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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
treeadca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llpreviewtexture.h
parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file llpreviewtexture.h
3 * @brief LLPreviewTexture class definition
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLPREVIEWTEXTURE_H
29#define LL_LLPREVIEWTEXTURE_H
30
31#include "llpreview.h"
32#include "llbutton.h"
33#include "llframetimer.h"
34#include "llviewerimage.h"
35
36class LLImageRaw;
37
38class LLPreviewTexture : public LLPreview
39{
40public:
41 LLPreviewTexture(
42 const std::string& name,
43 const LLRect& rect,
44 const std::string& title,
45 const LLUUID& item_uuid,
46 const LLUUID& object_id,
47 BOOL show_keep_discard = FALSE);
48 LLPreviewTexture(
49 const std::string& name,
50 const LLRect& rect,
51 const std::string& title,
52 const LLUUID& asset_id,
53 BOOL copy_to_inv = FALSE);
54 ~LLPreviewTexture();
55
56 virtual void draw();
57
58 virtual BOOL canSaveAs();
59 virtual void saveAs();
60
61 virtual void loadAsset();
62 virtual EAssetStatus getAssetStatus();
63
64 static void saveToFile(void* userdata);
65 static void onFileLoadedForSave(
66 BOOL success,
67 LLViewerImage *src_vi,
68 LLImageRaw* src,
69 LLImageRaw* aux_src,
70 S32 discard_level,
71 BOOL final,
72 void* userdata );
73
74
75protected:
76 void init();
77 void updateAspectRatio();
78
79protected:
80 LLUUID mImageID;
81 LLPointer<LLViewerImage> mImage;
82 BOOL mLoadingFullImage;
83 LLString mSaveFileName;
84 LLFrameTimer mSavedFileTimer;
85 BOOL mShowKeepDiscard;
86 BOOL mCopyToInv;
87
88 // This is stored off in a member variable, because the save-as
89 // button and drag and drop functionality need to know.
90 BOOL mIsCopyable;
91
92 S32 mLastHeight;
93 S32 mLastWidth;
94};
95
96
97#endif // LL_LLPREVIEWTEXTURE_H