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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llsurfacepatch.h | |
parent | README.txt (diff) | |
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Second Life viewer sources 1.13.2.12
Diffstat (limited to '')
-rw-r--r-- | linden/indra/newview/llsurfacepatch.h | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/linden/indra/newview/llsurfacepatch.h b/linden/indra/newview/llsurfacepatch.h new file mode 100644 index 0000000..8db92a1 --- /dev/null +++ b/linden/indra/newview/llsurfacepatch.h | |||
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1 | /** | ||
2 | * @file llsurfacepatch.h | ||
3 | * @brief LLSurfacePatch class definition | ||
4 | * | ||
5 | * Copyright (c) 2001-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #ifndef LL_LLSURFACEPATCH_H | ||
29 | #define LL_LLSURFACEPATCH_H | ||
30 | |||
31 | #include "v3math.h" | ||
32 | #include "v3dmath.h" | ||
33 | #include "llmemory.h" | ||
34 | |||
35 | class LLSurface; | ||
36 | class LLVOSurfacePatch; | ||
37 | class LLVector2; | ||
38 | class LLColor4U; | ||
39 | class LLAgent; | ||
40 | |||
41 | // A patch shouldn't know about its visibility since that really depends on the | ||
42 | // camera that is looking (or not looking) at it. So, anything about a patch | ||
43 | // that is specific to a camera should be in the struct below. | ||
44 | struct LLPatchVisibilityInfo | ||
45 | { | ||
46 | BOOL mbIsVisible; | ||
47 | F32 mDistance; // Distance from camera | ||
48 | S32 mRenderLevel; | ||
49 | U32 mRenderStride; | ||
50 | }; | ||
51 | |||
52 | |||
53 | |||
54 | class LLSurfacePatch | ||
55 | { | ||
56 | public: | ||
57 | LLSurfacePatch(); | ||
58 | ~LLSurfacePatch(); | ||
59 | |||
60 | void reset(const U32 id); | ||
61 | void connectNeighbor(LLSurfacePatch *neighborp, const U32 direction); | ||
62 | void disconnectNeighbor(LLSurface *surfacep); | ||
63 | |||
64 | void setNeighborPatch(const U32 direction, LLSurfacePatch *neighborp); | ||
65 | LLSurfacePatch *getNeighborPatch(const U32 direction) const; | ||
66 | |||
67 | void colorPatch(const U8 r, const U8 g, const U8 b); | ||
68 | |||
69 | BOOL updateTexture(); | ||
70 | |||
71 | void updateVerticalStats(); | ||
72 | void updateCompositionStats(); | ||
73 | void updateNormals(); | ||
74 | |||
75 | void updateEastEdge(); | ||
76 | void updateNorthEdge(); | ||
77 | |||
78 | void updateCameraDistanceRegion( const LLVector3 &pos_region); | ||
79 | void updateVisibility(); | ||
80 | |||
81 | void dirtyZ(); // Dirty the z values of this patch | ||
82 | void setHasReceivedData(); | ||
83 | BOOL getHasReceivedData() const; | ||
84 | |||
85 | F32 getDistance() const; | ||
86 | F32 getMaxZ() const; | ||
87 | F32 getMinZ() const; | ||
88 | F32 getMeanComposition() const; | ||
89 | F32 getMinComposition() const; | ||
90 | F32 getMaxComposition() const; | ||
91 | const LLVector3 &getCenterRegion() const; | ||
92 | const U64 &getLastUpdateTime() const; | ||
93 | LLSurface *getSurface() const { return mSurfacep; } | ||
94 | LLVector3 getPointAgent(const U32 x, const U32 y) const; // get the point at the offset. | ||
95 | LLVector2 getTexCoords(const U32 x, const U32 y) const; | ||
96 | |||
97 | void calcNormal(const U32 x, const U32 y, const U32 stride); | ||
98 | const LLVector3 &getNormal(const U32 x, const U32 y) const; | ||
99 | |||
100 | void eval(const U32 x, const U32 y, const U32 stride, | ||
101 | LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex0, LLVector2 *tex1); | ||
102 | |||
103 | |||
104 | |||
105 | LLVector3 getOriginAgent() const; | ||
106 | const LLVector3d &getOriginGlobal() const; | ||
107 | void setOriginGlobal(const LLVector3d &origin_global); | ||
108 | |||
109 | // connectivity -- each LLPatch points at 5 neighbors (or NULL) | ||
110 | // +---+---+---+ | ||
111 | // | | 2 | 5 | | ||
112 | // +---+---+---+ | ||
113 | // | 3 | 0 | 1 | | ||
114 | // +---+---+---+ | ||
115 | // | 6 | 4 | | | ||
116 | // +---+---+---+ | ||
117 | |||
118 | |||
119 | BOOL getVisible() const; | ||
120 | U32 getRenderStride() const; | ||
121 | S32 getRenderLevel() const; | ||
122 | |||
123 | void setSurface(LLSurface *surfacep); | ||
124 | void setDataZ(F32 *data_z) { mDataZ = data_z; } | ||
125 | void setDataNorm(LLVector3 *data_norm) { mDataNorm = data_norm; } | ||
126 | F32 *getDataZ() const { return mDataZ; } | ||
127 | |||
128 | void dirty(); // Mark this surface patch as dirty... | ||
129 | void clearDirty() { mDirty = FALSE; } | ||
130 | |||
131 | void clearVObj(); | ||
132 | |||
133 | public: | ||
134 | BOOL mHasReceivedData; // has the patch EVER received height data? | ||
135 | BOOL mSTexUpdate; // Does the surface texture need to be updated? | ||
136 | |||
137 | protected: | ||
138 | LLSurfacePatch *mNeighborPatches[8]; // Adjacent patches | ||
139 | BOOL mNormalsInvalid[9]; // Which normals are invalid | ||
140 | |||
141 | BOOL mDirty; | ||
142 | BOOL mDirtyZStats; | ||
143 | BOOL mHeightsGenerated; | ||
144 | |||
145 | U32 mDataOffset; | ||
146 | F32 *mDataZ; | ||
147 | LLVector3 *mDataNorm; | ||
148 | |||
149 | // Pointer to the LLVOSurfacePatch object which is used in the new renderer. | ||
150 | LLPointer<LLVOSurfacePatch> mVObjp; | ||
151 | |||
152 | // All of the camera-dependent stuff should be in its own structure... | ||
153 | LLPatchVisibilityInfo mVisInfo; | ||
154 | |||
155 | // pointers to beginnings of patch data fields | ||
156 | LLVector3d mOriginGlobal; | ||
157 | LLVector3 mOriginRegion; | ||
158 | |||
159 | |||
160 | // height field stats | ||
161 | LLVector3 mCenterRegion; // Center in region-local coords | ||
162 | F32 mMinZ, mMaxZ, mMeanZ; | ||
163 | F32 mRadius; | ||
164 | |||
165 | F32 mMinComposition; | ||
166 | F32 mMaxComposition; | ||
167 | F32 mMeanComposition; | ||
168 | |||
169 | U8 mConnectedEdge; // This flag is non-zero iff patch is on at least one edge | ||
170 | // of LLSurface that is "connected" to another LLSurface | ||
171 | U64 mLastUpdateTime; // Time patch was last updated | ||
172 | |||
173 | LLSurface *mSurfacep; // Pointer to "parent" surface | ||
174 | }; | ||
175 | |||
176 | |||
177 | #endif // LL_LLSURFACEPATCH_H | ||