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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/llanimalcontrols.h | |
parent | README.txt (diff) | |
download | meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.zip meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.gz meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.bz2 meta-impy-38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4.tar.xz |
Second Life viewer sources 1.13.2.12
Diffstat (limited to '')
-rw-r--r-- | linden/indra/newview/llanimalcontrols.h | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/linden/indra/newview/llanimalcontrols.h b/linden/indra/newview/llanimalcontrols.h new file mode 100644 index 0000000..a5a62bf --- /dev/null +++ b/linden/indra/newview/llanimalcontrols.h | |||
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1 | /** | ||
2 | * @file llanimalcontrols.h | ||
3 | * @brief LLAnimalControls class definition | ||
4 | * | ||
5 | * Copyright (c) 2005-2007, Linden Research, Inc. | ||
6 | * | ||
7 | * The source code in this file ("Source Code") is provided by Linden Lab | ||
8 | * to you under the terms of the GNU General Public License, version 2.0 | ||
9 | * ("GPL"), unless you have obtained a separate licensing agreement | ||
10 | * ("Other License"), formally executed by you and Linden Lab. Terms of | ||
11 | * the GPL can be found in doc/GPL-license.txt in this distribution, or | ||
12 | * online at http://secondlife.com/developers/opensource/gplv2 | ||
13 | * | ||
14 | * There are special exceptions to the terms and conditions of the GPL as | ||
15 | * it is applied to this Source Code. View the full text of the exception | ||
16 | * in the file doc/FLOSS-exception.txt in this software distribution, or | ||
17 | * online at http://secondlife.com/developers/opensource/flossexception | ||
18 | * | ||
19 | * By copying, modifying or distributing this software, you acknowledge | ||
20 | * that you have read and understood your obligations described above, | ||
21 | * and agree to abide by those obligations. | ||
22 | * | ||
23 | * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO | ||
24 | * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, | ||
25 | * COMPLETENESS OR PERFORMANCE. | ||
26 | */ | ||
27 | |||
28 | #ifndef LL_LLANIMALCONTROLS_H | ||
29 | #define LL_LLANIMALCONTROLS_H | ||
30 | |||
31 | #include "llhudobject.h" | ||
32 | #include "llflexibleobject.h" | ||
33 | |||
34 | //----------------------------------------------------------------------------------- | ||
35 | // Default setting for the attributes of a animalControls object... | ||
36 | //----------------------------------------------------------------------------------- | ||
37 | //const LLVector3 ANIMAL_CONTROLS_DEFAULT_ANCHOR_DIRECTION = LLVector3::z_axis; | ||
38 | //const LLVector3 ANIMAL_CONTROLS_DEFAULT_ANCHOR_POSITION_OFFSET = LLVector3::zero; | ||
39 | //const LLColor4 ANIMAL_CONTROLS_DEFAULT_COLOR = LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ); | ||
40 | //const F32 ANIMAL_CONTROLS_DEFAULT_GRAVITY = 0.3f; | ||
41 | //const F32 ANIMAL_CONTROLS_DEFAULT_TENSION = 10.0f; | ||
42 | //const F32 ANIMAL_CONTROLS_DEFAULT_AIR_FRICTION = 10.0f; | ||
43 | //const F32 ANIMAL_CONTROLS_DEFAULT_LENGTH = 1.0f; | ||
44 | //const int ANIMAL_CONTROLS_DEFAULT_NUM_SECTIONS = 4; | ||
45 | //const F32 ANIMAL_CONTROLS_DEFAULT_ANCHOR_RADIUS = 0.05f; | ||
46 | //const F32 ANIMAL_CONTROLS_DEFAULT_RADIUS_CHANGE = -0.01f; | ||
47 | |||
48 | class LLViewerObject; | ||
49 | |||
50 | /*struct LLAnimalControlsBodyBehavior | ||
51 | { | ||
52 | LLVector3 mPosition; | ||
53 | LLQuaternion mHipRotation; | ||
54 | }; | ||
55 | |||
56 | class LLAnimalControlsHeadBehavior | ||
57 | { | ||
58 | private: | ||
59 | LLVector3 mBodyPosition; | ||
60 | LLQuaternion mBodyRotation; | ||
61 | LLHUDFlexibleObject mFeather; | ||
62 | LLVector3 mPosition; | ||
63 | LLQuaternion mRotation; | ||
64 | LLVector3 mFocusPosition; | ||
65 | bool mEyesBlinking; | ||
66 | F32 mEyeBlinkRate; | ||
67 | |||
68 | public: | ||
69 | LLAnimalControlsHeadBehavior(); | ||
70 | void setBodyPositionAndRotation( LLVector3 p, LLQuaternion r ); | ||
71 | void setFocusPosition( LLVector3 focusPosition ); | ||
72 | void update(); | ||
73 | void render(); | ||
74 | }; | ||
