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authorJacek Antonelli2008-08-15 23:45:34 -0500
committerJacek Antonelli2008-08-15 23:45:34 -0500
commitcd17687f01420952712a500107e0f93e7ab8d5f8 (patch)
treece48c2b706f2c1176290e39fb555fbdf6648ce01 /linden/indra/newview/lltracker.cpp
parentSecond Life viewer sources 1.19.0.5 (diff)
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Second Life viewer sources 1.19.1.0
Diffstat (limited to '')
-rw-r--r--linden/indra/newview/lltracker.cpp45
1 files changed, 22 insertions, 23 deletions
diff --git a/linden/indra/newview/lltracker.cpp b/linden/indra/newview/lltracker.cpp
index 6dfc700..c1c060c 100644
--- a/linden/indra/newview/lltracker.cpp
+++ b/linden/indra/newview/lltracker.cpp
@@ -36,6 +36,7 @@
36#include "lldarray.h" 36#include "lldarray.h"
37#include "llfontgl.h" 37#include "llfontgl.h"
38#include "llgl.h" 38#include "llgl.h"
39#include "llglimmediate.h"
39#include "llinventory.h" 40#include "llinventory.h"
40#include "llmemory.h" 41#include "llmemory.h"
41#include "llstring.h" 42#include "llstring.h"
@@ -50,7 +51,6 @@
50#include "llagent.h" 51#include "llagent.h"
51#include "llcallingcard.h" 52#include "llcallingcard.h"
52#include "llcolorscheme.h" 53#include "llcolorscheme.h"
53#include "llcylinder.h"
54#include "llfloaterworldmap.h" 54#include "llfloaterworldmap.h"
55#include "llhudtext.h" 55#include "llhudtext.h"
56#include "llhudview.h" 56#include "llhudview.h"
@@ -448,24 +448,24 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color)
448 F32 y = 0.f; 448 F32 y = 0.f;
449 449
450 LLColor4 ccol = LLColor4(1,1,1,(1.f-t)*0.25f); 450 LLColor4 ccol = LLColor4(1,1,1,(1.f-t)*0.25f);
451 glBegin(GL_TRIANGLE_FAN); 451 gGL.begin(GL_TRIANGLE_FAN);
452 glColor4fv(ccol.mV); 452 gGL.color4fv(ccol.mV);
453 glVertex3f(0.f, 0.f, center_z); 453 gGL.vertex3f(0.f, 0.f, center_z);
454 // make sure circle is complete 454 // make sure circle is complete
455 steps += 1; 455 steps += 1;
456 456
457 color.mV[3] = (1.f-t*t); 457 color.mV[3] = (1.f-t*t);
458 458
459 glColor4fv(color.mV); 459 gGL.color4fv(color.mV);
460 while( steps-- ) 460 while( steps-- )
461 { 461 {
462 // Successive rotations 462 // Successive rotations
463 glVertex3f( x, y, center_z ); 463 gGL.vertex3f( x, y, center_z );
464 F32 x_new = x * cos_delta - y * sin_delta; 464 F32 x_new = x * cos_delta - y * sin_delta;
465 y = x * sin_delta + y * cos_delta; 465 y = x * sin_delta + y * cos_delta;
466 x = x_new; 466 x = x_new;
467 } 467 }
468 glEnd(); 468 gGL.end();
469} 469}
470 470
471 471
@@ -508,8 +508,7 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
508 508
509 draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color); 509 draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
510 510
511 //glScalef(1.f, 1.f, 1000.f); 511 gGL.color4fv(fogged_color.mV);
512 glColor4fv(fogged_color.mV);
513 const U32 BEACON_VERTS = 256; 512 const U32 BEACON_VERTS = 256;
514 const F32 step = 1024.0f/BEACON_VERTS; 513 const F32 step = 1024.0f/BEACON_VERTS;
515 514
@@ -539,23 +538,23 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
539 an *= 2.f; 538 an *= 2.f;
540 an += 1.0f+dr; 539 an += 1.0f+dr;
541 540
542 glBegin(GL_TRIANGLE_STRIP); 541 gGL.begin(GL_TRIANGLE_STRIP);
543 glColor4fv(col_edge.mV); 542 gGL.color4fv(col_edge.mV);
544 glVertex3f(-x*a, -y*a, z); 543 gGL.vertex3f(-x*a, -y*a, z);
545 glColor4fv(col_edge_next.mV); 544 gGL.color4fv(col_edge_next.mV);
546 glVertex3f(-x*an, -y*an, z_next); 545 gGL.vertex3f(-x*an, -y*an, z_next);
547 546
548 glColor4fv(c_col.mV); 547 gGL.color4fv(c_col.mV);
549 glVertex3f(0, 0, z); 548 gGL.vertex3f(0, 0, z);
550 glColor4fv(col_next.mV); 549 gGL.color4fv(col_next.mV);
551 glVertex3f(0, 0, z_next); 550 gGL.vertex3f(0, 0, z_next);
552 551
553 glColor4fv(col_edge.mV); 552 gGL.color4fv(col_edge.mV);
554 glVertex3f(x*a,y*a,z); 553 gGL.vertex3f(x*a,y*a,z);
555 glColor4fv(col_edge_next.mV); 554 gGL.color4fv(col_edge_next.mV);
556 glVertex3f(x*an,y*an,z_next); 555 gGL.vertex3f(x*an,y*an,z_next);
557 556
558 glEnd(); 557 gGL.end();
559 } 558 }
560 559
561 //gCylinder.render(1000); 560 //gCylinder.render(1000);