } | ||
330 | |||
331 | |||
332 | //-------------------------------------------------------------------- | ||
333 | // drawBone() | ||
334 | //-------------------------------------------------------------------- | ||
335 | void LLViewerJoint::drawBone() | ||
336 | { | ||
337 | if ( mParent == NULL ) | ||
338 | return; | ||
339 | |||
340 | F32 boneSize = 0.02f; | ||
341 | |||
342 | // rotate to point to child (bone direction) | ||
343 | glPushMatrix(); | ||
344 | |||
345 | LLVector3 boneX = getPosition(); | ||
346 | F32 length = boneX.normVec(); | ||
347 | |||
348 | LLVector3 boneZ(1.0f, 0.0f, 1.0f); | ||
349 | |||
350 | LLVector3 boneY = boneZ % boneX; | ||
351 | boneY.normVec(); | ||
352 | |||
353 | boneZ = boneX % boneY; | ||
354 | |||
355 | LLMatrix4 rotateMat; | ||
356 | rotateMat.setFwdRow( boneX ); | ||
357 | rotateMat.setLeftRow( boneY ); | ||
358 | rotateMat.setUpRow( boneZ ); | ||
359 | glMultMatrixf( &rotateMat.mMatrix[0][0] ); | ||
360 | |||
361 | // render the bone | ||
362 | glColor3f( 0.5f, 0.5f, 0.0f ); | ||
363 | |||
364 | glBegin(GL_TRIANGLES); | ||
365 | |||
366 | glVertex3f( length, 0.0f, 0.0f); | ||
367 | glVertex3f( 0.0f, boneSize, 0.0f); | ||
368 | glVertex3f( 0.0f, 0.0f, boneSize); | ||
369 | |||
370 | glVertex3f( length, 0.0f, 0.0f); | ||
371 | glVertex3f( 0.0f, 0.0f, -boneSize); | ||
372 | glVertex3f( 0.0f, boneSize, 0.0f); | ||
373 | |||
374 | glVertex3f( length, 0.0f, 0.0f); | ||
375 | glVertex3f( 0.0f, -boneSize, 0.0f); | ||
376 | glVertex3f( 0.0f, 0.0f, -boneSize); | ||
377 | |||
378 | glVertex3f( length, 0.0f, 0.0f); | ||
379 | glVertex3f( 0.0f, 0.0f, boneSize); | ||
380 | glVertex3f( 0.0f, -boneSize, 0.0f); | ||
381 | |||
382 | glEnd(); | ||
383 | |||
384 | // restore matrix | ||
385 | glPopMatrix(); | ||
386 | } | ||
387 | |||
388 | //-------------------------------------------------------------------- | ||
389 | // isTransparent() | ||
390 | //-------------------------------------------------------------------- | ||
391 | BOOL LLViewerJoint::isTransparent() | ||
392 | { | ||
393 | return FALSE; | ||
394 | } | ||
395 | |||
396 | //-------------------------------------------------------------------- | ||
397 | // drawShape() | ||
398 | //-------------------------------------------------------------------- | ||
399 | U32 LLViewerJoint::drawShape( F32 pixelArea ) | ||
400 | { | ||
401 | return 0; | ||
402 | } | ||
403 | |||
404 | //-------------------------------------------------------------------- | ||
405 | // setSkeletonComponents() | ||
406 | //-------------------------------------------------------------------- | ||
407 | void LLViewerJoint::setSkeletonComponents( U32 comp, BOOL recursive ) | ||
408 | { | ||
409 | mComponents = comp; | ||
410 | if (recursive) | ||
411 | { | ||
412 | for ( LLViewerJoint *joint = (LLViewerJoint *)mChildren.getFirstData(); | ||
413 | joint != NULL; | ||
414 | joint = (LLViewerJoint *)mChildren.getNextData() ) | ||
415 | { | ||
416 | joint->setSkeletonComponents(comp, recursive); | ||
417 | } | ||
418 | } | ||
419 | } | ||
420 | |||
421 | void LLViewerJoint::updateFaceSizes(U32 &num_vertices, F32 pixel_area) | ||
422 | { | ||
423 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
