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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file llfloatertelehub.h
3 * @author James Cook
4 * @brief LLFloaterTelehub class definition
5 *
6 * Copyright (c) 2005-2007, Linden Research, Inc.
7 *
8 * The source code in this file ("Source Code") is provided by Linden Lab
9 * to you under the terms of the GNU General Public License, version 2.0
10 * ("GPL"), unless you have obtained a separate licensing agreement
11 * ("Other License"), formally executed by you and Linden Lab. Terms of
12 * the GPL can be found in doc/GPL-license.txt in this distribution, or
13 * online at http://secondlife.com/developers/opensource/gplv2
14 *
15 * There are special exceptions to the terms and conditions of the GPL as
16 * it is applied to this Source Code. View the full text of the exception
17 * in the file doc/FLOSS-exception.txt in this software distribution, or
18 * online at http://secondlife.com/developers/opensource/flossexception
19 *
20 * By copying, modifying or distributing this software, you acknowledge
21 * that you have read and understood your obligations described above,
22 * and agree to abide by those obligations.
23 *
24 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
25 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
26 * COMPLETENESS OR PERFORMANCE.
27 */
28
29#ifndef LL_LLFLOATERTELEHUB_H
30#define LL_LLFLOATERTELEHUB_H
31
32#include "llfloater.h"
33
34class LLMessageSystem;
35
36const S32 MAX_SPAWNPOINTS_PER_TELEHUB = 16;
37
38class LLFloaterTelehub : public LLFloater
39{
40public:
41 // Opens the floater on screen.
42 static void show();
43
44 virtual void draw();
45
46 static BOOL renderBeacons();
47 static void addBeacons();
48
49private:
50 LLFloaterTelehub();
51 ~LLFloaterTelehub();
52
53 void refresh();
54 void sendTelehubInfoRequest();
55
56 static void onClickConnect(void* data);
57 static void onClickDisconnect(void* data);
58 static void onClickAddSpawnPoint(void* data);
59 static void onClickRemoveSpawnPoint(void* data);
60
61 static void processTelehubInfo(LLMessageSystem* msg, void**);
62 void unpackTelehubInfo(LLMessageSystem* msg);
63
64private:
65 LLUUID mTelehubObjectID; // null if no telehub
66 LLString mTelehubObjectName;
67 LLVector3 mTelehubPos; // region local, fallback if viewer can't see the object
68 LLQuaternion mTelehubRot;
69
70 S32 mNumSpawn;
71 LLVector3 mSpawnPointPos[MAX_SPAWNPOINTS_PER_TELEHUB];
72
73 static LLFloaterTelehub* sInstance;
74};
75
76#endif