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author | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
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committer | Jacek Antonelli | 2008-08-15 23:44:46 -0500 |
commit | 38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch) | |
tree | adca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/newview/help/Concepts/Scripting.html | |
parent | README.txt (diff) | |
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Second Life viewer sources 1.13.2.12
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diff --git a/linden/indra/newview/help/Concepts/Scripting.html b/linden/indra/newview/help/Concepts/Scripting.html new file mode 100644 index 0000000..dc41317 --- /dev/null +++ b/linden/indra/newview/help/Concepts/Scripting.html | |||
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1 | <html> | ||
2 | <head> | ||
3 | <title>Scripting</title> | ||
4 | </head> | ||
5 | |||
6 | <body> | ||
7 | <br> | ||
8 | A very powerful feature of Second Life is the ability to add a script, or small program, to an object. Scripts can turn simple objects into interactive experiences that impart information, play sounds, move or ... just about anything. | ||
9 | <p> | ||
10 | The scripting language has been designed so even non-programmers can make simple modifications and customizations. (For instance, a door may have a script so it opens with a password. It will be easy to modify the door script to the password of your choice.) | ||
11 | <p> | ||
12 | [ <a href="Second_Life_Concepts.html">Concepts Home</a> | <a href="Building_Tools.html">Previous</a> | <a href="Many_Ways_to_Get_Help.html">Next</a> ] | ||
13 | |||
14 | </body> | ||
15 | </html> | ||