424 | joint != NULL; | ||
425 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
426 | { | ||
427 | F32 jointLOD = joint->getLOD(); | ||
428 | if (pixel_area >= jointLOD || sDisableLOD) | ||
429 | { | ||
430 | joint->updateFaceSizes(num_vertices, pixel_area); | ||
431 | |||
432 | if (jointLOD != DEFAULT_LOD) | ||
433 | { | ||
434 | break; | ||
435 | } | ||
436 | } | ||
437 | } | ||
438 | } | ||
439 | |||
440 | void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind) | ||
441 | { | ||
442 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
443 | joint != NULL; | ||
444 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
445 | { | ||
446 | F32 jointLOD = joint->getLOD(); | ||
447 | if (pixel_area >= jointLOD || sDisableLOD) | ||
448 | { | ||
449 | joint->updateFaceData(face, pixel_area, damp_wind); | ||
450 | |||
451 | if (jointLOD != DEFAULT_LOD) | ||
452 | { | ||
453 | break; | ||
454 | } | ||
455 | } | ||
456 | } | ||
457 | } | ||
458 | |||
459 | |||
460 | BOOL LLViewerJoint::updateLOD(F32 pixel_area, BOOL activate) | ||
461 | { | ||
462 | BOOL lod_changed = FALSE; | ||
463 | BOOL found_lod = FALSE; | ||
464 | |||
465 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
466 | joint != NULL; | ||
467 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
468 | { | ||
469 | F32 jointLOD = joint->getLOD(); | ||
470 | |||
471 | if (found_lod || jointLOD == DEFAULT_LOD) | ||
472 | { | ||
473 | // we've already found a joint to enable, so enable the rest as alternatives | ||
474 | lod_changed |= joint->updateLOD(pixel_area, TRUE); | ||
475 | } | ||
476 | else | ||
477 | { | ||
478 | if (pixel_area >= jointLOD || sDisableLOD) | ||
479 | { | ||
480 | lod_changed |= joint->updateLOD(pixel_area, TRUE); | ||
481 | found_lod = TRUE; | ||
482 | } | ||
483 | else | ||
484 | { | ||
485 | lod_changed |= joint->updateLOD(pixel_area, FALSE); | ||
486 | } | ||
487 | } | ||
488 | } | ||
489 | return lod_changed; | ||
490 | } | ||
491 | |||
492 | void LLViewerJoint::dump() | ||
493 | { | ||
494 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
495 | joint != NULL; | ||
496 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
497 | { | ||
498 | joint->dump(); | ||
499 | } | ||
500 | } | ||
501 | |||
502 | void LLViewerJoint::setVisible(BOOL visible, BOOL recursive) | ||
503 | { | ||
504 | mVisible = visible; | ||
505 | |||
506 | if (recursive) | ||
507 | { | ||
508 | for ( LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
509 | joint != NULL; | ||
510 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
511 | { | ||
512 | joint->setVisible(visible, recursive); | ||
513 | } | ||
514 | } | ||
515 | } | ||
516 | |||
517 | void LLViewerJoint::writeCAL3D(apr_file_t* fp) | ||
518 | { | ||
519 | LLVector3 bone_pos = mXform.getPosition(); | ||
520 | if (mParent) | ||
521 | { | ||
522 | bone_pos.scaleVec(mParent->getScale()); | ||
523 | bone_pos *= 100.f; | ||
524 | } | ||
525 | else | ||
526 | { | ||
527 | bone_pos.clearVec(); | ||
528 | } | ||
529 | |||
530 | LLQuaternion bone_rot; | ||
531 | |||
532 | S32 num_children = 0; | ||
533 | for (LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
534 | joint != NULL; | ||
535 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
