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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
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parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file lldrawpoolsimple.h
3 * @brief LLDrawPoolSimple class definition
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28#ifndef LL_LLDRAWPOOLSIMPLE_H
29#define LL_LLDRAWPOOLSIMPLE_H
30
31#include "lldrawpool.h"
32
33class LLFRInfo
34{
35public:
36 U32 mPrimType;
37 U32 mGeomIndex;
38 U32 mGeomIndexEnd;
39 U32 mNumIndices;
40 U32 mIndicesStart;
41
42 LLFRInfo()
43 {
44 }
45
46 LLFRInfo(const U32 pt, const U32 gi, const U32 gc, const U32 ni, const U32 is) :
47 mPrimType(pt),
48 mGeomIndex(gi),
49 mGeomIndexEnd(gi+gc),
50 mNumIndices(ni),
51 mIndicesStart(is)
52 {
53 }
54};
55
56class LLDrawPoolSimple : public LLDrawPool
57{
58 LLPointer<LLViewerImage> mTexturep;
59public:
60 enum
61 {
62 SHADER_LEVEL_LOCAL_LIGHTS = 2
63 };
64
65 LLDrawPoolSimple(LLViewerImage *texturep);
66
67 /*virtual*/ LLDrawPool *instancePool();
68
69 /*virtual*/ void beginRenderPass(S32 pass);
70 /*virtual*/ void endRenderPass(S32 pass);
71 /*virtual*/ void render(S32 pass = 0);
72 /*virtual*/ void renderFaceSelected(LLFace *facep,
73 LLImageGL *image,
74 const LLColor4 &color,
75 const S32 index_offset = 0, const S32 index_count = 0);
76 /*virtual*/ void prerender();
77 /*virtual*/ void renderForSelect();
78 /*virtual*/ void dirtyTexture(const LLViewerImage *texturep);
79 /*virtual*/ LLViewerImage *getTexture();
80 /*virtual*/ LLViewerImage *getDebugTexture();
81 /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
82 /*virtual*/ BOOL match(LLFace* last_face, LLFace* facep);
83
84 /*virtual*/ void enableShade();
85 /*virtual*/ void disableShade();
86 /*virtual*/ void setShade(F32 shade);
87
88 virtual S32 getMaterialAttribIndex();
89
90 static S32 sDiffTex;
91};
92
93#endif // LL_LLDRAWPOOLSIMPLE_H