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authorJacek Antonelli2008-08-15 23:44:46 -0500
committerJacek Antonelli2008-08-15 23:44:46 -0500
commit38d6d37f2d982fa959e9e8a4a3f7e1ccfad7b5d4 (patch)
treeadca584755d22ca041a2dbfc35d4eca01f70b32c /linden/indra/llui/llfloater.h
parentREADME.txt (diff)
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Second Life viewer sources 1.13.2.12
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1/**
2 * @file llfloater.h
3 * @brief LLFloater base class
4 *
5 * Copyright (c) 2002-2007, Linden Research, Inc.
6 *
7 * The source code in this file ("Source Code") is provided by Linden Lab
8 * to you under the terms of the GNU General Public License, version 2.0
9 * ("GPL"), unless you have obtained a separate licensing agreement
10 * ("Other License"), formally executed by you and Linden Lab. Terms of
11 * the GPL can be found in doc/GPL-license.txt in this distribution, or
12 * online at http://secondlife.com/developers/opensource/gplv2
13 *
14 * There are special exceptions to the terms and conditions of the GPL as
15 * it is applied to this Source Code. View the full text of the exception
16 * in the file doc/FLOSS-exception.txt in this software distribution, or
17 * online at http://secondlife.com/developers/opensource/flossexception
18 *
19 * By copying, modifying or distributing this software, you acknowledge
20 * that you have read and understood your obligations described above,
21 * and agree to abide by those obligations.
22 *
23 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
24 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
25 * COMPLETENESS OR PERFORMANCE.
26 */
27
28// Floating "windows" within the GL display, like the inventory floater,
29// mini-map floater, etc.
30
31
32#ifndef LL_FLOATER_H
33#define LL_FLOATER_H
34
35#include "llpanel.h"
36#include "lluuid.h"
37#include "lltabcontainer.h"
38#include <set>
39
40class LLDragHandle;
41class LLResizeHandle;
42class LLResizeBar;
43class LLButton;
44class LLMultiFloater;
45
46const S32 LLFLOATER_VPAD = 6;
47const S32 LLFLOATER_HPAD = 6;
48const S32 LLFLOATER_CLOSE_BOX_SIZE = 16;
49const S32 LLFLOATER_HEADER_SIZE = 16;
50
51const BOOL RESIZE_YES = TRUE;
52const BOOL RESIZE_NO = FALSE;
53
54const S32 DEFAULT_MIN_WIDTH = 100;
55const S32 DEFAULT_MIN_HEIGHT = 100;
56
57const BOOL DRAG_ON_TOP = FALSE;
58const BOOL DRAG_ON_LEFT = TRUE;
59
60const BOOL MINIMIZE_YES = TRUE;
61const BOOL MINIMIZE_NO = FALSE;
62
63const BOOL CLOSE_YES = TRUE;
64const BOOL CLOSE_NO = FALSE;
65
66const BOOL ADJUST_VERTICAL_YES = TRUE;
67const BOOL ADJUST_VERTICAL_NO = FALSE;
68
69
70class LLFloater : public LLPanel
71{
72friend class LLFloaterView;
73public:
74 enum EFloaterButtons
75 {
76 BUTTON_CLOSE,
77 BUTTON_RESTORE,
78 BUTTON_MINIMIZE,
79 BUTTON_TEAR_OFF,
80 BUTTON_EDIT,
81 BUTTON_COUNT
82 };
83
84 LLFloater();
85 LLFloater(const LLString& name); //simple constructor for data-driven initialization
86 LLFloater( const LLString& name, const LLRect& rect, const LLString& title,
87 BOOL resizable = FALSE,
88 S32 min_width = DEFAULT_MIN_WIDTH,
89 S32 min_height = DEFAULT_MIN_HEIGHT,
90 BOOL drag_on_left = FALSE,
91 BOOL minimizable = TRUE,
92 BOOL close_btn = TRUE,
93 BOOL bordered = BORDER_NO);
94
95 LLFloater( const LLString& name, const LLString& rect_control, const LLString& title,
96 BOOL resizable = FALSE,
97 S32 min_width = DEFAULT_MIN_WIDTH,
98 S32 min_height = DEFAULT_MIN_HEIGHT,
99 BOOL drag_on_left = FALSE,
100 BOOL minimizable = TRUE,
101 BOOL close_btn = TRUE,
102 BOOL bordered = BORDER_NO);
103
104 virtual ~LLFloater();
105
106 virtual LLXMLNodePtr getXML(bool save_children = true) const;
107 static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
108 void initFloaterXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory, BOOL open = TRUE);
109
110 /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = 1);
111 /*virtual*/ void translate(S32 x, S32 y);
112 /*virtual*/ BOOL canSnapTo(LLView* other_view);
113 /*virtual*/ void snappedTo(LLView* snap_view);
114 /*virtual*/ void setFocus( BOOL b );
115 /*virtual*/ void setIsChrome(BOOL is_chrome);
116
117 // Can be called multiple times to reset floater parameters.
