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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llsky.cpp | |
parent | README.txt (diff) | |
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Second Life viewer sources 1.13.2.12
Diffstat (limited to '')
-rw-r--r-- | linden/indra/newview/llsky.cpp | 446 |
1 files changed, 446 insertions, 0 deletions
diff --git a/linden/indra/newview/llsky.cpp b/linden/indra/newview/llsky.cpp new file mode 100644 index 0000000..f4e305c --- /dev/null +++ b/linden/indra/newview/llsky.cpp | |||
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1 | /** | ||
2 | * @file llsky.cpp | ||
3 | * @brief IndraWorld sky class | ||
4 | * | ||
5 | * Copyright (c) 2000-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | // Ideas: | ||
29 | // -haze should be controlled by global query from sims | ||
30 | // -need secondary optical effects on sun (flare) | ||
31 | // -stars should be brought down from sims | ||
32 | // -star intensity should be driven by global ambient level from sims, | ||
33 | // so that eclipses, etc can be easily done. | ||
34 | // | ||
35 | |||
36 | #include "llviewerprecompiledheaders.h" | ||
37 | |||
38 | #include "llsky.h" | ||
39 | |||
40 | // linden library includes | ||
41 | #include "llerror.h" | ||
42 | #include "llmath.h" | ||
43 | #include "math.h" | ||
44 | #include "v4color.h" | ||
45 | |||
46 | #include "llviewerobjectlist.h" | ||
47 | #include "llviewerobject.h" | ||
48 | #include "llviewercamera.h" | ||
49 | #include "pipeline.h" | ||
50 | #include "llagent.h" | ||
51 | #include "lldrawpool.h" | ||
52 | |||
53 | #include "llvosky.h" | ||
54 | #include "llvostars.h" | ||
55 | #include "llcubemap.h" | ||
56 | #include "llviewercontrol.h" | ||
57 | |||
58 | extern LLPipeline gPipeline; | ||
59 | |||
60 | F32 azimuth_from_vector(const LLVector3 &v); | ||
61 | F32 elevation_from_vector(const LLVector3 &v); | ||
62 | |||
63 | // ---------------- LLSky ---------------- | ||
64 | |||
65 | ////////////////////////////////////////////////////////////////////// | ||
66 | // Construction/Destruction | ||
67 | ////////////////////////////////////////////////////////////////////// | ||
68 | |||
69 | LLSky::LLSky() | ||
70 | { | ||
71 | // Set initial clear color to black | ||
72 | // Set fog color | ||
73 | mFogColor.mV[VRED] = mFogColor.mV[VGREEN] = mFogColor.mV[VBLUE] = 0.5f; | ||
74 | mFogColor.mV[VALPHA] = 0.0f; | ||
75 | |||
76 | mLightingGeneration = 0; | ||
77 | mUpdatedThisFrame = TRUE; | ||
78 | mOverrideSimSunPosition = FALSE; | ||
79 | mSunPhase = 0.f; | ||
80 | } | ||
81 | |||
82 | |||
83 | LLSky::~LLSky() | ||
84 | { | ||
85 | } | ||
86 | |||
87 | void LLSky::cleanup() | ||
88 | { | ||
89 | mVOSkyp = NULL; | ||
90 | mVOStarsp = NULL; | ||
91 | mVOGroundp = NULL; | ||
92 | } | ||
93 | |||
94 | void LLSky::destroyGL() | ||
95 | { | ||
96 | if (!mVOSkyp.isNull() && mVOSkyp->getCubeMap()) | ||
97 | { | ||
98 | mVOSkyp->cleanupGL(); | ||
99 | } | ||
100 | } | ||
101 | |||
102 | void LLSky::restoreGL() | ||
103 | { | ||
104 | if (mVOSkyp) | ||
