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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llpreviewanim.cpp | |
parent | README.txt (diff) | |
download | meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.zip meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.gz meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.bz2 meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.xz |
Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/newview/llpreviewanim.cpp')
-rw-r--r-- | linden/indra/newview/llpreviewanim.cpp | 216 |
1 files changed, 216 insertions, 0 deletions
diff --git a/linden/indra/newview/llpreviewanim.cpp b/linden/indra/newview/llpreviewanim.cpp new file mode 100644 index 0000000..bd619b4 --- /dev/null +++ b/linden/indra/newview/llpreviewanim.cpp | |||
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1 | /** | ||
2 | * @file llpreviewanim.cpp | ||
3 | * @brief LLPreviewAnim class implementation | ||
4 | * | ||
5 | * Copyright (c) 2004-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #include "llviewerprecompiledheaders.h" | ||
29 | |||
30 | #include "llpreviewanim.h" | ||
31 | #include "llbutton.h" | ||
32 | #include "llresmgr.h" | ||
33 | #include "llinventory.h" | ||
34 | #include "llinventoryview.h" | ||
35 | #include "llvoavatar.h" | ||
36 | #include "llagent.h" // gAgent | ||
37 | #include "llkeyframemotion.h" | ||
38 | #include "llfilepicker.h" | ||
39 | #include "lllineeditor.h" | ||
40 | #include "lluictrlfactory.h" | ||
41 | #include "llvieweruictrlfactory.h" | ||
42 | |||
43 | extern LLAgent gAgent; | ||
44 | |||
45 | LLPreviewAnim::LLPreviewAnim(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid, const S32& activate, const LLUUID& object_uuid ) : | ||
46 | LLPreview( name, rect, title, item_uuid, object_uuid) | ||
47 | { | ||
48 | gUICtrlFactory->buildFloater(this,"floater_preview_animation.xml"); | ||
49 | |||
50 | childSetAction("Anim play btn",playAnim,this); | ||
51 | childSetAction("Anim audition btn",auditionAnim,this); | ||
52 | |||
53 | LLInventoryItem* item = getItem(); | ||
54 | |||
55 | childSetCommitCallback("desc", LLPreview::onText, this); | ||
56 | childSetText("desc", item->getDescription()); | ||
57 | childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe); | ||
58 | |||
59 | setTitle(title); | ||
60 | |||
61 | if (!getHost()) | ||
62 | { | ||
63 | LLRect curRect = getRect(); | ||
64 | translate(rect.mLeft - curRect.mLeft, rect.mTop - curRect.mTop); | ||
65 | } | ||
66 | |||
67 | // preload the animation | ||
68 | if(item) | ||
69 | { | ||
70 | gAgent.getAvatarObject()->createMotion(item->getAssetUUID()); | ||
71 | } | ||
72 | |||
73 | switch ( activate ) | ||
74 | { | ||
75 | case 1: | ||
76 | { | ||
77 | playAnim( (void *) this ); | ||
78 | break; | ||
79 | } | ||
80 | case 2: | ||
81 | { | ||
82 | auditionAnim( (void *) this ); | ||
83 | break; | ||
84 | } | ||
85 | default: | ||
86 | { | ||
87 | //do nothing | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | |||
92 | // static | ||
93 | void LLPreviewAnim::endAnimCallback( void *userdata ) | ||
94 | { | ||
95 | LLPreviewAnim* self = (LLPreviewAnim*) userdata; | ||
96 | |||
97 | self->childSetValue("Anim play btn", FALSE); | ||
98 | self->childSetValue("Anim audition btn", FALSE); | ||
99 | |||
100 | } | ||
101 | |||
102 | // static | ||
103 | void LLPreviewAnim::playAnim( void *userdata ) | ||
104 | { | ||
105 | LLPreviewAnim* self = (LLPreviewAnim*) userdata; | ||
106 | LLInventoryItem *item = self->getItem(); | ||
107 | |||
108 | if(item) | ||
109 | { | ||