118 // Deletes all children of the floater.
119 virtual void init(const LLString& title, BOOL resizable,
120 S32 min_width, S32 min_height, BOOL drag_on_left,
121 BOOL minimizable, BOOL close_btn);
122 virtual EWidgetType getWidgetType() const;
123 virtual LLString getWidgetTag() const;
124
125 virtual void open();
126
127 // If allowed, close the floater cleanly, releasing focus.
128 // app_quitting is passed to onClose() below.
129 virtual void close(bool app_quitting = false);
130
131 void setAutoFocus(BOOL focus) { mAutoFocus = focus; setFocus(focus); }
132
133 // Release keyboard and mouse focus
134 void releaseFocus();
135
136 // moves to center of gFloaterView
137 void center();
138 // applies rectangle stored in mRectControl, if any
139 void applyRectControl();
140
141
142 LLMultiFloater* getHost() { return (LLMultiFloater*)LLFloater::getFloaterByHandle(mHostHandle); }
143
144 void setTitle( const LLString& title );
145 const LLString& getTitle() const;
146 virtual void setMinimized(BOOL b);
147 void moveResizeHandleToFront();
148 void addDependentFloater(LLFloater* dependent, BOOL reposition = TRUE);
149 void addDependentFloater(LLViewHandle dependent_handle, BOOL reposition = TRUE);
150 LLFloater* getDependee() { return (LLFloater*)LLFloater::getFloaterByHandle(mDependeeHandle); }
151 void removeDependentFloater(LLFloater* dependent);
152 BOOL isMinimized() { return mMinimized; }
153 BOOL isFrontmost();
154 BOOL isDependent() { return !mDependeeHandle.isDead(); }
155 void setCanMinimize(BOOL can_minimize);
156 void setCanClose(BOOL can_close);
157 void setCanTearOff(BOOL can_tear_off);
158 virtual void setCanResize(BOOL can_resize);
159 void setCanDrag(BOOL can_drag);
160 void setHost(LLMultiFloater* host);
161 BOOL isResizable() const { return mResizable; }
162 void setResizeLimits( S32 min_width, S32 min_height );
163 void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
164
165
166 bool isMinimizeable() const{ return mButtonsEnabled[BUTTON_MINIMIZE]; }
167 // Does this window have a close button, NOT can we close it right now.
168 bool isCloseable() const{ return (mButtonsEnabled[BUTTON_CLOSE] ? true : false); }
169 bool isDragOnLeft() const{ return mDragOnLeft; }
170 S32 getMinWidth() const{ return mMinWidth; }
171 S32 getMinHeight() const{ return mMinHeight; }
172
173 virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
174 virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
175 virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
176
177 virtual void draw();
178
179 // Call destroy() to free memory, or setVisible(FALSE) to keep it
180 // If app_quitting, you might not want to save your visibility.
181 // Defaults to destroy().
182 virtual void onClose(bool app_quitting);
183
184 // Defaults to true.
185 virtual BOOL canClose();
186
187 virtual void setVisible(BOOL visible);
188 void setFrontmost(BOOL take_focus = TRUE);
189
190 // Defaults to false.
191 virtual BOOL canSaveAs();
192
193 // Defaults to no-op.
