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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/lllocalanimationobject.h | |
parent | README.txt (diff) | |
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Second Life viewer sources 1.13.2.12
Diffstat (limited to 'linden/indra/newview/lllocalanimationobject.h')
-rw-r--r-- | linden/indra/newview/lllocalanimationobject.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/linden/indra/newview/lllocalanimationobject.h b/linden/indra/newview/lllocalanimationobject.h new file mode 100644 index 0000000..51d870f --- /dev/null +++ b/linden/indra/newview/lllocalanimationobject.h | |||
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1 | /** | ||
2 | * @file lllocalanimationobject.h | ||
3 | * @brief LLHUDLocalAnimationObject class definition | ||
4 | * | ||
5 | * Copyright (c) 2006-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #ifndef LL_LOCALANIMATIONOBJECT_H | ||
29 | #define LL_LOCALANIMATIONOBJECT_H | ||
30 | |||
31 | #include "llhudobject.h" | ||
32 | #include "llflexibleobject.h" | ||
33 | |||
34 | //----------------------------------------------------------------------------------- | ||
35 | // Default setting for the attributes of a localAnimationObjectControls object... | ||
36 | //----------------------------------------------------------------------------------- | ||
37 | //const LLVector3 LOCAL_ANIMATION_OBJECT_DEFAULT_ANCHOR_DIRECTION = LLVector3::z_axis; | ||
38 | //const LLVector3 LOCAL_ANIMATION_OBJECT_DEFAULT_ANCHOR_POSITION_OFFSET = LLVector3::zero; | ||
39 | //const LLColor4 LOCAL_ANIMATION_OBJECT_DEFAULT_COLOR = LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ); | ||
40 | //const F32 LOCAL_ANIMATION_OBJECT_DEFAULT_GRAVITY = 0.3f; | ||
41 | //const F32 LOCAL_ANIMATION_OBJECT_DEFAULT_TENSION = 10.0f; | ||
42 | //const F32 LOCAL_ANIMATION_OBJECT_DEFAULT_AIR_FRICTION = 10.0f; | ||
43 | //const F32 LOCAL_ANIMATION_OBJECT_DEFAULT_LENGTH = 1.0f; | ||
44 | //const int LOCAL_ANIMATION_OBJECT_DEFAULT_NUM_SECTIONS = 4; | ||
45 | //const F32 LOCAL_ANIMATION_OBJECT_DEFAULT_ANCHOR_RADIUS = 0.05f; | ||
46 | //const F32 LOCAL_ANIMATION_OBJECT_DEFAULT_RADIUS_CHANGE = -0.01f; | ||
47 | |||
48 | class LLViewerObject; | ||
49 | /* | ||
50 | |||
51 | //------------------------------------------------- | ||
52 | // This structure is also used in the part of the | ||
53 | // code that creates new localAnimationObjectControls objects. | ||
54 | //------------------------------------------------- | ||
55 | struct LLLocalAnimationObjectAttributes | ||
56 | { | ||
57 | //LLVector3 mAnchorPositionOffset; | ||
58 | //LLVector3 mAnchorDirection; | ||
59 | //LLColor4 mColor; | ||
60 | //F32 mAnchorRadius; | ||
61 | //S32 mNumSections; | ||
62 | //F32 mLength; | ||
63 | //F32 mGravity; | ||
64 | //F32 mAirFriction; | ||
65 | //F32 mTension; | ||
66 | //F32 mRadiusChange; | ||
67 | bool mUsingBodyControls; | ||
68 | bool mUsingHeadControls; | ||
69 | bool mUsingTailControls; | ||
70 | bool mUsingLegControls; | ||
71 | |||
72 | //------ the constructor for the structure ------------ | ||
73 | LLLocalAnimationObjectAttributes() | ||
74 | { | ||
75 | //mAnchorPositionOffset = LOCAL_ANIMATION_OBJECT_DEFAULT_ANCHOR_DIRECTION; | ||
76 | //mAnchorDirection = LOCAL_ANIMATION_OBJECT_DEFAULT_ANCHOR_POSITION_OFFSET; | ||
77 | //mAnchorRadius = LOCAL_ANIMATION_OBJECT_DEFAULT_ANCHOR_RADIUS; | ||
78 | //mColor = LOCAL_ANIMATION_OBJECT_DEFAULT_COLOR; | ||
79 | //mNumSections = LOCAL_ANIMATION_OBJECT_DEFAULT_NUM_SECTIONS; | ||
80 | //mLength = LOCAL_ANIMATION_OBJECT_DEFAULT_LENGTH; | ||
81 | //mGravity = LOCAL_ANIMATION_OBJECT_DEFAULT_GRAVITY; | ||
82 | //mAirFriction = LOCAL_ANIMATION_OBJECT_DEFAULT_AIR_FRICTION; | ||
83 | //mTension = LOCAL_ANIMATION_OBJECT_DEFAULT_TENSION; | ||
84 | //mRadiusChange = LOCAL_ANIMATION_OBJECT_DEFAULT_RADIUS_CHANGE; | ||
85 | } | ||
86 | };// end of attributes structure | ||
87 | |||
88 | |||
89 | |||
90 | //--------------------------------------------------------- | ||
91 | // The LLHUDLocalAnimationObject class | ||
92 | //--------------------------------------------------------- | ||
93 | class LLHUDLocalAnimationObject : public LLHUDObject | ||
94 | { | ||
95 | public: | ||
96 | LLHUDLocalAnimationObject(); | ||
97 | void setParentObject( LLViewerObject * ); | ||
98 | void setAttributes( LLLocalAnimationObjectAttributes ); | ||
99 | void markAsDead(); | ||
100 | void update(); | ||
101 | LLViewerObject * getParentObject(); | ||
102 | void render(); | ||
103 | |||
104 | private: | ||
105 | //-------------------------------------- | ||
106 | // private members | ||
107 | //-------------------------------------- | ||
108 | LLViewerObject* mParentObject; | ||
109 | LLLocalAnimationObjectAttributes mAttributes; | ||
110 | LLHUDFlexibleObject mTrunk; | ||
111 | LLHUDFlexibleObject mFrond1; | ||
112 | LLHUDFlexibleObject mFrond2; | ||
113 | LLHUDFlexibleObject mFrond3; | ||
114 | LLHUDFlexibleObject mFrond4; | ||
115 | LLHUDFlexibleObject mFrond5; | ||
116 | |||
117 | //-------------------------------------- | ||
118 | // private methods | ||
119 | //-------------------------------------- | ||
120 | void updateVirtualServer(); | ||
121 | |||
122 | friend class LLHUDObject; | ||
123 | |||
124 | };// end of class definition | ||
125 | */ | ||
126 | |||
127 | #endif // LL_LOCALANIMATIONOBJECT_H | ||