110 | LLUUID itemID=item->getAssetUUID(); | ||
111 | |||
112 | LLButton* btn = LLUICtrlFactory::getButtonByName(self, "Anim play btn"); | ||
113 | if (btn) | ||
114 | { | ||
115 | btn->toggleState(); | ||
116 | } | ||
117 | |||
118 | if (self->childGetValue("Anim play btn").asBoolean() ) | ||
119 | { | ||
120 | self->mPauseRequest = NULL; | ||
121 | gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START); | ||
122 | |||
123 | LLVOAvatar* avatar = gAgent.getAvatarObject(); | ||
124 | LLMotion* motion = avatar->findMotion(itemID); | ||
125 | |||
126 | if (motion) | ||
127 | motion->setDeactivateCallback(&endAnimCallback, (void *)self); | ||
128 | } | ||
129 | else | ||
130 | { | ||
131 | gAgent.getAvatarObject()->stopMotion(itemID); | ||
132 | gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP); | ||
133 | } | ||
134 | } | ||
135 | } | ||
136 | |||
137 | // static | ||
138 | void LLPreviewAnim::auditionAnim( void *userdata ) | ||
139 | { | ||
140 | LLPreviewAnim* self = (LLPreviewAnim*) userdata; | ||
141 | LLInventoryItem *item = self->getItem(); | ||
142 | |||
143 | if(item) | ||
144 | { | ||
145 | LLUUID itemID=item->getAssetUUID(); | ||
146 | |||
147 | LLButton* btn = LLUICtrlFactory::getButtonByName(self, "Anim audition btn"); | ||
148 | if (btn) | ||
149 | { | ||
150 | btn->toggleState(); | ||
151 | } | ||
152 | |||
153 | if (self->childGetValue("Anim audition btn").asBoolean() ) | ||
154 | { | ||
155 | self->mPauseRequest = NULL; | ||
156 | gAgent.getAvatarObject()->startMotion(item->getAssetUUID()); | ||
157 | |||
158 | LLVOAvatar* avatar = gAgent.getAvatarObject(); | ||
159 | LLMotion* motion = avatar->findMotion(itemID); | ||
160 | |||
161 | if (motion) | ||
162 | motion->setDeactivateCallback(&endAnimCallback, (void *)self); | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | gAgent.getAvatarObject()->stopMotion(itemID); | ||
167 | gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP); | ||
168 | } | ||
169 | } | ||
170 | } | ||
171 | |||
172 | void LLPreviewAnim::saveAnim( void *userdata ) | ||
173 | { | ||
174 | LLPreviewAnim* self = (LLPreviewAnim*) userdata; | ||
175 | LLInventoryItem *item = self->getItem(); | ||
176 | |||
177 | if(item) | ||
178 | { | ||
179 | LLKeyframeMotion* motionp = (LLKeyframeMotion*)gAgent.getAvatarObject()->createMotion( item->getAssetUUID() ); | ||
180 | if (motionp && motionp->isLoaded()) | ||
181 | { | ||
182 | LLFilePicker& picker = LLFilePicker::instance(); | ||
183 | LLString proposed_name = item->getName() + LLString(".xaf"); | ||
184 | if (picker.getSaveFile(LLFilePicker::FFSAVE_ANIM, proposed_name.c_str())) | ||
185 | { | ||
186 | apr_file_t* fp = ll_apr_file_open(picker.getFirstFile(), LL_APR_W); | ||
187 | if (!fp) | ||
188 | { | ||
189 | llwarns << "Unable to open file " << picker.getFirstFile() << llendl; | ||
190 | return; | ||
191 | } | ||
192 | motionp->writeCAL3D(fp); | ||
193 | apr_file_close(fp); | ||
194 | } | ||
195 | } | ||
196 | } | ||
197 | } | ||
198 | |||
199 | void LLPreviewAnim::onClose(bool app_quitting) | ||
200 | { | ||
201 | LLInventoryItem *item = getItem(); | ||
202 | |||
203 | if(item) | ||
204 | { | ||
205 | gAgent.getAvatarObject()->stopMotion(item->getAssetUUID()); | ||
206 | gAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP); | ||
207 | |||
208 | LLVOAvatar* avatar = gAgent.getAvatarObject(); | ||
209 | LLMotion* motion = avatar->findMotion(item->getAssetUUID()); | ||
210 | |||
211 | if (motion) | ||
212 | motion->setDeactivateCallback(NULL, (void *)NULL); | ||
213 | |||
214 | } | ||
215 | destroy(); | ||
216 | } | ||