536 | { | ||
537 | if (joint->mJointNum != -1) | ||
538 | { | ||
539 | num_children++; | ||
540 | } | ||
541 | } | ||
542 | |||
543 | LLJoint* cur_joint = this; | ||
544 | LLVector3 rootSkinOffset; | ||
545 | if (mParent) | ||
546 | { | ||
547 | while (cur_joint) | ||
548 | { | ||
549 | rootSkinOffset -= cur_joint->getSkinOffset(); | ||
550 | cur_joint = (LLViewerJoint*)cur_joint->getParent(); | ||
551 | } | ||
552 | |||
553 | rootSkinOffset *= 100.f; | ||
554 | } | ||
555 | |||
556 | apr_file_printf(fp, " <BONE ID=\"%d\" NAME=\"%s\" NUMCHILDS=\"%d\">\n", mJointNum + 1, mName.c_str(), num_children); | ||
557 | apr_file_printf(fp, " <TRANSLATION>%.6f %.6f %.6f</TRANSLATION>\n", bone_pos.mV[VX], bone_pos.mV[VY], bone_pos.mV[VZ]); | ||
558 | apr_file_printf(fp, " <ROTATION>%.6f %.6f %.6f %.6f</ROTATION>\n", bone_rot.mQ[VX], bone_rot.mQ[VY], bone_rot.mQ[VZ], bone_rot.mQ[VW]); | ||
559 | apr_file_printf(fp, " <LOCALTRANSLATION>%.6f %.6f %.6f</LOCALTRANSLATION>\n", rootSkinOffset.mV[VX], rootSkinOffset.mV[VY], rootSkinOffset.mV[VZ]); | ||
560 | apr_file_printf(fp, " <LOCALROTATION>0 0 0 1</LOCALROTATION>\n"); | ||
561 | apr_file_printf(fp, " <PARENTID>%d</PARENTID>\n", mParent ? mParent->mJointNum + 1 : -1); | ||
562 | |||
563 | for (LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
564 | joint != NULL; | ||
565 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
566 | { | ||
567 | if (joint->mJointNum != -1) | ||
568 | { | ||
569 | apr_file_printf(fp, " <CHILDID>%d</CHILDID>\n", joint->mJointNum + 1); | ||
570 | } | ||
571 | } | ||
572 | apr_file_printf(fp, " </BONE>\n"); | ||
573 | |||
574 | // recurse | ||
575 | for (LLViewerJoint *joint = (LLViewerJoint*)mChildren.getFirstData(); | ||
576 | joint != NULL; | ||
577 | joint = (LLViewerJoint*)mChildren.getNextData() ) | ||
578 | { | ||
579 | if (joint->mJointNum != -1) | ||
580 | { | ||
581 | joint->writeCAL3D(fp); | ||
582 | } | ||
583 | } | ||
584 | |||
585 | } | ||
586 | |||
587 | //----------------------------------------------------------------------------- | ||
588 | // LLViewerJointCollisionVolume() | ||
589 | //----------------------------------------------------------------------------- | ||
590 | |||
591 | LLViewerJointCollisionVolume::LLViewerJointCollisionVolume() | ||
592 | { | ||
593 | mUpdateXform = FALSE; | ||
594 | } | ||
595 | |||
596 | LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent) | ||
597 | { | ||
598 | |||
599 | } | ||
600 | |||
601 | void LLViewerJointCollisionVolume::render() | ||
602 | { | ||
603 | updateWorldMatrix(); | ||
604 | glMatrixMode(GL_MODELVIEW); | ||
605 | glPushMatrix(); | ||
606 | glMultMatrixf( &mXform.getWorldMatrix().mMatrix[0][0] ); | ||
607 | |||
608 | glColor3f( 0.f, 0.f, 1.f ); | ||
609 | gSphere.render(); | ||
610 | |||
611 | glPopMatrix(); | ||
612 | } | ||
613 | |||
614 | LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset) | ||
615 | { | ||
616 | mUpdateXform = TRUE; | ||
617 | |||
618 | LLVector3 result = offset; | ||
619 | result.scaleVec(getScale()); | ||
620 | result.rotVec(getWorldRotation()); | ||
621 | result += getWorldPosition(); | ||
622 | |||
623 | return result; | ||
624 | } | ||
625 | |||
626 | // End | ||