105 | { | ||
106 | mVOSkyp->restoreGL(); | ||
107 | } | ||
108 | } | ||
109 | |||
110 | void LLSky::setOverrideSun(BOOL override) | ||
111 | { | ||
112 | if (!mOverrideSimSunPosition && override) | ||
113 | { | ||
114 | mLastSunDirection = getSunDirection(); | ||
115 | } | ||
116 | else if (mOverrideSimSunPosition && !override) | ||
117 | { | ||
118 | setSunDirection(mLastSunDirection, LLVector3::zero); | ||
119 | } | ||
120 | mOverrideSimSunPosition = override; | ||
121 | } | ||
122 | |||
123 | void LLSky::setSunDirection(const LLVector3 &sun_direction, const LLVector3 &sun_ang_velocity) | ||
124 | { | ||
125 | mVOSkyp->setSunDirection(sun_direction, sun_ang_velocity); | ||
126 | } | ||
127 | |||
128 | |||
129 | void LLSky::setSunTargetDirection(const LLVector3 &sun_direction, const LLVector3 &sun_ang_velocity) | ||
130 | { | ||
131 | mSunTargDir = sun_direction; | ||
132 | } | ||
133 | |||
134 | |||
135 | LLVector3 LLSky::getSunDirection() const | ||
136 | { | ||
137 | if (mVOSkyp) | ||
138 | { | ||
139 | return mVOSkyp->getToSun(); | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | return LLVector3::z_axis; | ||
144 | } | ||
145 | } | ||
146 | |||
147 | |||
148 | LLVector3 LLSky::getMoonDirection() const | ||
149 | { | ||
150 | if (mVOSkyp) | ||
151 | { | ||
152 | return mVOSkyp->getToMoon(); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | return LLVector3::z_axis; | ||
157 | } | ||
158 | } | ||
159 | |||
160 | |||
161 | LLColor4 LLSky::getSunDiffuseColor() const | ||
162 | { | ||
163 | if (mVOSkyp) | ||
164 | { | ||
165 | return LLColor4(mVOSkyp->getSunDiffuseColor()); | ||
166 | } | ||
167 | else | ||
168 | { | ||
169 | return LLColor4(1.f, 1.f, 1.f, 1.f); | ||
170 | } | ||
171 | } | ||
172 | |||
173 | |||
174 | LLColor4 LLSky::getMoonDiffuseColor() const | ||
175 | { | ||
176 | if (mVOSkyp) | ||
177 | { | ||
178 | return LLColor4(mVOSkyp->getMoonDiffuseColor()); | ||
179 | } | ||
180 | else | ||
181 | { | ||
182 | return LLColor4(1.f, 1.f, 1.f, 1.f); | ||
183 | } | ||
184 | } | ||
185 | |||
186 | |||
187 | LLColor4 LLSky::getTotalAmbientColor() const | ||
188 | { | ||
189 | if (mVOSkyp) | ||
190 | { | ||
191 | return mVOSkyp->getTotalAmbientColor(); | ||
192 | } | ||
193 | else | ||
194 | { | ||
195 | return LLColor4(1.f, 1.f, 1.f, 1.f); | ||
196 | } | ||
197 | } | ||
198 | |||
199 | |||
200 | BOOL LLSky::sunUp() const | ||
201 | { | ||
202 | if (mVOSkyp) | ||
203 | { | ||
204 | return mVOSkyp->isSunUp(); | ||
205 | } | ||
206 | else | ||
207 | { | ||
208 | return TRUE; | ||
209 | } | ||
210 | } | ||
211 | |||
212 | |||
213 | LLColor4 LLSky::calcInScatter(LLColor4& transp, const LLVector3 &point, F32 exag) const | ||
214 | { | ||
215 | if (mVOSkyp) | ||
216 | { | ||
217 | return mVOSkyp->calcInScatter(transp, point, exag); | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | return LLColor4(1.f, 1.f, 1.f, 1.f); | ||
222 | } | ||
223 | } | ||
224 | |||
225 | |||
226 | LLColor4U LLSky::getFadeColor() const | ||
227 | { | ||
228 | if (mVOSkyp) | ||
229 | { | ||
230 | return mVOSkyp->getFadeColor(); | ||