194 virtual void saveAs();
195
196 void setSnapTarget(LLViewHandle handle) { mSnappedTo = handle; }
197 void clearSnapTarget() { mSnappedTo.markDead(); }
198 LLViewHandle getSnapTarget() { return mSnappedTo; }
199
200 /*virtual*/ LLView* getRootMostFastFrameView();
201
202 static void closeByMenu(void *userdata);
203 static void onClickClose(void *userdata);
204 static void onClickMinimize(void *userdata);
205 static void onClickTearOff(void *userdata);
206 static void onClickEdit(void *userdata);
207
208 static void setFloaterHost(LLMultiFloater* hostp) {sHostp = hostp; }
209 static void setEditModeEnabled(BOOL enable);
210 static BOOL getEditModeEnabled();
211 static LLMultiFloater* getFloaterHost() {return sHostp; }
212
213 static LLFloater* getFloaterByHandle(LLViewHandle handle);
214
215protected:
216 // Don't call this directly. You probably want to call close(). JC
217 void destroy();
218 virtual void bringToFront(S32 x, S32 y);
219 virtual void setVisibleAndFrontmost(BOOL take_focus=TRUE);
220 void setForeground(BOOL b); // called only by floaterview
221 void cleanupHandles(); // remove handles to dead floaters
222 void createMinimizeButton();
223 void updateButtons();
224 void buildButtons();
225
226protected:
227// static LLViewerImage* sBackgroundImage;
228// static LLViewerImage* sShadowImage;
229
230 LLDragHandle* mDragHandle;
231 LLResizeBar* mResizeBar[4];
232 LLResizeHandle* mResizeHandle[4];
233 LLButton *mMinimizeButton;
234 BOOL mCanTearOff;
235 BOOL mMinimized;
236 LLRect mPreviousRect;
237 BOOL mForeground;
238 LLViewHandle mDependeeHandle;
239
240 BOOL mFirstLook; // TRUE if the _next_ time this floater is visible will be the first time in the session that it is visible.
241
242 BOOL mResizable;
243 S32 mMinWidth;
244 S32 mMinHeight;
245
246 BOOL mAutoFocus;
247 BOOL mEditing;
248
249 typedef std::set<LLViewHandle> handle_set_t;
250 typedef std::set<LLViewHandle>::iterator handle_set_iter_t;
251 handle_set_t mDependents;
252 bool mDragOnLeft;
253
254 BOOL mButtonsEnabled[BUTTON_COUNT];
255 LLButton* mButtons[BUTTON_COUNT];
256 F32 mButtonScale;
257
258 LLViewHandle mSnappedTo;
259
260 LLViewHandle mHostHandle;
261 LLViewHandle mLastHostHandle;
262
263 static BOOL sEditModeEnabled;
264 static LLMultiFloater* sHostp;
265 static LLString sButtonActiveImageNames[BUTTON_COUNT];
266 static LLString sButtonInactiveImageNames[BUTTON_COUNT];
267 static LLString sButtonPressedImageNames[BUTTON_COUNT];
268 static LLString sButtonNames[BUTTON_COUNT];
269 static LLString sButtonToolTips[BUTTON_COUNT];
270 typedef void (*click_callback)(void *);
271 static click_callback sButtonCallbacks[BUTTON_COUNT];
272
273 typedef std::map<LLViewHandle, LLFloater*> handle_map_t;
274 typedef std::map<LLViewHandle, LLFloater*>::iterator handle_map_iter_t;
275 static handle_map_t sFloaterMap;
276
277 std::vector<LLView*> mMinimizedHiddenChildren;
278};
279
280
281/////////////////////////////////////////////////////////////
282// LLFloaterView
283// Parent of all floating panels
284
285class LLFloaterView : public LLUICtrl
286{
287public:
288 LLFloaterView( const LLString& name, const LLRect& rect );
289
290 virtual EWidgetType getWidgetType() const;
291 virtual LLString getWidgetTag() const;
292
293 /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent);
294 void reshape(S32 width, S32 height, BOOL called_from_parent, BOOL adjust_vertical);
295
296 /*virtual*/ void draw();
297 /*virtual*/ const LLRect getSnapRect() const;
298 void refresh();
299
300 void getNewFloaterPosition( S32* left, S32* top );
301 void resetStartingFloaterPosition();
302 LLRect findNeighboringPosition( LLFloater* reference_floater, LLFloater* neighbor );
303
304 // Given a child of gFloaterView, make sure this view can fit entirely onscreen.
