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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
treeadca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/lltexturetable.cpp
parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/newview/lltexturetable.cpp')
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diff --git a/linden/indra/newview/lltexturetable.cpp b/linden/indra/newview/lltexturetable.cpp
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1/**
2 * @file lltexturetable.cpp
3 * @brief Table of texture names and IDs for viewer
4 *
5 * Copyright (c) 2001-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#include "llviewerprecompiledheaders.h"
29
30#include <string.h>
31
32#include "lltexturetable.h"
33#include "llstring.h"
34
35LLTextureTable gTextureTable;
36
37
38LLTextureInfo::LLTextureInfo(const std::string& name, const LLUUID &uuid, const std::string& description)
39{
40 S32 length = name.size();
41 if (length > 0)
42 {
43 mName = name;
44 }
45 else
46 {
47 char *temp = new char[UUID_STR_LENGTH];
48 uuid.toString(temp);
49 mName = temp;
50 }
51 LLString::toLower(mName);
52
53 mUUID = uuid;
54 mDescription = description;
55}
56
57LLTextureInfo::~LLTextureInfo()
58{
59}
60
61LLTextureTable::LLTextureTable()
62{
63 mTextureInfoList.setInsertBefore(&LLTextureTable::insertBefore);
64}
65
66LLTextureTable::~LLTextureTable()
67{
68 mTextureInfoList.deleteAllData();
69}
70
71// Comparison function for sorting the list.
72// static
73BOOL LLTextureTable::insertBefore(LLTextureInfo* a, LLTextureInfo* b)
74{
75 return (a->mName.compare(b->mName) < 0);
76}
77
78
79//void LLTextureTable::bubbleSort()
80//{
81// mTextureInfoList.bubbleSortList();
82//}
83
84BOOL LLTextureTable::add(const std::string& name, const LLUUID &uuid, const std::string& description)
85{
86 LLTextureInfo *infop;
87
88 infop = new LLTextureInfo(name, uuid, description);
89 if (!infop) return FALSE;
90
91 mTextureInfoList.addDataSorted(infop);
92
93 return TRUE;
94}
95
96
97// *FIX: Since the table is sorted based on name, this could be vastly
98// sped up by doing a binary search.
99LLUUID LLTextureTable::getUUID(const std::string& name)
100{
101 LLTextureInfo *infop;
102
103 for (infop = mTextureInfoList.getFirstData(); infop != NULL; infop = mTextureInfoList.getNextData() )
104 {
105 LLString name_lc = name;
106 LLString::toLower(name_lc);
107 if (name_lc == infop->mName)
108 {
109 return infop->mUUID;
110 }
111 }
112
113 return LLUUID::null;
114}
115
116
117std::string LLTextureTable::getDesc(const std::string& name)
118{
119 LLTextureInfo *infop;
120
121 for (infop = mTextureInfoList.getFirstData(); infop != NULL; infop = mTextureInfoList.getNextData() )
122 {
123 LLString name_lc = name;
124 LLString::toLower(name_lc);
125 if (name_lc == infop->mName)
126 {
127 return infop->mDescription;
128 }
129 }
130
131 return LLString::null;
132}
133
134
135std::string LLTextureTable::getName(const LLUUID &id)
136{
137 LLTextureInfo *infop;
138
139 for (infop = mTextureInfoList.getFirstData(); infop != NULL; infop = mTextureInfoList.getNextData() )
140 {
141 if (id == infop->mUUID)
142 {
143 return infop->mName;
144 }
145 }
146
147 return LLString::null;
148}
149
150
151void LLTextureTable::deleteAll()
152{
153 // Clear out the list
154
155 mTextureInfoList.deleteAllData();
156}