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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file lldrawpooltree.h
3 * @brief LLDrawPoolTree class definition
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLDRAWPOOLTREE_H
29#define LL_LLDRAWPOOLTREE_H
30
31#include "lldrawpool.h"
32
33class LLDrawPoolTree : public LLDrawPool
34{
35 LLPointer<LLViewerImage> mTexturep;
36public:
37 LLDrawPoolTree(LLViewerImage *texturep);
38
39 /*virtual*/ LLDrawPool *instancePool();
40
41 /*virtual*/ void prerender();
42 /*virtual*/ void beginRenderPass( S32 pass );
43 /*virtual*/ void render(S32 pass = 0);
44 /*virtual*/ void endRenderPass( S32 pass );
45 /*virtual*/ void renderForSelect();
46 /*virtual*/ S32 rebuild();
47 /*virtual*/ BOOL verify() const;
48 /*virtual*/ LLViewerImage *getTexture();
49 /*virtual*/ LLViewerImage *getDebugTexture();
50 /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
51
52 virtual S32 getMaterialAttribIndex();
53
54 static S32 sDiffTex;
55
56private:
57 void renderTree(BOOL selecting = FALSE);
58};
59
60#endif // LL_LLDRAWPOOLTREE_H