305 void adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside);
306
307 void getMinimizePosition( S32 *left, S32 *bottom);
308 void restoreAll(); // un-minimize all floaters
309 typedef std::set<LLView*> skip_list_t;
310 void pushVisibleAll(BOOL visible, const skip_list_t& skip_list = skip_list_t());
311 void popVisibleAll(const skip_list_t& skip_list = skip_list_t());
312
313 void setCycleMode(BOOL mode);
314 BOOL getCycleMode();
315 void bringToFront( LLFloater* child, BOOL give_focus = TRUE );
316 void highlightFocusedFloater();
317 void unhighlightFocusedFloater();
318 void focusFrontFloater();
319 void destroyAllChildren();
320 // attempt to close all floaters
321 void closeAllChildren(bool app_quitting);
322 BOOL allChildrenClosed();
323
324 LLFloater* getFrontmost();
325 LLFloater* getBackmost();
326 LLFloater* getParentFloater(LLView* viewp);
327 LLFloater* getFocusedFloater();
328 void syncFloaterTabOrder();
329
330 // Get a floater based the handle. If this returns NULL, it is up
331 // to the caller to discard the handle.
332 LLFloater* getFloaterByHandle(LLViewHandle handle);
333
334 // Returns z order of child provided. 0 is closest, larger numbers
335 // are deeper in the screen. If there is no such child, the return
336 // value is not defined.
337 S32 getZOrder(LLFloater* child);
338
339 void setSnapOffsetBottom(S32 offset) { mSnapOffsetBottom = offset; }
340
341private:
342 S32 mColumn;
343 S32 mNextLeft;
344 S32 mNextTop;
345 BOOL mFocusCycleMode;
346 S32 mSnapOffsetBottom;
347};
348
349class LLMultiFloater : public LLFloater
350{
351public:
352 LLMultiFloater();
353 LLMultiFloater(LLTabContainerCommon::TabPosition tab_pos);
354 LLMultiFloater(const LLString& name);
355 LLMultiFloater(const LLString& name, const LLRect& rect, LLTabContainer::TabPosition tab_pos = LLTabContainer::TOP, BOOL auto_resize = FALSE);
356 LLMultiFloater(const LLString& name, const LLString& rect_control, LLTabContainer::TabPosition tab_pos = LLTabContainer::TOP, BOOL auto_resize = FALSE);
357 virtual ~LLMultiFloater();
358
359 virtual void init(const LLString& title, BOOL resizable,
360 S32 min_width, S32 min_height, BOOL drag_on_left,
361 BOOL minimizable, BOOL close_btn);
362
363 virtual BOOL postBuild();
364 /*virtual*/ void open();
365 /*virtual*/ void onClose(bool app_quitting);
366 /*virtual*/ void draw();
367 /*virtual*/ void setVisible(BOOL visible);
368 /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent);
369
370 /*virtual*/ EWidgetType getWidgetType() const;
371 /*virtual*/ LLString getWidgetTag() const;
372
373 virtual void setCanResize(BOOL can_resize);
374 virtual void growToFit(LLFloater* floaterp, S32 width, S32 height);
375 virtual void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainerCommon::eInsertionPoint insertion_point = LLTabContainerCommon::END);
376
377 virtual void showFloater(LLFloater* floaterp);
378 virtual void removeFloater(LLFloater* floaterp);
379
380 virtual void tabOpen(LLFloater* opened_floater, bool from_click);
381 virtual void tabClose();
382
383 virtual BOOL selectFloater(LLFloater* floaterp);
384 virtual void selectNextFloater();
385 virtual void selectPrevFloater();
386
387 virtual LLFloater* getActiveFloater();
388 virtual BOOL isFloaterFlashing(LLFloater* floaterp);
389 virtual S32 getFloaterCount();
390
391 virtual void setFloaterFlashing(LLFloater* floaterp, BOOL flashing);
392 virtual BOOL closeAllFloaters(); //Returns FALSE if the floater could not be closed due to pending confirmation dialogs
393 void setTabContainer(LLTabContainerCommon* tab_container) { if (!mTabContainer) mTabContainer = tab_container; }
394 static void onTabSelected(void* userdata, bool);
395
396protected:
397 struct LLFloaterData
398 {
399 S32 mWidth;
400 S32 mHeight;
401 BOOL mCanMinimize;
402 BOOL mCanResize;
403 };
404
405 LLTabContainerCommon* mTabContainer;
406
407 typedef std::map<LLViewHandle, LLFloaterData> floater_data_map_t;
408 floater_data_map_t mFloaterDataMap;
409
410 LLTabContainerCommon::TabPosition mTabPos;
411 BOOL mAutoResize;
412};
413
414
415extern LLFloaterView* gFloaterView;
416
417#endif // LL_FLOATER_H
418