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authorJacek Antonelli2008-12-06 21:00:15 -0600
committerJacek Antonelli2008-12-06 21:00:15 -0600
commite23dcb6417910fa2073d0c4492732d04324f8c8f (patch)
treebdede6646e160d9423899fda63d71c985eb0d294 /linden/indra/llrender
parentRead filter labels from XML, no hard-coding. (diff)
parentAdded banners in ChangeLog to set versions apart. (diff)
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Merge RC2 into quickfilter
Diffstat (limited to 'linden/indra/llrender')
-rw-r--r--linden/indra/llrender/llgl.cpp2
-rw-r--r--linden/indra/llrender/llrender.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/linden/indra/llrender/llgl.cpp b/linden/indra/llrender/llgl.cpp
index 843bc79..2cb7adc 100644
--- a/linden/indra/llrender/llgl.cpp
+++ b/linden/indra/llrender/llgl.cpp
@@ -578,7 +578,7 @@ void LLGLManager::initExtensions()
578#else // LL_MESA_HEADLESS 578#else // LL_MESA_HEADLESS
579 mHasMultitexture = glh_init_extensions("GL_ARB_multitexture"); 579 mHasMultitexture = glh_init_extensions("GL_ARB_multitexture");
580 mHasMipMapGeneration = glh_init_extensions("GL_SGIS_generate_mipmap"); 580 mHasMipMapGeneration = glh_init_extensions("GL_SGIS_generate_mipmap");
581 mHasPalettedTextures = glh_init_extension("GL_EXT_paletted_texture"); 581 mHasPalettedTextures = glh_init_extensions("GL_EXT_paletted_texture");
582 mHasSeparateSpecularColor = glh_init_extensions("GL_EXT_separate_specular_color"); 582 mHasSeparateSpecularColor = glh_init_extensions("GL_EXT_separate_specular_color");
583 mHasAnisotropic = glh_init_extensions("GL_EXT_texture_filter_anisotropic"); 583 mHasAnisotropic = glh_init_extensions("GL_EXT_texture_filter_anisotropic");
584 glh_init_extensions("GL_ARB_texture_cube_map"); 584 glh_init_extensions("GL_ARB_texture_cube_map");
diff --git a/linden/indra/llrender/llrender.h b/linden/indra/llrender/llrender.h
index 15360a3..ef495ed 100644
--- a/linden/indra/llrender/llrender.h
+++ b/linden/indra/llrender/llrender.h
@@ -214,7 +214,7 @@ public:
214 214
215 LLTexUnit* getTexUnit(U32 index); 215 LLTexUnit* getTexUnit(U32 index);
216 216
217 typedef struct Vertex 217 struct Vertex
218 { 218 {
219 GLfloat v[3]; 219 GLfloat v[3];
220 GLubyte c[4]; 220 GLubyte c[4];