231 | } | ||
232 | else | ||
233 | { | ||
234 | return LLColor4(1.f, 1.f, 1.f, 1.f); | ||
235 | } | ||
236 | } | ||
237 | |||
238 | |||
239 | ////////////////////////////////////////////////////////////////////// | ||
240 | // Public Methods | ||
241 | ////////////////////////////////////////////////////////////////////// | ||
242 | |||
243 | |||
244 | void LLSky::init(const LLVector3 &sun_direction) | ||
245 | { | ||
246 | mVOSkyp = (LLVOSky *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_SKY, gAgent.getRegion()); | ||
247 | mVOSkyp->initSunDirection(sun_direction, LLVector3()); | ||
248 | gPipeline.addObject((LLViewerObject *)mVOSkyp); | ||
249 | |||
250 | mVOStarsp = (LLVOStars *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_STARS, gAgent.getRegion()); | ||
251 | gPipeline.addObject((LLViewerObject *)mVOStarsp); | ||
252 | |||
253 | mVOGroundp = (LLVOGround*)gObjectList.createObjectViewer(LLViewerObject::LL_VO_GROUND, gAgent.getRegion()); | ||
254 | LLVOGround *groundp = mVOGroundp; | ||
255 | gPipeline.addObject((LLViewerObject *)groundp); | ||
256 | |||
257 | gSky.setFogRatio(gSavedSettings.getF32("RenderFogRatio")); | ||
258 | |||
259 | //////////////////////////// | ||
260 | // | ||
261 | // Legacy code, ignore | ||
262 | // | ||
263 | // | ||
264 | |||
265 | // Get the parameters. | ||
266 | mSunDefaultPosition = gSavedSettings.getVector3("SkySunDefaultPosition"); | ||
267 | |||
268 | |||
269 | if (gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || mOverrideSimSunPosition) | ||
270 | { | ||
271 | setSunDirection(mSunDefaultPosition, LLVector3(0.f, 0.f, 0.f)); | ||
272 | } | ||
273 | else | ||
274 | { | ||
275 | setSunDirection(sun_direction, LLVector3(0.f, 0.f, 0.f)); | ||
276 | } | ||
277 | |||
278 | mUpdatedThisFrame = TRUE; | ||
279 | } | ||
280 | |||
281 | |||
282 | void LLSky::setCloudDensityAtAgent(F32 cloud_density) | ||
283 | { | ||
284 | if (mVOSkyp) | ||
285 | { | ||
286 | mVOSkyp->setCloudDensity(cloud_density); | ||
287 | } | ||
288 | } | ||
289 | |||
290 | |||
291 | void LLSky::setWind(const LLVector3& average_wind) | ||
292 | { | ||
293 | if (mVOSkyp) | ||
294 | { | ||
295 | mVOSkyp->setWind(average_wind); | ||
296 | } | ||
297 | } | ||
298 | |||
299 | |||
300 | void LLSky::propagateHeavenlyBodies(F32 dt) | ||
301 | { | ||
302 | if (!mOverrideSimSunPosition) | ||
303 | { | ||
304 | LLVector3 curr_dir = getSunDirection(); | ||
305 | LLVector3 diff = mSunTargDir - curr_dir; | ||
306 | const F32 dist = diff.normVec(); | ||
307 | if (dist > 0) | ||
308 | { | ||
309 | const F32 step = llmin (dist, 0.00005f); | ||
310 | //const F32 step = min (dist, 0.0001); | ||
311 | diff *= step; | ||
312 | curr_dir += diff; | ||
313 | curr_dir.normVec(); | ||
314 | if (mVOSkyp) | ||
315 | { | ||
316 | mVOSkyp->setSunDirection(curr_dir, LLVector3()); | ||
317 | } | ||
318 | } | ||
319 | } | ||
320 | } | ||
321 | |||
322 | F32 LLSky::getSunPhase() const | ||
323 | { | ||
324 | return mSunPhase; | ||
325 | } | ||
326 | |||
327 | void LLSky::setSunPhase(const F32 phase) | ||
328 | { | ||