75 | |||
76 | |||
77 | class LLAnimalControlsLegBehavior | ||
78 | { | ||
79 | private: | ||
80 | LLVector3 mBodyPosition; | ||
81 | LLQuaternion mBodyRotation; | ||
82 | LLVector3 mHipAnchorPosition; | ||
83 | bool mWalking; | ||
84 | bool mIsLeft; | ||
85 | |||
86 | public: | ||
87 | LLAnimalControlsLegBehavior(); | ||
88 | void setBodyPositionAndRotation( LLVector3 p, LLQuaternion r ); | ||
89 | void update(); | ||
90 | void render(); | ||
91 | }; | ||
92 | |||
93 | |||
94 | class LLAnimalControlsVirtualServer | ||
95 | { | ||
96 | private: | ||
97 | int fakeClock; | ||
98 | LLVector3 focusPosition; | ||
99 | bool settingFocusPosition; | ||
100 | LLVector3 animalPosition; | ||
101 | LLQuaternion animalRotation; | ||
102 | |||
103 | public: | ||
104 | LLAnimalControlsVirtualServer(); | ||
105 | bool getSettingFocusPosition(); | ||
106 | LLVector3 getFocusPosition(); | ||
107 | void update(); | ||
108 | void setParentPositionAndRotation( LLVector3 p, LLQuaternion q ); | ||
109 | }; | ||
110 | |||
111 | |||
112 | //------------------------------------------------- | ||
113 | // This structure is also used in the part of the | ||
114 | // code that creates new animalControls objects. | ||
115 | //------------------------------------------------- | ||
116 | struct LLAnimalControlsAttributes | ||
117 | { | ||
118 | //LLVector3 mAnchorPositionOffset; | ||
119 | //LLVector3 mAnchorDirection; | ||
120 | //LLColor4 mColor; | ||
121 | //F32 mAnchorRadius; | ||
122 | //S32 mNumSections; | ||
123 | //F32 mLength; | ||
124 | //F32 mGravity; | ||
125 | //F32 mAirFriction; | ||
126 | //F32 mTension; | ||
127 | //F32 mRadiusChange; | ||
128 | bool mUsingBodyControls; | ||
129 | bool mUsingHeadControls; | ||
130 | bool mUsingTailControls; | ||
131 | bool mUsingLegControls; | ||
132 | |||
133 | //------ the constructor for the structure ------------ | ||
134 | LLAnimalControlsAttributes() | ||
135 | { | ||
136 | //mAnchorPositionOffset = ANIMAL_CONTROLS_DEFAULT_ANCHOR_DIRECTION; | ||
137 | //mAnchorDirection = ANIMAL_CONTROLS_DEFAULT_ANCHOR_POSITION_OFFSET; | ||
138 | //mAnchorRadius = ANIMAL_CONTROLS_DEFAULT_ANCHOR_RADIUS; | ||
139 | //mColor = ANIMAL_CONTROLS_DEFAULT_COLOR; | ||
140 | //mNumSections = ANIMAL_CONTROLS_DEFAULT_NUM_SECTIONS; | ||
141 | //mLength = ANIMAL_CONTROLS_DEFAULT_LENGTH; | ||
142 | //mGravity = ANIMAL_CONTROLS_DEFAULT_GRAVITY; | ||
143 | //mAirFriction = ANIMAL_CONTROLS_DEFAULT_AIR_FRICTION; | ||
144 | //mTension = ANIMAL_CONTROLS_DEFAULT_TENSION; | ||
145 | //mRadiusChange = ANIMAL_CONTROLS_DEFAULT_RADIUS_CHANGE; | ||
146 | } | ||
147 | };// end of attributes structure | ||
148 | |||
149 | |||
150 | |||
151 | //--------------------------------------------------------- | ||
152 | // The LLHUDAnimalControls class | ||
153 | //--------------------------------------------------------- | ||
154 | class LLHUDAnimalControls : public LLHUDObject | ||
155 | { | ||
156 | public: | ||
157 | LLHUDAnimalControls(); | ||
158 | void setParentObject( LLViewerObject * ); | ||
159 | void setAttributes( LLAnimalControlsAttributes ); | ||
160 | void markAsDead(); | ||
161 | void update(); | ||
162 | LLViewerObject * getParentObject(); | ||
163 | void render(); | ||
164 | |||
165 | private: | ||
166 | //-------------------------------------- | ||
167 | // private members | ||
168 | //-------------------------------------- | ||
169 | LLViewerObject* mParentObject; | ||
170 | LLAnimalControlsAttributes mAttributes; | ||
171 | LLAnimalControlsHeadBehavior mHeadBehavior; | ||
172 | LLAnimalControlsLegBehavior mLeftLegBehavior; | ||
173 | LLAnimalControlsLegBehavior mRightLegBehavior; | ||
174 | LLAnimalControlsVirtualServer mVirtualServer; | ||
175 | |||
176 | //-------------------------------------- | ||
177 | // private methods | ||
178 | //-------------------------------------- | ||
179 | void updateVirtualServer(); | ||
180 | void updateBodyBehavior(); | ||
181 | void renderBodyBehavior(); | ||
182 | //void updateLegBehavior(); | ||
183 | //void renderLegBehavior(); | ||
184 | //void updateHeadBehavior(); | ||
185 | //void renderHeadBehavior(); | ||
186 | |||
187 | friend class LLHUDObject; | ||
188 | |||
189 | };// end of class definition | ||
190 | |||
191 | */ | ||
192 | #endif // LL_LLANIMALCONTROLS_H | ||