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author | Jacek Antonelli | 2008-08-15 23:45:34 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:45:34 -0500 |
commit | cd17687f01420952712a500107e0f93e7ab8d5f8 (patch) | |
tree | ce48c2b706f2c1176290e39fb555fbdf6648ce01 /linden/indra/newview/lldrawpoolwlsky.h | |
parent | Second Life viewer sources 1.19.0.5 (diff) | |
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Second Life viewer sources 1.19.1.0
Diffstat (limited to 'linden/indra/newview/lldrawpoolwlsky.h')
-rw-r--r-- | linden/indra/newview/lldrawpoolwlsky.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/linden/indra/newview/lldrawpoolwlsky.h b/linden/indra/newview/lldrawpoolwlsky.h new file mode 100644 index 0000000..0f6bcc3 --- /dev/null +++ b/linden/indra/newview/lldrawpoolwlsky.h | |||
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1 | /** | ||
2 | * @file lldrawpoolwlsky.h | ||
3 | * @brief LLDrawPoolWLSky class definition | ||
4 | * | ||
5 | * $LicenseInfo:firstyear=2007&license=viewergpl$ | ||
6 | * | ||
7 | * Copyright (c) 2007-2008, Linden Research, Inc. | ||
8 | * | ||
9 | * Second Life Viewer Source Code | ||
10 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
11 | * to you under the terms of the GNU General Public License, version 2.0 | ||
12 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
13 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
14 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
15 | * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 | ||
16 | * | ||
17 | * There are special exceptions to the terms and conditions of the GPL as | ||
18 | * it is applied to this Source Code. View the full text of the exception | ||
19 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
20 | * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception | ||
21 | * | ||
22 | * By copying, modifying or distributing this software, you acknowledge | ||
23 | * that you have read and understood your obligations described above, | ||
24 | * and agree to abide by those obligations. | ||
25 | * | ||
26 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
27 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
28 | * COMPLETENESS OR PERFORMANCE. | ||
29 | * $/LicenseInfo$ | ||
30 | */ | ||
31 | |||
32 | #ifndef LL_DRAWPOOLWLSKY_H | ||
33 | #define LL_DRAWPOOLWLSKY_H | ||
34 | |||
35 | #include "lldrawpool.h" | ||
36 | |||
37 | class LLGLSLShader; | ||
38 | |||
39 | class LLDrawPoolWLSky : public LLDrawPool { | ||
40 | public: | ||
41 | |||
42 | static const U32 SKY_VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | | ||
43 | LLVertexBuffer::MAP_TEXCOORD; | ||
44 | static const U32 STAR_VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | | ||
45 | LLVertexBuffer::MAP_COLOR; | ||
46 | |||
47 | LLDrawPoolWLSky(void); | ||
48 | /*virtual*/ ~LLDrawPoolWLSky(); | ||
49 | |||
50 | /*virtual*/ BOOL isDead() { return FALSE; } | ||
51 | |||
52 | /*virtual*/ LLViewerImage *getDebugTexture(); | ||
53 | /*virtual*/ void beginRenderPass( S32 pass ); | ||
54 | /*virtual*/ void endRenderPass( S32 pass ); | ||
55 | /*virtual*/ S32 getNumPasses() { return 1; } | ||
56 | /*virtual*/ void render(S32 pass = 0); | ||
57 | /*virtual*/ void prerender(); | ||
58 | /*virtual*/ U32 getVertexDataMask() { return SKY_VERTEX_DATA_MASK; } | ||
59 | /*virtual*/ BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct! | ||
60 | /*virtual*/ S32 getVertexShaderLevel() const { return mVertexShaderLevel; } | ||
61 | |||
62 | //static LLDrawPool* createPool(const U32 type, LLViewerImage *tex0 = NULL); | ||
63 | |||
64 | // Create an empty new instance of the pool. | ||
65 | /*virtual*/ LLDrawPoolWLSky *instancePool(); ///< covariant override | ||
66 | /*virtual*/ LLViewerImage* getTexture(); | ||
67 | /*virtual*/ BOOL isFacePool() { return FALSE; } | ||
68 | /*virtual*/ void resetDrawOrders(); | ||
69 | |||
70 | static void cleanupGL(); | ||
71 | static void restoreGL(); | ||
72 | private: | ||
73 | void renderDome(F32 camHeightLocal, LLGLSLShader * shader) const; | ||
74 | void renderSkyHaze(F32 camHeightLocal) const; | ||
75 | void renderStars(void) const; | ||
76 | void renderSkyClouds(F32 camHeightLocal) const; | ||
77 | void renderHeavenlyBodies(); | ||
78 | |||
79 | private: | ||
80 | static LLPointer<LLImageGL> sCloudNoiseTexture; | ||
81 | static LLPointer<LLImageRaw> sCloudNoiseRawImage; | ||
82 | }; | ||
83 | |||
84 | #endif // LL_DRAWPOOLWLSKY_H | ||