329 | mSunPhase = phase; | ||
330 | } | ||
331 | |||
332 | ////////////////////////////////////////////////////////////////////// | ||
333 | // Private Methods | ||
334 | ////////////////////////////////////////////////////////////////////// | ||
335 | |||
336 | |||
337 | LLColor4 LLSky::getFogColor() const | ||
338 | { | ||
339 | if (mVOSkyp) | ||
340 | { | ||
341 | return mVOSkyp->getFogColor(); | ||
342 | } | ||
343 | |||
344 | return LLColor4(1.f, 1.f, 1.f, 1.f); | ||
345 | } | ||
346 | |||
347 | |||
348 | void LLSky::updateFog(const F32 distance) | ||
349 | { | ||
350 | if (mVOSkyp) | ||
351 | { | ||
352 | mVOSkyp->updateFog(distance); | ||
353 | } | ||
354 | } | ||
355 | |||
356 | void LLSky::updateCull() | ||
357 | { | ||
358 | /*if (mVOSkyp.notNull() && mVOSkyp->mDrawable.notNull()) | ||
359 | { | ||
360 | gPipeline.markVisible(mVOSkyp->mDrawable); | ||
361 | } | ||
362 | else | ||
363 | { | ||
364 | llinfos << "No sky drawable!" << llendl; | ||
365 | }*/ | ||
366 | |||
367 | if (mVOStarsp.notNull() && mVOStarsp->mDrawable.notNull()) | ||
368 | { | ||
369 | gPipeline.markVisible(mVOStarsp->mDrawable); | ||
370 | } | ||
371 | else | ||
372 | { | ||
373 | llinfos << "No stars drawable!" << llendl; | ||
374 | } | ||
375 | |||
376 | /*if (mVOGroundp.notNull() && mVOGroundp->mDrawable.notNull()) | ||
377 | { | ||
378 | gPipeline.markVisible(mVOGroundp->mDrawable); | ||
379 | }*/ | ||
380 | } | ||
381 | |||
382 | void LLSky::updateSky() | ||
383 | { | ||
384 | if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)) | ||
385 | { | ||
386 | return; | ||
387 | } | ||
388 | if (mVOSkyp) | ||
389 | { | ||
390 | mVOSkyp->updateSky(); | ||
391 | } | ||
392 | if (mVOStarsp) | ||
393 | { | ||
394 | if (mVOStarsp->mDrawable) | ||
395 | { | ||
396 | gPipeline.markRebuild(mVOStarsp->mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); | ||
397 | } | ||
398 | } | ||
399 | } | ||
400 | |||
401 | |||
402 | void LLSky::setFogRatio(const F32 fog_ratio) | ||
403 | { | ||
404 | if (mVOSkyp) | ||
405 | { | ||
406 | mVOSkyp->setFogRatio(fog_ratio); | ||
407 | } | ||
408 | } | ||
409 | |||
410 | |||
411 | F32 LLSky::getFogRatio() const | ||
412 | { | ||
413 | if (mVOSkyp) | ||
414 | { | ||
415 | return mVOSkyp->getFogRatio(); | ||
416 | } | ||
417 | else | ||
418 | { | ||
419 | return 0.f; | ||
420 | } | ||
421 | } | ||
422 | |||
423 | |||
424 | // Returns angle (DEGREES) between the horizontal plane and "v", | ||
425 | // where the angle is negative when v.mV[VZ] < 0.0f | ||
426 | F32 elevation_from_vector(const LLVector3 &v) | ||
427 | { | ||
428 | F32 elevation = 0.0f; | ||
429 | F32 xy_component = (F32) sqrt(v.mV[VX] * v.mV[VX] + v.mV[VY] * v.mV[VY]); | ||
430 | if (xy_component != 0.0f) | ||
431 | { | ||
432 | elevation = RAD_TO_DEG * (F32) atan(v.mV[VZ]/xy_component); | ||
433 | } | ||
434 | else | ||
435 | { | ||
436 | if (v.mV[VZ] > 0.f) | ||
437 | { | ||
438 | elevation = 90.f; | ||
439 | } | ||
440 | else | ||
441 | { | ||
442 | elevation = -90.f; | ||
443 | } | ||
444 | } | ||
445 | return elevation; | ||
446 | } | ||