diff options
author | Jacek Antonelli | 2008-12-01 17:39:58 -0600 |
---|---|---|
committer | Jacek Antonelli | 2008-12-01 17:40:06 -0600 |
commit | 7abecb48babe6a6f09bf6692ba55076546cfced9 (patch) | |
tree | 8d18a88513fb97adf32c10aae78f4be1984942db /linden/indra/newview/lldrawpoolavatar.cpp | |
parent | Second Life viewer sources 1.21.6 (diff) | |
download | meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.zip meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.gz meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.bz2 meta-impy-7abecb48babe6a6f09bf6692ba55076546cfced9.tar.xz |
Second Life viewer sources 1.22.0-RC
Diffstat (limited to 'linden/indra/newview/lldrawpoolavatar.cpp')
-rw-r--r-- | linden/indra/newview/lldrawpoolavatar.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/linden/indra/newview/lldrawpoolavatar.cpp b/linden/indra/newview/lldrawpoolavatar.cpp index 97ff072..a5231dd 100644 --- a/linden/indra/newview/lldrawpoolavatar.cpp +++ b/linden/indra/newview/lldrawpoolavatar.cpp | |||
@@ -396,7 +396,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
396 | { | 396 | { |
397 | 397 | ||
398 | /* // debug code to draw a cube in place of avatar | 398 | /* // debug code to draw a cube in place of avatar |
399 | LLGLSNoTexture gls_no_texture; | 399 | gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); |
400 | LLVector3 pos = avatarp->getPositionAgent(); | 400 | LLVector3 pos = avatarp->getPositionAgent(); |
401 | 401 | ||
402 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); | 402 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); |
@@ -495,17 +495,17 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
495 | { | 495 | { |
496 | if (LLVOAvatar::sShowCollisionVolumes) | 496 | if (LLVOAvatar::sShowCollisionVolumes) |
497 | { | 497 | { |
498 | LLGLSNoTexture no_texture; | 498 | gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); |
499 | avatarp->renderCollisionVolumes(); | 499 | avatarp->renderCollisionVolumes(); |
500 | } | 500 | } |
501 | 501 | ||
502 | if (avatarp->mIsSelf && LLAgent::sDebugDisplayTarget) | 502 | if (avatarp->mIsSelf && LLAgent::sDebugDisplayTarget) |
503 | { | 503 | { |
504 | LLGLSNoTexture gls_no_texture; | 504 | gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); |
505 | LLVector3 pos = avatarp->getPositionAgent(); | 505 | LLVector3 pos = avatarp->getPositionAgent(); |
506 | 506 | ||
507 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); | 507 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); |
508 | gGL.begin(LLVertexBuffer::LINES); | 508 | gGL.begin(LLRender::LINES); |
509 | { | 509 | { |
510 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 510 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
511 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 511 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
@@ -517,7 +517,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
517 | 517 | ||
518 | pos = avatarp->mDrawable->getPositionAgent(); | 518 | pos = avatarp->mDrawable->getPositionAgent(); |
519 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); | 519 | gGL.color4f(1.0f, 0.0f, 0.0f, 0.8f); |
520 | gGL.begin(LLVertexBuffer::LINES); | 520 | gGL.begin(LLRender::LINES); |
521 | { | 521 | { |
522 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 522 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
523 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 523 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
@@ -529,7 +529,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
529 | 529 | ||
530 | pos = avatarp->mRoot.getWorldPosition(); | 530 | pos = avatarp->mRoot.getWorldPosition(); |
531 | gGL.color4f(1.0f, 1.0f, 1.0f, 0.8f); | 531 | gGL.color4f(1.0f, 1.0f, 1.0f, 0.8f); |
532 | gGL.begin(LLVertexBuffer::LINES); | 532 | gGL.begin(LLRender::LINES); |
533 | { | 533 | { |
534 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 534 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
535 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 535 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |
@@ -541,7 +541,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) | |||
541 | 541 | ||
542 | pos = avatarp->mPelvisp->getWorldPosition(); | 542 | pos = avatarp->mPelvisp->getWorldPosition(); |
543 | gGL.color4f(0.0f, 0.0f, 1.0f, 0.8f); | 543 | gGL.color4f(0.0f, 0.0f, 1.0f, 0.8f); |
544 | gGL.begin(LLVertexBuffer::LINES); | 544 | gGL.begin(LLRender::LINES); |
545 | { | 545 | { |
546 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); | 546 | gGL.vertex3fv((pos - LLVector3(0.2f, 0.f, 0.f)).mV); |
547 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); | 547 | gGL.vertex3fv((pos + LLVector3(0.2f, 0.f, 0.f)).mV); |