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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
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parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file llhudtext.h
3 * @brief LLHUDText class definition
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLHUDTEXT_H
29#define LL_LLHUDTEXT_H
30
31#include "llmemory.h"
32#include "lldarrayptr.h"
33
34#include "llhudobject.h"
35#include "v4color.h"
36#include "v4coloru.h"
37#include "v2math.h"
38#include "llrect.h"
39#include "llframetimer.h"
40#include "llfontgl.h"
41#include <set>
42#include <vector>
43#include "lldarray.h"
44
45// Renders a 2D text billboard floating at the location specified.
46class LLDrawable;
47class LLHUDText;
48
49struct lltextobject_further_away
50{
51 bool operator()(const LLPointer<LLHUDText>& lhs, const LLPointer<LLHUDText>& rhs) const;
52};
53
54class LLHUDText : public LLHUDObject
55{
56protected:
57 class LLHUDTextSegment
58 {
59 public:
60 LLHUDTextSegment(const LLWString& text, const LLFontGL::StyleFlags style, const LLColor4& color)
61 : mColor(color), mStyle(style), mText(text) {}
62 F32 getWidth(const LLFontGL* font);
63 const LLWString& getText() const { return mText; };
64 void clearFontWidthMap() { mFontWidthMap.clear(); }
65
66 LLColor4 mColor;
67 LLFontGL::StyleFlags mStyle;
68 private:
69 LLWString mText;
70 std::map<const LLFontGL*, F32> mFontWidthMap;
71 };
72
73public:
74 typedef enum e_text_alignment
75 {
76 ALIGN_TEXT_LEFT,
77 ALIGN_TEXT_CENTER
78 } ETextAlignment;
79
80 typedef enum e_vert_alignment
81 {
82 ALIGN_VERT_TOP,
83 ALIGN_VERT_CENTER
84 } EVertAlignment;
85
86public:
87 void setStringUTF8(const std::string &utf8string);
88 void setString(const LLWString &wstring);
89 void clearString();
90 void addLine(const std::string &text, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL);
91 void addLine(const LLWString &wtext, const LLColor4& color, const LLFontGL::StyleFlags style = LLFontGL::NORMAL);
92 void setLabel(const std::string &label);
93 void setLabel(const LLWString &label);
94 void setDropShadow(const BOOL do_shadow);
95 void setFont(const LLFontGL* font);
96 void setColor(const LLColor4 &color);
97 void setUsePixelSize(const BOOL use_pixel_size);
98 void setZCompare(const BOOL zcompare);
99 void setDoFade(const BOOL do_fade);
100 void setVisibleOffScreen(BOOL visible) { mVisibleOffScreen = visible; }
101
102 // mMaxLines of -1 means unlimited lines.
103 void setMaxLines(S32 max_lines) { mMaxLines = max_lines; }
104 void setFadeDistance(F32 fade_distance, F32 fade_range) { mFadeDistance = fade_distance; mFadeRange = fade_range; }
105 void updateVisibility();
106 LLVector2 updateScreenPos(LLVector2 &offset_target);
107 void updateSize();
108 void setMass(F32 mass) { mMass = llmax(0.1f, mass); }
109 void setTextAlignment(ETextAlignment alignment) { mTextAlignment = alignment; }
110 void setVertAlignment(EVertAlignment alignment) { mVertAlignment = alignment; }
111 /*virtual*/ void markDead();
112 friend class LLHUDObject;
113 /*virtual*/ F32 getDistance() const { return mLastDistance; }
114 void setUseBubble(BOOL use_bubble) { mUseBubble = use_bubble; }
115 S32 getLOD() { return mLOD; }
116 BOOL getVisible() { return mVisible; }
117 void setOnHUDAttachment(BOOL on_hud) { mOnHUDAttachment = on_hud; }
118
119 static void renderAllHUD();
120 static void addPickable(std::set<LLViewerObject*> &pick_list);
121 static void reshape();
122protected:
123 LLHUDText(const U8 type);
124
125 /*virtual*/ void render();
126 /*virtual*/ void renderForSelect();
127 void renderText(BOOL for_select);
128 static void updateAll();
129 void setLOD(S32 lod);
130 S32 getMaxLines();
131
132private:
133 ~LLHUDText();
134 BOOL mOnHUD;
135 BOOL mUseBubble;
136 BOOL mDropShadow;
137 BOOL mDoFade;
138 F32 mFadeRange;
139 F32 mFadeDistance;
140 F32 mLastDistance;
141 BOOL mUsePixelSize;
142 BOOL mZCompare;
143 BOOL mVisibleOffScreen;
144 BOOL mOffscreen;
145 LLColor4 mColor;
146 LLVector3 mScale;
147 F32 mWidth;
148 F32 mHeight;
149 LLColor4U mPickColor;
150 const LLFontGL* mFontp;
151 const LLFontGL* mBoldFontp;
152 LLRectf mSoftScreenRect;
153 LLVector3 mPositionAgent;
154 LLVector2 mPositionOffset;
155 LLVector2 mTargetPositionOffset;
156 F32 mMass;
157 S32 mMaxLines;
158 S32 mOffsetY;
159 F32 mRadius;
160 std::vector<LLHUDTextSegment> mTextSegments;
161 std::vector<LLHUDTextSegment> mLabelSegments;
162 LLFrameTimer mResizeTimer;
163 ETextAlignment mTextAlignment;
164 EVertAlignment mVertAlignment;
165 S32 mLOD;
166
167 static std::set<LLPointer<LLHUDText> > sTextObjects;
168 static std::vector<LLPointer<LLHUDText> > sVisibleTextObjects;
169 static std::vector<LLPointer<LLHUDText> > sVisibleHUDTextObjects;
170 typedef std::set<LLPointer<LLHUDText> >::iterator TextObjectIterator;
171 typedef std::vector<LLPointer<LLHUDText> >::iterator VisibleTextObjectIterator;
172};
173
174#endif // LL_LLHUDTEXT_H